Storyboard Notes 2

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    STORYBOARD

    OTES

    REFERENCE

    conr.)--..

    THINK

    FILM......

    If

    some

    designs

    are not avallable,

    do

    your

    own

    roughs.

    Floor

    plans

    are

    especially

    helpful.Makesure hat rhedesign

    department gets

    a

    copy

    of

    your

    roughs.

    It

    will

    also help

    to refer to the

    series

    Bible'.

    This

    usually contains

    a

    profile

    of each

    major

    character.

    As the

    storyboard ardst

    you

    are

    acting

    as

    a

    director,

    cinematographer,

    ontinuity

    person

    and art

    director

    all rolled into

    one

    You

    are setting

    the camera or the bestpossible

    effect

    to set the mood,

    reveal

    the

    characters,

    and

    set up the

    action...and

    most

    mportantly,..TFr

    THE

    STORY

    R.

    JAFELTCE,

    AR.

    6,

    .86

    (2)

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    STORY

    BOARD

    NOTES

    SHOT=SENTENCE

    SEQUENCE=PARAGRAPH

    ACT=CHAPTER

    THE

    L/ 2 HOUR

    ERIESHOW

    S

    A SHORT

    STORY.

    -

    Read

    lle original

    outline.

    -

    Read

    he final

    approved

    scnpt.

    -

    How

    do they

    compare?

    -

    Read

    he

    script

    again.

    -

    Break

    }re

    script

    down

    into

    sequences.

    -

    A

    sequence

    ocuses

    on one idea.

    SUMMARISE

    HE DEA

    OFTHE

    SEQUENCE.

    -

    Who s

    in the

    sequence?

    oes

    t focus

    on the

    main

    characters

    r

    secondary

    ones?

    -

    Where

    does

    t

    take

    place?

    -

    What

    s the

    content

    of the sequence?

    What

    happens

    n iO

    -

    What

    is the

    mryrt

    of

    the sequence?

    -

    What s it's pace?

    -

    Zme

    the

    sequence.

    ake

    a note

    of how ong

    t is.

    WHAT

    STHE

    FUNCTION

    OFTHE

    SEQUENCE?

    -

    Consider

    wiere

    the sequence

    its in

    the story.

    -

    What

    comes

    before

    and

    after

    ?

    -

    Is it

    part

    of t}le

    main

    plot

    or is it

    a secondary

    story?

    -

    Is

    it necessary

    - Putall of sequencesn perspective.Seehow tlley relate

    to

    each

    other,

    and

    to the

    story

    as a whole.

    -

    Is each

    sequence

    live

    ?

    (1)

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    STORY

    BOARD

    NOTES

    REGARDING

    TUMBLING

    BLOCKS

    -

    Does

    he action

    fit the

    location?

    s

    there

    enough

    oom

    for

    the

    action?

    - Are designsavailable or you

    to sufficiently

    visualise

    tre

    action?

    -

    Are

    the characters

    in

    character

    ?

    -

    Discuss,

    with

    your

    director,

    any

    hesitations

    or

    suggestions

    ou

    might

    have

    at this

    early

    stage.

    REGARDING

    EQUENTIAL

    BREAKDOWN:

    - Script analysisentailsmarkingup the script itself.

    -

    Circle

    or

    colour

    code

    ransitional

    deyices

    such

    as fades,

    wipes,

    dissolves,

    nd soon.

    -

    Draw

    a line

    at the

    point

    where

    one

    sequence

    meets

    anotler.

    You

    can

    now

    scan

    your

    script for

    sequences.

    -

    You

    may

    wish

    to high{ight

    locations,

    characters,

    ime

    of

    day,

    and EFX.

    -

    Once

    you've

    marked

    up

    your

    script,

    any

    descriptive

    diagramsor plans,wordsconveyingmood,and rough

    timings

    can

    be

    added.

    -

    It

    might

    help

    to

    give

    each

    sequence

    number

    or

    identiffing

    n:rme.

    -

    If

    you

    are working

    in

    partnership

    with

    other

    artists

    on

    the

    same

    story,

    there

    musf

    be

    a ist

    of sequences

    nd locations

    drawn

    up

    so that

    artists

    can

    be assigned

    o

    each

    sequence

    in

    a logical

    manner.

    For reuse purposes,

    t's

    best o haveasingleboardartist handle

    all

    sequences

    aking place

    n a

    particular

    ocation.

    Arna

    Selznick

    (2)

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    STORYBOARD

    OTES

    MoRE

    N

    SEQUENTIAL

    REAKDOWNS:

    irom

    your

    sequence

    reakdown, ou cando a quickvisual scan

    of

    your

    script.

    you

    know

    how

    much

    time

    to allocate

    to each

    sequence

    nd

    what

    events

    ake

    place.

    you

    also

    know

    the

    flavour,

    or

    mood,

    ofa

    sequence

    nd

    therefore

    you

    have

    direction

    on what

    angles

    o chose.

    If

    a sequence

    s

    packed

    with

    events,

    or

    contains

    business

    which

    requires

    a

    great

    deal

    of time

    to work

    effectively,

    you know you need o allot more ime to this sequence.ou

    might

    have

    o

    trim

    time from

    another

    sequence.

    ou

    might

    have

    to

    cut

    an

    en rre

    sequence.

    f

    you

    can,t

    ose

    ime from

    a less

    imporrant

    sequence, ou

    will

    have

    o

    edit

    your

    over_lengti

    one

    instead.

    You

    cando

    this

    by trimming

    dialogue

    and

    dropping

    unnecessary

    ction.

    Try

    to

    do

    tfiis

    at

    the

    script

    stage,

    before

    you

    begin

    boarding,

    and

    always

    in

    co-operation

    with

    your

    director.

    Then,with your storydownto time,and tlle main

    action

    specified,

    eread

    he

    script.

    Does

    t

    still

    make

    sense?

    oes

    your

    sequence

    reakdown

    eel

    right?

    Did

    you

    leave

    anything

    out?

    Did

    you

    trim

    or cut

    anytling

    important?

    f

    you

    need

    o,

    make

    adjustnnents.

    f ir

    works....BEGIN

    OBOARDI

    Arna

    Selznick

    (3)

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    STORYBOARD

    OTES

    STORYBOARD

    GLOSSARY

    SIZEAND DISTANCE

    tong

    shot

    (LS.)

    Full

    shot

    Medium

    shot

    (M.S.)

    Medtum

    lose.up

    M.C.U)

    Close,up

    C.U.)

    Extreme

    lose.up

    EC.U.)

    General

    escriptions-

    Wide

    shot

    Mid

    shot

    Tight

    shot

    DESCRIPTION

    F

    NUMBER

    OF

    CHAMCTERS

    N

    SHOT

    Single

    one

    person)

    Two shot

    (two

    people)

    Group

    shot

    (three

    or more)

    Crowd

    shot

    (larger

    han

    a

    group)

    CAMERA

    ANGLE

    (ON

    CHARACTER)

    Straight-onshot (neutral)

    3/4

    shot

    Side

    shot

    3/4 rear

    shot

    Rear

    or

    back shot

    ANGLE

    (ON

    PERSPECTIVE)

    low

    angle

    (upshot)

    High

    angle

    (down

    shot)

    Stralght-on(not usuallyspecified)

    (1)

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    STORYBOARD

    OTES

    MATCHING

    ANGLES

    Matching

    .U. r

    M.C.U.

    Reaction

    hot

    C.U.

    r

    EC.U.

    followed

    y

    p.O.V.)

    Reverse ngle

    Over

    he

    shoulder

    .O.T.S)

    SEqUENCE

    ROGRESSION

    Esrablishing

    hor

    est.

    hor)

    Exterior

    hot

    (ext.)

    Interior

    (int.)

    Master

    hot

    . Cutaway

    CAMERA

    MOVES

    Truck-in zoom

    n

    or

    push

    n)

    Truck-out zoom

    out

    or

    pull

    out)

    Snapin

    (snap

    oom)

    Snap-out

    Spin

    clockwise

    r counter-clockwise)

    Pan

    diag.,/vert./swish)

    Hold

    Taper

    (up

    or down)

    ol-/Lt?t

    -.-2i//1.1:

    CAMERA

    NSTRUCTIONS

    OR

    TMNSITIONS

    Cut

    (to

    or

    back

    o)

    Cut

    n

    action

    Wipe

    rype

    &

    lengrh)

    X-Diss.

    rype

    & length)

    Fade

    up

    (or

    in)

    from

    black

    Fade ut (or Fadeo black)

    Ripple

    issolve

    from

    or ro)

    (2)

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    STORYBOARD

    OTES

    DTALOGUE

    ERMINOLOGY

    On screen

    rarely

    used)

    Offscreen

    O.S.)

    Voice-over

    V.O.)

    In unison

    Lip

    sync

    (breakdown)

    COMPILED

    Y

    ARNA

    SETZNICK

    (3)

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    STORYBOARD

    NOTES

    THE ROLE

    OF

    THE

    STORYBOARD

    N PREPRODUCTION

    THEBOARD

    RTIST'S

    IRST

    CONSIDEMTIONS

    EFOREENCIL

    TOUCHESAPER

    1) FORMAT....

    How

    ong s

    the

    fllm?

    Who s

    rhe audlence?

    What kind

    of

    story ls

    it? Is

    there

    an established

    tyle,or is

    the look

    of

    the

    show being

    developed

    or the first

    time? Are

    tlere

    samples

    of

    previously

    completed

    boards?What

    is the

    averagescene

    ength?

    How

    many acts

    are there?

    Do the

    acts have

    standard

    engths?

