Bucarest 2014 settembre sandra solco

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1. International Conference: "Innovative methodologies andtechnologies in work based learning within the VET sector"26TH SEPTEMBER 2014, BUCHAREST, ROMANIACONSCIOUS USE OF TECHNOLOGIES FOR SUSTAINABLE EDUCATION. EVALUATIONOF A PROJECT.SANDRA SOLCO PHD OF METODOLOGIA DELLA RICERCA EDUCATIVAUNIVERSITY OF SALERNO 2. The article is a reflection on a project during the school year 2009/2010 thatinvolved the students in primary school in the realization of a multimedia work byusing the tool "1001storia," a multimedia environment developed by the Politecnicoof Milan.The theme of this work involves a reflection on the benefitsof a conscious use of ICT to sustainable education. It startsfrom the presentation of a specific experience andemphasizes the link with the theme of motivation. 3. The author presents methods for practical use of ICT and summarizes the positive data resulting fromthe questionnaires administered to teachers and students. The most recent research in the field showthat the introduction of technology in schools does not mean a factor of improvement of the results, ifother contextual factors related to teaching methods and especially if there are teachers who use thesemethods are not motivated to use them.The projectPoliCultura is an initiative proposed and developed by Hoc-Lab of the Politecnico di Milano.From 2007 to 2012 more than 900 teachers and 20,000 students have produced more than 800multimedia stories. Technological results consist in a story that can be found with web. It can bedownloaded to your I-Pod or burn to CD-ROM, thanks to the use of the technological tool1001storia created by Politecnico di Milano (www.policulturaportal.it) which is designed as atool for non-professionals of multimedia, it is easy to learn and use, and at the same time, veryversatile. 4. The manual advised to organize the process of productionof a narration in 10 steps:1 Gather the raw material for the narrations (1-2 hours)2 Define the publishing schedule (1-2 hours)3 Choose the illustrations (3-8 hours)4 Write the text of topics and subtopics (8-16 hours)5 Produce audio files from the written texts (4-8 hours)6 Insert the content into the engine - first version (2 hours)7 Carry out a quality control (2-4 hours)8 Carry out a review of texts and audio (4-8 hours)9 Carry out a total review of visual communication overall (1-4 hours)10 To produce the final version (2 hours) 5. ResultsStudents Questionnaire1.How much you enjoyed usethe pc to build the story ofCamilla?2. 2 The proposed activitieshave been instructive?3. How important was on yourwork the presence of an externalperson to make recordings?4. How much do you think thatthe use of pc with 1001 historyhas improved your performance?5. How much the immediatecorrection of mistakes affectedthe rest of your work? 6. Teachers Questionnaire1. How much do you think waseffective and efficient the use of theinstrument "1001 History" in theclassroom?2. How much did Use "1001 story"contributed to improve studentperformance BES?3. Do you think that the use of"1001 story" has fosteredcollaborative learning?4.To what extent do you believethat "1001 story" has improved theperformance of its pupils?5. To what extent do you believethat "1001 story" has improved theinterpersonal relationships among thestudents? 7. Analysis of the data collected showed that the experience ofPoliCultura has produced real benefits of different educationallevels: cognitive, relationship, motivation, conscious use oftechnology. In relation to the purely cognitive sphere, we foundpositive results especially on the comprehension of the content,on the ability to grasp complex relationships and storing of theaspects of greatest importance.THE USE OF TECHNOLOGY HAS ALSO ENABLED THAT IT WOULD BECREATED OPPORTUNITIES FOR COLLABORATIVE LEARNING ANDTUTORING IN WHICH STUDENTS MOST SKILLED HELPED THOSEMOST IN NEED. THE PRESENTATIONS OF THE STORY IN FRONT OFTHE ENTIRE CLASS HAVE ALLOWED MOMENTS OF COLLABORATIVECONSTRUCTION OF KNOWLEDGE. ALL PUPILS HAVE PARTICIPATEDWITH INTEREST TO REALIZE NARRATION AND PROVIDEDSUGGESTIONS AND DIRECTIONS. SOME PUPILS WITH LEARNINGDIFFICULTIES WERE ALSO ABLE TO EXPLAIN THEIR CREATIVITY ANDTHEIR POTENTIAL BY MAKING THEIR CONTRIBUTION TO THEGROUP. 8. ConclusionOperation of the engine "1001Storia" and thestudy of evaluation of the experience havehighlighted how it is possible to promote theadoption and the 'responsible use of informationand communication technologies in schools thanksto usability, simplicity, and affordability and thetime of the creation of the final product. 9. Educational technology are both a tool that allows you to access many resources,both an amplifier as a collaborative tool: the contents which do not come from asingle source, are articulated and constructed through interpersonalcommunication, an essential process to the creation of a critical, reflective andindependent thought.They today offer the opportunity to consider theindividuality of the learner in an autonomous andindependent space-time. They today offer theopportunity to consider the individuality of thelearner in a space-time autonomous andindependent, and consequently to involve him in alearning environment highly stimulating. 10. 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