Lecture 5 - Procedural Content Generation
Peer-to-Peer Support for Massively Multiplayer Games Bjorn Knutsson, Honghui Lu, Wei Xu, Bryan Hopkins Presented by Mohammed Alam (Shahed)
GameSalad Fundamentals. Introduction to Game-Authoring System Objectives Define game-authoring system. Understand the components of logic and assets.
WFRP v3
J.R.R. Tolkien’s Process for Creating Middle-Earth and Personal Fantasy World Setting Creation
By John Merhar. Table of Contents: A The Lad B The Soldier C The Professor D The Author E Middle-Earth F Personal Fantasy World Setting Creation G Q&A.
Peer-to-Peer Support for Massively Multiplayer Games
GameMaker. A lot of Different Definitions Easier to Say What is NOT a Game Movie is Not a Game No Active Participation Final Outcome is Fixed.