DESIGN PORTFOLIO
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Transcript of DESIGN PORTFOLIO
ABSTRACTINTRODUCTORY ESSAY
CONVERGENCEFALL‘14 - MARC 520
ART KINESISFALL‘14 - AIA CENTRAL STATES COMPETITION
AS SALAM MOSQUESPRING‘14 - MARC 519
ROUTE 66 MUSEUMFALL ‘12 - ARCH 315
TAICHUNG LIBRARY AND CULTURE CENTERSPRING ‘13 - ARCH 467
STUDIO RURALISSPRING ‘12 - ARCH 214
ST. LOUIS CYCLE CENTERFALL ‘11 - ARCH 214
ACADEMIC DESIGN
REYNOLDS HALL, MSSU‘14 - BATES & ASSOICIATES
65 MARKETPLACE‘14 - BATES & ASSOICIATES
PARADISE POINT BUILDING 9‘14 - BATES & ASSOICIATES
BOYD ELEMENTARY‘14 - DRURY UNIVERSITY DESIGN BUILD CLUB
SALK INSTITUTE RENDERINGSFALL ‘12 - ARCH 375
FORM STUDIES AND SKETCHESSUMMER ‘13 - ARCH 428
D r u r y U n i v e r s i t y . B a t e s & A s s o c i a t e s A r c h i t e c t s . D e s i g n P o r t f o l i o
PROFESSIONAL DESIGN
ANIMATION
DESIGN BUILD
SKETCHES
TABLE OF CONTENTS
DRURY UNIVERSITY DESIGN BUILD CLUBFACEBOOK PAGE
www.facebook.com/dudbc
DESIGN PORTFOLIOONLINE PDFwww.issuu.com/richconyers
VIRTUAL REALITY: AND ITS ROLE IN EDUCATION AND PRACTICE
During my academic career at Drury University’s Hammons School of Architecture,
I have developed a deeper interest in virtual reality and its practical use. Virtual Reality is one
of the fastest developing technologies in the world. The use of immersive technology allows
education, entertainment, and communication on an unprecedented level in a variety of � elds.
The level of interactivity with immersive technology creates an encounter that provides
not only hands-on learning, but simulation that may be used to test users, study responses,
provide lifelike experience and create clarity in communication unable to be expressed
through other mediums. Virtual Reality has a integral part in the design � eld, allowing users
to experience a space or object before the physical form is created. Virtual technologies such
as Oculus, Samsung Gear VR, and Google Glasses are providing platforms that will not only
exist in the educational and professional � eld, but exist in the average home across the U.S.
CONVERGENCE
Studio/FALL ‘14Revit & Photoshop
Convergence is more than a
culture museum, it’s a mechanism
for change. The project off ered
the Israeli-Pales" nian confl ict as
a subject while reques" ng that
poli" cal, social, and architectural
strategies be devloped to encourage
progression towards peace in
Israel. A$ er extensive site evalua" on,
poli" cal research, and mul" -
discipline collaboration, students were
alloted six weeks for mechanism
development followed by three
weeks of schema" c design.
Although the project produced
a form, the design is meant to
off er an example of a catalyst
that would be implemented at
mul" ple sites along the West Bank.
Per" nent design requires site
ccontext considera" ons for each
new loca" on.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
STUDIO LASER3D PRINTKITCHEN
STUDIOCLASSROOMS
STUDIOCLASSROOMS
FEMA SHELTER
FEMA Shelter Mechanism
Spatial TransformationUrban Circulation Site Circulation
Organization Diagram
THESIS STATEMENT
GENERAL PLAZA
gallery
studio
STREET AND
SITE CONSTRAINTS
plaza
site
street
plaza
PLAZA EXTENSION
plaza extension
General Plaza
Street Site
and Contraints
Plaza Extension
studio
gallery plaza
site
stre
et
plaza extension
FEMA Shelter Mechanism
ART KINESISAIA CS Comp/FALL ‘14
Sketch-Up, Photoshop, Revit, & InDesign
ART-KINESIS achieved 2nd place at
the 2014 AIA Central States student design
compe! ! on. The team consisted of four
Drury University students compe! ng with
schools from Arkansas, Kansas, Iowa,
Oklahoma, and Missouri with graduate and
undergraduate programs represented. The
compe! ! on focused on crea! ng a public
MakerSpace, engaging the drive-thrus
adjacent to the sites, and incorpora! ng a
FEMA shelter within the building design.
