Download - Injustice Ios2.0 Gear Guide

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  • Evolved

    Gear (4

    STARS)

    starting

    gear

    Ability 1 Ability 2 character Character

    special

    Level

    (max)

    Score

    (max)

    A

    Amazonia

    n Sword &

    Shield

    Sword &

    Shield

    BLOCKING

    stops 22%

    more

    damage

    25% STUN

    chance on

    special 1

    Wonder

    Woman

    25%

    chance to

    REFLECT

    SPECIAL 2

    while

    blocking

    10 100

    Comically

    Long

    Pistol

    Pistol 18%

    DAMAGE

    BOOST to

    special 1

    DISABLE

    enemy

    specials:

    25%

    chance on

    special 1

    The Joker 25%

    POWERDR

    AIN

    chance on

    special 2

    10 100

    Customize

    d Military

    Bow

    Longbow 18%

    DAMAGE

    BOOST to

    special 2

    30% CRIT

    chance on

    special 1

    Green

    Arrow

    AREA

    EFFECT:

    opponent'

    s team

    takes 20%

    damage

    from

    special 2

    10 100

    Cyberneti

    c

    Exoskelet

    on

    Cyberneti

    c Implants

    22% MAX

    HEALTH

    increase

    HEAL SELF

    25% on

    special 2

    Cyborg 25%

    POWERDR

    AIN

    chance on

    special 1

    10 100

    Czarnian

    Hook &

    Chain

    Hook 18%

    DAMAGE

    BOOST to

    special 1

    30% CRIT

    chance on

    special 1

    Lobo AREA

    EFFECT:

    opponent'

    s team

    takes 25%

    damage

    from

    special 2

    10 100

    C

  • Demonic

    Cloak

    Azarathia

    n Cloak

    18%

    POWER

    GENERATI

    ON

    increase

    30% CRIT

    chance on

    special 2

    Raven 30%

    LIFEDRAIN

    chance on

    special 2

    10 100

    Diamond

    Tipped

    Claws

    Steel

    Claws

    18%

    DAMAGE

    BOOST to

    special 2

    45% CRIT

    chance on

    basic

    attacks

    Catwoma

    n

    CRIT

    BOOST:

    50% more

    damage

    on CRIT

    attacks

    10 100

    Dual .357

    Revolvers

    .357

    Revolver

    18%

    DAMAGE

    BOOST to

    special 1

    25% STUN

    chance on

    special 1

    Harley

    Quinn

    HEAL

    TEAM

    25% on

    special 2

    10 100

    H

    Hyperspe

    ed Plated

    Suit

    Hyperspe

    ed Suit

    18%

    POWER

    GENERATI

    ON

    increase

    30% CRIT

    chance on

    special 1

    The Flash 25%

    UNBLOCK

    ABLE

    chance on

    basic

    attacks

    10 100

    Kahndaq

    Royal

    Grab

    Kahndaq

    Garb

    22% MAX

    HEALTH

    increase

    30% CRIT

    chance on

    special 1

    Black

    Adam

    30%

    LIFEDRAIN

    chance on

    special 1

    10 100

    Knife

    Collection

    Butcher's

    Knife

    70%

    DAMAGE

    BOOST to

    basic

    attacks

    HEAL SELF

    22% on

    special 1

    Solomon

    Grundy

    25%

    UNBLOCK

    ABLE

    chance on

    basic

    attacks

    10 100

    D

    K

  • Kryptonia

    n Battle

    Suit

    Kryptonia

    n Suit

    22% MAX

    HEALTH

    increase

    HEAL SELF

    25% on

    special 2

    Superman 25%

    chance to

    REFLECT

    SPECIAL 2

    while

    blocking

    10 100

    Kryptonia

    n Rifle

    Kryptonia

    n Pistol

    18%

    DAMAGE

    BOOST to

    special 1

    30% CRIT

    chance on

    special 2

    Zod AREA

    EFFECT:

    opponent'

