Post on 11-Apr-2017
30 MB!
NO
PEEKING!
Blurred LinesConsidering Physicality in Digital Product Design
Adam Polansky@AdamtheIA
We need…
Why?
@AdamtheIA#evolveUX
What problem are you solving?
…and for whom?
@AdamtheIA#evolveUX
What will be the outcome?
A solution without a context is an abstraction
@AdamtheIA#evolveUX
Begin by looking at the world where the problems live
@AdamtheIA#evolveUX
What to look at
What are people doing?Where are they doing it?
Why are they doing it?How do they feel about it?
THIS is where you find opportunities
How are they doing it??
@AdamtheIA#evolveUX
Expectations
Screen screen form screen screen screen screen…
Fluid interaction, Anticipation, Simplicity, Ease, Success, Access
The best experiences align with what you desire in your world.
@AdamtheIA#evolveUX
Do the Research
Contextual InquiryField ObservationUsability TestingAnalytics
@AdamtheIA#evolveUX
What can be madesimpler
and more convenient and F***ing Magical?
What to look for
@AdamtheIA#evolveUX
Quality needs protection. It can’t speak for itself on a spreadsheet tomorrow.
@AdamtheIA#evolveUX
Understanding Physicality makes
worth Time & Cost
Or else it’s out on the curb
@AdamtheIA#evolveUX
You get 1
Quality is easy to defer and nearly impossible to recover
@AdamtheIA#evolveUX
Have an experiencea great
Expectations
!
@AdamtheIA#evolveUX
The DMI Design Value Index © DMI.org, 2014
Z Space
X
Y
@AdamtheIA#evolveUX
Hype Cycle for Emerging Technologies, 2015: © Gartner, Inc. 2015
“To Design is to devise courses of action aimed at changing existing situations into
preferred ones”
-Herbert Simon
@AdamtheIA#evolveUX The Science Of Design Creating The Artificial, Vol4. No.1/2 Deigning for the Immaterial Society (1988) pp. 67-82
Look at the world for real problems in need of real solutions
Expectations already exist. Exceed them!
Commit to the value of Quality
@AdamtheIA#evolveUX
Thank You
Adam Polansky@AdamtheIA