ART-KINESIS displays the process of
creating and presenting art. Three themes
exist in the site: Process, Engagement, &
Product. The west site allows for guests
to view creation of art and display each
process. The tunnels are public driven Art
of Space displays that flow from the gallery
and studios onto South Avenue to create
visual link on a major axis of downtown
Springfield, MO. The gallery will display
finished products which may be traced
back to the studios to observe creation.
A I A C e n t r a l S t a t e s C o m p e t i t i o n D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
AS SALAM
MOSQUEStudio/SPRING ‘14
Revit & Photoshop
The Worship Center project
required research and design
for a religion that was not the
designer’s prac! ced religion. The
project was also comprehensive,
requiring HVAC and structural
planing as well as basic code
review.
Due to the mul! -use program
of the building, mul! ple concepts
were implemented based on
the func! on of the spaces. The
forest concept mimics a screen
produced by nature which allows
light but restricts views to and
from the worship space. The tent
concept refl ects prayer tents
found in Islamic culture. The tent
form was used as inspira! on for
the structural exterior skin.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
ROUTE 66 MUSEUMStudio/FALL ‘12
Revit & Photoshop
The Route 66 Museum project
was created to design a museum that would
house permanent and temporary displays
involving the Route 66 theme. I chose to create
a concept that would pertain to stripping back
the layers of a car. I created a skin that pulls
away from the structure similar to the body of
a car from its frame.
The diagram on the page to the
le! demonstrates the comparison between
the two elements. The skin is an organic form
that permeates as it hugs the structure of the
building, allowing a visual transforma" on from
the interior of the building. These perfora" ons
also manipulate light as it escapes the building
a! er dark. The skin acts as a transforma" ve
element in the entry sequence of the museum;
the path enters into a space between the
structure and the skin crea" ng a sequence
that mimics being folded into the building.
The program also accounts for offi ce and
administra" ve spaces in the upper fl oors of the
building.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
THAICHUNG LIBRARY AND CULTURE CENTER
Programming/SPRING ‘13Sketch-Up, Pencil & Photoshop
The Taichung Library and Culture Center
project involves crea! ng a program for the given site in
Taichung. During the analysis process I evaluated the
site through zoning, transporta! on, and surrounding
built context. The program involves stacking the program
func! ons which alludes to a tower-like form extruding
out of a base surrounding the tower. I created a formal
idea that allows the program to func! on in interior and
exterior spaces of the building; the site will actually be
pulled up onto the building connec! ng the new park to
the structure. The tower will appear to rise out of the site
crea! ng a feeling of deeper connec! on.
The interior program of the building involves
an overlapping set of func! ons: library, museum, and
educa! on. The program concept revolves around the idea
of interlocking func! ons performing in synergy.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
ST. LOUIS CYCLE CENTERStudio/SPRING ‘12
Pencil
The Cycle Center project was infl uenced by the
McDonald Cycle Center in Chicago, Illinois. The building
acts as a transporta" on/ commu" ng sta" on; a place to
change and shower, and a cycle or smart car rental store.
My specifi c building also off ers a breakfast and snack bar
and a repair area. The St. Louis Cycle Center focuses on the
concept of movement through the building. I emphasized
this concept through extruded forms that appear to fl oat
and slide across one another.
I broke the boundaries of the envelope of the
building by pushing and pulling the elements through the
walls and into the interior. I also highlighted the func" ons
of the spaces by crea" ng private spaces that seclude
users from the exterior and create a more private space. I
u" lized natural light through glazing and raised the ceiling
to further open up the space. The building operates fi rst
as a transporta" on hub and rental center, then as a social
gathering place and snack bar.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
REYNOLDS
HALL, MSSUBates & Assoc. ‘14
Revit & Photoshop
Reynolds Hall is an addition
and renovation project at Missouri
Southern State University. The exis! ng
building is an outdated science and
technology center that is proposed to
be updated to portray the advancing
fi eld.
