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Media PartnersSponsor

Moderator:

Peter DeRaedt, President, Gaming Standards Association

Panellists:

Janis Ungurs, Director of Law and Licensing, Republic of Latvia Lotteries and Gambling

Supervisory Inspection

Ian Hughes, Director of Engineering and Client Services, GLI Europe

Latvia

Latvia

Presented by

Ian Hughes, Sr. Director Engineering & Client Services

i.hughes@gaminglabs.com

www.gaminglabs.com

• To eliminate subjective criteria in analysing and certifying gaming devices.

• To only test those criteria that impact the credibility and integrity of gaming device within the scope of the standard.

• To create a standard of test will ensure gaming devices are fair, secure and auditable and that gaming devices are reliable in terms of these issues.

PURPOSE OF STANDARDS

of these issues.

• To distinguish between public policy and laboratory criteria.

• To recognise non-gaming testing (eg electrical and safety) should not be incorporated into the standard.

• To construct a standard that can easily be modified for new technology

• To construct a standard that does not specify any particular method or algorithm.

TECHNICAL STANDARDS

Core functional

Unique jurisdictional requirements

Core functional requirements

New technology

TECHNICAL STANDARDS

Importance of Standards

• Manufacturers build to a

standard

• Lab tests to a standard• Lab tests to a standard

• Relate to public policy

• Credibility, fairness and

integrity

Latvia – Regulation786

What's in Regulation No 786

• Software System Area (Logic Area)

• Tilts and alarms

• Process and Protection for changing

ReturnReturn

• Must be Random

• Mechanical Counters in credits

• RTP >80%

Latvia – Regulation786

Test House interpretation of the regulations and

requirements is a critical step as it will determine future

processes for testing and establish a PASS / FAIL criteria.

Example

7.3.1 The random number is statistically independent.

7.3.2 The random number can not be forecasted

Latvia Random Tests – GLI 11

Chi-square testEqui-distribution (frequency) test

Gap TestOverlaps test

Permutation testKolmogorov-Smirnov testAdjacency criterion testsAdjacency criterion tests

Runs TestInterplay Correlation

Serial Correlation

What else to look for

The lab typically proposes an interpretation on the

following

•RNG

•Back up Battery

•Acceptable methods for retention of data•Acceptable methods for retention of data

•Identification of media and means of verification

Core Requirements

Game is fair, what is fair? Its not the RTP.

Over 90% of the testing for game personality is common

across jurisdictions across Europe.

Generally over 80% of testing for game personality is Generally over 80% of testing for game personality is

against manufacturer specifications.

Communications?

Europe

� Belgium

� Croatia

� Denmark

� Finland

� Greece

� Iceland

� Italy

� Latvia� Latvia

� Lithuania

� Malta

� Norway

� Slovenia

� Spain

� Sweden

� Switzerland

� The Netherlands

� United Kingdom

TECHNICAL STANDARDS

GLI 11 “Gaming Devices in Casinos” v2.0

GLI 12 “Progressive Gaming Devices in Casinos”

v1.1

GLI 12 “Progressive Gaming Devices in Casinos”

v2.0

GLI 13 “Online Monitoring and Control Systems”

GLI 17 “Bonusing Systems in Casinos” v1.2

GLI 18 “Promotional Systems in Casinos” v1.2

GLI 20 “Redemption Kiosks” v1.4

GLI 21 “Client-Server Systems” v2.1

GLI 22 “Class II Electronic Bingo Systems”

v1.1

Current Standards

GLI 13 “Online Monitoring and Control Systems”

v1.1

GLI 15 “Electronic Bingo and Keno Systems”

v1.2

GLI 16 “Cashless Systems in Casinos” v1.2

v1.1

GLI 24 “Electronic Table Game Systems” v1.2

GLI 25 “Dealer Controlled Electronic Table

Games” v1.1

GLI 26 “Wireless Gaming Systems” v1.1

*Standards are continuously updated. Check gaminglabs.com for updates.