Collecting Toys & Video Games - the SMS Encyclopedia Book V.3
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Transcript of Collecting Toys & Video Games - the SMS Encyclopedia Book V.3
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Corporations
Sega
Founded 1940 Parent Sega Sammy HoldingsHeadquarter Ōta,Tokyo,JapanEmployees 2,226(2014)Website sega.com
Sega(originallyshortforServiceGames),officiallystyledasSEGA,isaJapanesemultinationalvideogamedeveloper,publisher,andhardwaredevelop-mentcompanyheadquarteredinTokyo,Japan,withmultipleofficesaroundtheworld.
Sega’srootscanbetracedbacktoacompanybasedinHonolulu,HawaiinamedServiceGames,whichbeganoperations in1940. In1951,RaymondLe-
SegaHeadquarterscomplexinŌta,Tokyo
maireandRichardStewartmovedthecompanytoTokyo,Japantodevelopanddistributecoin-operatedjukeboxes,games,andslotmachines.WithinafewyearsServiceGamesbeganimportingthesemachinestoAmericanmili-tarybasesthroughoutJapan.
In1982,Sega’srevenueswouldsurpass$214million,andtheyintroducedtheindustry’sfirstthree-dimensionalgame,SubRoc3D.Thefollowingyear,anoverabundanceofarcadegamesledtothevideogamecrash,causingSega’srevenuestodropto$136million.SegathenpioneeredtheuseoflaserdisksinthevideogameAstronbelt,anddesignedandreleaseditsfirsthomevideogameconsole,theSG-1000forthesecondgenerationofhomeconsoles.
OnNovember27,1998,SegalaunchedtheDreamcast,theirfinalconsole,inJapan.Theconsolewascompeti-tivelypriced,partlyduetotheuseofoff-the-shelfcomponents,butitalsofeaturedtechnologythatallowedformoretechnicallyimpressivegamesthanitsdirectcompetitors,theNintendo64andPlayStation.Anana-log56kmodemwasalsoincluded,allowingforonlinemultiplayer.Itfeaturedtitlessuchastheaction-puzzletitleChuChuRocket!,PhantasyStarOnline,thefirstconsole-basedMMORPG,“Quake3Arena”andAlienFrontOnline,thefirstconsolegamewithonlinevoicechat.TheDreamcast’slaunchinJapanwasafailure;launchingwithasmalllibraryofsoftwareandintheshadowoftheupcomingPS2,thesystemwouldgainlittleground,despiteseveralsuccessfulgamesintheregion.
OnJanuary23,2001,astoryraninNihonKeizaiShimbunclaimingthatSegawouldceaseproductionoftheDreamcastanddevelopsoftwareforotherplatformsinthefuture.Afterinitialdenial,SegaJapanthenputoutapressreleaseconfirmingtheywereconsideringproducingsoftwareforthePlayStation2andGameBoyAdvanceaspartoftheir“NewManagementPolicy”.SubsequentlyonJanuary31,2001,SegaofAmericaoffi-ciallyannouncedtheywerebecomingathird-partysoftwarepublisher.Thecompanyhassincedevelopedintoathird-partypublisherthatoverseesgamesthatlaunchongameconsolesproducedbyothercompanies,manyoftheirformerrivals,thefirstofwhichwasaportofChuChuRocket!toNintendo’sGameBoyAdvance.OnMarch31,2001,theDreamcastwasdiscontinued.
ByMarch31, 2002,Segahadfive consecutivefiscal years of net losses.TohelpwithSega’s debt,CSKfounder IsaoOkawa, before his death in 2001, gave the company a $695.7millionprivate donation, andtalkedtoMicrosoftaboutasaleormergerwiththeirXboxdivision,butthosetalksfailed.DiscussionsalsotookplacewithNamco,Bandai,ElectronicArtsandagainwithMicrosoft.InAugust2003,Sammyboughttheoutstanding22%ofsharesthatCSKhad,andSammychairmanHajimeSatomibecameCEOofSega.Duringmid-2004,SammyboughtacontrollingshareinSegaCorporationatacostof$1.1billion,creatingthenewcompanySegaSammyHoldings,oneofthebiggestgamemanufacturingcompaniesintheworld.