    s team

    takes 25%

    damage

    from

    special 1

    10 100

    Lexcorp

    Mechsuit

    Lexcorp

    Exosuit

    BLOCKING

    stops 22%

    more

    damage

    25% STUN

    chance on

    special 2

    Lex Luthor 25%

    chance to

    REFLECT

    SPECIAL 1

    while

    blocking

    10 100

    Lighting

    Cloak

    White

    Cloak

    18%

    POWER

    GENERATI

    ON

    increase

    25% STUN

    chance on

    special 2

    Shazam AREA

    EFFECT:

    opponent'

    s team

    takes 20%

    damage

    from

    special 1

    10 100

    Martian

    Hunter

    Grab

    Martian

    Garb

    22% MAX

    HEALTH

    increase

    HEAL SELF

    25% on

    special 2

    Martian

    Manhunte

    r

    25%

    UNBLOCK

    ABLE

    chance on

    basic

    attacks

    10 100

    Mutated

    Bone

    Spikes

    Bone

    Spikes

    70%

    DAMAGE

    BOOST to

    basic

    attacks

    HEAL SELF

    22% on

    special 1

    Doomsday 25%

    UNBLOCK

    ABLE

    chance on

    basic

    attacks

    10 100

    K

    L

    M

  • Netherrea

    lm Kama

    Kama 70%

    DAMAGE

    BOOST to

    basic

    attacks

    45% CRIT

    chance on

    basic

    attacks

    Scorpion 30%

    LIFEDRAIN

    chance on

    special 2

    10 100

    Nth Metal

    Morningst

    ar

    Battle

    Mace

    70%

    DAMAGE

    BOOST to

    basic

    attacks

    25% STUN

    chance on

    special 1

    Hawkgirl AREA

    EFFECT:

    opponent'

    s team

    takes 20%

    damage

    from

    special 2

    10 100

    O

    Omega

    Battleplat

    e

    Chestplate BLOCKING

    stops 22%

    more

    damage

    30% CRIT

    chance on

    special 1

    Darkseid 25%

    chance to

    REFLECT

    SPECIAL 1

    while

    blocking

    10 100

    Powered

    Eskrima

    Sticks

    Eskrima

    sticks

    70%

    DAMAGE

    BOOST to

    basic

    attacks

    45% CRIT

    chance on

    basic

    attacks

    Nightwing 25%

    UNBLOCK

    ABLE

    chance on

    basic

    attacks

    10 100

    Promethiu

    m

    Longswor

    d

    Alloy

    Sword

    70%

    DAMAGE

    BOOST to

    basic

    attacks

    45% CRIT

    chance on

    basic

    attacks

    Deathstro

    ke

    CRIT

    BOOST:

    50% more

    damage

    on CRIT

    attacks

    10 100

    Silicon

    Carbide

    Batsuit

    Bulletproo

    f Batsuit

    22% MAX

    HEALTH

    increase

    DISABLE

    enemy

    specials:

    25%

    chance on

    special 1

    Batman CRIT

    BOOST:

    50% more

    damage

    on CRIT

    attacks

    10 100

    P

    S

    N

  • Superchar

    ged Green

    Power

    Ring

    Green

    Power

    Ring

    BLOCKING

    stops 22%

    more

    damage

    DISABLE

    enemy

    specials:

    25%

    chance on

    special 1

    Green

    Lantern

    25%

    chance to

    REFLECT

    SPECIAL 2

    while

    blocking

    10 100

    Superchar

    ged

    Yellow

    Power

    Ring

    Yellow

    Power

    Ring

    18%

    DAMAGE

    BOOST to

    special 2

    DISABLE

    enemy

    specials:

