Post on 20-Jul-2020
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Moderator:
Peter DeRaedt, President, Gaming Standards Association
Panellists:
Janis Ungurs, Director of Law and Licensing, Republic of Latvia Lotteries and Gambling
Supervisory Inspection
Ian Hughes, Director of Engineering and Client Services, GLI Europe
Latvia
Latvia
Presented by
Ian Hughes, Sr. Director Engineering & Client Services
i.hughes@gaminglabs.com
www.gaminglabs.com
• To eliminate subjective criteria in analysing and certifying gaming devices.
• To only test those criteria that impact the credibility and integrity of gaming device within the scope of the standard.
• To create a standard of test will ensure gaming devices are fair, secure and auditable and that gaming devices are reliable in terms of these issues.
PURPOSE OF STANDARDS
of these issues.
• To distinguish between public policy and laboratory criteria.
• To recognise non-gaming testing (eg electrical and safety) should not be incorporated into the standard.
• To construct a standard that can easily be modified for new technology
• To construct a standard that does not specify any particular method or algorithm.
TECHNICAL STANDARDS
Core functional
Unique jurisdictional requirements
Core functional requirements
New technology
TECHNICAL STANDARDS
Importance of Standards
• Manufacturers build to a
standard
• Lab tests to a standard• Lab tests to a standard
• Relate to public policy
• Credibility, fairness and
integrity
Latvia – Regulation786
What's in Regulation No 786
• Software System Area (Logic Area)
• Tilts and alarms
• Process and Protection for changing
ReturnReturn
• Must be Random
• Mechanical Counters in credits
• RTP >80%
Latvia – Regulation786
Test House interpretation of the regulations and
requirements is a critical step as it will determine future
processes for testing and establish a PASS / FAIL criteria.
Example
7.3.1 The random number is statistically independent.
7.3.2 The random number can not be forecasted
Latvia Random Tests – GLI 11
Chi-square testEqui-distribution (frequency) test
Gap TestOverlaps test
Permutation testKolmogorov-Smirnov testAdjacency criterion testsAdjacency criterion tests
Runs TestInterplay Correlation
Serial Correlation
What else to look for
The lab typically proposes an interpretation on the
following
•RNG
•Back up Battery
•Acceptable methods for retention of data•Acceptable methods for retention of data
•Identification of media and means of verification
Core Requirements
Game is fair, what is fair? Its not the RTP.
Over 90% of the testing for game personality is common
across jurisdictions across Europe.
Generally over 80% of testing for game personality is Generally over 80% of testing for game personality is
against manufacturer specifications.
Communications?
Europe
� Belgium
� Croatia
� Denmark
� Finland
� Greece
� Iceland
� Italy
� Latvia� Latvia
� Lithuania
� Malta
� Norway
� Slovenia
� Spain
� Sweden
� Switzerland
� The Netherlands
� United Kingdom
TECHNICAL STANDARDS
GLI 11 “Gaming Devices in Casinos” v2.0
GLI 12 “Progressive Gaming Devices in Casinos”
v1.1
GLI 12 “Progressive Gaming Devices in Casinos”
v2.0
GLI 13 “Online Monitoring and Control Systems”
GLI 17 “Bonusing Systems in Casinos” v1.2
GLI 18 “Promotional Systems in Casinos” v1.2
GLI 20 “Redemption Kiosks” v1.4
GLI 21 “Client-Server Systems” v2.1
GLI 22 “Class II Electronic Bingo Systems”
v1.1
Current Standards
GLI 13 “Online Monitoring and Control Systems”
v1.1
GLI 15 “Electronic Bingo and Keno Systems”
v1.2
GLI 16 “Cashless Systems in Casinos” v1.2
v1.1
GLI 24 “Electronic Table Game Systems” v1.2
GLI 25 “Dealer Controlled Electronic Table
Games” v1.1
GLI 26 “Wireless Gaming Systems” v1.1
*Standards are continuously updated. Check gaminglabs.com for updates.