Sega,alongwiththeirmanysubstudios,areknownfortheirmulti-millionsellinggamefranchisesincludingSonictheHedgehog,VirtuaFighter,PhantasyStar,Yakuza,andTotalWar,amongstmanyothers.
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Tec Toy
Industry ToysFounded 1987Headquarter SãoPaulo,BrazilWebsite tectoy.com.br
Tectoy(knownasTecToybeforelate2007)isaBra-zilian videogame and electronics company. Theyarebestknownforproducing,publishinganddis-tributingSega’sconsolesandvideogamesinBra-zil.ThecompanystockisalsotradedatBovespa.
Tectoywasfoundedin1987byagroupofformerSharpengineersledbyDanielDazcal,withthepurposeofmakingelectronictoys,anichethatotherBraziliantoymanufacturershadfailedtonotice.Theyquicklystruckadeal tobecome theexclusive representativeof JapanesevideogamegiantSegaEnterprisesLtd..Consequently,theirfirstproductwastheZillioninfraredtoygun.InthecomingyearstheywouldreleaseallofSega’sgamemachines,fromtheMasterSystemtotheDreamcast.Theirsuccessinthegamingfieldwassonotablethattoysbecameaminorpartoftheirbusiness.
WithTectoy,SegahadahugeadvantageoverrivalNintendointheBrazilianmarket;althoughtherewerecountlessNESclonesthere,Nintendohadnoofficialrepresentativesuntil1993.Thisway,theMasterSystemwasamassivesuccessthere,andTectoyevenmadesomegameversionsnotreleasedanywhereelse.Duringthe1990s,Tectoyhad80%oftheofficialBrazilianmarket.
Besidesthevideogames,Tectoy’smostsuccessfultoywasPenseBem(“Thinkwell”inPortuguese):usingbooks(themedhistory,geography,mathematics,etc.)withquestions,thekidsclickedthebuttonswithalter-nativesinamachine.Thetoyrespondedifitwasrightorwrong.SomePenseBembooksincludedfamouscharacterslikeMonica’sGang,SonictheHedgehog,DinosaursandDonaldDuck.
Core Design
Founded 1988Defunct 2006Headquarter Derby,UnitedKingdomOwner Eidos(brand,intellectualproperty) RebellionDevelopments (staff,assets)
Core Design Limited (stylised as COREDesign)was a British video game developer best knownforChuckRock,RickDangerousandTombRaiderfranchises.Formostofitshistory,itwasownedbyBritishpublisherEidosInteractive.
BasedinthecityofDerby,England,CoreDesignwassetupin1988byChrisShrigley,AndyGreen,RobToone,TerryLloyd,SimonPhipps,DavePridmore,JeremyHeath-Smith,KevinNorburnandGregHolmes.MostwereformeremployeesofGremlinGraphics.
ThestudiowaspartofdistributioncompanyCentreGoldwhenitwasacquiredbyEidosInteractivein1996.EidossubsequentlysoldmostofCentreGold,butretainedU.S.Gold,theownersofCoreDesign.CorehadabriefhistoryofproducingtitlesfortheSegaconsoles,suchasThunderhawkfortheMega-CDandlatertheoriginalTombRaidergamefortheSegaSaturn.
Intheaftermathofthepoorlymanagedtransitiontothenextgenerationofconsolesandthesubsequentdam-agetotheTombRaiderbranddisplayedinTheAngelofDarkness,Eidosdecidedtoshiftdevelopmentre-sponsibilitiesofthefranchisetoitsothersubsidiaries,therebybringingaboutCoreDesigns’eventualdemise.
CoreDesignceasedtoexistin2006afteritsassetsweresoldoffandmostkeyemployeesdepartedthecom-panyontheheelsoftheAngelofDarknessdebacle.
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Air RescueDeveloper SIMSPublisher SEGARelease date 1992Genre ShooterPlayers 1Player
AirRescueissimilartoChoplifter!.Playersareapilotofaheli-copter and the object is to rescuehostageswithout being shotdownbysoldiers,jeeps,tanks,choppers,andground-basedmis-siles,andbringthembacktobase.Amaximumoffourhostagescanfitintothehelicopteratanygiventime,soitisnecessarytomakemorethanonetrip.
