STUDENT PACKET MATH IN MOTION - Idlewild and SoakZone WEB student... · Think of centripetal force...

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STUDENT PACKET MATH IN MOTION Math in Motion Idlewild & SoakZone Copyright 2000 1 Your visit to Idlewild & SoakZone is an opportunity to not only have fun, but learn about math and the use of technology throughout the park. Use our Outdoor Classroom to broaden your appreciation of Math in Motion.

Transcript of STUDENT PACKET MATH IN MOTION - Idlewild and SoakZone WEB student... · Think of centripetal force...

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    1

    Your visit to Idlewild & SoakZone is an opportunity to

    not only have fun, but learn about math and the use of

    technology throughout the park. Use our Outdoor Classroom to broaden your appreciation of

    Math in Motion.

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    2

    AANN AANNGGLLEE OONN DDIISSTTAANNCCEE

    To determine the height of a ride, use a simple “protractor elevation finder.”

    Have one student sight through the straw

    (using the proper elevation given standing on the designated area) at the top of the ride.

    Another student reads the angle on the protractor. The angle read is then subtracted from 90 degrees.

    To calculate the height of the ride you will also need the distance (given to the students at the designated elevation sighting locations) between the students and the ride.

    Tan =

    H = d (tan )

    height

    distance

    distance

    (given)

    height

    Wild Mouse

    Protractor

    Straw

    String

    and

    Weight

    90 degrees

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    3

    0

    10

    20 0

    30 0

    4 0 0

    6 0 0

    50 0

    9 0 0

    80 0

    70 0

    Protractor Elevation Finder

    1. Cut out the protractor including the dashed line section.

    2. Trace the protractor part only on a piece of cardboard. (The back of a tablet works

    nicely).

    3. Glue or staple the cardboard to the back of the paper protractor.

    4. Roll the top section around the straw and tape.

    5. Punch a hole and tie a 9 inch string of heavy black thread through

    the hole. On the other end tie a nut or fish sinker.

    6. Follow the directions on the page titled “An Angle on Distance.”

    Cardboard

    d

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    4

    MMOOTTIIOONN

    There are two basic types of motion. Motion that is uniform and accelerated motion.

    For uniform motion, forces are balanced. There are no net or resulting forces. Under these

    conditions calculating the velocity is straight forward.

    Velocity = =

    This velocity is an average for the trip.

    Whenever an unbalanced force acts on an object, an acceleration is produced.

    Acceleration = = or F = ma

    F= Force, m= Mass, a= Acceleration

    As you can see force and acceleration are related. Acceleration is the change in velocity over a

    period of time. (How fast something is going faster.)

    Acceleration = =

    Acceleration occures anytime there is a change in velocity. For objects moving in a curved path,

    velocity is changing even through speed may be constant. Velocity is a vector and therefore must

    have speed and direction. If your direction is changing, like on the Super Round Up, then there is

    an acceleration toward the center of the Super Round Up. This acceleration is called centripetal

    acceleration.

    Centripetal Acceleration = (velocity)2 ÷ radius V

    Ac = Ac = Centripetal Acceleration

    V = Velocity Ac

    r = radius of the circle

    In the case of an object spining in a circle, the size of the velocity (speed) is calculated by

    measuring the time for one complete spin and dividing this into the circumfrance of the circle.

    V = where (s) = distance = circumference

    Distance traveled

    Time of travel

    s

    t

    Force

    mass

    Change in Velocity

    Time

    Change in V

    t

    V2

    r

    s

    t

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    5

    If there is an acceleration there must be an unbalanced force producing it. The force causing the

    circular motion is called centripetal force (Fc ). This force causes the object to change direction

    thereby creating the acceleration in the same direction (towards the center).

    As stated previously; F = ma

    This is Newton’s 2nd

    Law of motion and must apply to circular motion.

    But note that: Fc = mac

    ac = note the equation for ac

    If we substitute in for (ac), we find the equation needed to calculate centripetal force.

    Fc = mac becomes Fc =

    This force is easy to see and understand if you swing a rubber stopper on the end of a string. You

    can see your hand is producing the force which is transferred through the string to make the stopper

    follow a circular path.

    In the Super Round Up, the wall produces the centripetal force. This force keeps you moving in a

    circular path by providing an acceleration on you toward the center. You, on the other hand, have

    the impression that there is a force throwing you toward the wall. This is very similar to being in an

    automobile at rest and the driver pushes the accelerator to the floor. If the car has a lot of

    horsepower, you feel like you are being pushed back in the seat. In reality, the seat is accelerating

    you forward. So, in the Super Round Up, the force you feel out against the wall, called centrifugal

    force is a fictious force. You are reacting to the wall pushing you in!

    Think of centripetal force as the action force and centrifugal force as the reaction force.

