NO CHILD LEFT UNTABLETED
@erinartworksErin Danielsuser-centric experience design
“It’s not that teachers need to
learn more about technology, it’s that technology needs to learn more
about teachers.” Larry Berger, Amplify Team
ALL-IN-ONE
LEARNING
AssessmentTabletCurriculum
All-in-one solutionfor K – 12 Education
Common Core Aligned
Classroom Management
Quick poll questions during classroom instruction
LET’S HELP OUR
TEACHERSHELP OUR CHILDREN
“Kids know how to use their smartphones
BETTER than their laptops.”
“I don’t have time. I’m too busy
teaching to the test.”
“My school has new iPads but we don’t know what to do
with them.”
Introduction
MOBILE
CLASSROOM
All-in-one Learning
Communication Tools
Classroom Behavior Management
Assessments & Quizzes
Curriculum Design
Common Core Standards
Personalized Learning
Learn to Read
Serious Games
Student Makers
Augmented Reality
COMMUNICATION
TOOLS
Edmodo Social Network for Teachers and Students
Bonfyre Private experience network
Class Messenger Private 2-way messaging for teachers, parents & students
CLASSROOM BEHAVIOR
MANAGEMENT
ClassDojo Helps teachers improve studentbehavior in the classroom
ASSESSMENTS &
QUIZZES
Quizlet Teachers create quizzes to engage students and help them study
CURRICULUM
DESIGN
COMMON CORE
STANDARDS
Common Core Standards Teacher reference for Common Core Standards
iTooch Math, Language Arts and Science worksheets for 3rd, 4th & 5th grade
Math !!! Grades 4 through 8Math !!! Pro for High School
Graphing CalculatorGraph functions, plot tables of data, evaluate equations,
explore transformations, plot points, animate your graphs, and more
PERSONALIZED
LEARNING
Just forme
The Human Application – Your Personal Competency PlatformK – 12, Higher Learning, Professional Development
Learning Apps are suggested to close personal competency gaps identified on the MeMAP
DreamBox Math Intelligent Adaptive Learning™PreK – 5
LEARN TO
READ
Learn with Homer A captivating, comprehensive beginning reading resource
SERIOUS
GAMES
SERIOUS GAMES
CHOCOLATE-COVERED BROCCOLIMatthew Farber, Social Studies Teacher
ARE NOT
Dumb Ways to Die — PSA for platform safety by Metro Trains, Melbourne Australia
21%reduction in
accidents & deaths
28 Lion awards
5 Grand Prix awards
“I solemnly swear to not do
dumb stuff around trains.”
Nightmare: Malaria 18 levels of fever-dream visuals through 2 worlds: Blood & Brain
Zombies, Run!
What Common Core Expects What Games Deliver
Close reading to determine what text says and make logical inferences. In most games, players can’t progress without this.
Determination of central ideas. Required to understand the game’s big picture because few are based on common knowledge.
Analysis of how and why individuals, events, ideas develop and interact. This is how players determine game mechanics.
Interpretation of words and phrases. Many words are game-specific (domain- specific). Players figure out meaning while playing (in context).
Assessment of point of view and purpose to shape content and style. This is how players determine good guys from bad.
Integration and evaluation of content. Games include clues players must decode to advance.
Delineation and evaluation of specific claims, as well as relevance and sufficiency of evidence.
Players must use their brains to solve problems. That’s fun.
Proficient comprehension of complex texts. Games like Minecraft are complex. That's part of their appeal. Rarely does a player give up.
What Math Standard Expects What Games Deliver
Make sense of problems and persevere in solving them.
Students work to understand and solve problems within game constructs..
Reason abstractly and quantitatively. To play effectively requires student understand what is occurring and visualize solutions.
Construct viable arguments and critique the reasoning of others.
The game’s nature requires students interact with others to discern who can assist in achieving goals.
Model. Game models a reality students likely will never experience, but wish they could.
Use appropriate tools strategically.As with real life, players must determine what tools are available (both physical and psychological) and how to use them to achieve goals.
Look for and make use of structure. Life in the game works better with a plan.
STUDENT
MAKERS
‘What will
your VERSE be?’
My Story Book maker for kids
Hopscotch Coding for kids, a visual programming language
DIY Get skills. Be awesome.
#IMadeThis
“Don’t be bored,
make something.”– Joey Hudy, 16
AUGMENTED
REALITY
More than meets theeye
Star Chart
Point your device at the sky to
learn about the stars and planets
you’re looking at
All-in-one Learning
Communication Tools
Classroom Behavior Management
Assessments & Quizzes
Curriculum Design
Common Core Standards
Personalized Learning
Learn to Read
Serious Games
Student Makers
Augmented Reality
In conclusion
MOBILE
CLASSROOM
Additional SourcesNo Child Left Untabletedhttp://www.nytimes.com/2013/09/15/magazine/no-child-left-untableted.html
The Future of Online Learning: The Age of Mobile-First Educationhttp://gettingsmart.com/2014/02/future-online-learning-age-mobile-first-education/ 50 Reasons It’s Time For Smartphones In Every Classroom by Terry Heickhttp://www.teachthought.com/technology/50-reasons-smartphones-belong-classroom/ How To Save Time Teaching With Technologyhttp://www.teachthought.com/technology/46-tips-save-time-teaching-technology/
15 Literacy Apps To Create Books On The iPadhttp://www.teachthought.com/apps-2/15-literacy-apps-to-create-books-on-the-ipad/ 25 Of The Best iPad Apps To Promote Creativity In Studentshttp://www.teachthought.com/technology/25-best-ipad-apps-promote-creativity-students/ 6 Helpful Tips For The 1 iPad Classroomhttp://www.teachthought.com/ipad-2/6-essential-tips-for-the-1-ipad-classroom/ Blackboard and Pearson Collaborate in Effort to Better Support K-12 Schoolshttp://www.pearsoned.com/blackboard-and-pearson-collaborate-in-effort-to-better-support-k-12-schools/#.Uwq6Kf2u7d4 Apps to Improve Home-School Communicationhttp://admin.teachhub.com/apps-improve-home-school-communication High-Profile Amplify Tablet Initiative Delayed Until Next School Yearhttp://blogs.edweek.org/edweek/DigitalEducation/2014/01/amplify_tablet_initiative_in_n.html Student Tablet Hardware Melts, District Suspends $30 Million Amplify Program On Safety Concernshttp://techcrunch.com/2013/10/06/student-tablet-hardware-melts-districts-suspends-30-million-amplify-program-on-safety-concerns/ LAUSD halts home use of iPads for students after devices hackedhttp://www.latimes.com/local/lanow/la-me-ln-lausd-ipad-hack-20130925,0,6974454.story#ixzz2uD8dRirB
Thank you!
Erin Danielsuser-centric design@erinartworks
Tweet your favorite
educational app!#educationtech@erinartworks#modevgov
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