U1 13 networked media
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Transcript of U1 13 networked media
‣ Futurist (Media & Communications)‣ CEO The Futures Agency‣ Author & Think-Tank Leader
www.mediafuturist.comtwitter.com/gleonhard
‘Networked Media -The Future of Content and Entertainment’
Think ‘cars’ not faster horses
Fast, cheap, mobile and social Connectivity changes everything.
TV
Source: Slideshare Network
Media, Content and Entertainment in the Cloud
TV
Source: Slideshare Network
Media, Content and Entertainment in the Cloud
A Broadcast World and a Networked World
It’s not the ‘End of the Old.’It’s the total Convergence of
Old and New.
Print | DigitalWeb | TV
The Cloud | StorageSelling Copies | Provide Access
Content | AdvertisingControl | Trust
Producers | Users
Un-Connected
Hyper-Connected
Media as a Service (MaaS)
Increasing disembodiment of Content
A painful but very promising transition
Developing Countries First!
Source: Comscore 2010
Data is the new OilUGC, shared bookmarks, playlists, social markers,
click-trails, opt-in information such as location, ratings, comments, tags, like’s & other feedback
The TeleMedia Challenge
Forget most of what you know about Advertising
A huge shift in ‘Getting Attention’ *most is mobile!
One of the Futures of Mobile Advertising
30% + of all Advertising will be digital / interactive / mobile /
social within 2-3 years, globally.
Sharing is the key driver in the Future of TeleMedia
Sharing generates Meta-Content: the ‘Oil’ of the Web
Was: sell ‘stuff’
Source: Flickr/exfordy
Distribution of copies as the main income stream...
Source: kk.org
Copies won’t equal $$ anymore
The Future: sell Access
The New Premium
The new Normal
Control = Money
The Consequences of Total Control?
Because Scarcity created Friction which enforced Attention and ensured Payment
Connectivity creates Opennessrequires
Ubiquity not Scarcity
Right now: Transition Trauma *hat tip to Alan Moore
How to get paid for Digital Content
Irresistible Price-Points
& Fair Toll-Booth Placement
Ease of Payment, Packaging & Interface
Strong Values & Compelling Reasons
Again:
1.Value & Reason
2.Right Price / Right Time
3.Ease & Packaging
Not ‘if’ but ‘how’ ‘when’ ‘where’....!
I pay, you pay, they pay *hat-tip to Shelly Palmer
Advertisers
Bundles
Subscriptions
Flat Rates
Governments
Telecoms
Device Makers
Consumers
Social Payments
Micro-Payments
New kinds of Advertising will fund a lot of ‘free’ content
Not mere consumption... Access, Packaging... Service!
Curation is a real $ Value
Social Networks are the next
Broadcasters
versus
It’s not either... or!
Source: CEA.org
Personal, digital consumer ‘Piracy’ is simply just Market Failure
A connected Audience pays because of Trust, Value, Peer Recommendation
- not because they are forced to.
Content is first a Service & an Experience - and only
then (maybe) a Product.
Was Is Soon Near Future Mid-term Future
Attention - Based Revenues
A Focus on the New Generatives
100%
Content / Copy
5%15%
15%
10% 20%
15%
20%
ContentContextCurationTimelinessEmbodiment / PackagingRelevanceOthers
The Future of TV:
Send and
Receive
Connected TV Futures
TV & Online Video: the battle for Ad $
The issue of Control
U.S.: Video is at the center of the growth
TV 2.0....
We need to hurry up with next-generation Advertising
Source:Hugh Mc Leod
We must with-vertise not @vertise
In the un-connected, pre-Internet world we made
lots of $ with Friction,
Domination & Control
Open Innovation Examples
Command & Controlbecomes
Coordinate & Cultivate*Thomas Malone “The Future of Work”
Connected + Mobile + Social kills the idea of using Friction
to ensure or enforce Payment.
The Internet kills the idea of ‘Forcing’ - not the idea of ‘Paying’
Source: Flickr.com/herby_fr
When we are really connected, Curation matters more than volume
Increasing Fragmentation is certain
The Internet has unbundled Music, Television, Books, Magazines, News...
Broadcast Model Networked Model
The Future will be even faster - and a lot less linear
Hyper-Competition Hyper-Collaboration
Control Issues will be huge
SocialMobile
Immersive Cross-Media
ParticipatoryExperiences
Defining Media 2.0
We must adopt web-native, connected Business Models
email me at [email protected]/gleonhardfacebook: gleonhard
Thanks for your attention!