3D Internet

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3D INTERNET By : N.SRAVAN NAIDU (114P1A0533)

Transcript of 3D Internet

3D INTERNET

By : N.SRAVAN NAIDU (114P1A0533)

Why INTERNET3D INTERNET?

3 D i n t e r n e t h e l p s t o v i s u a l i s e t h e d a t a i n f o r m o f 3 d i m e n s i o n a l v i e w a n d i m p r o v e t h e e a s e o f u n d e r s t a n d i n g .

INTERNET(Reality) VS 3D INTERNET(Virtual)

Architecture

ARCHITECTURE AND IT’S COMPONENTS

1. World servers: co-ordinates and initiates communication b/w users.

2. Avatar/ID servers: • part of virtual management system.

• Avatar/ID servers can be part of world servers.

3. Location servers: acts as a distributed directory of the world.

4. Clients: Browser-like viewer programs running on user’s .

ROLE OF VRML IN 3D INTERNET

VRML: VRML is a simple text language for describing 3-D shapes and interactive environments.• VRML text files use a .wrl extension you can view VRML files using a VRML

browser: A VRML helper-application A VRML plug-in to an HTML browser.can view VRML files from your local hard disk, or from the Internet we can construct VRML files using:

• A text editor.

• A world builder application.

• A 3D modeler and format translator.

• A shape generator (like a Perl script).

IMPLEMENTATION OF VRML

CODE FOR VRML:Shape {

appearance Appearance { material Material { } } geometry Sphere { radius 1.0 } }

OUTPUT OF THE ABOVE CODE

EXAMPLES OF VRML

Eg:1)Temple.wrl Eg:2)Cutplane.wrl

TECHNICAL IMPLICATIONS NEEDED:1.  Speed2. Hardware

Hardware

SOLUTIONS FOR TECHNICAL IMPLICATIONS:

Speed:

• It is expected that 3G will provide higher transmission rates.

• a minimum speed of 2Mbit/s.

• Maximum of 14.4Mbit/s for stationary users.

• 348 Kbit/s in a moving vehicle.

• Hoping that the speed implications involved with the 3D Internet would be solved in the near future.

APPLICATIONS OF 3D INTERNET:

Fig: Virtual Class rooms(EDUCATION) Fig:Interaction with 3D World

Fig: Religious, Mass meetings Fig:Live sport entertainment

Fig: Areas of Art and Science

Future Implementations expected:

• Japan (through the AKARI Architecture Design Project) and Korea have made

public their ambitious initiatives in association China.

• In US, the FIND and GENI programmes are key contributors.

• In Latin America, there are several ongoing initiatives for identification of

opportunities for ICT collaborations.

• In Europe, Future Internet Research and Experimentation (FIRE) , the Future

Internet Assembly and the Future Media 3D Internet Task Force are the main

endeavors that are currently taken place in the Future Internet research.

LATEST ADVANCEMENTS

i. Google Googles, an interactive visor.ii. A 3D mouse is a virtual extension of our body and the ideal way to navigate virtual worlds like Second life.iii. The Space Navigator is designed for precise control over 3D objects.iv. Controlling your avatar with this 3D mouse is fluid and effortless. Walk or fly spontaneously, with ease.

Fig:3D MOUSEFig:3D Google Interface

3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners, and students.

CONCLUSION:

1. Alpcan, T., Bauckhage, C., & Kotsovinos, E. (2008). Towards 3D Internet: Why, What, and How? Deutsche

Telekom Laboratories.

2. Kapahnke, P., Liedtke, P., Nesbigall, S., Warwas, S., & Klusch, M. (2010). An open platform for semantic-

based 3D simulations in the 3D Internet. German Research Center for Artificial Intelligence, Saar- brucken,

Germany

3. Mennecke, B. E., Triplett, J. L., Hassall, L. M., Conde, Z. J., & Heer, R. (2011). An examination of theory of

embodied social presence in virtual worlds.

4. Ohnesorge, L. K. (2013). Cisco: Prepare for the 3D Internet. Triangle Business Journal. Available at http://www.bizjournals.com/triangle/blog/2013/01/cisco-prepare-for-the-3d-internet.html

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