    What ldnd

    of camera

    moves,

    EFX, r

    transltions

    are

    standard

    in tlle serles?

    What

    are

    the board

    artist,s

    goals

    n

    terms

    of lirniting antmation?

    2)REFERENCE...

    s

    therea series

    Bible,

    providing

    nformation

    about

    character

    background

    and

    seriesdevelopment?

    Do

    you

    know

    the

    characters

    and how

    they

    renct and lnteract?

    What is rhe

    history

    behfnd

    the

    characters?

    Why ls a

    speclflc

    character

    n

    the show?

    Do

    you

    know

    their

    speech

    patterns?

    Are

    there

    voice

    tapes

    ava able

    to llsten to?

    Can

    you

    talk

    to the

    dlrector

    or writer(s)

    to

    get

    these

    questlons

    answered?

    3)TIME.. .

    4) BUDGET....

    What

    is the

    duration

    of the

    entire

    production?

    How

    much

    time do

    you

    have

    o

    complete he

    endre

    board?Does

    he

    dlrector

    want

    to

    see

    your

    roughs

    and when?

    How much

    tkne do

    you

    have

    or

    cleanup?

    How

    much are

    you

    getting

    paid,

    and

    how

    does

    t break

    down hourly?

    How

    much

    are

    you

    gettlng

    paid?

    Does

    he board

    artisr

    get

    paid

    extra for

    revislons,

    and if

    so, at what

    stages

    of

    producuon?

    What s the EFX udget,and is therea quota

    of EFX

    cenes?

    ow

    much

    reuse

    s required

    in

    each how?

    Is tiere

    a ceiling

    or

    the number

    of scenes

    er

    show?

    What

    are

    the

    bo.rrd

    ardst,s

    goals

    n terms

    of limlthg

    anlmation?

    (1)

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    STORYBOARD

    OTES

    5) APPROVAL...

    howrote

    the scrlpt?

    Can

    changes

    o it

    be

    dlscussed?

    Who approves

    he script

    and when?Who

    approves he

    board and when?

    Do speciflc

    appointments have

    to

    be set

    up to see hesepeople?Who are the deslgners?Who

    approves

    he designs?

    s

    there a

    ,Fun

    Pack'?

    Can

    you

    access he

    design department?

    f

    questions

    need

    to be

    answered,

    can a

    meeung

    be set up with the head

    designer

    and the director?

    Who

    approves

    your

    revlslons?

    ARNASELZNICK

    JOHN

    VAN BRUGGEN

    (2)

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    -THE

    STe,R{BoAJ=},

    A5 A DIRE

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    sEP 28 ,

    , 90

    Long

    sho t ,

    vhen

    do

    you

    use

    v n a t

    v e n e a n

    d r a n a t 1 c

    e a s o n s

    CALL ING THE

    med un

    sho t /

    c l ose

    then

    and vhy .

    The

    by these

    va r i ous

    beh lnd

    the use

    o f

    S H O T S

    up ; vha t

    a re they rea11y ,

    and

    fo l I ov

    l ng sess lons v l l - l

    cove r

    6ho ts

    and

    g i ve

    some

    o f

    t he

    each .

    D E F I N I N C T H E

    SH O T

    Eve ry f i

    each o f these

    1dea to se t t l e

    pao lec s

    can

    {

    examp les

    pg .

    Ln

    make rs

    l dea o f vha t

    ac tua l

    f r an lng

    cons t l t u teg

    types

    o f sho ts

    may va ry

    s l l gh t l y ,

    so l t r s

    a

    good

    on a s tanda ld

    tha t

    eve l yone

    vho

    l s

    vo rk l ng

    on

    our

    fo l l ov .

    Tha t \ . , ay re ' r e

    a I1 speak ing

    the same

    f i l n

    2 )

    DRAMATIC

    EFFECT

    Eve ry

    type o f

    sho t has

    a spec i f i c

    d l ama t i c

    e f fec t and

    pu rpose . You mus t be ava re o f the psycho log i ca l imp l i ca t i ons o f

    each

    sho t

    you

    choose

    to use .

    The ob jec t l ve

    i s to suppo r t

    t he

    inbe ren t

    d rama

    in the s to ry

    th rough

    ba lance

    and e rnpbas i s .

    IONG

    SHOTS

    The LONG

    SHOT and

    EXTREHE

    ONGSHOT

    are used to c l ed te

    a tnosphe re

    and

    nood and

    to e9 tab1 l9h

    the

    env l ronnen t vh l ch

    ou r

    cha rac te rs

    a re ex i s t l ng

    in and

    a re a f fec ted

    by .

    l l e

    d l so ca l l

    Lhese

    ESTABLTSHTNG

    HOTS.

    They

    a re

    usua l l y the

    open ing

    sho ts

    o f a shov o sequence ,

    bu t no t

    a l \ r ays , ve ' r1

    d i scuss

    a r te rna t i ve

    aDDroaches l a te r

    a f te r

    ve rve

    d i scussed

    the

    mosL co f i l noo

    uses .

    MEDIUM

    SHOTS

    As

    ve

    van t

    to

    i nvo l ve ou r

    aud ience

    no e i n \ {nd r

    our

    cha rac te l s

    a re do ing

    in the s to ry

    ve cu t

    i n

    p rog ress i ve l y

    c l ose r

    to the

    ac t i on

    v i th the

    WIDE SHOT

    or the t , tED IU

    SHOTdeDend inq

    on

    the deg ree

    o f

    ac t i on tha t

    ve ' re cu t t i ng

    in

    to see .

    I f t he ac t i on

    i s b road , i f

    cha tac te s

    a re en te r i ng o

    ex i t i ng ,

    i f es tab l i sh i ng

    a

    g roup

    se t t i ng

    i s the i npo r tan t th i n9 ,

    then the

    WiDE sHOT

    migh t

    be necessa ry

    to c l ea r l y

    se t the scene .

    I f t he

    ac t i on

    i s node la te ,

    i f

    i t ' s a s imp le d i a l ogue

    s i tua t i on

    and

    the aud ience

    i s mere l y

    nean t to be an obse rve r

    o f

    vha t

    i s

    go ing

    on ,

    then the MEDIUM

    SHOT

    s as c fose as

    you

    need to

    CTOSESHOTS

    As the

    d rama o f

    the s to ry

    p tog resses

    and

    you

    van t

    t o

    i nvo l ve

    you r

    aud ience

    no re l n tense l y v i th

    the

    emo t i ons and a t t i t udes

    o f

    the

    cha rac te rs ,

    you

    need

    to

    90

    in to

    the CLOSE

    UpS.

    Re i ienber

    tha t

    the

    EXTREME CLOSE

    Up

    crea tes the

    mos t

    d ra i na t i c

    e f fec t .

    I t c rea tes

    the nax imum

    tens ion

    be tveen

    you r

    aud ience

    and the

    cha rac te rs

    i n

    the s to ry ,

    the max lmum

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    i n vo l venen t

    The

    aud ience

    i s no l onge l

    s i rnP l y obse rv i ng

    the

    ac t i on

    on the

    sc reen bu t

    i s

    emo t i ona l l y

    i nvo l ved and

    lden t l f y i ng

    ' r i t h

    the

    p laye l s . Use

    cLoSE UPs

    to se t up PoTNT

    oF

    v IE l { SHOTS

    rhe le the

    camera

    becones

    the

    v ie \ re t a t

    home .

    so fa r

    ve rve

    dea l t

    v l th s l ng le cha rac te r

    s tag lng ,

    g oup

    scenes

    requ I r e s

    i gh t 1y d i

    f f e ren t t r ea tnen t .

    ( samp1es . pg .

    3 & 4 )

    Le t ' s

    fu r the r exp lo re

    bas l c uSage .

    TENS ON

    crea t l ng

    tens lon

    v i th

    you r

    aud ience

    1s l nvo l v l ng

    them

    \ r l t h

    the s to ry .

    Tha t ' s

    vha t f l lm tnak lng

    1s a l l abou t .

    I { l t hou t

    tens ion the e

    i s no i nvo l venen t .

    v l thou t l nvo l venen t

    the re 1s no

    in te res t ,

    l ose

    you r

    aud ience rs

    i n te res t

    and

    you rve

    los t

    you r

    and ience .

    obv ious l y

    you

    can i t have tens ion

    a l l t he t i ne ,

    you

    nus t

    a11ov

    you r

    aL ld l ence

    b rea th i ng space .

    You mus t

    r l se tens lon

    ca re fu l l y .

    1 f

    you

    ove rdo i t ,

    you

    can l ose

    you r

    aud ience

    as eas i l y

    as i f you don ' t do i t enough . The ba lance i s

    the th i ng .

    The

    d rana t i c

    monen ts

    a re nuch

    more e f fec t i ve

    i f

    p receded

    and

    fo l l oved

    (sanp le , pg .

    5 )

    The

    w IDE sHOT/PRoFILE

    c rea tes the leas t

    tens ion

    ' r i t h

    the

    v ieve r . Th i s

    i s

    vhe re body l anguage

    and

    ac t i ons

    a re the

    bes t

    too l s

    you

    have

    to convey

    the eno t i ons

    and /o r

    a t t i t udPs

    o f the

    p laye rs .

    Fac ia l

    exp ress ion

    i s

    l eas t i t npo r tan t

    because

    you

    can ' t

    see

    i t t ha t

    ve l l .

    The MEDIUM

    SHOT/3 /4

    c rea tes

    no re tens ion

    and

    invo l venen t '

    Fac la l exp ress lons

    and d la l ogue have tno re i npac t . Hoveve r , unde

    no r tna l

    c I cums tances /

    you

    shou ld

    keep the

    ac t i on node ra te

    fo r

    these sho ts .

