Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

27
Reflection Based Scatter Updated for Odeon 12 Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects Claus Lynge Christensen ODEON A/S

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Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects. Claus Lynge Christensen ODEON A/S. Contents. Scattering coefficients in most prediction programs Examples on scattering coefficients as used in most prediction programs - PowerPoint PPT Presentation

Transcript of Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Page 1: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based ScatterUpdated for Odeon 12

Reflection Based ScatterA scattering method that combines Roughness and Diffraction effects

Claus Lynge Christensen

ODEON A/S

Page 2: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Contents• Scattering coefficients in most prediction programs

• Examples on scattering coefficients as used in most prediction programs

• The Reflection Based Scattering coefficient

• Oblique Lambert

• A short case study – Elmia hall 2nd Int. Round Robin on Room Acou. Simul.

• Another case – An antique Byzantine church

• Conclusions

Reflection Based ScatterUpdated for Odeon 12

Page 3: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Scattering needed for reliable results

It is commonly accepted that scattering must be handled by room acoustic programs

1995In 1st International Round Robin on Room Acoustical Computer Simulations:Only programs which include scattered reflections provide reliable predictions

Today most room acoustics programs do include scattering

Combined Scatteringcoefficients applied to each surface, accounts for:• Surface roughness at high frequencies (structure of surface)• Diffraction at low frequencies (size of surface)• Edge diffraction for reflections close to surface edges

Y.W.LAM 19930.1 for large/smooth surfaces, 0.7 for audience area (includes roughness and diffraction)

Reflection Based ScatterUpdated for Odeon 12

Page 4: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Problems with combined scattering coefficient

User must make guesswork

Surfaces with same material must be assigned different scattering properties depending on their area

Not compatible with ISO/DIS-17497-1

The numbers provided by an ISO/DIS-17497-1 measurement describes the roughness of the surface material

Diffraction is not known before calculation, depends on

• Source and receiver position – small surface close to receiver provides no scattering

• Angles of incidence, surface hit at oblique angles give rise to higher scattering – looks small

• Etc. etc…..

Reflection Based ScatterUpdated for Odeon 12

Page 5: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Example on combined scattering coefficients at 1000 Hz(data taken from the Elmia hall, Round Robin II)

Large smooth surfaces 0.09

Audience 0.60Reflectors 0.21Side wall reflectors 0.35

Reflection Based ScatterUpdated for Odeon 12

Page 6: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Revised 21. April 2009For Odeon 10

Forum Acousticum Budapest 2005

Elmia, continuedEven so…..

Most surfaces are essentially very smooth, except the audience area

Scattering coefficients measured according to ISO-17497-1 might be 3, 4 or 5 % at 1000 Hz

Page 7: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Would be nice if….

We could use the same frequency depending scattering coefficient

For all surfaces which looks smooth

Only special cases would be

• Audience area

• Surfaces where details were not included in the model, e.g. coffered ceiling

Reflection Based ScatterUpdated for Odeon 12

Page 8: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection based scattering coefficient

New Concept

• Use scattering coefficient according to ISO/DIS17497-1 – can be measured

• Scattering caused by diffraction is estimated in software – per reflection

Benefits

• User need not guess coefficients

• Or need not assign different coefficients to same material on different surfaces

• Includes interaction between geometry and scattering

Far away surface -> diffractionClose by surface -> specular

Reflection Based ScatterUpdated for Odeon 12

Finanskrisen griber om sig, selv store internationale firmaer betaler ikke  ;-)

Page 9: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Source far and near to surface

Reflection Based ScatterUpdated for Odeon 12

Page 10: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering CoefficientNames for scattering coefficients

ss

Surface Scattering coefficient – the ISO/DIS-17497-1 value

sd

estimate of the fraction of energy scattered due to diffraction

– unique to each reflection

sr

combines diffraction and roughness into one coefficient per reflection

- the Reflection Based Scattering Coefficient

Reflection Based ScatterUpdated for Odeon 12

Page 11: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection based scattering coefficient Scattering due to surface roughness Ss

• Enter a coeffecient for middle frequency e.g. 500 – 1000 Hz• Let Odeon expand the coefficient assuming typical frequency dependency due to

surface roughness

Frequency functions for scattering coefficients

0

0,1

0,2

0,3

0,4

0,5

0,6

0,7

0,8

0,9

1

63 125 250 500 1000 2000 4000 8000

Frequency (Hz)

Sc

att

eri

ng

co

eff

icie

nt

0.0150.060.250.550.80.9

Reflection Based ScatterUpdated for Odeon 12

Page 12: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering CoefficientCombining roughness and diffraction

)1()1(1 sdr SSS

Energy which is not scattered due to roughness

Energy which is not scattered due to diffraction

Resulting specular fraction i.e. not diffracted

and not scattered due to surface

roughness

Reflection Based ScatterUpdated for Odeon 12

Page 13: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering Coefficient Using Reflector theory to obtain Sd