    Remember, centrifugal force is considered to fictitious. It can only be observed in the acceleration

    frame of reference.

    These forces are also found on many other rides at Idlewild. Any ride which moves in a circular

    motion or curved path will produce centripetal and centrifugal forces.

    V2

    r

    V2

    r

    mv2

    r

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

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    Acceleration Finder The accelerometer is a device used to measure the acceleration of any moving object. For this project you will be observing the centripetal acceleration generated by the Carousel. Accelerometer Construction Materials Needed: Clear plastic bottle with lid that is closely the

    same diameter of the bottle. Glue String or fishing line Fishing bobber (1”-2”dia.) the bigger your

    bottle the bigger your bobber should be. Example: If the bottle is 3½“ in diameter the bobber should be about 1”-1½” in diameter.

    Strong box tape Scissors Newspapers Water

    Accelerometer Construction Directions: 1) Lay out your newspaper for easy

    cleanup. 2) Attach the bobber to one end of the

    string and hang it inside the bottle with the bobber just barely touching the bottom of the bottle.

    3) Cut the string at the top of the bottle exactly at the same height as the lid. 4) Tape the string in the center of the lid with your box tape. Make sure the string is in the

    exact center of your lid.

    5) Place the bobber inside the bottle and close the top. The bobber should hang inside the

    bottle without touching the bottom of the bottle. Approximately ½ inch from the bottom. 6) Fill the bottle with water approximately ½ inch from the top. Place the bobber inside the

    bottle again and close the top tightly and securely. 7) Turn the bottle upside down and check for leaks. If it leaks, turn it back over and let it dry

    where it leaked. You will need to seal the lid with glue with the assistance of your teacher.

    cut

    Bobb

    er

    String

    Water

    level

    Lid

    Bottle upside-down

    Air gap

    Accelerometer

    Bottled

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

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    AAVVEERRAAGGEE && PPEERRCCEENNTTAAGGEE

    Average

    Averages are obtained by adding the numbers in a set and dividing their sum by the total of the

    elements involved.

    For example, the average of 3 and 7 is 5

    Calculated 3 + 7 = 10; 10 ÷ 2 (the total of elements in the set) is 5.

    The average of 96, 89, 13, and 2 is (96 + 89 + 13 + 2) ÷ 4 = 50.

    Percentage

    The term “percentage” is derived from the Latin word per centum, meaning “per hundred,” this

    term essentially represents fractions with the denominator of 100. Therefore, 35 percent (35%)

    means the fraction 35/100.

    To find the percentage of a number—for example, 20 percent of 40—20 must be changed to a

    common fraction (20/100) or to a decimal (.20) and the figure multiplied by the whole (40); see

    below

    The percentage relationship of one number (5) to another (20), is calculated by dividing the first

    number by the latter number then just multiplying this by 100; see below

    5 ÷ 20 = .25, .25 x 100 = 25 percent or 25%

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

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    Lengt Gravit Gravity: Acceleration of gravity (g) = 9.8 m / s2 Length: 1 inch = .0254 meters 1 foot = .3048 meters 1 mile = 1609.3 meters

    1 meter = 3.28 ft Speed: Speed: 1 m/s = 2.23 mph

    RREEFFEERREENNCCEE SSHHEEEETT

    Circles: Circumfrence: C = D or 2r; where: = 3.14, D = diameter, r = radius

    Area of a Circle = r2 Circumfrance of a circle = 2r

    Triangles: c2 = a2 + b2 sin A = a/c cos A = b/c tan A = a/b

    r

    Angle

    (degrees)

    Tangent

    Value 1 0.174

    2 0.035

    3 0.052

    4 0.070

    5 0.087

    6 0.105

    7 0.123

    8 0.140

    9 0.158

    10 0.176

    11 0.194

    12 0.212

    13 0.230

    14 0.249

    15 0.268

    16 0.287

    17 0.306

    r

    a c

    b A

    B

    C

    Angle

    (degrees)

    Tangent

    Value 18 0.325

    19 0.344

    20 0.364

    21 0.384

    22 0.404

    23 0.425

    24 0.445

    25 0.466

    26 0.488

    27 0.510

    28 0.532

    29 0.554

    30 0.577

    31 0.601

    32 0.625

    33 0.649

    34 0.674

    Angle

    (degrees)

    Tangent

    Value 52 1.280

    53 1.327

    54 1.380

    55 1.428

    56 1.483

    57 1.540

    58 1.600

    59 1.664

    60 1.732

    61 1.804

    62 1.881

    63 1.963

    64 2.050

    65 2.144

    66 2.246

    67 2.356

    68 2.475

    69 2.605

    70 2.747

    71 2.904

    72 3.078

    73 3.271

    74 3.487

    75 3.732

    76 4.011

    77 4.331

    78 4.705

    79 5.145

    80 5.671

    81 6.314

    82 7.115

    83 8.144

    84 9.514

    85 11.430

    86 14.301

    87 19.081

    88 28.636

    89 57.290

    Angle

    (degrees)