    The EXTREME

    LOSE

    UPlSTRAIGHT

    ON c ea tes

    the mdx imun

    tens ion

    and

    lnvo l vemen t

    t i t h

    the aud lence .

    Fac ia l

    exp ress lons

    have

    nax imum

    inpac t .

    Th i s

    i s the SUBJECTM

    CAMERA.

    tbe

    aud ience

    Iden t i f i es

    v i th the

    pe rson

    in

    the s to ry be ing

    Iooked

    a t . Because

    you

    a re

    push ing

    the

    d lana

    to the max inun

    v i th these

    sho ts

    they

    shou ld

    be used spa r Ing lY .

    (

    samp le

    pg .

    ?

    )

    Take ca re

    vhen

    t r y i ng to se t

    up a

    Pov v i th an

    EcU .

    As I ' ve

    men t i oned ,

    vhen the

    cha rac te r

    i s

    l ook ing

    s t ra i gb i :

    i n to the

    camera ,

    the aud ience

    beco roes

    he

    pe rson

    be ing

    Iooked

    a t To se t

    up a

    PoV hdve the

    cha rac te r

    l ook

    s l i gh t l y

    o f f sc reen ,

    then

    ve

    don r t fee l

    tha t the

    cha rac te l

    i s l ook ing

    aL

    us ,

    bu t tha t be ' s

    l ook

    ing a t so l ne th i ng

    o r

    sonebody

    e l se '

  • 8/18/2019 Storyboard Notes 2

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    (

    sanp le

    pg

    . 5

    )

    shovs b lza r re na tu re .

    Ex t reme sho ts

    vou ld fo r the mos t Da r t be

    I n

    gene ra f ,

    use the WIDE SHoT fo r b road ac t l on and s t rong

    body l anguage reac t i ons .

    ex i t s and

    en t rances ,

    I t r s

    a

    good

    dev i ce to se t up a fee l i ng o f i so l a t i on fo r a

    cha rac te r

    by see .Lng h Im d l l

    a l one

    in the b i g spdce .

    No te the

    conpos l t j . on o I Lhe s i ng ie chd rdc te r

    i n

    Fach

    case ,

    i t , s l npo r tan t

    to l eave

    na i u

    i n the d i rec t i on tha t

    the cha rac te r

    i s fac l ng , 1 t

    g l ves

    the l np ress ion o f the o the r chd rac te r 1n the

    Sequence .

    I n

    3 , /4 MEDIUH

    SHOTS

    nake

    good

    use o f the space a round the

    chd ac te r .

    Th l s t s a

    good

    s l ze fo r

    reac t l ons

    (espec la l l y

    s t ong

    ones

    )

    to so r i e th l ng happen lng o f f sc reen .

    espec la l l y

    vhen

    lead Ing

    up Lo Lhe

    chd rdcLe r reach ing o f f

    sc reen . I t r s a l so a

    good

    s i ze

    to use fo r

    no rna l en t rances o

    ex i t s

    ( l ess

    an ina t l on ) .

    Aga ln , no te the

    i ra l r ' i ,

    When

    na tch lng d l a l ogue sho ts , th l s

    r ra i r r

    i s essen t j a l t o

    g . i ve

    I he

    imp ess lon o I Lhe o thp r chd rdc te

    and to hp lp thF f l ov o f the eye

    f rom shoL Lo sbo t .

    (exanp le

    md tch ing d i a l ogue scenes

    )

    BROADACTION

    The na tu re o f the

    ac t i on

    and the deg ree o f i nvo fvenen t

    you

    van t the aud lence

    to expe r l ence

    a l so de te rn l nes hov

    you

    s tdge

    ac t l on scenes . Whe eas ,

    gene ra l l y

    you

    vou ld

    go

    fo r 9 IDE and

    MEDIUM ONGSHOTS o r b road ac t i on ,

    some t imes

    you

    migh t

    uan t

    to

    - r ^ L : n l o ' h F

    r i d h r . i

    r h F d r h ^ F

    o

    v n d L e v e r

    t he ac t I on l s .

    (ex . l np les

    f ron NAt - l s ICA l qh t sequeJ l ce )

    (

    examp le

    pg .B )

    EXTREMES

    ND

    STYLE

    Obv ious l y . t he s ty l e o f the shov you r l e vo rk i ng on

    has a

    g rea t

    dea l to do

    v i th

    the deg ree o f use o f

    the more ex t rene t ypes

    o f sho t and ex t reme comb ina t i ons . A shov

    l i ke BEETLEJUICE as an

    en t i r e l v d i f f e r€ |nL s tv l e

    than a shov l i ke BABAR.

    You

    vou ld

    use

    ex t renes much no re ex tens i ve l y i n

    BEETLEJUICE because o f the

    kep t to a n i n imum in a BABARshov and

    used on l y unde r the rnos t

    d rana t i c c i r cums tances , I i ke a d redm

    sequence o r a

    ve ry

    i nLense

    s tua t l on ,

    THE SEQUENCE

    T h F

    - p n I p n . c

    i s a

    - o n . i n u o u s

    e v e n t v i t h i n

    a s t o r v

    I h ^ l

    l i t p s

    p lace 1n the sane loca t l on (a l though the dc t i on can nove f rom one

    loca t i on

    to ano the r

    )

    and

    lnvo l ves the same cha rac te rs

    (d l thouqh

    c h d r a c t p a s c d n c o m e a n d

    g o ) .

    G F n - r a r 1 y , d s e q u e n c e h d s a d e f i n i t e

    s L r u c t u r e .

    I

    t s ta r t s

    v i th

    an ESTABL ISHINGSHOT ha t te ] l s us vhe re

    ve a re and vha t

    the

    mood o r a tmosphe re i s

    l i ke , The re cou ld

    be a nunbe r o f

    es tab l i sh i ng scenes i f a l o t o f i n fo rna t i on

    i s necessa y .

    Fo r

    i ns tance i i

    ve

    r . /an t

    to es tab l j sh a ve ry

    busy fac to ry l ocd t i on ,

  • 8/18/2019 Storyboard Notes 2

    15/84

    t he l lm l t s o f

    se r l es an lma t l on tn l gh t

    number

    o f sho ts .

    . . 1 . The ex te r l o r o f

    LONG

    SHOT. Due to ou l lm l ta t l ons

    you

    abso lu te

    n ln lmum

    (

    I f any ) l n

    such

    a

    lns l de to a

    number o f MEDIU I , I oNG

    es tab l l sh the

    bus lness .

    make

    i t

    ;ecessa ry

    to

    use a

    the fac to y

    l n an

    EXTREHE

    vou ld keep an lna t l on

    to an

    long sho t .

    2 .

    Then cu t

    sHoTs

    v l th an lma t l on

    t o

    once \ re ' ve es tab l i shed

    the

    loca t i on

    and the a tnosphe re ,

    ve

    \ ran t to b r l ng ou r aud lence l n c l ose r to l n t roduce

    the

    cha ac te s

    tha t a e ac t tng In

    the s to ry . You vou ld no rma l l y

    do th l s

    v l th

    MEDIUMLONGANd I \ ' IDE SHOTS.

    Nov tha t ve ' ve

    in t roduced ou r cha lac te rs

    you

    van t the

    aud ience to

    ge t

    t o

    knov r them be t te r and to becone i nvo l ved

    v i th

    vha t

    the l r

    do lng o r say ing by us l ng MEDIUM

    o CLOSEUP

    SHOTS.

    I f

    the ac t i on o d i a l ogue becones

    more l n tense

    you

    ' rou1d

    tend to s tay v i th CLOSE

    UP SHOTS

    ven

    nov lng in to EXTREME

    CLOSE

    UP I f va ran ted .

    As the

    sequence

    v lna l s

    dovn the

    tendency vou ld

    be to

    g radua l l y

    remove the aud lence

    f ron th l s c l oseness

    v i th

    success i ve l y v i de r sho ts , c tos i ng v i th a LoNG sHoT as the p laye rs

    ex i t ,

    obv ious l y th i s i s

    on l y a

    gene ra l

    gu ide .

    L i ke

    a l l L l 1es ,

    they ' re made to be

    b roken , bu t nake su e

    you

    unde rs tand

    vhy

    you r re

    b eak i ng

    them.

    For

    exanp le , many sequences

    have been

    s ta r ted

    \ . r i t h an

    EXTREME LosE UP fo r

    d r ama t i c i rT lDac t . Jus t

    remenbe r

    tha t i f

    You

    s ta r t

    , r i t h

    you r

    mos t d rama t i c sho t

    you 'd

    be t te r

    have sone th i ng

    p re t t y good

    to fo l Iov

    tha t up v i th . . . r naybe i t ' s

    ex t reme ly

    fas t

    paced

    ac t i on , o r

    some th ing to ta l l y unexpec ted .

    Don r t

    chea t

    you r

    aud ience , don ' t se t

    them up fo r sone th i ng

    b ig and then

    not

    de l i ve r . A l so r don r t con fuse

    you r aud ience . Un less you es tab l i sh

    fa i r l y

    qu i ck l y ,

    a f te r

    you r

    s ta r t l i ng open ing ,

    vhe re

    you

    a re and

    vha t r s happen ing ,

    you ' re go ing

    t o

    l ose the in .

    EsLdb l

    j sh . l ng

    sho ts

    a ren ' t a l vdys necessa y

    j f

    ve rvP

    d l ready

    been to the same l oca t i on a

    nunbe r o f t imes i n the

    s to y .

