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GARAGE GAMERS GROUP
ISSUE # 5 MARCH 2014
ZACH SEIB
30 September 1979 -17 February 2014
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$155, so cheaper than the
some of the other kits. Im
getting one...but who
wouldnt?
Other news is that
BattleStation Ipswich is
moving. For those of you
familiar with the streets of
Ipswich the new location
will be at the Old Flour Mill,
on the same street and just
down the road. Nate is ex-
panding, opening a new
store at Highfields near
Toowoomba. The Ipswich
store will be managed by
two competent persons,
Nate tells me.
The GGG Mordheim cam-
paign starts in late April so
for those who are interest-
ed, start putting your
warbands together. Let me
know if you need any
sheets or have any rule
queries.
As usual, send your sub-
missions in to:
Garagegamersgroup
@gmail.com and put Editor
in the subject line.
SEE YOU THERE
On the 17th of February we
lost a good friend and
founding GGG member,
Zach Seib. With news thatshocked us all, his father
let me know that he had
passed away from a heart
attack. He was 34 years
old. Zach played in all of
our groups games, never
missing a session of War-
hammer Fantasy Roleplay,
a game of Apocolypse, or
his 40k roleplaying that he
was Games Master for. He
had a great attitude, thatshowed when he was gam-
ing and would talk for
hours about what he want-
ed to do with the games he
was involved in. He be-
came a great friend to all
of us, and we will miss him.
Autumn is my favourite
season. Perfect weather
for painting and gaming..
Dont forget to start getting
those items together that
you want to sell or trade in
the Swap Meet this month.
Once again the date is Sat-
urday, 22nd of this month
at BattleStation Ipswich.
See Nate at BattleStation
to book a table half or
whole with $10 per table or
$6 per table half.
Vendors need to be there
by 1030hrs for 1100hrs
start. The swap meet will
run until 1500hrs.
Oldhammer is drawing
more and more attention
as it promotes third edition
Warhammer Fantasy pri-
marily, but pretty much any
OOP miniature has ap-
peared on the page. The
site is overseen by James
Taylor in the U.K. Lots of
great stuff and I urge you
to check it out. Search for
Oldhammer Group on Fa-
cebook, and hop on and
join and upload pictures of
your old miniatures.
Ive had to make ongoing
adjustments to the calen-
dar over the next few is-
sues so please make note
of the changes. This was
due to a change in my ros-
ter at work and should only
have a minor impact on the
dates for WFRP. Apologies
for this.
Games Workshop sees the
release of their Titan
Knight ranges tomorrow,
designed to combat the
Ork Stompa, the Imperial
Guard Baneblade, the
Necron Tesseract Vault,
and the Chaos Lord of
Skulls. This will add to theEscalation expansion of
the 40k rules. Rumors are
that they will be priced at
Garage Gamers Group (GGG)
G R G EG M E R SG R O U P
SNAKE EYESM A R C H 2 0 1 4I S S U E 5
S P E C I A L
P O I N T S O F
I N T E R E S T :
The games
we play
Game
reviews
Gamers Tips
Members
current &
New
Sales page
Members
Gallery
Game
spotlights
Hints & Tips
Contacts
Promotions
Member
Spotlights
S N A K E E Y E S
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GGG-Members
GarageGamersGroup-The Games We Play
A GGG discussion sup-
ported any miniature
based game could be pro-
moted by the group. To
date the following lists the
games to be played and
currently playing in GGG.
Current games:
Warhammer 40k
Warhammer Fantasy
Roleplay
BattleCry
StarWars X-Wing
Old West
Zombiecide
Axis & Allies
Warhammer 40k
roleplay
American Civil War
Apocolypse
AD & D
Arkham Horror
Necromunda
Axis & Allies Pacific
Dreadfleet
Man O War
Bolt Action WW2
Games coming:
Wings of Glory
Flames of War (Open
Fire)
Warhammer Fantasy
Mordheim
Axis & Allies WW1
edition
Axis & Allies Europe
Command Combat
Blood Bowl
Space Hulk
Axis & Allies Pacific
Pathfinder
Conquest of Gaul
Craig Federoff
Demi Federoff
Jamie Federoff
Sean Federoff
Courtney Halverson
Ian Houlihan
Nathan Long U.S.
