LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue ....

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LUCKY BRAND A CASE STUDY

Transcript of LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue ....

Page 1: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

LUCKY BRAND

A CASE STUDY

Page 2: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

25.8 MILLION INCREMENTAL REVENUE

Page 3: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

25.8 MILLION INCREMENTAL REVENUE

IN A SINGLE YEAR

Page 4: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

25.8 MILLION INCREMENTAL REVENUE

IN A SINGLE YEAR

AND WHY IT TOOK TOO LONG

Page 5: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

WE ARE BUILDING A RELIGION,

WE ARE BUILDING IT BIGGER,

WE ARE WIDENING THE CORRIDORS

AND ADDING MORE LANES…

-CAKE, COMFORT EAGLE

Page 6: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A BRIEF HISTORY

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2015…

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2016…

Page 10: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability
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2017…

Page 12: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A 700 MILLION DOLLAR

SOFTWARE COMPANY…

Page 13: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability
Page 14: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

URBAN RETAIL THESAURUS

Traditional Retail

• “My business…”

• Warehouse

• Customer Centricty

• Effort

• Growth

• Channel

• Review feedback

• “My Inventory”

• Wholesale vs. Retail

• Quarter

A Software Company

• The Product/Tool

• Cloud

• Personalization

• Sprint

• Agility

• Brand

• Machine Learning

• A Location

• Why?

• 2 Weeks

Page 15: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

A Software Company

Page 16: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

A Software Company

• Research

Page 17: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

A Software Company

• Research

Page 18: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

A Software Company

• Research

• Innovation

Page 19: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

• Execution

A Software Company

• Research

• Innovation

Page 20: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

• Execution

A Software Company

• Research

• Innovation

• Minimum Viable Product

Page 21: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

• Execution

• Stupidity

A Software Company

• Research

• Innovation

• Minimum Viable Product

Page 22: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A FEW OF MY FAVORITES

Traditional Retail

• Risk

• Pain

• Execution

• Stupidity

A Software Company

• Research

• Innovation

• Minimum Viable Product

• Positive Disruption

Page 23: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

WHAT GOT US HERE?

Page 24: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A SIDE NOTE…

Page 25: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

BUZZWORDS ARE KILLING

OUR INDUSTRY

Page 26: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

SOFTWARE SALESMAN ARE NOTORIOUS

FOR USING THIS WORD…

Page 27: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

EASY VS. FAST

Page 28: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

THE LAW OF MOTION…

Page 29: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

GRADUALLY THEN SUDDENLY…

Page 30: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

BACK TO THE STORY

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100 DAYS

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(NONE OF IT WAS EASY)

Page 33: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

WE WERE TALKING ABOUT SOLUTIONS TO

PROBLEMS WITH TECHNOLOGY WE DIDN’T

EVEN KNOW EXISTED

Page 34: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

LAW OF DIMINISHING RETURNS

Page 35: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

SOUNDS INNOVATIVE, DOESN’T IT?

Page 36: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

IT WASN’T

Page 37: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

FEAR BASED DECISIONS

Page 38: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

THINGS THAT DIDN’T GAIN VALUE

• Limiting inventory

• Limiting rollout

• Limiting time

• Expansion

• Hypersensitivity

• Reduced sales

• Reduced sales

• Reduced sales

• Starting over

• Waste

Page 39: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

ALIGN ON DISRUPTION

Page 40: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

GO LIVE DAY

Page 41: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

“A DISASTER”

Page 42: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

A BEAUTIFUL DISASTER

Page 43: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability
Page 44: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

LESSONS LEARNED

Page 45: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

THE TECHNOLOGY WILL GUIDE YOU

Page 46: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability
Page 47: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

BOOMI HELPED MAKE IT POSSIBLE

Page 48: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

Connected Business: Better, Faster, Smarter

Connect

Everything

Engage

Everywhere

Run

Anywhere

Page 49: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

THE LAWS OF

DIMINISHING RETURNS

Page 50: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

COOL IS ECONOMICAL

WOW IS NOT

KEEP IT SIMPLE

Page 51: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

SPEED IS EVERYTHING

Page 52: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

SHIP FROM STORE

Page 53: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

SHIP TO STORE

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ESTOCKROOM

Page 55: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

OUTLET ESTOCKROOM

Page 56: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

CANADA

Page 57: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

IT’S NOT AS HARD AS YOU THINK

SIMPLE PRODUCT

MINIMUM VIABILITY

ITERATIVE GROWTH(THROUGH ACQUISITION, NOT RELEASE)

Page 58: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

IT’S AN INVENTORY PLAY

MORE PRODUCT AVAILABILITY

=

MORE SALES

=

SAME COST

Page 59: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

ISN’T IT IRONIC?

Page 60: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

ISN’T IT IRONIC?

IT’S JUST A RISK REDUCTION PLAY

Page 61: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability
Page 62: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

THE DREAM

Page 63: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability

BUILD A REALLY GOOD FULFILLMENT

NETWORK AND THEN SELL IN A LOT OF

PLACES AND THEN YOU’LL LEARN THE

MEANING OF EXPONENTIALIZATION

Page 64: LUCKY BRAND A CASE STUDY - Boomi · 2020-04-23 · a case study. 25.8 million incremental revenue . 25.8 million ... it’s not as hard as you think simple product minimum viability