The wrapping of horizontal
banding highlights the length of the
building as the facade zig zags behind
the adjacent building. The strongly
emphasized entrance allows a direct
visual axis to the iconic lion statue
in the courtyard shared with the
adajcent building.
Resposibilities include design
desicions, masterplan evaluation and
revision, BIM modeling, and rendering
production.
B a t e s a n d A s s o c i a t e s A r c h i t e c t s S p r i n g f i e l d , M O . D e s i g n P o r t f o l i o
65
MARKETPLACEBates & Assoc. ‘14
Revit & Photoshop
The 65 Marketplace is a 12 acre development
in Ozark, Missouri. The development consists
of an 80 bed skilled nursing complex and 30
independent living units. The Southwest corner
of the site is devoted to offi ce/ retail space.
Responsibilities include masterplan creation,
independent living floor plan creation, preliminary
code research, BIM modeling skilled nursing floor plan
evaluation and revision, graphic rendering production,
collaboration with city and client personel, and
meeting management.
B a t e s a n d A s s o c i a t e s A r c h i t e c t s S p r i n g f i e l d , M O . D e s i g n P o r t f o l i o
PARADISE
POINT BLDG 9Bates & Assoc. ‘14
Revit & Photoshop
The Paradise Point Resort is
located on Table Rock Lake in
Missouri. Building 9 is the largest
building on the resort. Construc! on
began in fall of 2014.
Responsibili! es for the project
included design development
(formal and material decisions),
construc! on document revisions,
BIM modeling and rendering
graphics. The project adhered to
previous building elements such
as stone choice and material
theme.
Design considera! ons include
lakeview, entry sequence, indoor
pool, and exterior landscape
interac! on with site.
B a t e s a n d A s s o c i a t e s A r c h i t e c t s S p r i n g f i e l d , M O . D e s i g n P o r t f o l i o
BOYD
ELEMENTARYDUDBC ‘14
Concrete & Mulch The Boyd Elementary Reading
Space allowed DUDBC to provide
a needed area for a local Title I
elementary school. The Reading
Space was part of a collabora! ve
eff ort to renovate the outdoor
recreational areas of Boyd
Elementary.
While leading the design and
build process, I was given the
opportunity to use hands-on
educa! on of over 30 volunteers
for framing, pouring, and stamping
concrete, light landscaping, and
epoxy coa! ng concrete.
B a t e s a n d A s s o c i a t e s A r c h i t e c t s S p r i n g f i e l d , M O . D e s i g n P o r t f o l i o
SALK INSTITUTE RENDERING
Advanced Computers/FALL ‘12Revit & 3DS Max
This project involved crea! ng a set of renderings
with 3D Studio Max to represent Salk Ins! tute by Louis
Kahn. The renderings were created simultaneously with
an anima! on of the building, showcasing the physical
proper! es of the materials used in construc! on.
The sequence displays the “unfolding” appearance
of Salk with a wind-like force produced by the panels.
As the wave passes across the site, day turns to night
and ar! fi cial light illuminates the building from within.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o
FORM STUDIESAND SKETCHES
Journal/SUMMER ‘13Pen, Charcoal
Many of these studies
involve views and spaces in the
city of Venice, Italy and Paris,
France. They are meant to show
typology and a sense of space
created by the architecture. The
main objectives are to portray
the uniqueness created by the
Venetian circumstance, a city
seemingly paused in an earlier
time and the Gothic influence in
Paris. Subjects include views of
the many canals in Venice, Notre
Dame, San Salute, and others.
Other drawings depict
studies of live models considering
proportions, shadow, angles, and
how to ‘build’ a portrayal of a
subject.
H a m m o n s S c h o o l o f A r c h i t e c t u r e D r u r y U n i v e r s i t y . D e s i g n P o r t f o l i o