    25%

    chance on

    special 1

    Sinestro 30%

    LIFEDRAIN

    chance on

    special 2

    10 100

    T

    Trident Of

    Poseidon

    Atlantean

    Polearm

    18%

    DAMAGE

    BOOST to

    special 2

    25% STUN

    chance on

    special 2

    Aquaman AREA

    EFFECT:

    opponent'

    s team

    takes 25%

    damage

    from

    special 1

    10 100

    V

    Venom

    Injection

    System

    Venom

    Harness

    22% MAX

    HEALTH

    increase

    HEAL SELF

    22% on

    special 1

    Bane 25%

    POWERDR

    AIN

    chance on

    special 2

    10 100

    3 star max

    evolved

    gear

    starting

    gear

    ability 1 ability 2 level score upgrade

    increment

    evolved

    increment

    Black

    Lantern

    Ring

    Black Ring 15%

    DAMAGE

    BOOST to

    special 1

    20%

    LIFEDRAIN

    chance on

    special 1

    10 50 #1:+0.5%

    B

    S

  • Blue

    Lantern

    Ring

    Blue Ring BLOCKING

    stops 18%

    more

    damage

    HEAL

    TEAM

    18% on

    special 2

    10 50 #1:+0.5%

    C

    Cryo Rifle Cryo Pistol 15%

    DAMAGE

    BOOST to

    special 1

    20% STUN

    chance on

    special 1

    10 50 #1:+0.5%

    D

    Demon

    Blade

    Dark

    Sword

    15%

    DAMAGE

    BOOST to

    special 2

    30% CRIT

    chance on

    special 2

    10 50 #1:+0.5%

    E

    Energy

    Lance

    Battle

    Staff

    BLOCKING

    stops 18%

    more

    damage

    50%

    DAMAGE

    BOOST to

    basic

    attacks

    10 50 #1:+0.5% #1:+0.5%;

    #2:+2%

    L

    Lazarus

    Formula

    Strange

    Elixir

    18% MAX

    HEALTH

    increase

    HEAL SELF

    20% on

    special 1

    10 50 #1:+0.5%

    M

    Mark of

    Lady Shiva

    Mark of

    the Tiger

    50%

    DAMAGE

    BOOST to

    basic

    attacks

    40% CRIT

    chance on

    basic

    attacks

    10 50 #1:+0.5%

    B

  • NNullificati

    on Rifle

    Disruptor

    Gun

    15%

    DAMAGE

    BOOST to

    special 2

    20%

    POWERDR

    AIN

    chance on

    special 2

    10 50 #1:+1.0%

    W

    Weaponiz

    ed

    Kryptonite

    Kryptonite

    Shard

    15%

    POWER

    GENERATI

    ON

    increase

    DISABLE

    enemy

    specials:

    20%

    chance on

    special 2

    10 50 #1:+0.5%

    max 2 stars

    Evolved

    Gear

    Starting

    Gear

    Ability 1 Ability 2 Level Score Upgrade

    increment

    Cost to

    fully

    evolve

    and

    A

    Alien

    Weaponry

    Prototype

    Weaponry

    13%

    DAMAGE

    BOOST to

    special 1

    25% CRIT

    chance on

    special 1

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 59

    Red, 1

    Blue, 59

    Green

    D

    Demonic

    Mask

    Sorcerer's

    Mask

    12%

    DAMAGE

    BOOST to

    special 2

    15% STUN

    chance on

    special 2

    10 33 #1:+0.5% 345,000

    Credits;

    Shards:

    138 Red, 1

    Blue, 1

    Green

    H

    Healing

    Amulet

    Protection

    Amulet

    15% MAX

    HEALTH

    increase

    HEAL SELF

    15% on

    special 1

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 1

    Red, 1

    Blue, 138

    Green

    I

    Infernal

    Symbol

    Power

    Symbol

    13%

    POWER

    GENERATI

    ON

    increase

    15% STUN

    chance on

    special 1

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 1

    Red, 138

    Blue, 1

    Green

  • MMartial

    Arts

    Combat

    Training

    BLOCKING

    stops 15%

    more

    damage

    35%

    DAMAGE

    BOOST to

    basic

    attacks

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 59

    Red, 59

    Blue, 1

    Green

    P

    Power

    Gloves

    Shock

    Gloves

    35%

    DAMAGE

    BOOST to

    basic

    attacks

    30% CRIT

    chance on

    basic

    attacks

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 59

    Red, 59

    Blue, 1

    Green

    S

    Shield

    Generator

    Forcefield

    Device

    BLOCKING

    stops 15%

    more

    damage

    15% MAX

    HEALTH

    increase

    10 33 #1:+1.0% 345,000

    Credits;

