What stories might staff share? What stories could emerge from the community?

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What stories might staff share? What stories could emerge from the community? How do you make tools & assets available for social storytelling?. 21 st Century Roadmap Social Storytelling = Advocacy Access & Context for Using Storytelling Tools & Ecosystem - PowerPoint PPT Presentation

Transcript of What stories might staff share? What stories could emerge from the community?

What stories might staff share?

What stories could emerge from the community?

How do you make tools & assets available for social storytelling?

21st Century Roadmap

Social Storytelling = Advocacy

• Access & Context for Using Storytelling Tools & Ecosystem

• Access to Digital Assets for Storytelling

• Role via Archives / Presentation

• Extracting Context Related to Outcomes

Foresight: The Front End of Innovation

Placed-based Experiences

Social Storytelling

Art & the Learner Era

Era of Institution

Disruptions of Books & Industrial Work

Disruptions of Web & Knowledge Economy

Era of Apprenticeship

Era of Learner

How might data & learner-oriented experience design reshape our relationship with contemporary arts?

Role of Data: Self-Awareness & Behavior Change

I Don’t Understand

?

PredictiveWhat might happen..

PrescriptiveWhat should happen..!

DescriptiveWhat happened..

Outcomes & Value Chain of Data

Data is Center of Experience Design & Engagement

What can we learn about experience design & engagement focused on behavior change?

‘Gaming Mechanics’ Design Principles: •Rules & Rewards•Challenges & Goals•Badges & Recognition (‘Level up’ Stages of Mastery)•Reputation Management•Teamwork & Strategy•Continual Micro-experiences

Goal of Outcomes: Novice to Master Level Skills

Gamification of Museum Experiences?

Ford Hybrid Fusion: Leaderboards, Points, and Status

Is there a micro experience interface for making connections to art? … to themes? …to other people?

Have we designed a path for learning more…? (e.g. Before/After Visits, Across Institutions, Across Houston + World)

Getting involved in early conversations….Monitor parallel efforts…

• Place based on Continual Experiences(Process + Outputs = Outcomes)

• Talent: Staff & Partners(e.g. Behavior Change, UX Designers)

• Culture Shaping

• Communicating Broader Community Goals & Outcomes

21st Century Roadmap:

Members = Learners

Right version of ‘levels’?

I don’t like the future…

Every day I make an effort to go toward what I don't understand.

Yo-Yo Ma

Most uncomfortable = __________Most Inspired = __________

Biggest Opportunity = __________Biggest Risk = __________