    Tangent

    Value 35 0.700

    36 0.727

    37 0.754

    38 0.781

    39 0.810

    40 0.839

    41 0.869

    42 0.900

    43 0.933

    44 0.966

    45 1.000

    46 1.040

    47 1.072

    48 1.111

    49 1.150

    50 1.192

    51 1.235

    System o System of Measurment: System Length Mass Time Force Velocity Acceleration Metric (MKS)

    meter (m) kg sec newton (N) m/s m/s/s

    Metric (CGS)

    cm gram sec dyne cm/s cm/s/s

    English (FPS)

    ft slug sec Pound (lb) ft/s ft/s/s

  • STUDENT PACKET MATH IN MOTION

    Math in Motion – Idlewild & SoakZone Copyright 2000

    9

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 10

    IINNVVEESSTTIIGGAATTIIOONN ## 11

    WWIILLDD MMOOUUSSEE CCOOAASSTTEE

    RR

    Hidden among the trees, Idlewild’s Wild Mouse is a modern version of the classic

    Wild Mouse roller coasters, featuring mouse-shaped cars carrying four riders each. Once

    the cars are hoisted to the top of the lift hill, they must follow the sudden twists, dips, and

    hills that will lead them back to the station.

    The velocity at the base of the Wild Mouse first drop is represented by the formula:

    V= gh (squared)

    Using the method discussed in the Student Activity Guidebook “An Angle on Distance”,

    find the height of the Wild Mouse at several points of the first drop. (Use the markers on

    the ride and the designated sighting location to make your calculations.) The sighting

    location is just after entering the entrance line to the ride. Follow the path until you pass

    some rocks making up the entrance line. When the rocks end, look to your left. The tree

    is located approximately 3 meters to the left marked with a red bull’s eye.

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 11

    1. Height of column A from the ground:

    Height of point A = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point A = ____________ + _____________ = ______________ meters

    Distance from Track = 14.63 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground

    Level) Stand at the red bull’s-eye to use the correct distance given.

    Column

    A

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 12

    2. Height of column B from the ground:

    Height of point B = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point B= ____________ + _____________ = ______________ meters

    Distance from Track = 11.27 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    B

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 13

    3. Height of column C from the ground:

    Height of point C = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point C = ____________ + _____________ = ______________ meters

    Distance from Track = 9.44 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    C

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 14

    4. Height of column D from the ground:

    Height of point D = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point D = ____________ + _____________ = ______________ meters

    Distance from Track = 10.05 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    D

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 15

    5. Height of column E from the ground:

    Height of point E = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point E = ____________ + _____________ = ______________ meters

    Distance from Track = 12.80 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    E

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 16

    6. Height of column F from the ground:

    Height of point F = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point F = ____________ + _____________ = ______________ meters

    Distance from Track = 16.15 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    F

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 17

    7. Height of column G from the ground:

    Height of point G = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point G = ____________ + _____________ = ______________ meters

    Distance from Track = 20.11 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    G

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 18

    8. Height of column H from the ground:

    Height of point H = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the Wild Mouse = height from above + height of your eye.

    Height of point H = ____________ + _____________ = ______________ meters

    Distance from Track = 24.38 meters

    The height of your eye from the

    ground _____________ meters

    Height

    Sight to the top of column while

    standing in front of the large

    marked tree.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

    Column

    H

  • STUDENT PACKET MATH IN MOTION

    Investigation #1 Wild Mouse Coaster – Idlewild & SoakZone Copyright 2000 19

    9. Height of the column A from the height of the lowest column_________?:

    Therefore the height of the first drop from the bottom of the drop would be the distance

    between theses two points.

    Height of Point A – height of point ______? = height of the first drop from the bottom of

    the drop.

    ______________ – ______________ = ___________________

    10. Velocity of the first drop:

    Now that you know the height of the drop at it’s highest point and lowest point, use the

    velocity formula at the beginning of the question to calculate the velocity at point B in the

    diagram with the help of knowing the speed of gravity.

    Speed of Gravity (g) = 9.8 m / s2

    (h) = height of the ride

    V = gh

    = (9.8 m/s2)(_________)

    = ________ = ___________

    11. On the chart below, graph the heights of each column. Then draw a line representing the track the cars run on. Each column is approximately 5 meters apart from

    one another.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 20

    IINNVVEESSTTIIGGAATTIIOONN ##22

    HHIIGGHHEESSTT OOFF TTHHEE HHIIGGHH

    Using the method discussed in the student Activity Guidebook “An Angle on

    Distance”, find the height of the Wild Mouse at its highest and lowest points of the first

    drop. (Use the markers on the ride and the designated sighting location to make your

    calculations.)

