Financiamento Audiovisual - AULA 3 | Lei do Audiovisual | Gilberto Toscano
Networked Audiovisual Systems and Home Platforms [email protected] INFSO D2
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Transcript of Networked Audiovisual Systems and Home Platforms [email protected] INFSO D2
Networked Audiovisual SystemsNetworked Audiovisual Systemsandand
Home PlatformsHome [email protected]@cec.eu.int
INFSO D2INFSO D2
Presentation to the NCPsJanuary.2002
Information Society Technologies 6th Framework Programme
INFSO D2 in a nutshell
Overview topics on audio-visual systems and home platforms
From FP5 to FP6 : technical challenges and objectives in FP6
The Unit D2 will support the innovation and development of technologies for end-to-end interoperable audio-visual networks, services and applications.
Key R&D aspects address innovation in the processing and delivery of audio-visual materials, cross media platforms and devices, including broadcast, home platforms and new visual systems and devices (3D displays).
INFSO D2 in a nutshellINFSO D2 in a nutshell
Head of Unit: Augusto de Albuquerque
9 Project Officers 6 Administration Team 5 Secretaries
Eric BadiqueRemy BayouEmiel de HertGeorgia EfthymiopoulouCarlos Morais-PiresKostas PapanikolaouJorge SantosLeon Van Noorden (HoS)
Sirpa AhomaaPaolo BoeriPierre EdelszteinAnne-Catherine GilsonAdelaide SaafiVirginie Sold
Fiona WhitemanFiona AllanNadia GuillaumeMarie RochatMaria Tjader
Thierry Devars
INFSO D2 in a nutshellINFSO D2 in a nutshell
Mid-term to longer-term research: they will prepare the next steps
Support standardisation
Awareness of ongoing work on regulation of digital AV networks and services
Key criteria
Vision from information to experience
Industrial strength in phase with Europe's strongest industrial assets
Need for intervention at EU level focus on synergy between innovation and Industrial exploitation (standardisation has a key role)
Expected impact next wave of innovation in Audio-Visual systems
INFSO D2 in a nutshellINFSO D2 in a nutshell
Policy driversPolicy drivers
Innovation in R&D to allow wise investors to make wise decisions and contribute to Audiovisual/Information Society markets to development
Support to European standards for interoperability and affordability to make a success of eEurope 2005 objectives, in particular for DTV platforms
‘Internet services must be accessible through mobile and TV’, Liikanen, le Figaro, 04/11/02
3G and DTV are key component to widen the broadband access to Information Society Services. (Commission communication on “Barriers to widespread access to new services and applications of the information society through open platforms in digital television and third generation mobile communications”)
3.1.8 Networked Audiovisual systems and home platforms
Objective: To develop end-to-end networked audio-visual systems and applications, andopen trusted and interoperable multimedia user platforms and devices, notably forbroadcasting and in-home platforms with full interactivity capacity.
Focus is on:
- Trusted free choice environments for more intuitive access and interactionwith hybrid 3D multimedia signals and objects. Rich media objectsrepresentation, identification, location and description.
- Seamlessly co-operating IP (Internet Protocol) audiovisual (AV) networks,storage, new middleware protocols and architectures for real time andconsistent multimedia routing, storing and distribution, load and balancingcontrol mechanisms, P2P, datacasting and streaming of audio-visual richmedia. Adaptive Quality of Services for scalable audio-visual flows onheterogeneous networks, AV internetworking, network traffic engineering,interactive AV service management, and simulation.
- Home server portals, interoperability between home networking technologiesand their integration with global networks, as a means for access to, andgeneration of combined applications and services. AV portals with storage,management and repackaging appliances, including extended homedistribution. Advanced retrieval methods and business models to supportaccess to streamed and stored audiovisual media from anywhere in the homeand car environment from any device.
Research will strongly concentrate on enabling technology for error-resilientrepresentation, slicing and handling of rich audio-visual signals. This concerns basicresearch, structuring and federating the best groups in Europe from the communicationareas. It also concerns research in high potential, industry-driven domains such as nextgeneration 3D-TV, electronic cinema, virtual & tele-presence and future mixed-reality-based mobile personal communication services. A strong requirement will be that theseactivities should be centred around a communication and storage infrastructure andshould aim at exploiting the outstanding European potential developed over severalProgrammes in this area. Active contribution to world-wide standard setting will be aprerequisite.
