New Interaction Models for Digital Signage - Florian Resatsch and Daniel Michelis
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Transcript of New Interaction Models for Digital Signage - Florian Resatsch and Daniel Michelis
New Interactive Models for Digital SignageFlorian Resatsch & Daniel Michelis2007-03-23, London, UK
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AGENDA
• Theory• Interactive Media Facade• Conclusion
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Theory
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Experience Through Interface
New ways of interaction are needed to create context-sensitive, participatoryinterfaces that create value
Foreground
Background
Virtual Physical
Graphical UserInterface
(GUI)
HapticInterface
InhabitableInterface
(smart space)
Ambientinterface
(Source: McCullough, M, 2004)
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Conceptional Design
• Remediation Theory (Bolter & Grusin)
• Approach• Approved interactions in public space• Transfer to digital media
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Interactive Media Facade
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SAP Media Façade Berlin Mitte
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DLP
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DLP
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DLP
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Research focus
• The investigation aims to examine intrinsically motivating elements in human-computer interaction.
• A taxonomy of motivating factors shall serve as a design orientation for intrinsically motivating interactions.
• Factors that can trigger intrinsic motivations include: challenge, curiosity, control, fantasy and choice, competition, cooperation and acknowledgment.
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Example Scenario 1
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Example Scenario 2
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Take Aways
• Static content is nice, but interaction is better to stimulate motivation• Remediation works• Link to advertising needs to be researched• Business vs. Interaction
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Need more information?
Online documentationwww.magicalmirrors.de
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Every great advance in science has issued from a new audacity of imagination. John Dewey
ContactFlorian [email protected]
Daniel Michelis [email protected]