    Jus t

    make su re the l oca t i on

    i s c Iea r ,

    A NOTE ABOUTESTABTISHING

    SHOlS

    Rega rd less o f hov

    you

    , ran t

    to hand le

    a sequence ,

    i t r s

    a IL ,ays

    good

    to have an es tab l i sh i ng

    sho t i n the boa rd .

    You

    can a l l ays

    make a no te to the ed i to

    to t l y the sequence

    v i thou t i t ,

    and

    i t r s ve ry easy to take ou t . Bu t

    the

    ed i to rs

    can ' t

    cu t

    i n an

    es tab l i sh i ng sho t 1 f they need one and haven ' t 9o t one because

    you

    Ie f t 1 t ou t o f the boa rd .

    RHYTHM ND PACING

  • 8/18/2019 Storyboard Notes 2

    16/84

  • 8/18/2019 Storyboard Notes 2

    17/84

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  • 8/18/2019 Storyboard Notes 2

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  • 8/18/2019 Storyboard Notes 2

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  • 8/18/2019 Storyboard Notes 2

    23/84

    6

    comPosrNo

    Hors:

    SPATIAT

    GONNECTIONS

    ShotSize

    As we

    all know,

    the universai

    units

    of composition

    are he

    long

    shot, he

    medium shot,

    and the

    close-up.

    Theseshots

    are a developmentof the

    continuity

    system

    nsofar

    as they

    are overlapping

    portions of a

    single

    spaceand

    only make

    sense

    n relation to

    one

    another. That is,

    they are

    used ogether

    o create

    consisrenl

    patial/tempordl

    rder.

    ThouEh

    hey

    can be used o describe

    paces

    s arge

    as the

    solar systemor

    as small as

    the head

    of a pin, we

    always

    know

    approximately

    how large an

    area s

    being framed when these ermsare used. That,sbecause he shots are

    scaled

    o the subject

    nd related

    o

    one anotherproportionately.

    A

    long shot of the

    World

    Trade

    Center ramesall

    of the twin

    towers

    and a generous

    ieceof

    Manhattan;

    a medium

    shot of the

    building

    would

    lop

    ofl someof the

    ower loors.

    Moving

    n for

    a close-up,

    single

    win-

    dow

    might

    fill the fnme.

    There

    are no absolute

    mles

    in the use of these

    terms

    and even he

    terms hemselves

    ary.

    In

    Figure

    6.1on page'122

    he

    basic

    raming

    heights

    are shown

    for the human

    figure.

    The

    change

    f size rom

    shot o

    shotvaries

    ut is

    determined

    y the

    limits

    of identification.

    As long

    as we recognize

    hat

    each

    hot

    s an

    over-

    lapping portion of the wide shot, the change n scale s permissible.

    Actually,

    even his

    definition

    must take

    nto

    account

    hechanbe

    n

    editing

    styles

    over

    severaldecades.

    he

    move ftom

    wide

    shot

    to close-up

    was

    considered

    oo radical

    a

    jump

    for audiences

    uring

    the first

    five

    decades

    of

    motionpictures

    unless

    medium

    shot was

    usid in between.

    ol ly.

    wood editorswere

    forbidden

    o

    juxtapose

    wide

    shot

    with

    a close-up

    est

    they

    confuse he

    audience

    as to where

    the

    close,up

    was

    taking

    place.

    Today,

    afterseveral ecades

    f tamiliariry

    with

    Hollywood

    onventions.

    audiences asilyaccept

    extreme

    changes

    n scale. If anything.

    t

    is Iikely

    that

    the conservativeediting

    rules

    of the past

    iagged

    behind

    audience

    understanding.

    Visual recognitionbetweenshots,however, s only half the strategy

    of the continuity

    style.Most

    often

    he

    relationship

    between

    hots s

    one

    of

    tmplication

    r

    inference.

    For

    erample,

    wp

    cee

    a

    wide

    shot of a

    man

    approaching door.Thrs

    s followed

    by a cui

    to

    an

    eYtreme

    Jose

    p

    of

    the

    man's

    hand tuming

    the

    doork-nob.

    Even

    if

    the

    doorknob

    was

    too

    small to

    attract our attention

    n the wide shot,

    we

    expecthat

    it is

    con-

    nected

    o the previous

    shot

    since t

    makes

    ogical

    sense,

    ven

    though

    we

    could

    be ooki ng t another

    oorway n a

    differenl

    lace

    nd ime.

    Narra-

    tive ogic

    and the visual

    connection

    etween

    hots

    ooperate

    o

    create

    l

    )

    ConposingShots: potiolConneclions l2l

  • 8/18/2019 Storyboard Notes 2

    24/84

    Froming

    eights

    Extreme

    lose-up

    Medium

    lose-up

    Full

    Close-up

    WideClose-up

    Close

    hot

    Medium

    lose

    hot

    Medium

    Shot

    Medium

    ull

    hor

    Figure

    .1:

    Bosic

    rorin,

    ulrho

    or

    +,Jion

    fiJ

    122

    Shot

    By

    Shot

  • 8/18/2019 Storyboard Notes 2

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    senseof continuous

    space.

    This pair

    of ideas,

    causeand effect and

    spatial

    recognition, provide

    the

    organizational

    basis

    of the

    continuity style.

    Long

    shots.

    medium shots.

    nd close-ups

    an describe ;y;ubject

    or

    location

    but are

    most often used to

    describe the

    human fisure. The terms

    take on

    special

    meaning in this connection.

    Here

    the ihange

    in scale

    between

    shots s not related

    by logic

    or

    visual

    tecognition alone. lnstead,

    framing is

    determined by

    conventions of post-Renaissance

    rt or

    what

    are

    generally

    considercd pleasing

    and balancedcompositions.

    TheClose-up

    Televisionhas

    greatly

    ncreasedhe

    use of the ciose-up. To compensate

    for the small

    size

    of

    the

    screen,he

    close-ups used o b ng us nto

    closer

    contactwith

    the action. For

    dialogue

    sequenceshe

    shoulder-and-head

    shot has

    become he predominant

    raming.

    CosFmindedproducers ike

    the tighter

    shots because hey

    are

    easier o light

    and can

    be

    joined

    to

    almost any

    other shot, reducing

    he

    amount of coverageneeded. The

    preference

    or the close-up

    hasbeen

    carriedover to feature ilms

    as

    more

    and

    more

    ilm directorsgraduate

    rom

    television o the big

    screen.

    ln ti lm Iheeyeshave t. Jean,Luc odardoncesdiJ that he mosl

    naturai cut is the cut

    on the look.

    The

    powerful

    suggestiveness

    f

    this

    geshrrehelps explain

    ilrn's love

    affair

    with winks,

    qlances,

    tares,

    ears,

    sgujnts,

    lares

    nd he

    whole

    ange

    f language

    hai theeyes ommand.

    The eyes are perhaps the

    most

    expressive

    eature

    of the human face.

    communicating

    ilently what

    the

    mouth

    must

    do largely with words and

    sounds.

    A look

    can ell us that an

    obiect

    out of

    frame s

    of

    interest, nd lt

    can

    tell us in which

    direction he

    object

    s located.

    In the

    same

    way that

    the focal engrhof the

    ensand the

    angle

    of the

    camera an

    pla(c the

    viewer in a definite

    relationshipwith

    the

    subjects

    n the screen,

    he

    eye-

    line of a

    subjectclearly determines patial reiations n the scenespace.

    Viewers

    are particularly

    sensitive o

    incongruities n the

    sight

    lines be-

    tween

    subjectswho are

    ooking at

    eachother and in most situations

    can

    easily detect when

    the eye match

    is slightiy off. The use of lens-axis

    teleprompters

    ascome

    about argelybecause udiences reaware

    when

    a performer

    s looking

    at a cuecard that s only a few inchesoff

    center.

    The ciose-up

    an bring us into a more intimate relationshipwith

    the

    subjects

    n the

    screen han we

    would

    normally

    havewith

    anyone

    but

    our

    closest

    riends

    or

    family.

    Sometimes

    his capacity or

    inspection

    an be

    overdone,and the

    close-upbecomes

    violation

    of

    privacy

    by forcing

    a

    degree f intimacy

    hat should

    only be shared

    y consent.

    he

    camera,

    however,does not requirc consent,particularly f it is equippedwith a

    telephoto

    ens.

    Televisionnews cameramen

    requently

    pry

    into

    the lives

    of families

    uring moments f

    grief,

    using

    extreme

    lose-ups.

    iewers

    may find themselves

    ncomfortabie atching

    scenes

    hat

    they would

    normallyhave

    he act o tum away aom

    n their

    daily

    ives.

    ln

    every

    culture here

    are

    customs

    f privacy,

    hysical

    ontact

    nd

    accepted ehavjor

    ased n ihe distances

    ermitted

    etween

    eople

    n

    var ruu \ .n lu . r t lonsf i lmmal ,e r

    rn u .e

    h(

    . rmera

    u cro rd

    hn . "

    6 . ; .11

    distanccs

    n sucha

    way

    thatwe react

    o them

    as

    f thcy were

    happening

    Composing56ois:Spofial Connections 123

  • 8/18/2019 Storyboard Notes 2

    26/84

    within

    our own

    personal

    pace.

    Not onlv can

    the close-up eveal

    he

    intimate,

    t can

    make

    us feel

    as f

    we are

    ntrudinS

    on moments

    of

    p vacy

    or

    sharing

    a

    moment

    of

    vulnerabilitv-as if the person

    on

    the

    screenhas

    opened

    himself

    up

    to us.

    We can

    be

    made

    to feel

    detachment

    or an

    emotional

    nvolvement

    with evenis and

    subiects

    on the screen

    argely

    through

    the

    manipulation

    of

    sPace

    with

    the ens

    of the camera.

