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- 1. FINAL YEAR PRESENTATION C hoose and Match by Daniel Jangin Agau 1061108965
2. Proposal
- Title
- Choose and Match
- Background
- Online Shopping, Augmented Reality, Virtual fitting room
- Problems
- Hard to find clothes online that fits us
- Dissatisfaction after online purchase, the feeling of regret.
- Motivation
- Was totally mesmerized when I first saw an augmented reality online. Was initially
- motivated when I saw a video somewhere by accident before we started this FYP class
- when the person posted a video of himself wearing a virtual Roman plate armor. And I
- thought why not we create something similar but make it a virtual fitting room for
- online shopping?
3. Proposal 4. Research and Analysis
- What is augmented reality?
5. Research and Analysis
- In that video, Greg Davis of Total Immersion explained thataugmented reality
- emerges between a digital component of 2D or 3D into a live video flow
- So as shown in the video, how augmented reality works, was the marker that
- was directed towards the camera, the camera recorded it and after that a
- virtual 3D model appeared on the marker. The virtual object appears to be in a
6. Research and Analysis
- Online Survey
- Online survey was conducted a month ago to survey whether or not the idea
- to shop online was a good idea or not. Most of the responses were positive
- while some are skeptical about the idea.
- Some argued if the virtual outfit could be view in 360 degrees, or will a full body
- superimpose is possible. The only way to tackle that particular problem is to
- attach both markers at the back and forth of the body. In this way, the problem
- will be solved but there will be a slight glitch where when you turn your body
- 90 degrees, with your shoulders facing the camera, the virtual clothing will
- disappear for a moment.
7. Research and Analysis
- Software
- FLAR Tool Kit
- Flash Augmented Reality Kit is a tool made out of Adobe Flash,
- mainly compose by Actionscript 3.0 scripting language. This tool is capable of
- running augmented reality in flash.
- Marker image is also part of this method since camera is needed to scan the image and project image through real time video.
8. Idea Development
- Virtual Fitting Room
- Real-time video
- Interactive User Interface
- Different varieties of clothes
9. Idea Development
- Precedent Studies
10. Contextual Studies 11. Content Development 12. Content Development 13. Content Development 14. Content Development 15. Content Development
- The subject matter for this project to work is of course a successful
- calibration of the camera with a printed marker. The camera or
- a webcam will scan the marker image and then translate it into
- an image of a 3D model outfit and then superimpose it onto the
- users body.
16. Content Development 17. Final Synopsis (Poster) 18. Teaser Video 19. Thank You END