3D INTERNET
Transcript of 3D INTERNET
CONTENTS
1. What is 3D Internet
2. Why now ?
3. What is changed ?
4. Evolution of 3D Internet
5. Architecture
6. Implementation using VRML Technology
7. Applications
8. Obstacles to success
9. Conclusion
10.Reference
WHAT IS 3D INTERNET ?
Combination of two powerful forces
Real time 3D graphics delivered over web.
An active medium for interaction.
New way to reach customers, Partners, Students.
Replicates Real life .
• Internet
• 3D Graphics
WHY NOW ?
Until recently, there were two problems
Downloading 3D contents took long time and once downloaded ran
very slowly.
Quality of graphics was poor.
•Slow Computers
•Slow Connections
WHAT IS CHANGED ?
Increased bandwidth
Increased processor speed
Graphics accelerators
•Cable Modems
• DSL
•1GHz and beyond
•Able to provide fast, high-quality graphics
EVOLUTION OF 3D INTERNET
Web 1.0 :
In Web 1.0, a small number of writers created Web pages for a largenumber of readers. As a result, people could get information by goingdirectly to the source: Adobe. comfort graphic design issues, Microsoft.comfor Windows issues, and CNN.com for news.
Web 2.0 :
People publish content that other people can consume, companiesbuild platforms that let people publish content for other people (e.g.Flickr, YouTube, Adsense, Wikipedia, Blogger, MySpace, RSS, Digg).
CONTD…
Web 3.0 :
With Web 3.0 applications we will see the data being integrated and applying it into innovative ways that were never possible before. Another major leap in the Web 3.0 is the introduction of the 3D Internet into the web, hence these would replace the existing Web Pages with the Web Places
Web 1.0 Web 2.0 Web 3.0
Functionality Companies publish limited
webpages for large num of
users..
People publish info for other
users..
Integaration of data over
the internet from various
means..
Usage Adobe.com for graphics
Microsoft.com for windows..
CNN.com for news
YOUTUBE
Flickr
Wikipedia
Integration of devices :
cellphones, cars etc.. High
Accessibility
Extensibility Upto ‘n’ users Upto ‘n’ users Upto ‘n2’ users
IMPLEMENTATION USING VRML TECHNOLOGY
What is VRML?
• VRML is the Virtual Reality Modelling Language, a system for describing
3D scenes on the Web. Using text files in a similar format to the HTML
which you have been studying, VRML allows a browser to produce the
illusion of a three dimensional environment.
HOW TO USE IT?
• The very first thing you need is a VRML browser, to view your worlds, as
well as other peoples. The most popular one is Cosmo Player from Cosmo
Software (Win95/NT).
CONTD….
The next thing you need to do is create your own worlds. Thereare two ways of doing this. First, you could use one of the manyVRML authoring tools, which are like 3D modellers in which youcan build your world.
The other way is to code it by hand. All you need for this is a texteditor, such as notepad or WordPad. Simply type in the code andsave it as filename.wrl.
APPLICATIONS
GOOGLE GOGGLES
• Anyone putting “a
Goggles” will be
immersed in a 3D
“stereo vision”
virtual reality called
3DLife.
CONTD….
3D SHOPPING MALL
• 3D internet dedicated years
of research and developed
world’s first fully functional
and interactive shopping mall
where user can navigate and
find themselves in a virtual
shopping environment
CONTD….
EDUCATION
• Web-Based training
using interactive 3D
• Virtual experience for
physical science
•Teach, learn and
practice in way that
feels REAL
CONTD….
ENTERTAINMENT
• Multi-player, full 3D
games
•Streaming 3D animation
(much lower bandwidth
than video, can run full
screen and can be
Interactive)
CONTD….
COLLABORAIVE DESIGN
AND ENGINEERING
•Architecture
•Product Design
•3D visualization of
data for various fields
OBSTACLES TO SUCCESS
Complexity of space made it an expensive business to get into.
Slow Acceptance
Advertiser, marketers and organizations have yet to capitalize on vast potential of 3D Internet.
• Player too large and buggy.
• Bandwidth too limited for serious contents.
• Slow systems to play content in real time.
CONCLUSION
Provided an overview of the concept 3D Internet.
3D internet is a step ahead to future which could serve for not only as met averse but will change the way we perceive internet of today.
One venue that stands out for its ability to attract highly motivated audience is – the 3D Internet.
There are still many research challenges on the way.
A typical 2D website is an extremely abstract entity and consists of nothing but a bunch of documents and pictures. However, 3D internet is actually a much better alternative way of organizing data which everybody knows and uses.
REFERENCES
Ch.Bouras & A.philopoulos. Distributed virtual reality environments for distance education 2000.
http://vimeo.com/designingdigitally/3dvctfeatures
www.google.com
www.3dconnexion.com
www.seminarsonly.com
www.i3dnow.com