    Figure6.2

    eatures

    series

    f eight

    close-up

    ramings

    n three

    aspect

    ratios, Academy aperture,which is the sameas 16mm and television

    (1.33:l);

    ' ide

    screen

    1.85:1);

    nd the

    anamorphic

    inemascope

    rocess

    Q.35:1).

    The images

    are shown

    in pairs

    as

    they might

    appear together

    n a

    sequence

    ecause

    he balance r imbalance

    f any frame

    s dependent

    on

    the shots

    hat come

    beforeand after t.

    In

    the irst two

    frames

    he subjects

    are positioned

    dead

    center. If you

    move

    your

    eyes

    over these

    rames,

    "reading"

    them as

    hough they were

    edited,

    you

    will

    see hat there

    s no

    rhythm in

    the shot change ince he

    eyes

    emain

    ocused

    on the center

    of

    the scrcen.

    Compare

    his with

    frames

    3 and

    4.

    Here

    the

    off-center

    compositions

    n altemate

    close-ups

    reates

    left/right

    eye motion

    that is

    dynamic. This effect becomesmore pronounced

    as the width

    of the

    screen

    ncreases.Here we have

    a

    good

    example

    of what

    is meant bv

    sequential

    rt,since ompositions

    le

    nor

    udgea

    ndividually

    ut by horn,

    they

    combine n a sequence.

    Conventions n

    westem

    a favor

    poftraits

    that

    position

    the human

    face lighty

    off-centero

    avord

    disturbing

    ymmetricJl

    ompositions.

    he

    customary olution s to leave

    \trd

    space

    n the

    side

    of ihe

    screenhe

    subject s looking at and

    more

    space

    t the

    bottom

    of the frame

    han

    at the

    Figure .2:

    Close-upsn three

    ospect

    otios.

    2

    ,.i

    -

    li.4Dn

    4t

    \ l

    : ' l

    \

    ,t{,r

    \a

    #,,z'*t'u

    /fl'(t

    Ga

    I,k\A

    htr'AD

    i'ill

    GA

    it\-?

    t

    124

    Shot

    By

    Shal

  • 8/18/2019 Storyboard Notes 2

    27/84

    5

    6

    7

    8

    top. In film, the use of

    off-center

    compositions

    becomes

    more

    common

    as

    the

    screen

    widens.

    But don't let

    this

    stand n the way of

    experimentation.

    There is no reason or filmmakers to accept hese imitations

    if

    they

    do not

    suit their

    sense f

    design-

    The

    fol lowing

    examples

    l lustrate

    ommon

    and

    uncommon

    raming

    proportions.

    Extremeusc of screen

    width

    is

    possible s shown

    in

    Fjgure

    6.3, l lus

    I

    " / -

    .r'Af

    Et

    \,rt

    \a

    .,,t\

    fi

    i

    . |ir.

    \

    \N,

    _ t

    GA

    \\

    f l l r i

    1

    - . 4

    ' .f

    -

    \ia

    E

    \

    ,t'{r

    \4

    / , ,

    tr,#

    l,t'

    Composing

    Shots:

    Spoliol Conneclions

    125

  • 8/18/2019 Storyboard Notes 2

    28/84

    J;;;:;;;t"g

    l;;"'.iutu

    i.' ,,,y

    .,p..t ratio

    horlgh

    h"

    "ffJ;:.:;;.

    more

    pronouncedhe

    wider the screen.

    This

    ype

    of

    composition

    as

    become

    uitecommon n television ommercrals

    ecently,

    nfluenced

    v

    print

    graphics n advert,sing.

    This has

    had

    d

    subtle

    nfluence

    n the

    movies,

    which

    tend o absorb

    echniques

    rom

    the

    other

    arts.

    Theeyes,

    mouth and

    ears re

    requently

    6tven

    extreme

    lose,ups

    f

    theirown,

    usually

    o advance

    ome

    specjf ic

    art

    of

    the

    narrative.'For

    example,

    a shot

    of a woman walking

    home

    alone

    at night

    on

    u lon"iv

    street

    might be

    followed

    by an

    extreme

    close-up

    of

    h .

    "u.,

    u.

    fuirit

    footstepsreheard.

    A similar etup

    mjght

    utihze

    a

    close_trp

    f

    her

    eyes

    indicating er fear.These re amjliardevices nd t"r" u."

    -unu

    _1..

    ways hat you

    can

    util ize

    macroclose_ups

    f you

    begin

    o

    ""p"iirn"n,.hree

    versions

    f e\treme

    and macro

    close-ups

    re

    shoJvn

    n

    Figir*;.t;;

    page128.

    n all

    cases,

    he viewpoint

    was

    rom

    the

    front

    or

    sid"if

    tf,"

    i_"

    Figure .3

    z

    J

    126

    Shot

    By

    Shol

  • 8/18/2019 Storyboard Notes 2

    29/84

    4

    5

    6

    favoring he features.This s

    ust

    onemore convention hat

    neednot

    limit

    your

    individual style. Unconventionai

    iewpoints, raming and

    shotsize

    can be used o explore

    portraiture hrough

    exture,

    ight and

    the infinite

    vaieties of form. This

    doesnot mean hat you

    have

    o

    Bive

    up

    tnditional

    methods. They are

    by no meansexhausted

    nd can

    be ascommunicative,

    startling and

    moving as

    more experimental

    echniques.

    TheMedium

    Shot

    Belore elevisron eganemphasizrng he useof the close

    uP

    and

    exlreme

    close-up,hc medium shot

    was

    he

    workhorse

    or dialogue

    cenes

    hrough-

    out the sound

    period.

    Combining

    valuablequali t ies

    of

    the

    ful l shot and

    the close-up, it is still

    wideli

    employed in television

    and

    feature

    films.

    Like

    the

    ful l shot,

    he medium

    shot

    captures n actor's

    gestures

    nd body

    language,but is sti l l

    t ight

    enough

    to include subtle

    variations

    n facial

    exPressron.

    The

    medium shot

    is

    also

    he gcnerai ange

    n

    which

    gtouP

    shotsare

    .1..

    , =

    Composnq 9hots.

    Spoliol Connections

    127

  • 8/18/2019 Storyboard Notes 2

    30/84

    Figure .4

    .:;it*;:;#*T--;'ffi

    }i*d:#;:il'

    fri*lrri*li#[ff*,llix5=,

    The

    Full

    Shor

    ***::'*f,,t[{*:iffi

    *r*$.r#i

    128

    Shot

    By

    Shot

  • 8/18/2019 Storyboard Notes 2

    31/84

    or

    medium

    shot

    can be substituted.

    One of the reasons

    he

    full

    shot is

    undemsed

    s

    that

    it requires

    dialogue

    sceneso

    be

    played n long

    takes.

    This

    s because

    he

    ull ihot

    usually rames

    all the speaking haraciersn

    a

    scene,

    making

    a cutting

    pattem of medium and

    close-up hofs unneces-

    sary.

    If

    the

    ong

    shot

    s used

    with

    these lvo tighter ramings, the

    editing

    Pattem

    invariably

    moves

    n close

    and

    does

    not retum to the

    full shoi

    While

    the

    medium and long

    shotscan

    encompasshe action n

    a scene

    without resorting o othershots o fulfill the narrative,a close.upgener-

    ally

    must be

    accompanied

    y

    other closeups, medium or

    full shots

    to

    fulfill

    the

    narrative

    eouirements f a scene.

    One

    of

    the full shot's

    most

    afhactive qualities s that

    it allows

    the

    acto

    to

    use body language. Thjs

    type

    of

    physical

    expression as

    all but

    disappeared

    rom the movies

    since he silent period.

    Again, television

    and

    tighFfisted

    producersare o

    blame

    since

    here s

    nothing

    as nexpen,

    sive to

    shoot

    or to light as the

    close-up.

    This is most

    clear n the way

    dance

    s photographed

    n music

    videos,which

    rareiy

    show the

    full figure

    in

    extended

    hots.

    Compositionally,

    he long

    shot of a single figure

    offers

    many

    of the

    sameopportunities or asyrnmetdcalraming as theclose-up. The verti-

    cal

    line

    of the

    standing figure

    easily its into desitns

    that

    stressgraphi(

    pattems

    particularly

    n

    the wider

    formats.

    Figure

    6.5

    on pate 130

    eatures

    wo full

    shots llustratins

    frame bal-

    ance.

    Slightly

    off.center

    raming

    s

    so common oday

    thafa

    centered

    subject

    s nearly

    as powerful

    asa dmstically

    decentered

    omposition.

    lhe

    Line

    of Action

    The general

    approach

    n

    this book

    is

    to encourage

    he development

    of

    solutions

    hat

    areadapted

    o the

    ndividualneeds f the ilmmaker.Manvof the

    solutions

    hat will

    be

    shown

    are

    part

    of recognizable

    tmtegies, rit

    the filrrunaker's

    peEonal

    vision

    can

    at

    any time

    overrule

    svstJms.

    ac_

    cepted

    practice,

    raditional

    wisdom

    or convention.

    Having

    sjid thut, -"

    can ook

    at the

    most

    basicmie

    of camera

    placement

    hat

    the continuitv

    system

    bcerves:

    he

    ine

    of action.

    The purpose

    of the

    ine of

    action

    s quite

    simpler

    It organizes amera

    angles o preserve

    consisteni

    creen

    direction

    and

    soace.lt,salso useful

    for organizing

    he

    shooting

    plan.

    Because

    hesethasio

    be relit every time

    the amera

    s mowed

    o

    a new

    anglc,

    t

    makes

    ense

    o gang

    hots

    shanng

    a

    similar angle

    of

    view

    together,

    o that

    they

    can

    be

    shotat one

    ime. Thji

    avoids aving o lightanycamera ositionmorc hanonce.