SO: Networked Audiovisual Systems and Home Platforms
Trusted free choice environments for more intuitive access and interaction with hybrid 3D multimedia signals and objects. Rich media objects representation, identification, location and description
Seamlessly co-operating IP (Internet Protocol) audiovisual (AV) networks, storage, new middleware protocols and architectures for real time and consistent multimedia routing, storing and distribution, load and balancing control mechanisms, P2P, datacasting and streaming of audio-visual rich media. Adaptive Quality of Services for scalable audio-visual flows on heterogeneous networks, AV internetworking, network traffic engineering, interactive AV service management, and simulation.
SO: Networked Audiovisual Systems and Home Platforms
Home server portals, interoperability between home networking technologies and their integration with global networks, as a means for access to, and generation of combined applications and services. AV portals with storage, management and repackaging appliances, including extended home distribution. Advanced retrieval methods and business models to support access to streamed and stored audiovisual media from anywhere in the home and car environment from any device.
Research will strongly concentrate on enabling technology for error-resilient representation, slicing and handling of rich audio-visual signals.
SO: Networked Audiovisual Systems and Home Platforms
It concerns basic research, structuring and federating the best groups in Europe from the communication areas. It also concerns research in high potential, industry-driven domains such as next generation 3D-TV, electronic cinema, virtual & tele-presence and future mixed-reality-based mobile personal communication services.
A strong requirement will be that these activities should be centred around a communication and storage infrastructure and should aim at exploiting the outstanding European potential developed over several Programmes in this area. Active contribution to world-wide standard setting will be a prerequisite.
INFSO D2 scope:INFSO D2 scope: essential elements of essential elements of convergenceconvergence……
Motion pictureMusic, Sound, VoiceStill image, Graphics, Text
TV, Telephone, InternetInteractive/PassiveE-mail, E-commerce (transactional) InformationStreamed in Real-Time/CachedPersonalized/General PublicAnalog & Digital Broadcasting Networks(Terrestrial/Satellite/Cable)Telecom Networks (Fixed-line/Mobile)Dedicated NetworksTV, PC, PDAFixed-line phoneMobile phoneGlasses, Watches
Service
Transport
Terminal
Elements in ConvergenceActivators
Digitalization
Advancesin Technology
Affordabilityof Technology
Rich Media
USERS
Rich AudioVisual
Services
Interactive TV Complex AV Scenes
network QOS, streaming
Advanced Renderingand Visualization
e-learning, games, VoD
Virtual presence
2D and 3D audio/video
IP Multicasting
CATV
Server, set top box, broadband access
MPEGx enabled Players
SERVICE /APPLICATIONS
RICH MEDIATECHNOLOGIES
AVNETWORKING
BROADBANDTERMINAL/SERVER
Coding, Graphics
… … structuring the area in IST in FP6structuring the area in IST in FP6
Digital Rights Management
DVB-Networks
Terminal APIs
Virtual and Mixed Reality
Home networks
Home Networked Appliaces
ConsumersNetworked Homes
ContentProducers Distributors Service
ProvidersBroadcasters
IP-Network Operators MPEG2-Network
Operators
BroadbandInternet trad.
Dig. TV
Audiovisual Flow in a Audiovisual Flow in a BroadbandBroadband World World
INFO and INFRA structuresINFO and INFRA structures
Logical,
Physical
Terminal:STB,TV,PC, handset, mobile
NetworksTransport
INFO-STRUCTURE
INFRA-STRUCTURE
Rich AVServices
End-user
Broadband Access and Home networks
AV Rich MediaObjects
IST/FP6: … challenges
The Home Network plays an important role
it is the “consumer domain” where she/he and family will use multiple interconnected devices (displays, storage digital warehouses, e-paper)
this network will have one or more broadband access gateways to the global networks
it is possible that the predominant home network infrastructure will be wireless
it is also an important domain of consumer privacy and citizen security
Home Network(s) and PlatformsHome Network(s) and Platforms
Digital Home Platform: Digital Home Platform: broadband to the homebroadband to the home (from of the VRT/Belgacom trial)(from of the VRT/Belgacom trial)
Cable/TVGateway
DVB-TDVB-T
New ways of programming
enriched content
BroadbandBroadbandAccessAccess
Interactive services and content
TelecomTelecomOperatorOperator
BroadcasterBroadcasterService ProviderService Provider
Home Network
IP Streaming: IP Streaming: Internet, Telco and Broadcasting...Internet, Telco and Broadcasting...
