YOU Learning - the impact of user generated content on education
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YOU Learning –the Impact of User Generated Content on Education
Karsten D. WolfDidactical Design of Interactive Learning Environments
interaktiivinen tekniikka koulutuksessa 2007Thursday, 19.04.2007
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and !
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really lots of peoplereally lots of people
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© Karsten D. Wolf 2007
really lots of people
171,502,194
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171,503,220 friends!
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Blogs9
© Karsten D. Wolf 2007
really lots of people
measures the „blogosphere“
„71 million blogs…some of them have to be good.“
–Matt
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http://www.sifry.com/alerts/archives/000493.html2003 2004 2005 2006 2007
10M20M30M40M50M60M70M
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http://www.sifry.com/alerts/archives/000493.html2005 2006 20072004
1,250,000/day
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1,731,000 569,000
474,000 367,000
353,000 288,000
283,000 251,000
222,000 221,000
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articles ratio
Suomi 109,454 48
German 569,000 176
native speakers of language Wikipedia article
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native speakers of language Wikipedia article
articles ratio
Suomi 109,454 48
German 569,000 176
Finnish speaking Wikipedians are nearlyfour times as productive as the German speaking ones!
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statistics*
really old: October 2005 = 1.5 Internet years ≈ 10.5 years ago
50% of all edits done by 0.7% of users (615 people)
72% of text written by 1.8% of users (1,500 people)
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actual data
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rough estimation
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very few people
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very few people
do very much
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% of authors ranked by contribution21
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20% of people are doing 80% of the work
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I am doing all the work and everyone else is lazy!
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equal participation
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gapcu
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of c
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# of
edi
ts
authors ranked by # of edits
as of February 2007
Datasource: http://en.wikipedia.org/wiki/Wikipedia:List_of_Wikipedians_by_number_of_edits
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# of
edi
ts
authors ranked by # of edits
Wikipediholism#1 159,825#10 79,162#30 53,500#50 46,529#100 36,608#500 17,305#1,000 11,101#2,500 5,300
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# of
edi
ts
authors ranked by # of edits
Wikipediholism#1 159,825#10 79,162#30 53,500#50 46,529#100 36,608#500 17,305#1,000 11,101#2,500 5,300
10 edits a dayfor 3 years
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# of
edi
ts
authors ranked by # of edits
logarithmic scales
as of February 2007
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# of
edi
ts
authors ranked by # of edits
as of February 2007
Long Tail of Authors
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having thousands of people*editing an online text
collaborativelyfor free
accessed by hundred of millions**is a major success…
* 63,000 active editors in November 2006 (English)** 43 million unique visitor in USA in January 2007source: http://www.comscore.com/press/release.asp?press=1214
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Wikipedias
WiktionariesWikiquotes
WikinewsWikibooks
Wikisources
Wikiversities
today
2 years
5-10 years
20-40 years
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thousands of user generated content tools & communities
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user generated content
is here to stay!
but does it change education as we know it?
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Youvs.
We35
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Youvs.
We
You do it for yourself, but all have benefits
We do it together to reach goals too large for each of us
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educational policy & practice
educational technology
educational research
didactics& design
user generated content
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didactics &design
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R.I.P.
Mass adoption of Constructivism in the Classroom
Idea born multiple timesNever received in practice
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cc by Karsten D. Wolf 2007Web 2.0 services
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literally thousands of „Web 2.0“ tools
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buildpublicentities
Seymour PapertFather of Logo
Constructionist43
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(networked)apprenticeshipenvironments:
see how expertswork and solve problems John Seely Brown
Xerox ParcCognitive Apprenticeship
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culture of participation
recreation to become a form of re-creation (remix, tinkering, sharing) based on productive inquiry situated in communities of co-creation
learning about ➙ learning to be
http://mitworld.mit.edu/video/419/45
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educationalresearch
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What is the role of collaboration and sharing in successful online learning?
How can we nurture learning communities and a culture of sharing?
What are the learning impacts of creating learning materials by students themselves?
How do we influence swarm/hive/collective motivation?
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à not only abundance, but better quality, too
Œ the hive mind is for the most part stupid and boring
vs.
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educationaltechnology
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Does Web 2.0 makes Learning 2.0?
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mashup = combing services + adding some usefulnessre-mix = re-using material in a novel combination
symbiotic relationships and rich learning ecosystems
Google Maps*
*http://googlemapsmania.blogspot.com/
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re-mixes and mashupsmashup = combing + adding some usefulness
re-mix = re-using material in a novel combination
symbiotic relationships and rich learning ecosystemsGoogle Maps*
*http://googlemapsmania.blogspot.com/
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challenges
robust and usable learning environments to support remixing, re-creating and mashups?
Personal learning environments helping me to learn, find, collect, organize, collaborate etc.
Traditional Learning Management Systems are mostly dead
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user generated content
ideas from Sony‘s„Little Big Planet“
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educational policy& practice
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What is the value of "open" vs. "closed" books / content
Can user generated content improve the learning of all citizens or just a few?
What impacts can be expected for schools and universities?
Will universities be old school and do informal learning settings take over?
Does user generated content improve or undermine education?
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from content wasteland
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to content jungle
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open content for open education
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open content for open education
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controlling the jungle again?
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(Source: Atkins, Brown, Hammond 2007)66
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(Source: Atkins, Brown, Hammond 2007)
sounds like expertsgenerated content access ≠ education
focus onrepurposing
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Faculty educational scienceDidactical design of
interactive learning environments
What does it mean to me?
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© Prof. Dr. Karsten D. Wolf 2006
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Phase 1 Phase 2 Phase 3
metutors
studenttutors
studentstudents
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before: my average course had 30 pages
today: 250 - 350 pages, ~90% done by students
higher motivation & deeper learning
much smaller participation gap
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© Karsten D. Wolf 2007
hopefully!
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© P
rof.
Dr. K
arst
en D
. Wol
f 200
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http://www.karsten-d-wolf.de/
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