    We

    can think

    of the

    line

    of ac8on

    as an

    imaginarypartition running

    through

    he space

    n front

    of the

    camera.

    t wis

    orieinally

    evised o

    moke

    sure hat f

    multiple

    angles

    f

    a s,enewere

    hotlthey

    couldbc

    cLrt

    together

    wilhout

    a confusing

    eversal

    of left

    and right screen

    pace.

    This

    way,

    subjects

    moving

    through

    he rame

    n one shoi continue

    n

    the

    same

    direchon

    n

    a subsequent

    hot.

    The ine

    of action s also

    called

    he

    .,1g0_

    degree

    ule"

    or the "axis

    of aciion,"

    llustratedn Figure

    .6

    on page

    131.

    To

    maintain

    onstant

    creen

    irection

    f the wo

    people

    eated

    ithe

    taUle

    lhc

    on l inu i tv

    ys lem

    ropo . . \

    hd t n rm. rg ind ryinn t a . r run

    cdrawn

    Comsnsing

    Shols:Spoliol Connections

    129

  • 8/18/2019 Storyboard Notes 2

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    SIDRJBl5,lDIr'G

    - -

    t t

    c('

    m@oslrlofl

    /

    PExsPECTrl,'E

    /

    ElCciiil.ic

    - -

    BLO{ING PROBL+IS...I

    jusi

    wani io iouch

    oi

    one ev.erple

    01

    bad blccr:ing

    --hal

    can

    ceuse

    probl

    si1s

    all

    aloig

    "he

    line irom

    la)'oul

    to final

    erurat ior.

    . - ' .he

    sErarghL-on

    bias

    '

    Nd-r

    51

    tlcQtN

    r

    gUT

    DArr6@Jt

    k40

    otAto6u4

    A

    P€DF'

    e<

    A{e

    HA€O

    .To

    M {e

    L'W

    looD

    there aie tiies 'he.] a s'i:liaighi on shot can be

    uged eiiectively

    to orphasise

    slDtion,

    but those

    tlmes

    should

    be ke.ot to

    a mi.ninnr.

    Usirq

    s-.raight

    on sho'6

    ior nclrnaf

    dialog]le

    only

    lea&

    to

    arbigNous

    eye iirection

    and

    can

    lead to

    a

    floppeC

    5ias. Use

    good,

    solid

    bias shots

    ior

    t}le

    h > i ^ r i h r ^ ; ' , ^ , , r h l M L i M

    (

    'Yne?

    gtAS

    AA:|c+1v

    BtA4.

    J\Et

    to illustlate

    \"hat

    probleJns cen a-rise frcm

    a

    boerd thai

    used st-raj,ght

    on sho'.s

    .

    . . there

    was

    ar iDciient

    on D.roks

    htlere even

    tlrough f had cor-

    resteC

    the bias of

    the scene

    and

    the anD.)ator

    had originally

    a,'ri,'rlated t

    colrectly,

    uhen the

    a;ri:rat-ion checjier

    looked at

    the

    storyboald

    she

    seJlt

    the scene back

    to the

    anir'nator

    to have

    rt

    rerised to nBtch tle storyboard paneMAl-RRGH

  • 8/18/2019 Storyboard Notes 2

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    the

    line

    of Acfion

    The general

    approach

    n

    this

    book

    ls to

    encouEge

    he

    development

    f

    soluhions

    hat

    are

    adapted

    o

    the

    ndividuaf

    ,""ar.i

    tt

    "

    flf_-"ki;.

    'il;

    or

    rne

    solunons

    hat

    w

    i be

    showr

    are part

    oI recognizable

    tratesies.

    ut

    the fiirnmake:,spersonalvision .un it uny ti^"'""";;;;;;3*r;

    ;;-

    cepted

    practice,

    raditional

    wisdom

    or conveniion,

    Havine

    s;id that, we

    can

    ook.at

    he

    most

    basic

    ule

    of

    camera

    placement

    h"?i;;;;;;

    system

    observes:

    he

    he

    of action.

    The

    purpose

    of

    the

    ine

    of

    action

    s quite

    sirnple:

    It

    oreanizes

    amera

    angles

    o preserve

    on.listent

    creen

    air .tion

    uria

    ,pu.".:f,

    "i_;;;;

    or orgardzint

    he

    shooting

    plan.

    Because

    heset

    has'tobe

    e[t

    everv ime

    rnecamera

    s moved

    o

    a

    new

    angle,

    t

    makes

    ense

    o

    gang

    shots liarine

    a

    srmrrar ngle

    t.view

    ogether,

    o hat

    hey

    canbe

    shoiat-one

    ime.

    Thi

    ,"otl:

    n"uTg.,o,

    t.ht

    any

    camera

    osihon

    more

    han

    nce.

    .

    vre

    can

    runk

    ot

    the

    line

    of actionasan imaginarypartitionrunninpthrough

    he

    space

    n

    fronr

    of rhe

    camera.

    t

    *1.

    ojgluffy

    j"rtr"J-i8

    Tif:

    **.t}. l",

    iJ

    mulHple

    ngle>

    f

    a scene

    ere

    hot, hey

    coutd

    be

    cut

    :o-8-:tl:i*l:not,

    a

    contusing

    eversal

    of

    left and

    right screin

    space.

    his

    way,

    suDjects

    o\ring

    hrough

    he

    frame

    n

    oneshoicontinue

    n

    the

    same

    orrecnon

    n.a

    subsequent

    hot.

    The

    ine

    of action s

    also alled

    he

    ,lgo_

    :e8rT

    rule

    or the

    "axis

    of

    action,,,

    i lusrrated

    n

    Figure .5

    on

    pase

    131.

    r.o

    maurtaLn

    onstant

    creen

    irechon

    f the wopeople

    eatef

    i

    th-e

    able

    the

    continuity

    system

    proposes

    har

    an imaginui firi"

    of

    u.Etn

    b"

    J.u*;

    Compsing Shots: potiolConnections129

  • 8/18/2019 Storyboard Notes 2

    42/84

    Figure

    .5: Frome

    bolonce.

    between

    hem.

    The direction

    of the

    line

    can be

    an).where he

    filmmaker

    chooses,

    ut

    it is usually

    the line

    of sight

    between

    subiects

    eatured

    n a

    scene.Once he ine s determined, worlcing pace f 1g0degreesthe

    gray semicircle)s established_

    or

    any

    scene r

    sequence,

    nly

    camera

    positionswithin

    the

    estabiished

    emicircle

    re

    permitted

    The

    result is

    that hescreen irection

    f

    any shots

    btained

    rom

    oneside

    of the

    ine

    will be consistentwith

    each

    other.

    This

    s illustrated

    n Figure

    6.7,which

    shows he

    shotsobtainedwith

    cameras

    , B

    and

    C of Fieuie

    6.6. Camera

    positions hat

    are outside

    he gray

    workjng

    .pu."

    ur" .rid

    tobe acrcss

    he

    liheor ooer he

    ine. Figure

    5.8

    shows

    what

    happens

    f we

    edit

    shots rom

    bothsides

    f the ine ogether,

    n this

    case,

    ameias

    and

    F. The

    esult

    s

    that he

    man s

    looking

    af the back

    of the

    woman,s

    head.

    The

    Triongle

    System

    When

    the

    ine

    of action

    s in use,

    another

    convention,

    he triangle

    system

    ot

    cameraplacement,

    s

    a shorthand

    way

    of describing

    a*"rJ

    poiitio.r,

    on

    one

    side

    of the line.

    The

    system

    proposes

    hat ;ll

    the

    ba;ic shots

    possible

    or any

    subject

    can be

    taken

    from

    three points

    within

    the

    lg0_

    degree

    working

    space.

    Connecting

    he

    hree

    points,we

    have

    a triangle

    of

    130

    ShotBv

    Shot

  • 8/18/2019 Storyboard Notes 2

    43/84

    Comero

    r')

    LJ-

    r-1

    JFb

    Figure

    .6

    A

    variable

    shapeand

    sizedepending

    n the placement

    f

    the cameras.

    Any

    shot

    can be

    oined

    to any

    other

    shot

    n the

    trianglesystem

    of setups.

    The

    system ncludes

    all the

    basic

    shot

    sizes

    and cameraangles

    used

    or

    dia

    logue

    scenesn

    thecontjnurty

    ryle. he

    ridngle ystem

    s

    employed

    or

    all type,

    ol

    situations,

    ncir_rdjng

    rrglesubjects nd actron cenes.

    t

    is

    used

    extensively

    or live

    televisionprograms

    such as

    quiz

    shows,

    sports

    programs

    nd

    sit coms.

    Even hough

    hree ameras repictured

    n

    the

    / 11/

    rJt

    4

    \'" ;

    figrLre

    6.7

    ./

    ,/,./

    'rV

    <

    ' 1

    I

    (,

    1

    Figure .8

    Composing hots:

    poliol

    Conneclions

    3l

  • 8/18/2019 Storyboard Notes 2

    44/84

    io l lowint

    e\amPles,

    a

    slnSie

    ameld

    \ ar l

    oe

    nlu\ rLr tu ed( n

    Point

    dlol 18 l lc

    t Jnet"

    ina

    th;

    dilrerent

    etuPs

    btarnedndjvidually.

    This s

    often he

    .rse

    n

    feat.rre

    i lms

    However,

    he friangle

    System

    ends tself

    o the

    mLtltiple

    amera

    etuP

    as

    ong

    as

    extenslve

    tagrng

    or camera

    movement

    is nol

    requjred

    I his

    would_create

    he

    Probiem

    i

    onecamera

    moving

    n

    front

    of another.

