3D INTERNET Technical Seminar

24
3D INTERNET A TECHNICAL SEMINAR ON Presented by M. VINDHYA (11841A0425) Submitted to Ms. JUWERIA Under the Guidance of Ms. SONI MISHRA Department of Electronics and Communication Engineering

Transcript of 3D INTERNET Technical Seminar

Page 1: 3D INTERNET Technical Seminar

3D INTERNET

A

TECHNICAL

SEMINAR

ON

Presented

by

M. VINDHYA(11841A0425)

Submitted

to

Ms. JUWERIA

Under the Guidance

of

Ms. SONI MISHRA

Department of Electronics and Communication Engineering

Page 2: 3D INTERNET Technical Seminar

OUTLINE What is 3d internet?

Why 3d internet?

How can 3d-internet be made possible

Evolution of 3D internet

Implementation using VRML technology

Literature survey

Technical implifications

Challenges

3D web technologies

Applications

Page 3: 3D INTERNET Technical Seminar

WHAT IS 3D INTERNET?

A typical 2D website is an extremely abstract entity and consists of nothing but

a bunch of documents and pictures.

3D internet is actually a much better alternative way of organizing data which

everybody knows and uses.

An Active Medium for interaction

Images instead of Words……

New way to reach customers, Partners, Students . (Attract them)

Replicates Real life, Interesting and fascinating.

Page 4: 3D INTERNET Technical Seminar

WHY 3D INTERNET…..?

Interesting 3D shopping..

Easy Social Interactions…

To represent Interior Designs effectively

Gaming made more interesting

Distance Learning is a joyous experience. 4

Page 5: 3D INTERNET Technical Seminar
Page 6: 3D INTERNET Technical Seminar
Page 7: 3D INTERNET Technical Seminar

HOW CAN 3D-INTERNET BE

MADE POSSIBLE…….?

7

GOOGLE GLASS

3D MOUSE

VISION STATION

Page 8: 3D INTERNET Technical Seminar

EVOLUTION OF 3D INTERNET

Web 1.0 Web 2.0 Web 3.0

Functionality Companies publish limited

webpages for large num of

users..

People publish info for other

users..

Integaration of data over the

internet from various means..

Usage Adobe.com for graphics

Microsoft.com for windows..

CNN.com for news

YOUTUBE

Flickr

Wikipedia

Integration of devices :

cellphones, cars etc.. High

Accessibility

Extensibility Upto ‘n’ users Upto ‘n’ users Upto ‘n2’ users

ONE WEB : same info for all users

irrespective of all aspects…

Semantic WEB : linked data…

linked devices..

linked people…

Page 9: 3D INTERNET Technical Seminar

EVOLUTION (CONTD..)

Pictorial view of WEB 1.0 AND WEB 2 .0

Page 10: 3D INTERNET Technical Seminar

IMPLEMENTATION USING

VRML TECHNOLOGYWhat is VRML?

VRML is the Virtual Reality Modelling Language, a system for describing 3D scenes

on the Web. Using text files in a similar format to the HTML which you have been studying,

VRML allows a browser to produce the illusion of a three dimensional environment.

HOW TO USE IT?

• The very first thing you need is a VRML browser, to view your worlds, as well as

other peoples. The most popular one is Cosmo Player from Cosmo

Software (Win95/NT).

• The next thing you need to do is create your own worlds. There are two ways of

doing this. First, you could use one of the many VRML authoring tools, which are

like 3D modellers in which you can build your world.

• The other way is to code it by hand. All you need for this is a text editor, such as

notepad or WordPad. Simply type in the code as shown, and save it as filename.wrl.

You can then load this into your browser and take a look!

Page 11: 3D INTERNET Technical Seminar

IMPLEMENTATION (CONTD.)

