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Futurist (Media & Communications) CEO The Futures Agency Author & Think-Tank Leader www.mediafuturist.com twitter.com/gleonhard ‘Networked Media -The Future of Content and Entertainment’

description

Presentation on the 'Future of Content and Entertainment' held by G. Leonhard in Strasbourg (May 2010).

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‣ Futurist (Media & Communications)‣ CEO The Futures Agency‣ Author & Think-Tank Leader

www.mediafuturist.comtwitter.com/gleonhard

‘Networked Media -The Future of Content and Entertainment’

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Think ‘cars’ not faster horses

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Fast, cheap, mobile and social Connectivity changes everything.

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TV

Source: Slideshare Network

Media, Content and Entertainment in the Cloud

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TV

Source: Slideshare Network

Media, Content and Entertainment in the Cloud

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A Broadcast World and a Networked World

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It’s not the ‘End of the Old.’It’s the total Convergence of

Old and New.

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Print | DigitalWeb | TV

The Cloud | StorageSelling Copies | Provide Access

Content | AdvertisingControl | Trust

Producers | Users

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Un-Connected

Hyper-Connected

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Media as a Service (MaaS)

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Increasing disembodiment of Content

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A painful but very promising transition

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Developing Countries First!

Source: Comscore 2010

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Data is the new OilUGC, shared bookmarks, playlists, social markers,

click-trails, opt-in information such as location, ratings, comments, tags, like’s & other feedback

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The TeleMedia Challenge

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Forget most of what you know about Advertising

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A huge shift in ‘Getting Attention’ *most is mobile!

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One of the Futures of Mobile Advertising

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30% + of all Advertising will be digital / interactive / mobile /

social within 2-3 years, globally.

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Sharing is the key driver in the Future of TeleMedia

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Sharing generates Meta-Content: the ‘Oil’ of the Web

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Was: sell ‘stuff’

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Source: Flickr/exfordy

Distribution of copies as the main income stream...

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Source: kk.org

Copies won’t equal $$ anymore

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The Future: sell Access

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The New Premium

The new Normal

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Control = Money

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The Consequences of Total Control?

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Because Scarcity created Friction which enforced Attention and ensured Payment

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Connectivity creates Opennessrequires

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Ubiquity not Scarcity

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Right now: Transition Trauma *hat tip to Alan Moore

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How to get paid for Digital Content

Irresistible Price-Points

& Fair Toll-Booth Placement

Ease of Payment, Packaging & Interface

Strong Values & Compelling Reasons

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Again:

1.Value & Reason

2.Right Price / Right Time

3.Ease & Packaging

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Not ‘if’ but ‘how’ ‘when’ ‘where’....!

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I pay, you pay, they pay *hat-tip to Shelly Palmer

Advertisers

Bundles

Subscriptions

Flat Rates

Governments

Telecoms

Device Makers

Consumers

Social Payments

Micro-Payments

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New kinds of Advertising will fund a lot of ‘free’ content

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Not mere consumption... Access, Packaging... Service!

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Curation is a real $ Value

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Social Networks are the next

Broadcasters

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versus

It’s not either... or!

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Source: CEA.org

Personal, digital consumer ‘Piracy’ is simply just Market Failure

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A connected Audience pays because of Trust, Value, Peer Recommendation

- not because they are forced to.

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Content is first a Service & an Experience - and only

then (maybe) a Product.

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Was Is Soon Near Future Mid-term Future

Attention - Based Revenues

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A Focus on the New Generatives

100%

Content / Copy

5%15%

15%

10% 20%

15%

20%

ContentContextCurationTimelinessEmbodiment / PackagingRelevanceOthers

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The Future of TV:

Send and

Receive

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Connected TV Futures

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TV & Online Video: the battle for Ad $

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The issue of Control

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U.S.: Video is at the center of the growth

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TV 2.0....

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We need to hurry up with next-generation Advertising

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Source:Hugh Mc Leod

We must with-vertise not @vertise

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In the un-connected, pre-Internet world we made

lots of $ with Friction,

Domination & Control

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Open Innovation Examples

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Command & Controlbecomes

Coordinate & Cultivate*Thomas Malone “The Future of Work”

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Connected + Mobile + Social kills the idea of using Friction

to ensure or enforce Payment.

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The Internet kills the idea of ‘Forcing’ - not the idea of ‘Paying’

Source: Flickr.com/herby_fr

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When we are really connected, Curation matters more than volume

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Increasing Fragmentation is certain

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The Internet has unbundled Music, Television, Books, Magazines, News...

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Broadcast Model Networked Model

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The Future will be even faster - and a lot less linear

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Hyper-Competition Hyper-Collaboration

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Control Issues will be huge

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SocialMobile

Immersive Cross-Media

ParticipatoryExperiences

Defining Media 2.0

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We must adopt web-native, connected Business Models

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email me at [email protected]/gleonhardfacebook: gleonhard

Thanks for your attention!