RED

At high frequencies the surface reflects energy specularily

BLUE

at low frequencies the rest of the energy is scattered

Two cutoff frequencies defined from length and width of panel

Log(RT)fl fw

log(E)

Reflection Based ScatterUpdated for Odeon 12

Page 14: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering Coefficient Sd – the equations

ww

w

w ffforf

f

fffor

K

1

ll

l

l ffforf

f

fffor

K

1

)(2*

2

*,

)cos(2

*22

reflinc

reflinclw dd

ddawhere

l

acf

w

acf

        ,      

)1(1 elwd SKKS

Reflection Based ScatterUpdated for Odeon 12

Page 15: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Edge scattering from a free edge

f

cCosdfor

c

fCosd

f

cCosdfor

S

edgeedge

edge

e

)1(5.0

0

Specular fraction is decreased due to edge scattering• When reflections happens close to a free edge in terms of wave lengths• A reflection is close to the edge if distance is less than one wave length• The edge scattering coefficient ranges from 0 to 50%

Reflection Based ScatterUpdated for Odeon 12

Page 16: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering Coefficient Scattering due to oblique angle of incidence

Only showing reflections from ceilingf = 1000 Hz

Reflection Based ScatterUpdated for Odeon 12

Page 17: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering Coefficient Oblique Lambert

Shadow zoneOblique angle

Oblique Lambert for inclusion of frequency depending scattering-Orientation according Vector Based Scattering.-Area radiation tilted towards specular direction

Compensation factor to avoid energy loss -depends on oblique angle

1 for 0 degrees2 for 90 degrees

Reflection Based ScatterUpdated for Odeon 12

Page 18: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Case studies

The Elmia hall2nd Int. Round Robin on Room Acoustic Computer Simulations470 Surfaces

2 scattering coefficients used•65% for Audience •5 % for all other surfaces

The St Irene Church in IstanbulAn antique Byzantine church 1766 surfaces, coupled rooms

Only one scattering coefficient applied•5 % for all surfaces

Reflection Based ScatterUpdated for Odeon 12

Page 19: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Elmia Source 1, EDT

Average measured at 1000 Hz 2.11 secondsAverage deviation at 1000 Hz:-0.05 seconds (2.3%)

Max. deviation at 1000 Hz:0.28 seconds (13%)

P1

12

3

4

5

6

1

Odeon©1985-2005

Odeon©1985-2005

Reflection Based ScatterUpdated for Odeon 12

EDT at 1000 Hz

Distance

R1

at 5

,34

m

R2

at 1

1,83

m

R3

at 1

2,50

m

R4

at 1

8,04

m

R5

at 2

0,50

m

R6

at 3

0,66

m

ED

T (

s)

2,5

2

1,5

1

0,5

0

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

ED

T (

s)

2,4

2,2

2

1,8

1,6

1,4

1,2

1

0,8

0,6

0,4

0,2

0

Odeon©1985-2011 Licensed to: Odeon

Page 20: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Elmia Source 1, T30

Average measured at 1000 Hz 2.09 seconds Average deviation at 1000 Hz: -0.02 seconds (1%)Max deviation at 1000 Hz -0.14 seconds (6.6%)

P1

12

3

4

5

6

1

Odeon©1985-2005

Odeon©1985-2005

T(30) at 1000 Hz

Distance

R1

at 5

,34

m

R2

at 1

1,83

m

R3

at 1

2,50

m

R4

at 1

8,04

m

R5

at 2

0,50

m

R6

at 3

0,66

m

T(3

0) (

s)

2,4

2,2

2

1,8

1,6

1,4

1,2

1

0,8

0,6

0,4

0,2

0

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

T(3

0) (

s)

2,4

2,2

2

1,8

1,6

1,4

1,2

1

0,8

0,6

0,4

0,2

0

Odeon©1985-2011 Licensed to: Odeon

Reflection Based ScatterUpdated for Odeon 12

Page 21: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Elmia Source 1, SPL

Average measured at 1000 Hz 6.2 dBAverage deviation at 1000 Hz: -0.2 dB

Max. deviation at 1000 Hz: -0.7 dB

P1

12

3

4

5

6

1

Odeon©1985-2005

Odeon©1985-2005

SPL at 1000 Hz

Distance

R1

at 5

,34

m

R2

at 1

1,83

m

R3

at 1

2,50

m

R4

at 1

8,04

m

R5

at 2

0,50

m

R6

at 3

0,66

m

SP

L (d

B)

10

8

6

4

2

0

-2

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

SP

L (d

B)

