Ict & edn
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ICT and EDUCATION ICTs stand for information and
communication technologies and are defined, as a “diverse set of technological tools and resources used to communicate, and to create, disseminate,store, and manage information.”These technologies include computers, the Internet, broadcastingtechnologies (radio and television), and telephony.
e-learning encompasses learning at all levels, both formal and non-formal, that uses an information network—the Internet, an intranet (LAN) or extranet (WAN) whether wholly or in part, for course delivery, interaction and/or facilitation. Others prefer the term online learning. Web-based learning is a subset of e learning and refers to learning using an Internet browser (such as Netscape or Internet Explorer).
What is e-learning?
What is blended learning?
This refers to learning models that combine traditional classroom practice with e-learning solutions. For example, students in a traditional class can be assigned both print-based and online materials, have online mentoring sessions with their teacher through chat, and are subscribed to a class email list.
“Blending” was prompted by the recognition that not all learning is best achieved in an electronically-mediated environment, particularly one that dispenses with a liveInstructor altogether.
Functional literacy- Ability to decipher meaning and express ideas in a range of media; this includes the use of images, graphics, video, charts and graphs or visual literacy
Scientific literacy- Understanding of both the theoretical and applied aspects of science and mathematics
Technological literacy- Competence in the use of information and communication technologies
Information literacy- Ability to find, evaluate and make appropriate use of information, including via the use of ICTs
Cultural literacy -Appreciation of the diversity of cultures Global awareness- Understanding of how nations,
corporations, and communities all over the world are interrelated
Digital Age Literacy
Inventive Thinking Adaptability-Ability to adapt and manage in
a complex, interdependent world Curiosity- Desire to know Creativity- Ability to use imagination to
create new things Risk-taking- Ability to take risks
Higher-Order Thinking- Creative problem-solving and logical thinking that result in sound judgments
Effective Communication Teaming Ability - to work in a team Collaboration and interpersonal skills- Ability to interact smoothly and work
effectively with others Personal and social responsibility - Be accountable for the way they use ICTs
and to learn to use ICTs for the public good Interactive communication- Competence in conveying,
transmitting, accessing and understanding information
High Productivity- Ability to prioritize, plan, and manage programs and projects to achieve the desired Results Ability to apply what they learn in
the classroom to real-life contexts to create relevant, high-quality products
How can the use of ICTs help improve the quality of education?• Motivating to learn.• Facilitating the acquisition of basic
skills• Enhancing teacher training• Active learning• Collaborative learning• Creative Learning• Integrative learning• Evaluative learning
Enhancing Quality of Learning
Potential•Motivate and engage learners•Bring life to concepts and processes •Foster inquiry• Provide flexibility•Allow application of information•Provide access to world of information•Bring the world into the classroom•Offer collaborative opportunities
and communication•Offer tutored and individualized
learning
Solutions• Radio and TV• Multimedia Learning
Modules• Virtual Labs• Connecting to the
Worlds• Designing and Creating
Things
Improving Policy Planning & Management
School: Admissions, student flow, personnel, staff development, facilities…System: School mapping, personnel payroll, MIS, communication, information
We do not think anymore of the spectacle of printing every time we read a book, the phenomenon of TV every time we watch a movie, or the miracle of the telephone every time we make a call.
The ultimate success of ICTs for learning will be attained when we stop marveling about the ICTs and apply our minds and emotions to the wonders of learning.”
• (‘traditional pedagogy’)
• (‘emerging pedagogy’ for the information society)
• Activities determined by learners• Small groups • Many different activities• Pace determined by learners
• Working in team• Heterogeneous groups• Supporting each other
• Productive learning• Find new solutions to problems
• Integrating theory and practice
• Relations between subjects• Thematic• Teams of teachers
•Student-directed• Diagnostic
Active • Activities prescribed by teacher
• Whole class instruction • Little variation in activities • Pace determined by the
programme Collaborative • Individual • Homogenous groups • Everyone for him/herself Creative • Reproductive learning • Apply known solutions to
problems Integrative • No link between theory
and practice • Separate subjects • Discipline-based • Individual teachers Evaluative • Teacher-directed • Summative
ICT & PEDAGOGY
How have computers and the Internet been used for teaching and learning?
There are three general approaches to the instructional use of computers and the Internet, namely:
1) Learning about computers and the Internet, in which technological literacy is the end goal;
2) Learning with computers and the Internet, in which the technology facilitates learning across
the curriculum; and 3) Learning through computers and the Internet,
integrating technological skills development with curriculum applications
What does it mean to learn about computers and the Internet? Learning about computers and the Internet focuses on
developing technological literacy. It typically includes: • Fundamentals: basic terms, concepts and operations • Use of the keyboard and mouse • Use of productivity tools such as word processing,
spreadsheets, data base and graphics programs • Use of research and collaboration tools such as
search engines and email • Basic skills in using programming and authoring
applications such as Logo or Hyper Studio • Developing an awareness of the social impact of
technological change.
Levels of ICTs for Different Learning Objectives and Roles of Learners
Levels of ICTs
Constructing or design of Project
Evaluation
Analysis
Application
Exploration
Storage or display
Passive ACTIVE
LEARNER’S ROLE
Levels of ICTs for Different Teaching Uses and Roles of Teachers
Levels of ICTs
Management of Student Learning
Collaboration/Communication
Research
Animation/ Simulation
Drill & Practice
Demonstration
Presentation
Provider Facilitator
TEACHER’S ROLE
Part of Babbage’s Analytical Engine (1871, unfinished)
Colossus (1943)
ENIAC(1946)
UNIVAC 1
IBM 650
IBM 7070 (1962)
Apple Computer Co. (1977- )
Steve Wozniak and Steve Jobsholding an Apple I motherboard (ca. 1977)
IBM PC MODEL5050(1980)
The term Computer, originally meant a person capable of performing numerical calculations with the help of a mechanical computing device. Binary arithmetic is at the core of the computers of all times. History of computers dates back to the invention of a mechanical adding machine in 1642. ABACUS, an early computing tool, invention of logarithm by John Napier and the invention of slide rules by William Oughtred were significant events in the evolution of computers.
Origin of Computer
In 1937 John V. Atanasoff devised the first digital electronic computer. Atanasoff and Clifford Berry came up with the ABC prototype in the
November of 1939. Konrad Zuse’s electromechanical ‘Z Machines’, especially the Z3 of
1941 was a notable achievement in the evolution of computers. The Colossus machines were electronic computing devices used
by British code breakers to help read encrypted German messages during World War II.
The U.S. Army's Ballistics Research Laboratory came up with the Electronic Numerical Integrator And Computer (ENIAC) in 1946. It came to be known as the first general purpose electronic computer.
UNIVAC 1(Universal Automatic Computer 1) was the commercial computer produced in USA. It was designed by J. Presper Eckert and John Mouchly, the inventors of ENIAC
IBM(International Business Machines )650. Personal Computers( Desk Top, Lap Top, Palm Top)
Evolution of Computers
1st generation- Vacuum Tubes 2nd generation-Transistor 3rd generation- I C[Integrated Circuit] Chips 4th generation- Micro processor 5th generation- Artificial Intelligence
Generations (Computer)
Mother Board
RAM