How to design more ethically engaging experiences (UCD 2016)

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Transcript of How to design more ethically engaging experiences (UCD 2016)

How to design more

ethically engaging

experiences

Neil Turner | @neilturnerux

Senior UX designer at AstraZeneca

UX Jedi!

Keen cyclist

Identical twin

Honest…

Phil Spencer look-a-like

Child of the 80s

Me in the 1980s

My kids in the 2010s

We really love our digital devices!

How many times a day do people look at their mobile phone?

A: 0-25 B: 26-50 C: 51-75 D: 76-100

85!

Sex or mobile?

Who needs talking?

The future?

The Internet is a miraculous tool, but all too often, it affects us like a drug. Many of its popular apps, news websites, and social networks have been carefully designed to addict and distract, so they can harvest human attention like the natural resource it is.

Jonathon Harris & Greg Hochmuth (Network Effect)

Drugs or technology?

Then Now

Who needs sleep anyway?

Gotta catch them all…

31% motorists admit to having used their mobile behind the wheel

Who’s to blame?

The goal of user experience design is to improve customer satisfaction and loyalty through the utility, ease of use, and pleasure provided in the interaction with a product.

UX Curve: A method for evaluating long-term user experience, Interacting with computers

DESIRABLE

USABLE

USEFUL

The UX mountain

DESIGNING MORE ETHICAL ENGAGEMENT.

1. OUTCOMES OVER ENGAGEMENT

2. DON’T ABUSE PERSUASION TECHNIQUES

3. NOTIFY ONLY WHEN NECESSARY

4. PROVIDE CONTROL

5. KEEP THE INTERFACE TO A MINIMUM

6. REDUCE FRICTION

7. DON’T BE EVIL

KPIs make the world go around

Google’s HEART framework

Outcomes over engagement…

Outcomes over engagement…

1. Outcomes over engagement

• Number of visits• Number of photos

uploaded• Number of shares

• Number of orders• Number of account

upgrades• Number of new

registrations

Must resist clicking…

Gamification BABY…

2. Don’t abuse persuasion techniques

3. Notify only when necessaryQ. Does the user really need to know this?

Yes – send them a notification

No – don’t f**cking bother them…

4. Provide control• Let users easily control notifications

• Provide a clear path to changing settings e.g. link from emails

• Be clear about what users are being notified about

What is the best type of interface?

No interface at all…

The real problem with the interface is that it is an interface. Interfaces get in the way. I don’t want to focus my energies on an interface. I want to focus on the job… I don’t want to think of myself as using a computer, I want to think of myself as doing my job.

Donald Norman

The best interface is no interface by Golden Krishnahttp://www.nointerface.com/book/

5. Keep the interface to a minimum• Embrace typical processes instead of screens

• Leverage computers instead of serving them

• Adapt to individuals

The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.

ISO/DIS 9241-11 - Ergonomics of human-system interaction

ISO defines usability as…

It’s got to be sticky…

Come to IKEA?

THINKS YOU NEED TO BUY

ENTRANCEEXIT

Got lost in IKEA…

Had to drink my own wee to survive

6. Reduce friction• Focus on efficiency of core user tasks

• Let users get in and get out as quickly as possible

• Don’t throw mud in the hope that some will stick…

What is the single greatest driver of social

change?

According to Melinda Gates…

Where there is great power there is great responsibility

Winston Churchill, 1906 speech in House of Commons

True for UX designers…

7.

Don't be evil. I believe strongly that in the long term, you will be better served by doing good things for the world even if you forgo some short term gains by doing so.

Google – Don’t be evil corporate motto (now changed to ‘Do the right thing’)

DESIGNING MORE ETHICAL ENGAGEMENT.

1. OUTCOMES OVER ENGAGEMENT

2. DON’T ABUSE PERSUASION TECHNIQUES

3. NOTIFY ONLY WHEN NECESSARY

4. PROVIDE CONTROL

5. KEEP THE INTERFACE TO A MINIMUM

6. REDUCE FRICTION

7. DON’T BE EVIL