Simon Machin
Cameron McCormack
Nigel McDermott
Kris McKiernan
Jarrod McKiernan
Zac Mehta
Sean OHanlon
Michael Orton
Tim Prenzler
John Ross
Zachary Seib
Michael Stamp
Kellie Steel
Chris Taylor
Glen Taylor
James Taylor
James Taylor U.K.
Peter Toh
Paul Treichel
Alan Anderson
Steven Azzopardi
Marcus Blackman
Alessio Calvatore U.K.
Ken Carr
Claude Chase
Darian Chase
Kirstyn Chase
Nick Chase
Sam Corvi
Martin Dorney
George Elliot
Abby Federoff
S N A K E E Y E S
Mordheim Box Set
Mordheim is a skirmish game; set
500 years before the current time in
the Warhammer world, where op-
posing factions fight in the ruins of a
once-great city. Mordheim, once a
great city capital of the Empire's
most northern realm, was slowly
enveloped by corruption. The only
beacon of hope and sanity in Mord-
heim was the Convent of the Sister-
hood of Sigmar. Weeks before the
end of the year 1999, the symbol of
Sigmar himself -the twin-tailed
comet -had appeared in the sky. As
midnight of the final day of the year
approached, Daemons crept from
the shadows and mingled with the
throng, crying joyously and cavorting
with man and woman alike. As thefestival reached its zenith, the comet
impacted upon the city. Only the
Temple of Sigmar's Rock, home to
the Sisterhood of Sigmar, remained
unblemished. The city burned for
weeks, the comet leaving the ruins
of Mordheim covered in shards of
solidified Chaos, soon to become
known as wyrdstone. When Mord-
heim finally stopped burning, merce-
nary warbands from all over the
Empire and beyond came in search
of it, for it was said that wyrdstone
can do anything; change your luck
and fortune and turn lead into gold.
Of course, Man was not the only
race interested in wyrdstone, and
many other creatures prowl the City
of the Damned.
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The Wargaming Compendium
P A G E 4I S S U E 5
tag as the book appeared quite
large, but I did ask myself the
queson, What does this Henry
Hyde know about gaming that I
dont already know? So I sent
o my order and not more than
a week later the book arrived at
my door. On opening the book I
found the answer to my queson
above was immediately an-
swered. Everything...this book
is packed to the seams with eve-rything you would ever need to
know about any sort of wargam-
ing. Its print is set at a
style that will take me
weeks to read which to me
is value for money right
there, and if I had any neg-
aves to say about the
Wargaming Compendium
is that its too heavy to
read in bed, especially if
youre prone to dozing in
the middle of a read. This
book will knock you out.Anyway I fully recommend
this book to all gamers.
shed. Now gaming figures dont
become any more valuable unless
they are at least ten years out of
production, or were a rare
release (like Necromunda Spyrer
Matriarch & Patriarch) to begin
with. This is only important if you
are going to sell them in that con-dition. My StarWars friend chose
to rip his figures out of the boxes
and display them all over his
house.
I have a friend who collects
StarWars figures. You know, the
three and a quarter inch ones. If
you keep the figures in their origi-
nal packaging, theyre supposed to
make a lot more money when the
figures are in mint condition...that
is, like new. I know of anotherfellow who buys two of every-
thing. One gets opened and played
with, the other joins a stack of
similar boxes and blisters in his
So collectables ARE good, only if
you are going to sell them at
some stage. The things I have still
in boxes are there because I
havent yet found the time to
break them out, build, paint and
play with them. Collectable OOP
miniatures are only going to at-tract 50% to the maximum of
what you originally paid, so rip
them open and play with them
now, thats my advice.
market is huge, then you will need
to consider a stripper that is
friendly to both metal and plastic.Other things to remember is that
you have a well ventilated area,
and somewhere that the excess
can be disposed of in a safe man-
ner. Also note that when cleaning
the miniatures after stripping the
paint is that your area is either
covered to stop the flecks of old
paint sticking to walls, or in an
area where the odd fleck of old
paint wont be noticed. Dont
forget to use gloves.My favourite is good old Dettol.
