Why Can't I, We, It Produce Anything Quickly
-
Upload
brian-sjoberg -
Category
Leadership & Management
-
view
103 -
download
1
Transcript of Why Can't I, We, It Produce Anything Quickly
![Page 1: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/1.jpg)
Why Can't I, We, It Produce Anything Quickly?
By Brian Sjoberg (@onek2go)
AnAgileMind.net
![Page 2: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/2.jpg)
![Page 3: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/3.jpg)
![Page 4: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/4.jpg)
![Page 5: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/5.jpg)
6
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 6: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/6.jpg)
7
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 7: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/7.jpg)
• Who are you?
• Where are you on your agile journey?
• Who am I?
Introductions
8
![Page 8: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/8.jpg)
• Agile Coach with Excella Consulting
– Find me on LinkedIn
• Connect. Share. Learn.
– DC Scrum User Group Organizer
– Tweet - @onek2go
– Blog - AnAgileMind.net
– Email - [email protected]
Who Am I?
![Page 9: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/9.jpg)
10
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
Agile Manifesto
Game Time!!
Wrap Up
Done
So What?
Doing
![Page 10: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/10.jpg)
11
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 11: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/11.jpg)
Do you have difficulty explaining
the cost associated with behaviors
within a complex system?
So What?
![Page 12: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/12.jpg)
Do you keep doing something even
though you know it reduces your
productivity?
So What?
![Page 13: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/13.jpg)
Insanity: Repeating the same
behaviors and
expecting a different
outcome.- Albert Einstein
![Page 14: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/14.jpg)
• As a facilitator, I would like to run a game that
helps understand impacts of behaviors so that it
may help attendees and others ADAPT(credit: Mike Cohn)
User Story
15
Awareness
Desire
Ability
Promote
Transfer
![Page 15: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/15.jpg)
16
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Game Time!!
Wrap Up
Done
Agile Manifesto
Doing
![Page 16: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/16.jpg)
17
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 17: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/17.jpg)
18
![Page 18: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/18.jpg)
19
![Page 19: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/19.jpg)
20
![Page 20: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/20.jpg)
21
![Page 21: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/21.jpg)
1. Our highest priority is to satisfy the
customer through early and
continuous delivery of valuable
software.
Agile Manifesto (Principles)
![Page 22: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/22.jpg)
2. Welcome changing requirements,
even late in development. Agile
processes harness change for the
customer's competitive advantage.
Agile Manifesto (Principles)
![Page 23: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/23.jpg)
3. Deliver working software frequently,
from a couple of weeks to a couple
of months, with a preference to the
shorter timescale.
Agile Manifesto (Principles)
![Page 24: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/24.jpg)
4. Business people and developers
must work together daily throughout
the project.
Agile Manifesto (Principles)
![Page 25: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/25.jpg)
5. Build projects around motivated
individuals. Give them the environment
and support they need, and trust them to
get the job done.
Agile Manifesto (Principles)
![Page 26: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/26.jpg)
6. The most efficient and effective
method of conveying information to
and within a development team is
face-to-face conversation.
Agile Manifesto (Principles)
![Page 27: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/27.jpg)
7. Working software is the primary
measure of progress.
Agile Manifesto (Principles)
![Page 28: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/28.jpg)
8. Agile processes promote
sustainable development. The
sponsors, developers, and users
should be able to maintain a
constant pace indefinitely.
Agile Manifesto (Principles)
![Page 29: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/29.jpg)
9. Continuous attention to technical
excellence and good design
enhances agility.
Agile Manifesto (Principles)
![Page 30: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/30.jpg)
10.Simplicity--the art of maximizing the
amount of work not done--is
essential.
Agile Manifesto (Principles)
![Page 31: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/31.jpg)
11.The best architectures,
requirements, and designs emerge
from self-organizing teams.
Agile Manifesto (Principles)
![Page 32: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/32.jpg)
12.At regular intervals, the team
reflects on how to become more
effective, then tunes and adjusts its
behavior accordingly.
Agile Manifesto (Principles)
![Page 33: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/33.jpg)
1. Satisfy the customer through early and continuous delivery
2. Welcome changing requirements
3. Deliver frequently, preferring a shorter timescale
4. Business & technical team working together daily
5. Pick the right team, support them & trust them
6. Face-to-Face communication
Agile Manifesto (Principles)7. Working software is the
primary measure of progress
8. Sustainable constant pace
9. Technical excellence and
good design enhances
agility
10. Simplicity; maximizing the
amount of work not done
11. Best results emerge from
self-organizing teams
12. Team inspects and adapts to
become more effective
![Page 34: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/34.jpg)
35
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Wrap Up
Done
Game Time!!
Doing
![Page 35: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/35.jpg)
36
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 36: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/36.jpg)
Name Game
BrianOriginally created by Henrik Kniberg, THANK YOU!
![Page 37: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/37.jpg)
Round 1
Credit: Henrik Kniberg
![Page 38: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/38.jpg)
Round 1
Credit: Henrik Kniberg
![Page 39: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/39.jpg)
Round 1
Credit: Henrik Kniberg
![Page 40: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/40.jpg)
Round 1
Credit: Henrik Kniberg
![Page 41: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/41.jpg)
• Never keep a customer waiting
• Start early = Finish early
Round 1 Policy
![Page 42: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/42.jpg)
Name Game
![Page 43: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/43.jpg)
• Limit WIP (Work In Process)
• Current Limit = 1 Customer at a Time
Round 2 Policy
![Page 44: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/44.jpg)
Round 2
Credit: Henrik Kniberg
![Page 45: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/45.jpg)
Name Game
![Page 46: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/46.jpg)
Credit: Henrik Kniberg
![Page 47: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/47.jpg)
Credit: Henrik Kniberg
![Page 48: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/48.jpg)
Now What?
![Page 49: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/49.jpg)
Team working 4 projects
Project A
Project B
Project C
Project D
JAN FEB MAR APR MAY JUN
![Page 50: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/50.jpg)
Org Working ProgramsQ1 Q2 Q3 Q4
Program A
Program B
Program C
Program D
Priority
Q5 Q6
![Page 51: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/51.jpg)
Team Working ProjectsJAN FEB MAR APR
Project A
Project B
Project C
Project D
Priority
MAY JUN
![Page 52: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/52.jpg)
Team Working User StoriesDay 2 Day 4 Day 6 Day 8
User Story A
User Story B
User Story C
User Story D
Priority
Day 10
![Page 53: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/53.jpg)
Individual Working Tasks9 AM 11 AM 1 PM 3 PM
Task A
Task B
Task C
Task D
Priority
5 PM
![Page 54: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/54.jpg)
• Create a Vision
• Create long term goals
– Release
– Epics
• Create short term goals
– Iteration
– User Stories
• Align priorities based on the above
How to Prioritize?
![Page 55: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/55.jpg)
56
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Done
Wrap Up
Doing
![Page 56: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/56.jpg)
57
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
DoneDoing
![Page 57: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/57.jpg)
58
Information
Systems Electronic
Systems
Geospatial
Systems
Mission
Systems
AgendaIntroductions
So What?
Agile Manifesto
Game Time!!
Wrap Up
Doing Done
![Page 58: Why Can't I, We, It Produce Anything Quickly](https://reader034.fdocuments.in/reader034/viewer/2022042716/55ce839fbb61eb0a428b4629/html5/thumbnails/58.jpg)
Contact MeBrian Sjoberg (@onek2go)
301.404.0765 (USA)
AnAgileMind.net blog