Welcome to a London that never was...
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Welcome to a London that never was...
A London we all remember…
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A Fantasy-Driven Virtual World
Londontown
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Design Philosophy Non-linear: A world that every member
of the audience can enjoy in her own way at her own pace.
Narrative-driven: Everything the imagination can conjure is offered. Participants can choose to sample as much or as little of the story as they like, and still have a fulfilling experience.
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Design Philosophy Dynamic: A virtual world that is not indifferent to the accomplishments of its inhabitants, but encourages them to leave their marks on it in personal or public ways.
Responsive ongoing content: New stories and other content responsive to the audience; seeded and delivered organically without interruption to the world experience.
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Design Philosophy Shallow learning curve: Experience with MMOs is not needed. You can move right in to Londontown.
Kitchen sink design: Appeals to the broadest spectrum of the mass market, including an online audience of millions currently untapped.
Convergence: Other media (TV, videogames, books, mobile phones etc.) will set content in the world built to each platform’s capabilities.
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Ongoing Story
Non-linear storytelling
Overlapping story arcs
True multiplayer quests
Stories of all shapes and sizes (from personal errands to world-changing events)
NPCs both real and fictional, with lives of their own, who take an active role in the game story and become important parts of player-character identities
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Time Stands Still1837 – Victoria has been crowned
1851 – The Great Exhibition has opened in Hyde Park
1855 – London parishes are organized into vestries
1858 – The "great stink" leads to the upgrading of the sewer system
1863 – The "underground," the world's first subway system, opens
1888 – Jack the Ripper terrorizes Whitechapel.
1892 – Construction begins on the Blackwall Tunnel under the Thames
Victoria will never die
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Real-Life FiguresQueen Victoria
Charles Dickens
Charles Darwin
Benjamin Disraeli
Nikola Tesla
Joseph Lister
Dr. David Livingstone
Karl Marx
Gregor Johann Mendel
Florence Nightingale
Jack the Ripper
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Fantasy FiguresMoriarty
Sherlock Holmes
Fu Manchu
Scrooge
Alice
Mowgli
Tess of the D’Ubervilles
Jonathan Harker
Dr. Jekyll
The Time Traveler
Dorothea Brooke
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Class System
Lower ClassGreatest freedomLocal explorationCraftingUpward mobility
Middle ClassMost career choicesBuildersTradesmen & merchantsMobility in any direction
Upper ClassPoliticsElegant lifestyleDifficult advancementDownward mobility
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The Crystal Palace
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Booths from all over the world
Political debates
Explore the basement
Card games
Interesting characters
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We Want YOULevel & System Designers
Quest Writers
Victorian Era Researchers
Experimental Economists
Concept Artists
3D Modelers
Animators
Database Designer
Programmers (with experience or interest in Gamebryo engine
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Join Us!Contact Producer Phoebe ([email protected])
Register for your department’s internship class
Attend weekly workshops and meetings
Party like it’s 1859!