I dont know whether its the
Chloroxylenol, Pine Oil or Isopro-
panol that takes the paint off, butovernight in Dettol for that minia-
ture and the paint comes off like a
glob of soft soap. You will have to
wash in a detergent mixture after
but you will smell nice.
Non Acetone Nail Polish remover
works well on plastics but may re-
quire a soft brush (old toothbrush)
to scrape off in the crevices.
Simply Green is the other product I
would recommend. Its available as
a general cleaner. Good luck.
Painting is a necessary chore but
stripping... if you want the cheaper
miniatures off ebay or from yourfriend that lost with his army five
times in a row and has become
very dissatisfied with it and is now
willing to sell it really cheaply...well
then sooner or later you will have
to strip a miniature or miniatures.
There are various ways to ap-
proach this task. There are quite a
lot of paint strippers out there
that are great for metal but will
melt your plastic miniature in two
minutes. Given that the range ofplastic miniatures now on the
Hints & Tips
The Collector is agamer with 25 years
in collectable games
and wargaming...
There are
many gaming
systems out
there...all you
have to do is
find one that
suits you
From the Collectors Vault
S N A K E E Y E S
4
I buy a lot of books from the
book depository. Theyre cheap-
er than buying in a local
bookstore and postage is free to
your door. I had heard of Henry
Hyde, as he is the publisher of a
Wargaming magazine that I regu-
larly read. I have also seen refer-
ences to the Wargaming Com-
pendium. Then while trolling
through the available books at
the book depository, I cameacross the compendium for sale.
I liked the y ve dollar price
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the previous page I showed an arcle about Henry Hydes the Wargaming Compendium. The moment I saw this book
ad to have it. Its over 500 pages of everything from the history of Wargames, to terrain making, what scale you can
oose from, where to get these items from, how to play, what period to choose from, and illustrated beaufully with
tures of games in acon.
S N A K E E Y E S
5
Whats In The box OOK
www.thebookdepository.com
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S N A K E E Y E S
6
had the opportunity to interview Margaret Weis of TSR Dragonlance fame and many other projects, this week. Following some r esearch,
I created a short list of quesons and presented them to her. The e -interview went as follows:
-Wikipedia credits your inial interest in Fantasy was sparked by Tolkien. What did you think of the Peter Jackson movies?
W-I saw the first movie and I really disliked it because Peter Jackson made a significant change in the movie from
book. The change had to do with a scene that had always moved me as a reader and inspired me as a writer. I did
t go to see the rest.
-Tracey Hickman had others involved in the idea of Dragonlance before you were involved. How is it that you and Tracy became the
n authors of this fantasy series?
W-Thats a long and complex story which we will be sharing over the months during this 30th anniversary period
the Dragonlance Legacy Facebook page. Come join us!
-In 1999 Pyramid magazine named Margaret Weis as one of The Millennium's Most Inuenal Persons, at least in the realm of adven-
e gaming." I don't doubt the accolade, but are you comfortable with that tle?
W-Well, it beats Approachable which is what Gen Con once called me.:)
-Dragonships of Vindras was the last trilogy of books listed as having you and Tracy Hickman co -authoring. Do you have any plans to
te again with Tracy in the future?
W-Tracy and I are working on the fourth book in that series, Doom of the Dragon.
-In the original Dragonlance Chronicles, who created the characters portrayed?
W-When I arrived on the scene, all we had for the characters were their stats and some wonderful paintings by the
ists. Tracy and I brought them to life, with the help of our friends (like Michael Williams, Jeff Grubb, Doug Niles).
-What was your favourite series, and who would you say was your favourite character?
W-Star of the Guardians is my favorite series. Raistlin is my favorite character.
-I loved Dragonlance, but was surprised at the future of the main characters. Was this decided inially or during wring the series?
W-We knew the future of some, such as Sturm and Raistlin. The others developed as we went along.