A particuarly rare version with different artwork, layout, andfontshavebeenfound.
6.2
RarityEU:3RarityBR:4
After BurnerDeveloper SEGAPublisher SEGARelease date 1987Genre ShooterPlayers 1Player
AfterBurner isanaircraftshooter.Thegoal issimple:playersusetheirF-14Tomcatandshootasmanyenemiesastheycan.
Beingoneof themostwidelydistributedgames,AfterBurnerhasseveraldifferentcovervariations.Themajordifferencesarebetween theUS/Brazil, PAL, and Japanese versions.The JAPversionismuchmoreelaborate,basedontheoriginalartwork.
“smstributes.co.uk”
6.3
RarityEU:1RarityUS:2RarityBR:1
Aladdin Developer SIMSPublisher SEGARelease date 1994Genre PlatformerPlayers 1Player
Sega’s 8-bit systems received a unique adaptation ofDisney’s1992animatedfilmAladdin.
Likeotherversions,itisaside-scrollingactiongame.TheplayercontrolsAladdin,makinghiswaythroughavarietyoflocations,includingthestreetsofAgrabah,theCaveofWonders,theSul-tan’spalaceandmore.
“mobygames.com”
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RarityEU:3RarityBR:1
•22 AirRescue
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RarityEU:3RarityUS:5RarityBR:3
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RarityEU:2RarityUS:7RarityBR:4
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RarityEU:4RarityUS:3RarityBR:2
Alex Kidd: High-Tech World Developer SEGAPublisher SEGARelease date 1989Genre PlatformerPlayers 1Player
Anewarcadehashit town,andAlexandhisfriendsdecidetocheckitout.Sadly, theyhavenoideawhere it is,so it’suptoAlextofindtheeightmappiecescleverlyhiddeninsidethecas-tle.
Gettingallthepiecesisonlythestart,hemustthenfighthiswaythroughaforestfilledwithninjaassassins,entertowntodore-quiredtasks,obtainatravelpass,thengetthroughasecondforestfilledwithothernasties.
Alex Kidd in Shinobi World Developer SEGAPublisher SEGARelease date 1990Genre PlatformerPlayers 1Player
Alex Kidd continues his adventures inAlex Kidd in ShinobiWorld,featuringremixesofthemusicfromShinobi,andfeatur-ingthecommonenemy:Ninjas.
TheDarkNinja,whomwasbanished10,000yearsago,hasre-turnedtoruleMiracleWorld.Healso takesyoungAlex’sgirl-friendanduseherasasacrifice.TohelpAlexdefeat theDarkNinjaandrescuehisgirlfriend,agodentersAlex’sbody,causingAlextobecomeaninjamaster.
Alex Kidd in Miracle WorldDeveloper SEGAPublisher SEGARelease date 1986Genre PlatformerPlayers 1Player
AlexKiddinMiracleWorldwasarguablythemostwidelyknowngameintheAlexKiddseries,duetoitbeingbuiltintomostMas-terSystemIIconsoles.
AlexKiddinMiracleWorldisaplatformgame.Theplayermustfinishlevelsandovercomeobstaclesandpuzzlesina2Dside-scrollingenvironment.Throughoutthe17stages,AlexKiddfac-esmanymonsters,andthethreehenchmenofJankentheGreat,beforefacingJankenhimself.
• 23AlexKiddinShinobiWorld
SpellcasterDeveloper SEGAPublisher SEGARelease date 1988Genre Role-playinggamePlayers 1Player
KujakuouisanactiongamebySegafortheSegaMasterSystemtyingintoMakotoOginoandShueisha’sKujakuoumangaseries.When released overseas, Sega renamed the game SpellCaster,andchangedsomegraphics/names(Ex.theprotagonistKujakuwasrenamedKaneandgivenadifferentdesign).Itwouldbefol-lowedbyKujakuou2:GeneijouontheSegaMegaDrive.
“segaretro.org”
7.1
RarityEU:5RarityUS:5
RarityBR:N/A
Speedball 2Developer TheBitmapBrothersPublisher VirginRelease date 1992Genre SportsPlayers 1-2Players
BrutalDeluxedoesn’tliveuptotheirname-infactthey’retheworstteamSpeedballhaseverseen.Astheirmanager,itistheplayersjobtotransformtheirfortunes.Aswellastheleaguesys-tem,whichconsistsof28-teamdivisionsandchallengesthemtoadvancetothetop,therearealso2cuptournaments,oneofwhichisplayedoutover2‘legs’withtheaggregatescoredecid-ingwhoprogresses.