Audiovisual Content is the key driver: video needs QoS and broadband networking management
Open standards (content format, security, ...) Co-operative infrastructures...
Internet
xDSL, ... etc.
Multicastdelivery
Research aimed at overcoming current technological and usability constraints in 3D visualisation for 3DTV emerging markets.
Advanced Rendering & VisualisationAdvanced Rendering & Visualisation
Target Areas:
Autostereoscopic Displays:
Multi-viewer, unconstrained Volumetric or Holographic based Displays
Advanced Image Processing:
Image Acquisition, Processing, Synthesis, Rendering
Representation and manipulation of rich AV media
Signal processing, coding, computer graphics and vision
Applied research in high potential, industry-driven domains such as next generation 3D-TV, electronic cinema, virtual & tele-presence and future mixed-reality-based mobile personal communication services...
Activities should be centred around a communication infrastructure
Rich Media TechnologiesRich Media Technologies
Networked AV Systems and Services “low cost access network equipment,…optimized as function of the
operation environment, including …interactive broadcasting.
new concepts for network management,…to provide enhanced intelligence and functionality in the access network for delivery of new services, and end-to-end network connectivity.
multi-service capability: (i.e. e.g. for cable operators: VoIP, fast internet access, multi-site games, video-communication).
Increase bandwidth capacity,…commensurate with the expected evolution in user requirements … (depends on services, coding …)
a generalized introduction of BB services (..scalability..)
…the access portion of the next generation network..
…regulatory aspects...
Reserve Slides
SpectrumDecision(Art. 95)
Regulating Digital TV… challenges of convergenceour collaboration with Policy/Regulation
LiberalisationDirective(Art. 86)
Framework Directive(Art. 95)
Authorisation Directive
Access & Interconnection Directive
Users’ Rights Directive
Data Protection Directive
Unbundled local loop Regulation
DVB-S & DVB –C world adoptionDVB-S & DVB –C world adoptionDVB-T Near world StandardDVB-T Near world Standard
Satellite & Cable Standards predominantly DVB or slight variantsSatellite & Cable Standards all DVBJapan mostly DVB but recent introduction of ISDB S
DVB –T essential for receiver Interoperability, Portability, Mobility
•Common receivers for Satellite /Cable /Terrestrial•Benefits for Consumer & Broadcaster
iTV standards adoption with TV operatorsiTV standards adoption with TV operators
MHPMHP + ATSC DASE on terrestrialMHP + ISDB BMLUndecided
Market Trends for Advanced AV Services
Global Revenue Sort Term Projectionsfor Advanced Audiovisual Services
0200400600800
1000120014001600
1996 1997 1998 1999 2000 2001 2002
years
Bill
ions
of E
uros
Narrow-bandServices
(traditional ISP)
Integration of high-qualityComputer/TV integrationfor mass consumer marketsEnhanced Services
using high-speedaccess technologies
Set Top Box Market potential
0
2000
4000
6000
8000
10000
12000
14000
Mill
ion
US D
olla
rs
1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005
Worldwide Digital TV STB Market Value Forecasts (By Region)1995 - 2005
N. America
W. Europe
Asia-Pacific
Latin AmericaRest of the World
Source: Strategy Analytics
… + content & service revenues + cross-platform revenues...Large market potential - but need attractive content & servicesStrategic market for Europe... if the opportunity is taken
Digital TV Household forecast
0
50
100
150
200
250
Millions Households
1997
1998
1999
2000
2001
2002
2003
2004
2005
World Interactive Digital TV Household Forecast
Rest of WorldLatin AmericaAsia Pacif icNorth AmericaW. Europe
Source: Strategy Analytics
1997
1999
2001
2003
2005
05
101520253035
BEURO AMLCDLCDPDPothers
Flat Display Market