11

10

9

8

7

6

5

4

3

2

1

0

-1

-2

-3

Odeon©1985-2011 Licensed to: Odeon

Reflection Based ScatterUpdated for Odeon 12

Page 22: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Elmia Source 1, C80

Average measured at 1000 Hz -11 dBAverage deviation at 1000 Hz: 0 dB,

Max deviation at 1000 Hz: -2.5 dB

P1

12

3

4

5

6

1

Odeon©1985-2005

Odeon©1985-2005

C(80) at 1000 Hz

Distance

R1

at 5

,34

m

R2

at 1

1,83

m

R3

at 1

2,50

m

R4

at 1

8,04

m

R5

at 2

0,50

m

R6

at 3

0,66

m

C(8

0) (

dB)

8

6

4

2

0

-2

-4

-6

-8

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

C(8

0) (

dB)

8

6

4

2

0

-2

-4

-6

-8

Odeon©1985-2011 Licensed to: Odeon

Reflection Based ScatterUpdated for Odeon 12

Page 23: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Reflection Based Scattering Coefficient The Church, EDT

P112

3

4

112

3

4 5

6

7

8

9

10

11

1

Odeon©1985-2005

Average measured at 1000 Hz 3.81 secondsAverage deviation at 1000 Hz: -0.13 seconds (0.3%)

Max deviation at 1000 Hz: 0.62 seconds (16%)

Odeon©1985-2005

Reflection Based ScatterUpdated for Odeon 12

47152 late rays

EDT at 1000 Hz

Distance

R1

at 5

,00

m

R2

at 1

5,50

m

R5

at 1

9,54

m

R8

at 1

9,95

m

R3

at 2

5,45

m

R6

at 3

2,72

m

R9

at 3

5,75

m

R4

at 3

6,79

m

R7

at 3

7,62

m

R10

at 4

4,68

m

R11

at 4

7,73

m

ED

T (

s)

6

5,5

5

4,5

4

3,5

3

2,5

2

1,5

1

0,5

0

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

ED

T (

s)

6

5,5

5

4,5

4

3,5

3

2,5

2

1,5

1

0,5

0

Odeon©1985-2011 Licensed to: Odeon

Page 24: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

The Church, T30

P112

3

4

112

3

4 5

6

7

8

9

10

11

1

Odeon©1985-2005

Average measured at 1000 Hz 3.74 secondsAverage deviation at 1000 Hz: 0.03 seconds (0.7%)

Max. deviation at 1000 Hz: 0.14 seconds (3.5%)

Odeon©1985-2005

Reflection Based ScatterUpdated for Odeon 12

T(30) at 1000 Hz

Distance

R1

at 5

,00

m

R2

at 1

5,50

m

R5

at 1

9,54

m

R8

at 1

9,95

m

R3

at 2

5,45

m

R6

at 3

2,72

m

R9

at 3

5,75

m

R4

at 3

6,79

m

R7

at 3

7,62

m

R10

at 4

4,68

m

R11

at 4

7,73

m

T(3

0) (

s)

4,5

4

3,5

3

2,5

2

1,5

1

0,5

0

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

T(3

0) (

s)

4,5

4

3,5

3

2,5

2

1,5

1

0,5

0

Odeon©1985-2011 Licensed to: Odeon

Page 25: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

The Church, SPL

P112

3

4

112

3

4 5

6

7

8

9

10

11

1

Odeon©1985-2005

Average measured at 1000 Hz 4.5 dBAverage deviation at 1000 Hz: 0.3dB,

Max. deviation at 1000 Hz: 3.0

Odeon©1985-2005

Reflection Based ScatterUpdated for Odeon 12

SPL at 1000 Hz

Distance

R1

at 5

,00

m

R2

at 1

5,50

m

R5

at 1

9,54

m

R8

at 1

9,95

m

R3

at 2

5,45

m

R6

at 3

2,72

m

R9

at 3

5,75

m

R4

at 3

6,79

m

R7

at 3

7,62

m

R10

at 4

4,68

m

R11

at 4

7,73

m

SP

L (d

B)

12

10

8

6

4

2

0

-2

-4

-6

-8

-10

SimulatedMeasured

Receiver: 1

Frequency (Hertz)

63 125

250

500

1000

2000

4000

8000

SP

L (d

B)

12

10

8

6

4

2

0

-2

-4

-6

-8

-10

Odeon©1985-2011 Licensed to: Odeon

Page 26: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

Using geometries from AutoCAD

OX

Y

Z

Odeon©1985-2005

Conflict with diffraction handlingAutoCAD and similar programs generates numerous irrelevant small surfaces (1362 surfaces)

OX

Y

Z

Odeon©1985-2005

SolutionOdeon DXF Import glues or stitches surfaces to make geometries more suitable (209 surfaces)

Reflection Based ScatterUpdated for Odeon 12

Page 27: Reflection Based Scatter A scattering method that combines Roughness and Diffraction effects

ConclusionsThe method for scattering

• is compatible with the scattering coefficients obtained by ISO/DIS-17497-1 was developed

Benefits

• Less guesswork, less work

• In most cases default scattering coefficients are OK

• Improved prediction

• Less sensitivity to small surfaces, e.g. better compatibility with architects CAD models

Reflection Based ScatterUpdated for Odeon 12