-With 'Firey' RPG, are you planning further modules for this or is it a stand alone book?
W-There will be adventure modules and supplements. I cant wait!
-What's in the pipeline for Margaret Weis Producons in the future?
W -Ah, I really dont want to have to kill you . . . :)
Tracy Hickman & Margaret Weis
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S N A K E E Y E S
ark Heresy is a role playing game set in the grim darkness of the 41stmillennium , the decaying dark future of Warhammer 40,000. Below is the continuing background story of
Bekki Imam, GGG member Simon Machins character in Dark Heresy, continued from last 2 issues.
Sister Krankies diaries
Part 3
My name is Bekki Imam, I am an Acolyte of the Handmaidens of the Emperor, an Adepta Sororitas.
Our scanner let us know that more pirates were inbound. We prepared an ambush. The pirates sent a combat servitor at the
forefront of their force to eradicate us. Grim trauma shot the servitor with a priceless headshot, destroying the servitors brain
and disabling it immediately. Brawn, the Commander and I opened re on the remaining pirates, killing two as the rest fanned
out. I charged the corridor and assaulted them. They broke from my aacks, as Brawn joined me, and we chased the pirates
back to an open bulk head door. The cowards ran through and locked the bulkhead behind them. Brawn was pleased with
himself he tells me that "Sister ghts well. Sky-god has blessed me.
I used my data slate to thank him and ask him to open the door. He plants his feet, grabbed the door in his ham sted hands,
and with an amazing feat of strength, rips the door o the hinges. A pirate stands at the far end of the corridor, the fear visible
in his eyes. I don't hesitate and charge him. I hit him so hard with my ail he literally explodes, painng the walls around us in
gore. Brawn and I then go back to the li and wait. I prayed to the Emperor. I realized that I was enjoying the killing too much. I
pray fervently, and punish myself. I immediately feel a weight li o my soul .
The commander yells that more enemies are coming from the vents. He is in the service command room, trying to get the li
to funcon. The pirates are trying to do the same it seems.
Our scanner indicted they were trying to oulank us at the vents, we posioned ourselves for another ambush. We waited and
as the scum entered the sector through the vents, we opened re. The pirates never had a chance, killed where they entered,
falling back into the venlaon shas or to drape like bloodied rags over the vent entrance. The rest again dispersed like thecowards they are. Our squad reposions and checks the sector. I leave Grim Trauma to his work in disposing of the bodies. He
is a twisted creature, if it wasn't for the Inquisitors direcves in keeping him alive I would have let him die several mes by
now. He has a sickness in him that he wears as a second skin. He posively exudes an aura of wrongness around him. I suspect
that I could never like him no maer what he does. The Emperor must have plans for him. I spend my me praying again,
asking the Emperor for protecon and guidance. I hear no words and yet I become refreshed and invigorated once again. The
Emperor is with me.
The Commander informs us some me later that the pirates have taken control of the service elevator and we should expect
more enemies soon. We posion ourselves in formaon around the li. The pirates appear once more, and we destroy every
one of them. Brawn, the Commander, myself and Grim Trauma make another heroic stand. I note that Brawn takes up a
defensive stance near me whenever we ght. He is a simple man, a brute. Strong, tough and very resilient.
Aer the bale Brawn and I talk. I ask him of his faith in the Emperor. He replies with a distorted and slightly herecal view of
the Emperor. He refers to him as the Sky-god, and he tells me his tribe gained the knowledge of the Emperor through the
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G member Glen Taylor, shows o some Ye Olde Chaos gures from the early edion of Warhammer Fantasy. He has
o posted these on a Facebook page called Oldhammer. Glen has tons of gures so it is good to get to see some of his
tures. Its really worth a look at the Oldhammer group page for an idea of what was around in miniatures back then,
maybe for you it might just be a nostalgic stroll down memory lane. On the pages following are a selecon of minia-es from the Editors cabinet, highlighng Necromunda, WH40k followers of Nurgle, Blood Angels and an old Rogue
Trader survivor. The Necromunda Gangers were painted by
Simon Mayes with Humbrol paints. He charged $2 per gure
and it was worth every cent.