“mobygames.com”
2.5
RarityEU:3
SpeedballDeveloper MirrorsoftPublisher ImageWorks,VirginRelease date 1991Genre SportsPlayers 1-2Players
Speedballisavideogameseriesbasedonaviolentfuturisticcy-berpunksportthatdrawsonelementsofhandballandicehockey,andrewardsviolentplayaswellasgoals.
Speedballisplayedoutonasmallcourtwithfiveplayersoneachteam,makingitmorefranticthanthemorefamoussequel.Theballmustbethrownintothegoalatyouropponent’send.Anyamountofphysicalcontactcanbemade,andtherearenoillegalwaystogettheballorthegoal.
3.1
RarityEU:3
•114 Speedball2
1.6
RarityUS:6
4.6
RarityEU:5RarityBR:N/A
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RarityEU:1RarityUS:6
RarityBR:N/A
Sports Pad Football Developer SEGAPublisher SEGARelease date 1987Genre SportsPlayers 1-2Players
SportsPadFootballisanAmericanfootballgamedevelopedfortheSegaMasterSystem.ItrequirestheSportsPad.
“segaretro.org”
Spider-Man: Return of the Sinister SixDeveloper B.I.T.S.Publisher Flying EdgeRelease date 1993Genre PlatformerPlayers 1Player
Spider-Man:ReturnoftheSinisterSixisaside-scrollinggamewhichputsplayers in the roleofSpidey throughout six levelsagainst Electro, Sandman, Mysterio, Vulture, Hobgoblin andDoctorOctopusrespectively.Somepuzzlesolving(likefindingakey)isnecessarytobeatsomelevels.CollectingwebcartridgesallowsSpideytoshootlimitedwebprojectiles.
“mobygames.com”
Spider-ManDeveloper TechnopopPublisher SEGARelease date 1991Genre PlatformerPlayers 1Player
Spider-Manvs.TheKingpin,commonlyreferredtoasjustSpi-der-ManorSpiderman, isaplatformvideogamebasedon theSpider-Man Marvel comic book series released for the SegaMasterSystem.TheMasterSystemversionwasreleasedatthesametimeasaSegaMegaDriveversion,whichalthoughfollowsthesameplot,isadifferentgametothisversion.
“segaretro.org”
• 115Spider-Man:ReturnoftheSinisterSix
SG-2
Manufacturer HoneyBee,CompetitionProType VideogamecontrollerProduct nr. SG-2
TheControlPadbyHoneyBeeisathird-partycontrollerreleasedfortheSegaMas-terSystemintheearly1990s.InthewestitwasdistributedundertheCompetitionProlineastheProfessionalControlPad.
HoneyBee’sControlPadisessentiallythesameasastandardcontrolpad,buthasturboswitches.
“segaretro.org”
Remote Control System
Manufacturer WKKType VideogamecontrollerRelease date 1992
TheRemoteControlSystemisathirdpartyaccessoryforboththeSegaMasterSys-temandSegaMegaDrive. Itactsasawirelessalternative to thestandardcontrolpads,withinfra-redcontrollersandreceivers.TheRemoteControlSystem’scontrolpadsalsohaveanLEDsignalinglowbatterylife.
BothMasterSystemandMegaDrive-brandedunitswerereleased,butitseemsbothareidentical,saveforadifferentlabelonthereceiver(andtheCbuttonontheMasterSystemversiondoesnotfunction).
“segaretro.org”
SG Commander
Manufacturer (JP)Hori,(EU)SEGAType VideogamecontrollerProduct nr. 3021
TheSGCommandercontrolpadisaSegaMasterSystemaccessoryreleasedexclu-sivelyinEuropeandJapan.Itsoldfor£9.95intheUK.Thecontrollerisbasicallythesameastheoriginalpad,exceptithastwoswitcheswhichcanenablerapidfireforeachbutton.TheJapaneseversionwasproducedbyHori.
