Inimini
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Transcript of Inimini
WHY GAMIFICATION?
World Market Size2011 100 M2016 3.6 B
CAGR ~104%M2 Research - Gartner
sabato 16 giugno 12
at Events
Room A Room B Room C
8:00 - 9:30
10:00 - 11:30
14:00 - 15:30
16:00 - 17:50
18:00 - 19:30
User History Tracking
sabato 16 giugno 12
at Events
Room A Room B Room C
8:00 - 9:30
10:00 - 11:30
14:00 - 15:30
16:00 - 17:50
18:00 - 19:30
User History Tracking
Followed
Followed
Followed
sabato 16 giugno 12
CustomizationTraining
Reporting
Basic (free)AdvancedPremium
Business Model
Product Consulting
sabato 16 giugno 12
Our Milestones
Q1Sept ’12
Q2Dec ’12
Q3Mar ’13
Q4Jul ’13
Alpha V
ersio
n
+Core
+IOS
+QRC
ode
Beta
Versi
on
+Game
Edito
r
+Face
book
+Andro
id
+Twitt
er, 4
squa
re e
tc.
+Repo
rt
sabato 16 giugno 12
• 25k Marketing
• 20k Development
• 10k Sales
• 5k Legal
We are looking for 60k €
Legal8%Sales
17%
Dev33%
Marketing42%
sabato 16 giugno 12
OUR FAN
R Ray Wang#1 of Gamification
Mario Herger#6 of Gamification
Marigo Raftopoulos#7 of Gamification
sabato 16 giugno 12
THE DREAMTEAM
Stefano SalvucciSoftware [email protected]
Enrico [email protected]
Giovanni Demetrio MosielloSoftware & Design
Vincenza NovielliGaming Logic
sabato 16 giugno 12