The Future of Gaming in Public Libraries

Post on 01-Nov-2014

338 views 2 download

Tags:

description

 

Transcript of The Future of Gaming in Public Libraries

A presentation by:Rachael BlackSara Killough

and Chris Magnifico

Your Patron is in in Another Castle

The Future of Gaming in Public Libraries

Seattle Public Library Facts

http://upload.wikimedia.org/wikipedia/commons/4/4d/Seattle_Public_Library.jpg

In 2010:•Central Library + 26 Branches•Circulated 11,376,194 items. Including:

•5,199,449 AV items•232,902 digital items

•Collection of 2,287,730 items. Including:

•77, 631 digital items•14,221,230 visitors

Benefits of Gaming

• Educational• Information Seeking• Improving literacy

• Community Building• Third place for

Teens• Brings together all

ages

http://cdn.ripten.com/wp‐content/uploads/2009/11/books‐games‐tough‐choice.jpg

• Encourages reluctant readers

• Builds literacies beyond print.

http://www.waltsense.com/storage/articles/20100111_Illiterate‐Goat.jpg

Benefits of Gaming

http://cdn.gamingangels.com/wp‐content/uploads/2009/11/ala_logo.jpg

Professional Organizations

• ALA

• Supports gaming in Public Libraries

• Encourages programming

• Supports building a circulating collection

http://2.bp.blogspot.com/_meIxUgKkmTE/TMGidL0c6uI/AAAAAAAAABM/BUU‐hBxVhKs/s400/ALA_NGD_A.jpg

Professional Organizations

• YALSA

• Encourages gaming events for teens

• National Gaming Day initiative

Despite these benefits, there is some resistance towards including video games in public libraries…

…from library professionals…

…and from the general public.http://guildzilla.com/content/uploads/80/2b/802b2cca52c0e360a78822a1de34bba1.jpg

http://kotaku.com/5164768/librarians‐explain‐why‐video‐games‐at‐the‐library

In public libraries, there is some controversy as to whether librarians should prioritize

Programming

Circulating collections.

or

http://3.bp.blogspot.com/‐‐qJOgp‐w‐XE/Ta9k‐eW0E2I/AAAAAAAAAJI/Q2j‐GIBTX3c/s200/couple_arguing.jpg

• Programming Based

• Events for Teens

• Third Place

• No circulating collection

Gaming at SPL

http://3.bp.blogspot.com/‐leOBxW4_yUw/Tay_RfOUyeI/AAAAAAAAAms/FtEjKL9Cd8E/s1600/Wii.jpeg

Instead, Seattle Public Library uses gaming kits to hold events at the library,

The kits focus on the social aspect of gaming.

http://www.dropshipstrategy.com/imgs/products/game‐console.jpg

In reality, the gaming kits look a lot more like this:

In order to update library service with technology that is

readily available…

We believe Seattle Public Library

should implement a circulating collection

of video games.

However, several problems arise from this

approach.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg

Therefore, we believe the future of video games in libraries…

…lies in digital distribution.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg

Currently used for eBook digital

distribution in many libraries

OverDriveMedia

Console

…while pausing your game.

Digital Rights Management

Origin vs. Steam

No install restrictions

Online authentication

“Offline Mode”

No install restrictions

Online authentication

Offline Mode

Guest Passes

Imagine the implications of digital distribution in a library setting…

…especially when considering cloud technology…