Post on 14-Apr-2017
Remixing Play into a GamePlanReuse the mechanics of play for creative and strategic thinking
Needs analysis
Pick common
games
Strategy-mechanics mapping
Design a gameplan
Pitch/implement
your gameplan
• STEP 1Needs analysis
• STEP 2Pick common games
• STEP 3Strategy-
mechanics mapping
• STEP 4Design a gameplan
• STEP 5Pitch/
implement your
gameplan
• Goals (objectives, aspirations, winning conditions)
• People (beneficiaries, users, etc.
• Context (domain, industry, etc.)
Needs analysis
• Pick 1-3 games you know
• Unpick the mechanics/rules
• Game strategies
Pick common games
• Reuse the mechanics to inform strategy
• Test each strategy-mechanics mapping
• Iterate the process
Strategy-mechanics mapping
• Describe your gameplan
• Test the gameplan
Design a gameplan
Pitch/Implement your gameplan
Our GamePlan for today•Pick your theme (Roll the Die) (10 minutes)
1. Leadership2. Change management3. Transformation (mindset/practice)4. Training and Education5. Social Change6. Business and management
Work in your team•Go through the Remix Plan process•Needs analysis (20 minutes)•Pick and unpick common games (20 minutes)•Strategy-Mechanics mapping (20 minutes)•Design your GamePlan (30 minutes)•Test your GamePlan (10 minutes)•Pitch your GamePlan (30 minutes)
•Each person will vote at the end!!!
• Goals (objectives, aspirations, winning conditions)
• People (beneficiaries, users, etc.
• Context (domain, industry, etc.)
Needs analysis (20 minutes)
• Pick 1-3 games you know
• Unpick the mechanics/rules
• Game strategies
Pick common games
(20 minutes)
• Reuse the mechanics to inform strategy
• Test each strategy-mechanics mapping
• Iterate the process
Strategy-mechanics mapping
(20 minutes)
• Describe your gameplan
• Test the gameplan
Design a gameplan
(30 minutes)
Test your gameplan (10 minutes)
Game Plans
•Group 1 -•Group 2 -•Group 3 -•Group 4 -•Group 5 -
Vote•Most Fun •Most Impact•Best Design•Use post its – stick on other people’s tables• Yellow – Most Fun• Orange – Most impact• Pink – Best design