    There

    re

    lve basic

    amera

    etups

    hat

    can

    be obrained

    within

    the riangle:

    Angular singles

    medium

    shots

    or close-ups),

    master

    two-shots,

    ver-the-shoulder

    hots, point-of-view

    singles

    medium

    shots

    or close-ups)

    nd

    profile shots.

    In Figure

    6.9,

    camera

    positions

    A

    and C are

    angular

    shots

    of the

    two

    subiectsseatedat the table. PositionB is a two-shot. The framings

    accompanying

    ach

    cameraposition,

    of course,

    ould

    be varied,

    and

    the

    shot

    size or

    cameras

    and

    C canbe any

    size rom

    an extreme

    iose-up

    o

    a

    tull shot.

    Figure

    5.10

    s the second

    riangle

    setup or

    over-the-shoulder

    hots.

    Cameras

    and C

    aremoved

    nto the

    over-the-shoulderosition.

    Camera

    ="

    Figure

    .9

    c

    -t

    132

    Shor

    y

    Shol

  • 8/18/2019 Storyboard Notes 2

    45/84

    51s

    -

    Comero

    A

    B always

    obtains he wo-shotas n Figure

    6.9and

    so

    s not

    ncluded

    n the

    subsequent

    xamples. Variations

    are

    only

    obtained

    with

    the

    outside or

    wing

    camen positions.

    OVER-THE-SHOUIDER

    HOTS

    - )

    Figurc

    .10

    In the setup pictured in

    Figure

    6.11,camens A

    and C have been

    moved

    just

    inside

    the line of action

    or, more

    appropriately, he

    line of

    sight of the subiects.CamerapositionsA and C are now used to obtain

    ciose-ups rom

    eachsubiect'spoint

    of view.

    In this case, he

    subiectnot

    POINT

    FVIEWCLOSE-UPS

    L- --

    -J,@

    Comero

    C

    (J

    Figure

    .1

    Composing hots: potiolConneclions

    133

  • 8/18/2019 Storyboard Notes 2

    46/84

    being

    photographed

    would

    be moved

    out

    of the way

    to place

    he

    camera

    in

    position.

    This s

    indicatedby

    the

    broken

    ine.

    Figure

    6.12 hows

    he astpossible

    etup

    within

    the riangle

    method_

    profile

    shotsusing

    cameras and

    C.

    Naturally,

    he

    exaciangle

    f the

    shot,

    composition

    and shot sizeare

    nfinitely

    variable

    within

    the

    triansle

    as

    ongas

    he ineof action s not violated

    PROFIIE

    HOTS

    A

    C

    (&

    44q,

    Figure

    .t2

    EstoblishingNew line of ActionWirh

    o

    New

    Sighr

    ine

    lL" ?l]f

    l t-:

    t l t :

    .:mera

    rspermrtted

    o

    cross

    he

    rne

    of action

    s when

    a

    new

    rne

    s

    established.

    newav

    to do

    this

    s

    shown

    n

    figr."e.[.

    l. t;i i

    e\ample,

    he

    old ine

    s

    establi:hed

    etween

    he

    couple

    "l"a

    ", i f ,"

    i" l i".

    1

    se:or]g

    mal

    approaches

    he

    tabte

    and

    rh"

    seutej

    mun

    J;;i;;;;

    tion

    o

    him.

    This

    new

    jne

    of

    sight

    establishes

    ** f_"

    "i"", i . .

    ". i '"

    orresponding

    8o-degree

    orliing

    spac"

    for

    the

    camera.

    ih;;l;

    tnd;

    134

    Shot

    By

    Shot

    ' . )

    a

  • 8/18/2019 Storyboard Notes 2

    47/84

    POINTOFVIEWCTOSE-UPS

    \\uj

    Figure .13

    catedby the

    gray

    semicircle.

    heestablishment f

    a new ine s usually

    set

    up

    with

    a shot

    of a person

    who tums his attention o a netvarea

    or

    Person

    within the rame.

    This

    piuoi

    slol

    ioins

    he two linesof action.

    Once he

    new line of

    action has been set

    up, the cameracan

    move

    across he old line

    of action

    an)'wherewithin the new

    working sPace

    s

    longas thesight ine

    refiains

    uith fhe uo men. \ot

    will notice hat

    this

    spacealso

    nciudes

    he woman. Even

    hough t is

    Permissible

    nder

    the

    180-degreeule,

    a camera

    will not be placed n

    quadant X to

    PhotograPh

    the woman. The next

    time she s seen n a shot,

    he camera

    will be ocated

    according o the old

    line of action. This is called

    a reestablishing

    hot.

    Conventionalwisdom advocates eusing ines of actionand the cone-

    sponding

    camera efupsso

    that a consistent ense

    f sPace

    s

    reinforced

    through repetition. Once

    he basicediting

    Pattem

    and

    shot

    geograPhy)

    has beenestablished,

    retum

    to an old line of

    action

    does

    not have o be

    motivated by the

    pivot shot since

    he viewer

    has a

    general

    sense

    f the

    spatial

    elationships

    etweenactors.

    The

    businessof changing

    ines

    is considerably

    ess comPlicated n

    practice.The shooting

    plan is arranged

    o

    that

    all the shots rom a

    Siven

    angle are consolidated

    even

    if

    dialogue

    s shot

    out of order. Later,

    the

    shotsare edited nto

    the

    proPer

    dramatic

    sequence.

    n screen,he

    chanS-

    ing line of action may

    appear

    o follow

    a far

    more

    compiexscheme

    han

    wasactually he case.

    Esroblishing

    New

    Line

    When

    o PloyerCrosses

    he Line

    A secondmethod

    ofestablishing

    a new line is to have

    one of the

    players

    in

    a

    scene

    ross

    his own

    line

    of action.

    This s

    shown n Figure

    6.14on

    Page

    136.

    As

    before.

    he ine

    ofaction

    s belween he seated

    ouplei he

    working

    space or

    the camera

    s on the nearside of

    the

    l ine

    (A).

    In StepOne, the

    actor

    getsup from

    the

    ableand moves o a new positionover he ine into

    Composing holsSpoliolConnections li5

  • 8/18/2019 Storyboard Notes 2

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    Step

    One

    Figure .14

    spaceB. As soon

    as he man

    reestablishes

    yecontact

    with

    the woman

    n

    StepTwo, the

    new line

    of action s

    established.

    he

    new ine

    overrules

    he

    old line, which

    is no longer

    in

    effect.Again,

    a working

    space

    of lg0

    degrces s

    created.The

    only requirement

    or this

    strat;qy

    is that the

    actor's elocation

    ust

    beseen

    learlyn

    a shot

    hatpermitJihe

    iewer

    o

    reo

    ent himself-

    Another factor to considerwhen establishinq ny new line is which

    side o use

    or the

    camera.

    igure

    .15 n page

    -37lir_rstrates

    n

    altema-

    tive

    sehrp

    o the

    one n Figure

    5.14.

    This time

    the working

    space

    or the

    camera s

    on the

    opposite

    ideof the

    ine.

    Either hoice

    s

    permissible

    s

    otlg

    as.t.he.fieu

    ryce grees

    Dith

    hepiaot

    shot akn

    ftom

    the

    prmious

    ine

    of actioi.

    This s

    shown

    n Figure

    5.16.

    Part

    Oneshows he

    ine

    of action

    und

    .o.."-

    sponding

    semicircular

    working

    space or

    the camera.

    The line

    bisectine

    the

    semicircle

    s the

    npw

    ine

    of act ion hat will

    be established

    hen

    hi

    l

    ShotBv

    Shol

  • 8/18/2019 Storyboard Notes 2

    49/84

    @

    v"

    It

    Pivor

    Shor

    ALTERNATIVE

    ORKING

    PACE

    Figure

    .15

    PortOne

    Figure

    6.16

    man moves o the standingposition o face he

    woman

    Cameras

    A

    and B

    represent the choices for the pivot

    shot

    used

    to

    record

    the man as he

    moves to the new position. Part Two of

    the

    diagram shows

    the

    180

    degreeworking

    space hat you

    would use

    f camera

    positionB

    were

    uscd

    lYou''

    hoi.")

    Composing

    Shols:

    Spoliol Connecfions 137

  • 8/18/2019 Storyboard Notes 2

    50/84

    for the

    pivot

    shot.

    Part

    Three shows

    the

    l80-degree

    workinq

    sDace f

    camera

    osition

    A were

    used or the pivot

    shot.

    As a

    rule,

    the working

    area chosen or

    each

    new

    line

    of achon keeDs

    the camera n the

    centerof the group when

    shooting

    dialogue

    siruations

    at

    a table or in a confined

    space.

    Moving

    hq€omero

    Over he

    ine

    Not

    only

    can a player

    cross

    he line

    and

    establish

    a new

    one,

    but the

    camera an pan, dolly or makea cranemoveto a new spaceand a new

    ljne

    of

    action.This is.

    easily

    accompiished

    s

    Iong

    as thi

    camera

    _oue_

    ment

    is

    unintemrpted.

    In this

    situation,

    an

    eyelilne

    oesnot

    have

    to be

    estabLished

    nd rhe

    camera

    can

    move

    from

    oie

    side

    of th"

    L";

    ";.isht

    etween

    wo players

    o

    the

    other

    without

    confusion.

    fieur"

    g.f

    Z.ho';..

