Transparency in Game Mechanics

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Prof. Pier Luca Lanzi Transparency in Game Mechanics Videogame Design and Programming

Transcript of Transparency in Game Mechanics

Prof. Pier Luca Lanzi

Transparency in Game Mechanics���Videogame Design and Programming

Prof. Pier Luca Lanzi

transparency

http://www.gdcvault.com/play/1020408/A-Study-in-Transparency-How

Prof. Pier Luca Lanzi

Board games are definedby their transparency

Soren Johnson

Prof. Pier Luca Lanzi

Memoir ‘44 – Battle Dice

Prof. Pier Luca Lanzi

Power Grid

Prof. Pier Luca Lanzi

Innovation

Prof. Pier Luca Lanzi

Prof. Pier Luca Lanzi

Prof. Pier Luca Lanzi

Transparent and consistent rules run in the player’s head, creating engagement

Prof. Pier Luca Lanzi

Prof. Pier Luca Lanzi

Transparent abstraction focusesplayers on the inner game.

Prof. Pier Luca Lanzi

Drafting & Deck Building

Prof. Pier Luca Lanzi

Fog of war?

Prof. Pier Luca Lanzi

Transparent, visible mechanicsincrease player comfort

Prof. Pier Luca Lanzi

pre luck vs. post luck

RPGs typically favor post luck

Prof. Pier Luca Lanzi

Pre-luck is a transparent way topresent interesting decisions

Prof. Pier Luca Lanzi

Pre-luck is a transparent way topresent interesting decisions

Transparent, visible mechanicsincrease player comfort

Transparent abstraction focusesplayers on the inner game.

Transparent and consistent rules run in the player’s head, creating engagement

Prof. Pier Luca Lanzi

What connect these games?

What connect these games?

These games are static

Prof. Pier Luca Lanzi

What does “being dynamic” entail?

Prof. Pier Luca Lanzi

static dynamic

It is a continuum

Prof. Pier Luca Lanzi

static dynamic

Some static games use dynamic systems

Prof. Pier Luca Lanzi

static dynamic

Some dynamic games use static content

Prof. Pier Luca Lanzi

static dynamic

In static games, the content is primaryIn dynamic games, the mechanic is primary

Prof. Pier Luca Lanzi

Prof. Pier Luca Lanzi

What engages the player with themechanics of a dynamic game?

Prof. Pier Luca Lanzi

bad transparency good transparency

Prof. Pier Luca Lanzi

bad transparency good transparency

Prof. Pier Luca Lanzi

transparency via interface

Prof. Pier Luca Lanzi

transparency via system

Prof. Pier Luca Lanzi

transparency via theme

Prof. Pier Luca Lanzi

transparency via help

Prof. Pier Luca Lanzi

transparency via help

Prof. Pier Luca Lanzi

if mechanics are primary, thenthe key factor is transparency

Prof. Pier Luca Lanzi

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