Intranet Messaging

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    Abstract:

    y This is a very simple application which can be used inany organization by the employees to communicate

    online.

    y The advantages of this application is it need very less

    resources and can be configured easily, as it does not

    use any database of the user accounts.

    yAny user who is interested in participating Online

    chat can simply use any Name to Login which istemporarily maintained by the application.

    y The online users list will be updated whenever any

    user is logged in or logged out.

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    Introduction:

    y This Project Entitled as Intranet Messaging

    System is used basically for chatting purpose with

    the remote clients or users on Internet or local

    networks. Here in this project a java client / servercombination is used to chat with remote users.

    y The benefit of using INTRANET MESSAGING

    over other chatting tools is that, with the help ofjava, the programmer can create applet applications

    which can be use the internet as a server. Applets are

    machine independent and so java programs can run

    on any computer on the internet.

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    yIt is important to understand the terms client/server

    because the INTRANET MESSAGING project issupported completely by client/server model.

    yA server is anything that has some resource that

    can be shared. There are compute servers, which

    provide computing power, web servers, which storeweb pages.

    y A client is simply any other entity that wants to

    gain access to a particular server. The interaction

    between client\server is like an interaction between

    an electrical socket and a lamp. The server is a

    permanently available resource while client is free

    to unplug after it has been served.

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    System RequirementSpecifications:

    This is application is developed using Java(JDK1.2 ).This is done using RMI ( Remote Method

    Invocation) and AWT.

    Here we can use group of systems connected through a

    LAN in which one system act as a server and other

    systems acts as clients who are communicating online.

    The proposed system should have the following features.

    Server should maintain a list of Clients and list of the

    clients who are currently on line.

    Server should be able to create facility for one to one

    communication and multiple user communication at

    once.

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    SOFTWARE REQUIREMENTS HARDWARE REQUIREMENTS

    LANGUAGE : JAVAOS : WINDOWS

    XP/2000

    RAM : 512MBPROCESSOR : P4

    HARD DISK : 20GB

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    Project Modules:

    This application can be mainly divided into two modules:1. Server

    2. Client

    This project INTRANET MESSAGI G is mainly

    depended on client/server model. The client requests

    the server and server responses by granting the

    clients request.The proposed system should provide both of the above

    features along with the followed ones:

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    SERVER:

    A server is anything that has some resource thatcan be shared.

    y The server should be able to perform the following

    features:

    y The first and foremost problem is to find the server.

    We should identify the program in the server which

    processes the clients request.

    y Server should maintain a list of Clients and list of theclients who are currently on line.

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    CLIENT:

    A client is simply any other entity that wants togain access to a particular server.

    The client should be able to perform the following

    features:

    y Should be able to send message to anybody in the

    room with clients unique chat name created in the

    server for chatting purpose.

    yIn all the network applications, we find two sortprogram where the first i.e., server sends the

    information and the second i.e., client receives the

    information.

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    Scope of the project:

    We can use INTRANET MESSAGING for

    following activities:

    y To exchange information and converse with friends

    and family.y To participate in group discussions through public

    news bulletin board.

    yFor Entertainment.

    yLeisure activities.

    yAt any given point of time, up-to-date information is

    provided.

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    CONCLUSION:

    y This system was developed so that people can

    exchange information as well as converse with each

    other.

    y Through this system people can access chat rooms

    globally.

    y The system is interactive and friendly.

    yEntire system is fully automatic to the clients andsatisfies the clients request

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    THANK U