LAFS Game Mechanics - Replayability
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Transcript of LAFS Game Mechanics - Replayability
REPLAYABILITYLevel 10
David MullichGame MechanicsThe Los Angeles Film School
Replayability
The level to which a game provides new challenges or experiences when played again.
Replayability Design Considerations Are challenges different between game
instances? Can challenges be solved in different
ways? Can players compare results between
games?
Varied Gameplay
The game provides variety in gameplay, either within a single play session or between different game sessions.
Varied Gameplay Within Sessions Can players choose between different
goals? Can players perform different actions?
Varied Gameplay Between Sessions Does the game world change between
instances? Does the player’s goals change between
instances? Can players choose what type of
asymmetric abilities they have? Can players develop characters? Can players form teams?
Meta Games
A game based on the effects and outcomes of other games.
Meta Games Design Configurations Is the meta game designed to be an part of
the underlying game? Is the meta game independent of the
underlying game?
Student Course Evaluation
https://goo.gl/forms/vCWdaHaaoXMtc6JY2
Group Quest
Conduct playtesting at Game Fair for the game you balanced in the last class session.
Use the LMS to report on what you learned from Game Fair playtesting.