A simple text language for describing 3-D shapes and interactive environments

#VRML V2.0 utf8

#A Cylinder

Shape {

appearance

{

geometry Cylinder

{

Height 2.0

radius 1.5

}

}

}

NODE FIELD

VRML for coordinating nodes - The transformation

Dimension ‘x’ Liquid Reality browser

supports VRML code

VRML files contains:

The file header

Comments - notes to yourself

Nodes - nuggets of scene information

Fields - node attributes you can

change

Values - attribute values

VALUES

Page 12: 3D INTERNET Technical Seminar

ARCHITECTURE

Page 13: 3D INTERNET Technical Seminar

2D Technology

Less Interactive (less images).

More wastage of time

Lack of Proper Representation

(Ex: Online Shopping)

3D Technology

More Interactive (Comfort level is more).

Reduced mouse movements .

Simple yet Effective representation(3D Images)

Increased Speed of working .

LITERATURE SURVEY

Page 14: 3D INTERNET Technical Seminar

TECHNICAL IMPLIFICATION

Web 3.0

VRML ( Virtual Reality Modeling Language)

Blaxxun server

Java Applet

Network that uses 3G technology with maximum Bandwidth of upto 14.4

Mbps

HTTP ( allows HTML files, scripts, etc.. To be added and transmitted)

Page 15: 3D INTERNET Technical Seminar

CHALLENGES

Platform Performance

FP intensive client/server

Constant bandwidth

Low latency

Simulation Services

Dense avatar scaling

Diverse client types

Unified graphics/physics

User Created Content

Portability across worlds

Easy-to-use tools

Realistic rendering

Ecosystem

Stimulation standards

3D browser standards

Identity with anonymity

Page 16: 3D INTERNET Technical Seminar

3D WEB TECHNOLOGIES

3D Dreams (www.doitin3d.com)

3D Groove (www.3dgroove.com)

Alice (www.alice.org)

Anfy 3D (www.anfy3d.com)

Atomic 3D (www.atomic3d.com)

Blaxxun3D (www.blaxxun.com)

Cult3D (www.cycore.com)

Page 17: 3D INTERNET Technical Seminar

APPLICATIONS

» E-commerce

» Training

» Games

» Entertainment

» Social Interaction

» Education

Page 18: 3D INTERNET Technical Seminar

APPLICATION (CONTD..)

Pictorial view of 3D Seminar

Page 19: 3D INTERNET Technical Seminar

APPLICATION (CONTD..)

Implementation of 3D Shopping using 3D Internet

Page 20: 3D INTERNET Technical Seminar

ADVANTAGES

More Interactive

(Comfort level is more).

Reduced mouse movements .

Simple yet Effective representation .

(3D Images)

Increased Speed of working .

Page 21: 3D INTERNET Technical Seminar

CONCLUSION

• 3D internet is a step ahead to future which could serve for not only as

metaverse but will change the way we perceive internet of today.

• Simple 3D web sites can be easy to create

• Webpages will be replaced by webplaces

• Many new sites are going to implement the 3D Internet for business as

well as entertainment purposes.

Page 22: 3D INTERNET Technical Seminar
Page 23: 3D INTERNET Technical Seminar

Any

Queries

?

Page 24: 3D INTERNET Technical Seminar

REFERENCES

WEBSITES :

• www.slideshare.net/subhashreeforever/3-d-internet-24624309

• www.slideshare.net/.../technical-seminar-documentation-on-3d-internet

• www.3dconnexion.com

JOURNALS/BOOKS :

• T. Alpcan, C. Bauckhage, and S. Agarwal. An efficient ontology-based expert peering system. In Proc. 6th IAPR Workshop on Graph-based Repr. in Pattern Recog. (GbR),Alicante, Spain, June 2007.

• B. Gorman, C. Thurau, C. Bauckhage, and M. Humphrys. Believability Testing and Bayesian Imitation in Interactive Computer Games. In Proc. Int. Conf. on Simulation of Adaptive Behaviour, September 2006.

• R. J. Hayton, J. M. Bacon, and K. Moody. Access Control in an Open Distributed Environment. In Proc. IEEE Symp. on Sec. and Priv., May 1998.