    12. Height of the Wild Mouse:

    Height of the ride = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the ride = height from above + height of your eye from the bridge + the height of the bridge (1.82 meters).

    Height of the ride = ____________ + _____________ = ______________ meters

    Distance from Ride: 19.81 meters

    The height of your

    eye from the ground

    _____________ meters

    Height

    Sight to the top marker from

    the red bull’s-eye on the

    bridge crossing the creek.

    The marker is located on the

    wooden railing on the wild

    mouse side of the bridge.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 21

    13. Height of the Rafters Run:

    Height of the ride = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the ride = height from above + height of your eye.

    Height of the ride = ____________ + _____________ = ______________ meters

    Distance from Ride: 76.20 meters

    The height of your

    eye from the ground

    _____________ meters

    Height

    Sight to the top of the roof from

    the red bull’s-eye located near the

    exit of the ride.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 22

    14. Height of the Ferris Wheel:

    Height of the ride = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the ride = height from above + height of your eye.

    Height of the ride = ____________ + _____________ = ______________ meters

    Distance from Ride: 14.02 meters

    The height of your

    eye from the ground

    _____________ meters

    Height

    Sight to the top of the ride from

    the red bull’s-eye located near

    the entrance of the ride.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 23

    15. Height of the Jumpin’ Jungle Tree House:

    Height of the ride = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the ride = height from above + height of your eye.

    Height of the ride = ____________ + _____________ = ______________ meters

    Distance from Ride: 21.64 meters

    The height of your

    eye from the ground

    _____________ meters

    Height

    Sight to the top of the roof

    from the red bull’s-eye

    located near the entrance of

    the ride.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 24

    16. Height of the Rollo Coaster:

    Height of the ride = distance away ( Tan )

    Height = _____________ ( ___________ ) = __________________ meters

    Don’t forget the height of your eye

    Height of the ride = height from above + height of your eye.

    Height of the ride = ____________ + _____________ = ______________ meters

    Distance from Ride: 16.76 meters

    The height of your

    eye from the ground

    _____________ meters

    Height

    Sight to the top of the railing

    from the red bull’s-eye

    located near the exit of the

    ride.

    = ___________ degrees

    (Ground Level)

    Stand at the red bull’s-eye to use the correct distance given.

  • Investigation #2 Highest of the High – Idlewild & SoakZone Copyright 2000 25

    17. Graph your results.

    Draw a line to represent each ride in order of height. Label the ride and it’s height.

  • STUDENT PACKET MATH IN MOTION

    Investigation #3 Centripetal Force & Centripetal Acceleration – Idlewild & SoakZone Copyright 2000 26

    IINNVVEESSTTIIGGAATTIIOONN 33

    CCEENNTTRRIIPPEETTAALL FFOORRCCEE &&

    CCEENNTTRRIIPPEETTAALL AACCCCEELLEERRAATTIIOONN

    Carousel (Accelerometer required) Safety Precautions: You MUST stay between the inner and outer horses AT ALL TIMES while the ride is moving. Do not walk around the ride while in motion. Failure to follow this rule could result in personal injury. It will also result in your removal from the ride and possible loss of your rider’s pass for the remainder of the day. Directions:

    1. Place the accelerometer lid side down on the deck of the carousel behind an inside horse.

    2. Stand beside the accelerometer and look down so that one eye is directly over the bobber. Notice the location of the bobber.

    3. As the ride begins to move, notice the motion of the bobber. 4. Take note of where the bobber is in relation to the center of the accelerometer. 5. After observing the accelerometer for one ride move behind an outside horse after

    the ride stops. 6. Once again place the accelerometer on the deck of the carousel.

  • STUDENT PACKET MATH IN MOTION

    Investigation #3 Centripetal Force & Centripetal Acceleration – Idlewild & SoakZone Copyright 2000 27

    7. Notice where the bobber is in relation to the center of the accelerometer. Continue watching the accelerometer until the carousel has nearly stopped.

    8. Once the ride has come to a complete stop you may step off the platform.

  • STUDENT PACKET MATH IN MOTION

    Investigation #3 Centripetal Force & Centripetal Acceleration – Idlewild & SoakZone Copyright 2000 28

    Questions:

    A. What happened to the bobber as the carousel began to move?

    B. While riding by the inside horse, where was the bobber (in relation to the center of the accelerometer)?

    C. While riding by the outside horse, where was the bobber (in relation to the center of the accelerometer)?

    D. By which horse, the inner or outer, did the bobber move further away from center?

    E. Based upon your observations, where is the centripetal acceleration greatest? Why?