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Precomputed Acoustic Transfer: Output-sensitive accurate sound generation for geometrically complex vibration sources Doug L James Jernej Barbič Carnegie Mellon University…

Oskar Akerlund UMass Amherst [email protected] Abstract This paper presents a novel PRT-based method that uses precomputed visibility cuts for interactive relighting with

Fast Precomputed Ambient Occlusion for Proximity ShadowsSubmitted on 28 Apr 2009 HAL is a multi-disciplinary open access archive for the deposit and dissemination of sci-

HAL Id: inria-00288758 https://hal.inria.fr/inria-00288758 Submitted on 18 Jun 2008 HAL is a multi-disciplinary open access archive for the deposit and dissemination of sci-…

HAL Id: inria-00288758 https:halinriafrinria-00288758 Submitted on 18 Jun 2008 HAL is a multi-disciplinary open access archive for the deposit and dissemination of sci- entific…

Research Article Precomputed Clustering for Movie Recommendation System in Real Time Bo Li,1 Yibin Liao,1 and Zheng Qin2 1 Department of Computer Science, University of Georgia,…

Ray Tracing Depth Maps Using Precomputed Edge Tables Kevin Egan Rhythm & Hues Studios Overview Shadowing Ray tracing depth maps Our new technique Analysis and future…

Eurographics Symposium on Rendering (2007) Jan Kautz and Sumanta Pattanaik (Editors) Rendering Discrete Random Media Using Precomputed Scattering Solutions Jonathan T. Moon,

Changxi Zheng Doug L. James Cornell University Figure 1: SMASH! We synthesize the violent fracture and impact sounds of a glass table setting smashed into over 300 pieces

Eurographics Symposium on Rendering (2007) Jan Kautz and Sumanta Pattanaik (Editors) Precomputed Radiance Transfer for Real-Time Indirect Lighting using A Spectral Mesh Basis

Precomputed Wave Simulation for Real-Time Sound Propagation of Dynamic Sources in Complex Scenes Nikunj Raghuvanshi∗† John Snyder∗ Ravish Mehra† Ming Lin† Naga…

Precomputed Radiance Transfer for X3D based Mixed Reality Applications Tobias Franke∗ Yvonne Jung† Fraunhofer Institut für Graphische Datenverarbeitung Darmstadt, Germany…

13 A Precomputed Polynomial Representation for Interactive BRDF Editing with Global Illumination ANER BEN-ARTZI, KEVIN EGAN, and RAVI RAMAMOORTHI Columbia University and…

Eurographics ACM SIGGRAPH Symposium on Computer Animation 2006 M.-P. Cani, J. O’Brien Editors Precomputed Search Trees: Planning for Interactive Goal-Driven Animation Manfred…

Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Cornell University Doug L James Figure 1: Our model efficiently synthesizes…

Error Analysis of Precomputed Radiance Transfer for Deforming Geometry João L Cardoso ∗† Paul G Kry ∗ Figure 1: Ambient light can be changed in real-time as the animation…

Computer Networks 103 (2016) 165–180 Contents lists available at ScienceDirect Computer Networks journal homepage: www.elsevier.com/locate/comnet Resource location based…

Light Animation with Precomputed Light Paths on the GPU László Szécsi, TU Budapest László Szirmay-Kalos, TU Budapest Mateu Sbert, U of Girona GI: light path…

Precomputed Local Radiance Transfer for Real-time Lighting Design Precomputed Local Radiance Transfer for Real-time Lighting Design Anders Wang Kristensen Tomas Akenine-Moller…

Efficient and Effective Link Analysis with Precomputed SALSA Maps Efficient and Effective Link Analysis with Precomputed SALSA Maps Marc Najork (Microsoft Research, Mt View,…