    Shards: 1

    Red, 59

    Blue, 59

    Green

    T

    Trauma

    Kit

    Med Kit 15% MAX

    HEALTH

    increase

    HEAL SELF

    15% on

    special 2

    10 33 #1:+0.5% 345,000

    Credits;

    Shards: 1

    Red, 59

    Blue, 59

    Green

  • Upgrade

    increment

    Cost to

    fully

    evolve

    and

    upgrade

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    550 Red,

    327 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    327 Red,

    550 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red, 5

    Blue, 441

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 327

    Blue, 550

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    550 Red, 5

    Blue, 327

    Green, 3

    Purple

  • #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 550

    Blue, 327

    Green, 3

    Purple

    #1:+0.5%;

    Char+1.0

    %

    360,000

    Credits;

    Shards:

    441 Red, 5

    Blue, 441

    Green, 3

    Purple

    #1:+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    550 Red,

    327 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    550 Red,

    327 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 550

    Blue, 327

    Green, 3

    Purple

    #1:+1.0%;

    Char:+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red, 5

    Blue, 441

    Green, 3

    Purple

  • #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    327 Red,

    550 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red, 5

    Blue, 441

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 327

    Blue, 550

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 441

    Blue, 441

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    327 Red, 5

    Blue, 550

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 441

    Blue, 441

    Green, 3

    Purple

  • #1:+1.0%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    550 Red,

    327 Blue,

    5 Green, 3

    Purple

    #1:+1.0%;

    Char:+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red,

    441 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    327 Red,

    550 Blue,

    5 Green, 3

    Purple

    #1:+1.0%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red,

    441 Blue,

    5 Green, 3

    Purple

    #1:+1.0%;

    Char+1.0

    %

    360,000

    Credits;

    Shards:

    441 Red, 5

    Blue, 441

    Green, 3

    Purple

    #1:+0.5%;

    Char+1.0

    %

    360,000

    Credits;

    Shards: 5

    Red, 550

    Blue, 327

    Green, 3

    Purple

  • #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 327

    Blue, 550

    Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards: 5

    Red, 441

    Blue, 441

    Green, 3

    Purple

    #1:+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    441 Red,

    441 Blue,

    5 Green, 3

    Purple

    #1+0.5%;

    Char+0.5

    %

    360,000

    Credits;

    Shards:

    327 Red, 5

    Blue, 550

    Green, 3

    Purple

    cost to

    fully

    evolve &

    upgrade

    350,000

    Credits;

    Shards: 2

    Red, 136

    Blue, 136

    Green, 1

    Purple

  • 350,000

    Credits;

    Shards: 2

    Red, 203

    Blue, 63

    Green, 1

    Purple

    350,000

    Credits;

    Shards:

    136 Red,

    136 Blue,

    2 Green, 1

    Purple

    350,000

    Credits;

    Shards:

    203 Red,

    63 Blue, 2

    Green, 1

    Purple

    350,000

    Credits;

    Shards:

    203 Red, 2

    Blue, 63

    Green, 1

    Purple

    350,000

    Credits;

    Shards: 2

    Red, 136

    Blue, 136

    Green, 1

    Purple

    350,000

    Credits;

    Shards: 2

    Red, 63

    Blue, 203

    Green, 1

    Purple

  • 350,000

    Credits;

    Shards:

    136 Red,

    136 Blue,

    2 Green, 1

    Purple

    350,000

    Credits;

    Shards: 2

    Red, 63

    Blue, 203

    Green, 1

    Purple