Glen apologised for the blur on the one above, but its good
enough for me...
S N A K E E Y E S
Members Gallery
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S N A K E E Y E S
Members Gallery
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S N A K E E Y E S
Members Gallery
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S N A K E E Y E S
Members Gallery
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S N A K E E Y E S
Members Gallery
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S N A K E E Y E S
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LAMES OF WAR
WARHAMMER FANTASY
WARHAMMER 40000
UST
WAR MACHINE HORDES
PAINTS
RULEBOOKS
NOVELS
BOARDGAMES
TERRAIN
Come and see Nate at
BaleStaon Ipswich for all your gaming
wants and needs. .
Ph: 07 3281 3653
239 Brisbane Street, Ipswich
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http://www.riverhorse.eu
S N A K E E Y E S
15
LOKA is a fantastically sculpted Chess sets and a brand new takeon playing Chess, brought to you by River Horse.LOKA is played with fantasy-inspired Chess pieces, each evokingthe powerful imagery of one of the four elements.At its heart, LOKA uses the rules of Chess, and Alessio has somesignificant twists in mind in the form of new mechanics:Choose your army - Each player get to choose which pieces theyput onto the board, meaning both players command different ar-mies on the battlefield do you field a small but elite force withthree Queens, or do you go for a mass horde of Pawns?
Fantasy Scenery Change the shape of the battlefield with move-ment blocking terrain that alters the path youll take into combat.Dice Driven Combat a simple and elegant system using eightsided dice adds some unpredictability to combat, placing extraemphasis on strategy and positioning as pieces build in powerwith support from their comrades."
uuro is the core of a new systemabstract war gaming, where youe in command of armies of chesseces. Differently from traditionaless, you are not forced to field a giv-
set of pieces on the board, but canoose which pieces to field, based onur skill and tactical preferences. Thenovative gaming board features ter-n elements that change position eve-time you play, so that each game
roduces a different challenge.uuro is a game for two players, whicherges the precision and rigour ofess with the creativity and variety of
r-gaming.does so by attaching a points value to
ch traditional chess piece and allow-g the players to spend a predeter-ned amount of these points (say, aal of 800 points) to select the chess
my that they think makes the beste of the points. This creates a feelingownership towards the particular
mbination the player thinks is the
ost effective.e battle will then take place on a large chess board of twelve by twelve squares. This board, however, also introduces a new
d unique element to the game. Each of the four six-by-six quadrants of the board contains two plinths that block the move-
ent of the pieces. These plinths are placed randomly at the beginning of every game with the help of a dice, ensuring that
ery game will be different and present unique challenges. The plinths also help in balancing the game, restricting the move-
ent of Queens, Bishops and Rooks, while at the same time allowing Knights to land onto them and using them as defensive
sitions (as only an enemy Knight can take them while theyre there). It is worth noting that game box also includes a normal
essboard and full rules for traditional chess, making it good to learn chess and allowing players to engage in this great classic
well as the innovative Shuuro.
IVERHORSE GAMES Founder and Games Designeressio Cavatore and GGG member, tells us more about hisme site creations...
http://www.riverhorse.eu/http://www.riverhorse.eu/http://www.riverhorse.eu/ -
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S N A K E E Y E S
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ou have seen the front of Nates shop, Balestaon Ipswich , a few mes in Snake Eyes, so I thought
e last me I was down there I would take some shots to show you some of the fantasc paint jobs
at he has on display there. Next me youre down there its well worth a look through his cabinets...
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S N A K E E Y E S
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Last week while some of the fellows were over, we set up a
game of Star Wars X-Wing. The four of us, Simon, Courtney,
Steven and myself rolled a single die each to determine who
would go rst in picking their ships, with a twist. Simon won
the roll. I then picked an Imperial and a Rebel movement coun-
ter and held one in each hand. Simon then picked a hand. He
and Courtney aer him both guessed hands holding the Rebel
Fleet counters, leaving Steven and I with the Imperial ones.
