INTEGRATION OF WEB 2.0 IN
ASYNCHRONOUS AND
SYNCHRONOUS LEARNING
Introduction to Web 2.0
Asynchronous & Synchronous
Learning
Example of Asynchronous
Interaction
Example of Synchronous
Interaction
Introduction to Web 2.0Web 1.0
(1993-2003)
Pretty much HTML pages viewed through a
browser
Web 2.0(2003- beyond)
Web pages, plus a lot of other “content” shared over
the web, with more interactivity; more like an application than a “page”
“Read” Mode “Write” & Contribute
“Page” Primary Unit of content
“Post / record”
“static” State “dynamic”
Web browser Viewed through… Browsers, RSS Readers, anything
“Client Server” Architecture “Web Services”
Web Coders Content Created by…
Everyone
Asynchronous & Synchronous Learning
Asynchronous & Synchronous Learning
Synchronous
Examples Advantages Disadvantages
• Text chat• MSN Messenger,
Yahoo Messenger, Wimba – Classroom or Pronto.
• Blackboard – Chat or Virtual Classroom
• Skype• Video, text, and
voice capabilities• Telephone call
• Immediately responses• Easy to integrate and
learn• Fast-paced• Can develop a human
element or bonding between participants
• Collaborative whiteboard to share work
• Private question option• Breakouts to allow
collaboration between separate groups or individual
• Limited time to think about what to say, or how to respond to another participant.
• Time zones could limit access for some participants
• Typing skill and speed could limit contributions
• Computer connection and speed could inhibit access.
• Extra equipment might be necessary including web camera, speakers and microphone.
• May require accounts be set up in advance.
Asynchronous & Synchronous Learning
AsynchronousExamples Advantages Disadvantages• Email• Discussion Boards• Discussion Groups• Announcements• Podcasts• Audio files (Mp3)• Videp/ audio files
(Mp4)• Blogs• Wikis
• Time to make a considered, meaningful, response.• Access message at
a suitable time.• Can appear more
polished.
• Responses not immediate if there are time constraints.
• Loses human contact elements
• Extra equipment may be required
• May require accounts
• Be set up in advance.
Example of Asynchronous Interaction
Go to this URL:
http://wallwisher.com/wall/learninguitm
Example of Synchronous Interaction
Go to this URL:
http://www.twiddla.com/906733
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