•180 Controllers
Maverick 1
Manufacturer QuickShotType VideogamecontrollerProduct nr. QS-128F
TheMaverick1isathird-partycontrollermanufacturedundertheQuickShotbrand.Itiscompatiblewithvarioushomecomputersofthe1980sandtheSegaMasterSys-tem.
TheMaverick1isanarcadestick-esquedevicewithtwobuttons,ajoystickandturbofeatures.Itcanplugintobothcontrollerports,andhasaswitchtochangebetweenthetwoplayers,savingtheneedtounplugthedeviceifuserswanttoshare.InBrazilitwaslicensedbyTectoyasanofficialproduct.
Wireless Controller
Manufacturer QuickShotType VideogamecontrollerRelease date 1989Product nr. QS-127
TheWirelessControllerfromQuickShotis,asthenamesuggests,awirelessthird-partycontroller.ItwasbuiltfortheSegaMasterSystem,andisverysimilartotheStarfighter3Windesign.Thepackagebundledtwocontrollerswithareceiver,andalsohasextraleadsfortheNES.
Theofficialnameofthisperipheralisnotcurrentlyknown,howeveritscodenameisQS-127.InBrazilitwaslicensedbyTectoyasanofficialproduct.
“segaretro.org”
Competition Pro Star
Manufacturer CompetitionProType Videogamecontroller
TheStarbyCompetitionProisathird-partyjoystickreleasedforboththeSegaMas-terSystemandSegaMegaDrive,andanentryinthelonglineofCompetitionProjoysticks createdbyKempstonMicroElectronics in themid-1980s (a joystick sosuccessfulthatitsnamebecameabrand).
TheStaristhefirst,andpossiblyonly“classic”CompetitionProjoysticktobere-leased for Sega platforms.Though themajority ofCompetitionPro joysticks useDE-9ports,likemanycontrollersbuiltforhomecomputers,therearecompatibilityissueswhenplacedwithinaSegaconsoleandsoareunlikelytoworkasintended.
“segaretro.org”
• 181Controllers
ActionFighterAerialAssaultAfterBurnerAlexKiddinMiracleWorldAlexKiddinShinobiWorldAlexKidd:High-TechWorldAlexKidd:TheLostStarsALFAlienSyndromeAlteredBeastAstroWarriorAztecAdventureBlackBeltBladeEagle3-DBomberRaidCaliforniaGamesCaptainSilverCasinoGamesCastleofIllusion(starringMickeyMouse)ChoplifterCloudMasterColumnsCyborgHunterDeadAngleDickTracyDoubleDragonEnduroRacer
Game Title Pg C I BGame-ID50557041900150677044511670055111700670185069510050548005270067014511770217053505170275120250037030705770125077
C I B S1987 31990 61988 21986 31990 71989 51988 41989 61988 31989 21986 51988 41986 21988 51989 51989 31989 51989 51990 71986 21989 31990 41989 41989 51990 61988 21987 4
RRel
ChecklistThispagesconsistofchecklistsfortheSMSlibraryofgames.Thelistsaresomewhatselfexplanatory.“GameTitle”isthenameofthegame.“Game-ID”arethegamecodefoundonthecase/manual/cart.“Rel”arethereleasedateofthegame.“R”istherarity,usedfromsmstributes.co.uk.“Pg”arethepagenumberwhereablurbonthegamearefound.Thecovermayvarythough,asthecoverpresentareusuallythenormalEuropeancover.Nextareleftblankforthecollectortocrossoutiftheyownthegame.“C”areforthecartridge.“I”areinformation/manual.“B”isforboxorcase.And“S”areforsealed/unopened.Everychecklistmayhaveerrorsandmissing/wronginformationinit,sopleaseusethisasaguideandnotasabible.
US. ChecklistThischecklistareforthenormalrunofgamesreleasedexclusivelyinNorthAmerica.Thislistdoesnotcovervariants.Justsinglegames.ThemyCardshavetheirowndifferentlistattheendofthislist,astheyareanotherformat.The“SegaCard”formatsphasedouttowardstheendofthedecadewithdevelopersadoptinglargergamesizesthatonlythecartscouldhandle.TheNorthAmericanlistissomewhatsmallduetotheconsolebeingphasedoutby1991.
•192 US.Checklist