Then we ipped the movement counters over so that we all
had to choose, in the same order of dice rolling, what ships we
would be controlling.
Most ships in the StarWars X-Wing game come with the opon
of four dierent pilots all with their own skills depending on
their experience.
on picked an X-Wing with Wedge Anllies as the pilot and a
Wing piloted by Horton Salm. Courtney randomly selected
X-Wing piloted by Luke Skywalker and the Rebel freighter
ted by Kyle Katarn.
ven picked the Tie Bomber and Slave 1 with pilots Major
mer & Boba Fe and I ipped my random picks to reveal an
anced Tie Fighter piloted by Soonr Fel and the Lambda
s Shule with Captain Kagi as the pilot. We took no extra
ds for these with the excepon of Steven taking bombs for
bomber to which everyone agreed.
as in a surprisingly quick succession that my Advanced Tie
hter, and Simons two ships were taken out quite early in the
me. The Imperiums uncertainty of how good might Wedge
Anllies be, painted a Kill Now target on Simons ships. I
think it was only the Lambda Class shules high resilience
that allowed it to survive the center of the playing eld, as
it too took a lot of damage aer Soonter Fel Tie Intercep-
tor exploded. Stevens Slave 1 was not slow in taking hits
and dishing out the damage either.
Courtneys Rebel Freighter and Stevens Tie Bomber were
the next two gone, leaving only three ships on the table.
My Lambda Class was too far away and struggled to get
back into the nal ght. That le Slave 1 and Luke Sky-
walker to ght it out.
Would Steves obsessive love of all things Star Wars, win
out against Courtneys love of Luke Skywalker?
With smoke pouring from its damaged hull and into the
void, it was Slave 1 whos gunre took the last piece of
material that was holding the X-Wing together. Courtneys
ship was destroyed. The Imperium had won the day.
S N A K E E Y E S
18
X-Wing All In
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S N A K E E Y E S
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www.perry-miniatures.com
http://www.perry-miniatures.com/http://www.perry-miniatures.com/http://www.perry-miniatures.com/http://www.perry-miniatures.com/http://www.perry-miniatures.com/ -
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40K Galaxy Maps
S N A K E E Y E S
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S N A K E E Y E S
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Zach Seib 30.09.79 -17.02.14
I rst met Zach in April 2013, when my gaming group was recruing players for Fantasy
Roleplay. My son, Darian had said that he had a friend from work who was very keen to
play. When Zach came over that day, for someone both new to the group and to Fanta-
sy roleplay, he just sloed in with the other gamers like he had always been there. He
quickly became a rm friend of the group.
If something funny was to happen in roleplay it usually
happened to Zach. I smile as I remember how in going
through the underground sewers of a parcular town,
that he was the rst to fall into the sewage. Anotherme when ghng a vampire on a riverboat, Zach
jumped into the hold from the deck of the riverboat to
challenge the vampire, only to slip on the face of that
boats captain that the vampire had ripped o, and
begin the ght on his back. He loved playing his charac-
ter in the game, and became a focal point in every ses-
sion that was to follow. Zach also loved the ideal of
fantasy roleplay and never missed a session of gaming
since that rst day.
We supported his decision to Games master a dierent
type of roleplay on the opposite weekends,
where his games became so popular that ses-sions somemes ran into the early hours of the
next day.
Zach was loud and he was opinionated, but it
was all about gaming, that Zach was so loud and
opinionated about. He was very passionate
about gaming.
Zachs character in Warhammer fantasy roleplay
was that of a Noble, and Zach played his charac-
ter enthusiascally and encouraged the others
to do the same. His character was compassion-
ate, empathec, strong, creave, a leader, and
he never backed down when presented with a
challenge.
It was as I came to know him beer was that
Zach was playing himself. He was the same No-
ble that he played as a character. He was too
young to go away, and he will be missed very
much by all of us.
