3D INTERNET

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Transcript of 3D INTERNET

CONTENTS

1. What is 3D Internet

2. Why now ?

3. What is changed ?

4. Evolution of 3D Internet

5. Architecture

6. Implementation using VRML Technology

7. Applications

8. Obstacles to success

9. Conclusion

10.Reference

WHAT IS 3D INTERNET ?

Combination of two powerful forces

Real time 3D graphics delivered over web.

An active medium for interaction.

New way to reach customers, Partners, Students.

Replicates Real life .

• Internet

• 3D Graphics

WHY NOW ?

Until recently, there were two problems

Downloading 3D contents took long time and once downloaded ran

very slowly.

Quality of graphics was poor.

•Slow Computers

•Slow Connections

WHAT IS CHANGED ?

Increased bandwidth

Increased processor speed

Graphics accelerators

•Cable Modems

• DSL

•1GHz and beyond

•Able to provide fast, high-quality graphics

EVOLUTION OF 3D INTERNET

Web 1.0 :

In Web 1.0, a small number of writers created Web pages for a largenumber of readers. As a result, people could get information by goingdirectly to the source: Adobe. comfort graphic design issues, Microsoft.comfor Windows issues, and CNN.com for news.

Web 2.0 :

People publish content that other people can consume, companiesbuild platforms that let people publish content for other people (e.g.Flickr, YouTube, Adsense, Wikipedia, Blogger, MySpace, RSS, Digg).

CONTD…

Web 3.0 :

With Web 3.0 applications we will see the data being integrated and applying it into innovative ways that were never possible before. Another major leap in the Web 3.0 is the introduction of the 3D Internet into the web, hence these would replace the existing Web Pages with the Web Places

Web 1.0 Web 2.0 Web 3.0

Functionality Companies publish limited

webpages for large num of

users..

People publish info for other

users..

Integaration of data over

the internet from various

means..

Usage Adobe.com for graphics

Microsoft.com for windows..

CNN.com for news

YOUTUBE

Flickr

Wikipedia

Integration of devices :

cellphones, cars etc.. High

Accessibility

Extensibility Upto ‘n’ users Upto ‘n’ users Upto ‘n2’ users

ARCHITECTURE

IMPLEMENTATION USING VRML TECHNOLOGY

What is VRML?

• VRML is the Virtual Reality Modelling Language, a system for describing

3D scenes on the Web. Using text files in a similar format to the HTML

which you have been studying, VRML allows a browser to produce the

illusion of a three dimensional environment.

HOW TO USE IT?

• The very first thing you need is a VRML browser, to view your worlds, as

well as other peoples. The most popular one is Cosmo Player from Cosmo

Software (Win95/NT).

CONTD….

The next thing you need to do is create your own worlds. Thereare two ways of doing this. First, you could use one of the manyVRML authoring tools, which are like 3D modellers in which youcan build your world.

The other way is to code it by hand. All you need for this is a texteditor, such as notepad or WordPad. Simply type in the code andsave it as filename.wrl.

APPLICATIONS

GOOGLE GOGGLES

• Anyone putting “a

Goggles” will be

immersed in a 3D

“stereo vision”

virtual reality called

3DLife.

CONTD….

3D SHOPPING MALL

• 3D internet dedicated years

of research and developed

world’s first fully functional

and interactive shopping mall

where user can navigate and

find themselves in a virtual

shopping environment

CONTD….

EDUCATION

• Web-Based training

using interactive 3D

• Virtual experience for

physical science

•Teach, learn and

practice in way that

feels REAL

CONTD….

ENTERTAINMENT

• Multi-player, full 3D

games

•Streaming 3D animation

(much lower bandwidth

than video, can run full

screen and can be

Interactive)

CONTD….

SOCIAL INTERACTION

• 3d Chat Space

CONTD….

COLLABORAIVE DESIGN

AND ENGINEERING

•Architecture

•Product Design

•3D visualization of

data for various fields

CONTD….

E-COMMERCE

•Product Visualization

•3D Virtual Shops

•Interact in Virtual

Workspace

OBSTACLES TO SUCCESS

Complexity of space made it an expensive business to get into.

Slow Acceptance

Advertiser, marketers and organizations have yet to capitalize on vast potential of 3D Internet.

• Player too large and buggy.

• Bandwidth too limited for serious contents.

• Slow systems to play content in real time.

CONCLUSION

Provided an overview of the concept 3D Internet.

3D internet is a step ahead to future which could serve for not only as met averse but will change the way we perceive internet of today.

One venue that stands out for its ability to attract highly motivated audience is – the 3D Internet.

There are still many research challenges on the way.

A typical 2D website is an extremely abstract entity and consists of nothing but a bunch of documents and pictures. However, 3D internet is actually a much better alternative way of organizing data which everybody knows and uses.

REFERENCES

Ch.Bouras & A.philopoulos. Distributed virtual reality environments for distance education 2000.

http://vimeo.com/designingdigitally/3dvctfeatures

www.google.com

www.3dconnexion.com

www.seminarsonly.com

www.i3dnow.com

ANY QUERIES ?