3D INTERNET Technical Seminar
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Transcript of 3D INTERNET Technical Seminar
3D INTERNET
A
TECHNICAL
SEMINAR
ON
Presented
by
M. VINDHYA(11841A0425)
Submitted
to
Ms. JUWERIA
Under the Guidance
of
Ms. SONI MISHRA
Department of Electronics and Communication Engineering
OUTLINE What is 3d internet?
Why 3d internet?
How can 3d-internet be made possible
Evolution of 3D internet
Implementation using VRML technology
Literature survey
Technical implifications
Challenges
3D web technologies
Applications
WHAT IS 3D INTERNET?
A typical 2D website is an extremely abstract entity and consists of nothing but
a bunch of documents and pictures.
3D internet is actually a much better alternative way of organizing data which
everybody knows and uses.
An Active Medium for interaction
Images instead of Words……
New way to reach customers, Partners, Students . (Attract them)
Replicates Real life, Interesting and fascinating.
WHY 3D INTERNET…..?
Interesting 3D shopping..
Easy Social Interactions…
To represent Interior Designs effectively
Gaming made more interesting
Distance Learning is a joyous experience. 4
HOW CAN 3D-INTERNET BE
MADE POSSIBLE…….?
7
GOOGLE GLASS
3D MOUSE
VISION STATION
EVOLUTION OF 3D INTERNET
Web 1.0 Web 2.0 Web 3.0
Functionality Companies publish limited
webpages for large num of
users..
People publish info for other
users..
Integaration of data over the
internet from various means..
Usage Adobe.com for graphics
Microsoft.com for windows..
CNN.com for news
YOUTUBE
Flickr
Wikipedia
Integration of devices :
cellphones, cars etc.. High
Accessibility
Extensibility Upto ‘n’ users Upto ‘n’ users Upto ‘n2’ users
ONE WEB : same info for all users
irrespective of all aspects…
Semantic WEB : linked data…
linked devices..
linked people…
EVOLUTION (CONTD..)
Pictorial view of WEB 1.0 AND WEB 2 .0
IMPLEMENTATION USING
VRML TECHNOLOGYWhat is VRML?
VRML is the Virtual Reality Modelling Language, a system for describing 3D scenes
on the Web. Using text files in a similar format to the HTML which you have been studying,
VRML allows a browser to produce the illusion of a three dimensional environment.
HOW TO USE IT?
• The very first thing you need is a VRML browser, to view your worlds, as well as
other peoples. The most popular one is Cosmo Player from Cosmo
Software (Win95/NT).
• The next thing you need to do is create your own worlds. There are two ways of
doing this. First, you could use one of the many VRML authoring tools, which are
like 3D modellers in which you can build your world.
• The other way is to code it by hand. All you need for this is a text editor, such as
notepad or WordPad. Simply type in the code as shown, and save it as filename.wrl.
You can then load this into your browser and take a look!
IMPLEMENTATION (CONTD.)
A simple text language for describing 3-D shapes and interactive environments
#VRML V2.0 utf8
#A Cylinder
Shape {
appearance
{
geometry Cylinder
{
Height 2.0
radius 1.5
}
}
}
NODE FIELD
VRML for coordinating nodes - The transformation
Dimension ‘x’ Liquid Reality browser
supports VRML code
VRML files contains:
The file header
Comments - notes to yourself
Nodes - nuggets of scene information
Fields - node attributes you can
change
Values - attribute values
VALUES
ARCHITECTURE
2D Technology
Less Interactive (less images).
More wastage of time
Lack of Proper Representation
(Ex: Online Shopping)
3D Technology
More Interactive (Comfort level is more).
Reduced mouse movements .
Simple yet Effective representation(3D Images)
Increased Speed of working .
LITERATURE SURVEY
TECHNICAL IMPLIFICATION
Web 3.0
VRML ( Virtual Reality Modeling Language)
Blaxxun server
Java Applet
Network that uses 3G technology with maximum Bandwidth of upto 14.4
Mbps
HTTP ( allows HTML files, scripts, etc.. To be added and transmitted)
CHALLENGES
Platform Performance
FP intensive client/server
Constant bandwidth
Low latency
Simulation Services
Dense avatar scaling
Diverse client types
Unified graphics/physics
User Created Content
Portability across worlds
Easy-to-use tools
Realistic rendering
Ecosystem
Stimulation standards
3D browser standards
Identity with anonymity
3D WEB TECHNOLOGIES
3D Dreams (www.doitin3d.com)
3D Groove (www.3dgroove.com)
Alice (www.alice.org)
Anfy 3D (www.anfy3d.com)
Atomic 3D (www.atomic3d.com)
Blaxxun3D (www.blaxxun.com)
Cult3D (www.cycore.com)
APPLICATIONS
» E-commerce
» Training
» Games
» Entertainment
» Social Interaction
» Education
APPLICATION (CONTD..)
Pictorial view of 3D Seminar
APPLICATION (CONTD..)
Implementation of 3D Shopping using 3D Internet
ADVANTAGES
More Interactive
(Comfort level is more).
Reduced mouse movements .
Simple yet Effective representation .
(3D Images)
Increased Speed of working .
CONCLUSION
• 3D internet is a step ahead to future which could serve for not only as
metaverse but will change the way we perceive internet of today.
• Simple 3D web sites can be easy to create
• Webpages will be replaced by webplaces
• Many new sites are going to implement the 3D Internet for business as
well as entertainment purposes.
Any
Queries
?
REFERENCES
WEBSITES :
• www.slideshare.net/subhashreeforever/3-d-internet-24624309
• www.slideshare.net/.../technical-seminar-documentation-on-3d-internet
• www.3dconnexion.com
JOURNALS/BOOKS :
• T. Alpcan, C. Bauckhage, and S. Agarwal. An efficient ontology-based expert peering system. In Proc. 6th IAPR Workshop on Graph-based Repr. in Pattern Recog. (GbR),Alicante, Spain, June 2007.
• B. Gorman, C. Thurau, C. Bauckhage, and M. Humphrys. Believability Testing and Bayesian Imitation in Interactive Computer Games. In Proc. Int. Conf. on Simulation of Adaptive Behaviour, September 2006.
• R. J. Hayton, J. M. Bacon, and K. Moody. Access Control in an Open Distributed Environment. In Proc. IEEE Symp. on Sec. and Priv., May 1998.