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S N A K E E Y E S
22
UPCOMING & ONGOING EVENTS
SWAPMEET
SATURDAY 22 MARCH 2014
IPSWICH BATTLESTATION
1100 -1500
VENDORS SETUP BY 1030
TABLE HIRE $10 FULL TABLE
$6 HALF TABLE
ALL PROCEEDS OF TABLE HIRE GO TO LEGACY
SWAPMEET MANAGED BY GARAGE GAMERS GROUP
NZ C CUP APRIL 12TH & 13THWARHAMMER 40K -1450 POINTS
Contact
DANNY WHITEHEAD -
WARHAMMER FANTASY -1500 POINTS
FLAMES OF WAR Proceeds of this Tournament go to
LEGACY
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Mark VI Space Marines Command
Squad 6 miniatures-$36 ono includ-
ing Sargeant, Librarian, Apothecary,
Commander and 2 Veteran Marines
Some or all of these items may be open to Trade
DC DIRECT BLACKEST NIGHT 6 FIG-
URES INCLUDING BLACK LANTERNSUPERMAN, GREEN LANTERN,
SINESTRO, VIOLET LANTERN, AND
MANY OTHERS. LIKE NEW $15 EACH
ONO.
DRAGONFORGE DARK ELF FANTASY FOOTBALL
TEAM FOR SALE-CONTACT COURTNEY
FLINTLOQUE FIGURES-LOOSE AND SEALED BOXED
SETS AVAILABLE -VERY RARE AND REASONABLY
PRICED
MAGEKNIGHT & MECHWARRIOR FIGURES BULK LOTS GOING CHEAP
23
Inquisitor Game 54mm
gures for sale NIB
Tyrus -$40
Bararea -$40
Cherubael -$40
Damien 1427 -$35
Slick Devlan -$35
BFG Imperial Fleet and Chaos
Cruisers for sale -several of
each available
LOKA is a game of fantascally sculpted chess sets,
and a brand new take on playing chess...brought to
you by River Horse. It is played with beaufully
sculpted chess pieces, each evoking the powerful
imagery of one of the four elements...
MiniBuilds is a fantasy terrain provider...coming soon
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I play Apocolypse, Warhammer Fan-
tasy Roleplay and 40k Roleplay, with
GGG, as well as the occasional
boardgame and Star Wars X-Wing. I
was also introduced to Necromunda
and am elding an Esher gang.
I have a 3000 point Ogre army for
Warhammer Fantasy and my sister
is currently painng up a smaller
1500 point Skaven army for me.
Im currently working on an Ork
army for 40k. Future projects have
me looking into building a Chaos
Space Marine army.
As I am also into the remote control
hobby I will be aempng to createan Imperial Guard Valkyrie that ac-
tually ies.
I started gaming in 2008 when I
moved to Australia from New Zea-
land. My rst army were Warham-
mer Fantasy Dark Elves. I won my
rst bale against Lizardmen.
My brother in law was my inuence
for table top gaming and my intro-
ducon to Fantasy, Mordhiem and a
taste of Warhammer 40k. My sec-
ond Fantasy army were Beastmen.
I also started playing Mordheim and
began collecng Mordhiem
warbands. These were Dark Elves,
Dwarf Treasure Hunters and Beast-
men. My table top gaming quiet-
ened, unl I found my way into the
Garage Gamers Group through my
friend, Simon Machin. I then had a
full intro into Warhammer 40k.
Phone: 0419 729794
E-mail: [email protected]: Garage Gamers Group
GGG or Garage Gamers Group is a collection
of gamers with similar ideals about what
makes a game fun and how to have fun with
it
Snake Eyes is the GGG newsletter, available
for free to members and selected
organisations
GGG supports a gamers for gamers attitude
Garage Gamers Group
Members Spotlight - Courtney Halverson
Trademark names in the newsleer have been used without permission & only used for promoonal purposes for GGG. They include: Games Workshop & associat-
ed trademarks, StarWars X-Wing, Wings of Glory, Flames of War, Zombiecide, Eureka miniatures, Stone Mountain miniatures, AD &D, Warlord Games, Army
Painter. Perry Miniatures and RiverHorse are used with permissions. Pictures are the property of the editor & have been used with the permission of members of
the GGG. Other pictures have been used without permission but for the same reasons aforemenoned above.