    Iinu

    of

    Arti

    ComeroMoves

    Across

    he

    Line

    Figure

    .17

    n:ffii:i#:1::ltesv

    with

    curved

    amera

    ath

    black

    otted

    ine)

    Cutowoys

    nd

    Bridge

    Shots

    Another

    way

    to

    cross

    he

    line

    to

    ano

    :T ':TTtil.; ';*,,*:fi'"jTJ1ff

    ,',^:,::,;"

    ;:,:lJ;':frfj

    i:[?.","t,1i:T",.r"Ti:j,tJJ:ff"":"*

    "'

    ',"*..

    r.

    "uv

    i*

    *"

    wo

    "nr

    o.,o.,

    h-"

    ;.

    ilffi

    ;.;i;T:;:l#:,.ii:T?T,::i"T:::l

    previous

    examples

    will

    work

    within

    the

    action

    oJ he

    scene.

    I"

    ,hi;;:;.

    {i{'lFr#"i:n:i;:

    ";Ti:H*f

    :'},

    ;,

    ,l:;

    i"#*i

    eturn

    o

    the

    main

    action,

    he

    cameri

    cai

    U"

    *.""i

    ."".

    in-"

    ^".r.J'i

    t38sho,Bysho,l;::Ti{#:*,}H*;.J:::::;'."1***i

  • 8/18/2019 Storyboard Notes 2

    51/84

    L"e

    6.

    8:

    Line f

    qction

    ollowsdirection

    /hon.

    lheoline

    f Action

    or

    Moving

    Subiectsnd

    ln my

    opinion,

    he ine

    of action

    s

    most

    usefulwhen

    used

    o

    organize

    he

    photographyof mulhple-player

    dlalotue

    sequences.

    hough

    screen irection

    would

    seem

    o

    be cr"ucial

    o

    undelstandint the

    relationship

    of fast

    moving

    subjects;-for

    nstance,

    ars

    n

    a chase

    sequence-unquestioning

    bservance

    f the

    l.ine

    of

    action

    may actually

    stand r the

    way

    of

    more

    nter-

    estrng

    arrangements

    f shots. For

    one

    hins,

    conti-

    nuity

    editint

    is

    not the

    only

    way

    of

    organiz"ing

    ilm

    images:

    Other

    methods,

    uch as dnetic

    or analytical

    editing,

    may

    be n

    conflictwith

    stnct

    contiruity

    and

    yet provide

    better

    solutions to

    creative

    probiems.

    Fora_nother,oday'sviewersaresovisuallysophisti-

    cated hat

    they

    are able

    to

    ,,read,,

    unconventional

    editint

    patterns

    with

    lelative

    ease. Be

    aware

    that

    more d]'namic

    results

    may

    be obtained

    in

    some se.

    quences

    f

    the

    line

    is crossed

    and screen

    direction

    is

    reversed.

    Later we'll

    be lookint

    at

    othe types

    of

    editrng

    more

    closely,

    ut

    for

    now, as we

    continue o

    '

    explore he ine of action,

    ke€p

    n

    mind

    that thereare altemative

    ways

    of

    nro :n iz ino chnrc

    ActionSeouences

    In action sequenceshere

    s

    frequently

    no line of sighf

    to

    establish he

    line

    of action. In this

    case, he

    Iine

    of action

    ollows

    the dominant

    hotion

    of

    the subject f the shot.

    If one

    car s pursuing

    another, he ine

    s the path

    of

    the cars,as showr

    in Figure

    6.18. f the two carsare alongside

    each

    othet,

    a additional

    ine of

    action

    can be establishedbetlveen

    he cars.

    I

    call

    this the

    npliedsigif line

    because

    ven

    when

    he driversof

    the cars

    are

    not

    prominent

    in the shot,

    the

    carsbecome

    he symbolsof

    the drivers

    and

    their line

    of sitht. This

    situation

    s peculiar

    o cars,boats,

    lanes

    or any

    other conveyance

    hat

    hasa

    driver. Both

    inesare shown

    n

    Fisure

    5.19.

    Shotsphototraphed rom bothsrdes f the ine of motion(camera osi-

    tions A,

    C and

    B, D)

    will

    result

    n

    a reve$al

    of screen ir.ection

    when

    cut

    togethe ,

    as shown

    n the

    accompanying

    toryboardpanels.

    The

    nplied

    sight ine s

    a special ase nd

    only overrides

    he ine

    of motion

    emporar-

    ily.

    Otherwise,

    he ire

    of motion

    s the prevailing

    ule.

    Whiie this

    may

    seem ike the

    t)?e of situation

    hat

    the l8o-degree

    ule was

    devised

    o

    prevent, t is actually

    a

    corrunon

    dithg

    pattem even

    n dialotue

    scenes

    where

    here s

    a line

    of

    motion

    ndan

    mplied ieht

    ine.

    This s thecasen Tft

    GodJatho

    a ll wh"n

    h" yo,,ng Vito

    C6'rleone

    ComposingShots:Spo iol Connections 139

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    Figure .19,Porf : Twopossible

    ines

    f oction.

    .s

    SHOT

    ROM

    AMERA

    POS|T|ON

    SHOT

    ROM

    CAMERA

    POSITION

    Figure .19, Porf2

    rs drivrng

    a small

    truck

    along

    crowded

    New

    york

    slreets.

    Fanucci,

    he

    local

    crune ord,

    s seated

    exi

    o Vi lo,

    and

    they

    have

    a conversation

    s he

    car

    moves

    along

    Two

    tracl ing

    shots

    are

    used,

    one

    on each

    side

    of the

    car,

    Famlng

    a good

    deal

    oI the

    car

    and

    the

    moving

    background.

    Cut

  • 8/18/2019 Storyboard Notes 2

    53/84

    I

    t

    i

    together he shots

    orm a pair of very wide

    over-the-shoulder

    hots. Each

    time there

    is a cut during the conversation, he background reverses

    direction.

    The abruptness f the cut could havebeensoftenedf

    theshots

    were ighter,so

    that Vito and Fanucci illed the ftarne. As it hrrns

    out, the

    shot change

    s not bothersome nd so standsasan example

    of

    the atitude

    possiblewithin the 18O-degree

    ule.

    Crossing e Line n ActionSequences

    The strategies

    or

    "properly"

    crossing

    he line in nondialogue

    situations

    areessentially

    he

    sameas

    hose llustrated or

    dialoguescenes,

    eginninS

    with Figure6.13,

    age

    135.

    The

    only

    differences that

    he

    Principal

    ineof

    motion is substituted or the sight

    line. To recap, here

    are three

    basic

    ways to establish new line of action/motion:

    1) A subiect

    car,

    horse,peEon, etc.)can cross he

    ine establishing

    new

    one by

    the directionof his new line of motion.

    2) The camera an cross he line either ollowing a subjecto a new scene

    space

    r merely raveling or graphicvariety o a new

    viewpoint.

    3) A new subject an enter

    he frame

    and

    become

    he dominant ine

    of

    motion n contrast o the first. This s

    analogous

    o the situation n FiSure

    6.13

    when a new character ntered he sceneestablishinq

    new line

    ot

    sight.

    €rossing

    he -ine

    While

    on the Line

    The closer he camera s to the line of action. he more

    difficult it

    is to

    detectwhen the camerahascrossed he ine. ln Figure6.20 camera

    Posi-

    tions A and B are

    on

    the line

    of

    action,

    so

    when they are edited

    together

    there is a reversal

    of screen

    direction-

    This type

    of sequence

    would

    probably havebeenavoided 60

    years

    ago;but today, audiences

    ave

    no

    problem understanding he geography

    of the scene

    pace n this

    editing

    pattern.This

    eversal

    s somewhdtmore

    startl ing han

    ( sometimes

    he

    case

    when

    shootingon

    the line

    since he subiect s in

    profile.

    When

    the

    subiect's ight ine is the sameas he ine

    of action,

    we get

    front

    and

    back

    views, which help the viewer differentiate

    he shots.

    When

    actually i lming, t usualiy urnsout that t

    is rarely

    necessary

    to go throughelaborate taSin8 nd ogistical nalysiso find a way of

    establishing

    new

    ineof action.My basic elief s

    that

    f the

    ilmmaker

    hasa solid

    understandrng

    f crnematrceography,

    as

    a

    Sood

    overview

    of the scene, askept thoroughnoteson what he s

    going

    o shoot

    and has

    already hot, hen he will probably ot

    encounter

    ny

    major

    difficulties

    with

    continuity.

    Conclusion

    The 18O-degreeule is onlv a rule i f

    you accePt

    t

    without question.

    My

    Compsing Shofs:

    potiolConnections 4l

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    Ig:f

    6.20,,

    orr

    I

    : The

    ine

    of

    ocrion.

    hcn

    dicd

    yry,

    "h.gb*jrcd

    wirh

    concros

    ond

    rwerse

    rcreen

    direclim-

    till*:iil'*$flt*ifr+iifi'J"-'

    *l+:**',;';lt.luli,lmt$

  • 8/18/2019 Storyboard Notes 2

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    B

    Figure

    6.20, Port

    2: Ihe line of oaim. Any of

    the cqrnerc

    positiars hown

    obovecon

    be edited oge$er without dircientirg

    the viewer.

    tors were

    not

    reactingagainst he continuity

    style, and

    their visual

    solu-

    tions to

    thematicconcemsare more

    varied and

    Particular

    han the

    often

    mannered

    tyle of

    the eft.

    Ten years

    ago a

    defense f the

    ine of action

    would havebeen

    consid-

    ered

    eactionary, ismissed

    out of

    hand by

    virtually every ilm

    movement

    outside of mainstream

    eatures.

    t is probably still

    too

    soon

    for

    a

    fair

    reevaluation

    f the continuity

    style.

    But after our decades

    fconcenhated

    criticism on

    the eft analyzing