We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... ·...

23
We solve the biggest problem for

Transcript of We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... ·...

Page 1: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

We solve the biggest problem for

Page 2: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Why Would A Gamer Use Us?

We connect the world’s largest supply of GPU power, which belongs to the global gaming community, with the rapidly growing, worldwide demand for massive processing power.

Demand for GPU power includes:

● Complex mathematical problem solving such as confirming & validating blockchain transactions.

● CGI and 3D modelling and rendering, scientific computing simulations, video transcoding, data mining, video editing, image processing, hosting and running platform and infrastructure as a service (PaaS, IaaS), “supercomputer” rental.

“Every Gamer Has A Supercomputer (a Powerful GPU) In Their PC”

No gamer is active all day, this means they have high powered GPU processing capability sitting idle for a certain number of hours each day.

We passively monetize this GPU power, when they are not using it, and without affecting gaming performance, and reward the gamer in our GMRX crypto token which is directly spendable on gaming items at our digital marketplace.

A gamer only has to download, install & tell some friends! No knowledge needed. AI powered platform does everything.

What Do We Do?

Page 3: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

VisionTo create the world's most powerful, decentralized supercomputer - by harnessing the dormant processing power of the global gaming community.

MissionTo be the “Uber” of blockchain mining for the world’s PC gamers - allowing gamers to pay for their hobby by passively monetizing their high powered GPUs when they are not using them.

Page 4: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

ProblemGaming is an expensive

hobby. In-built obsoletion means continual upgrades

and ongoing costs

Costs include gaming PCs and accessories, games and related game specific costs. A typical

gaming setup can cost $2000, not including ongoing and constant

in-game purchases.

SolutionHelp gamers pay for their hobby by monetizing their

dormant computer resources

Gamers have very powerful and valuable computing resources

which are often idle. Our platform allows for automated, passive

monetization of these resources when they are not being used.

OpportunityGround floor investment in

a solution to the biggest problem for the world’s

1.3bn PC gamers

As an early investor you benefit from an innovative company

offering a solution to the biggest problem in the fastest growing

and largest entertainment market in history.

Page 5: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Global Gaming Revenues

As of 2018, including PC, console, tablet, smartphone.

Source: Newzoo

GAIMIN: A unique opportunity to profit from a $138 billion industry – and growing!

● Gaming is the largest entertainment market on the planet. Almost one third of the world's population is a “gamer”.

● "Consumers are spending more than ever on gaming as it rapidly becomes the world’s leading pastime." Source: Newzoo gamer statistics.

● “Esports” (pro-gaming) is predicted to become the #1 entertainment sport of the future; it currently has a 33% annual growth rate.

● There are an estimated 1.3 billion gaming PCs globally today, representing the world’s largest supply of GPU processing power.

Page 6: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

2018 Games Market and Growth Rates per RegionGaming is a global phenomenon, with more than 100 countries having significant gaming activity.

2018 total

+13.3% YoY

Source: Newzoo

Page 7: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Why Would a Gamer Use Our Platform?

● Gaming is an expensive passion ($2,000+ for a gaming PC, up to $350 for a headset, accessories etc).

● Every gamer wants better gear (= never ending upgrades).

● Almost 1/3 of the planet is a gamer (and it’s growing).

● Download, install, tell your friends and forget about it. Platform runs whenever gamer is /afk (away from keyboard).

● Our value proposition is simple:

No knowledge or expertise required; gamers rewarded with our GMRX crypto token, spendable in our marketplace to pay for what they most want: games, upgrades, in-game purchases and a way to pay for their total gaming experience.

● Instant gratification & user motivation via “Gamification”, “Random Drops” & goal based ”Functional Mining”.

We have what every single gamer wants… the answer to how they can pay for their hobby, without doing anything!

Page 8: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

The Gaimin Platform:

AI (machine learning) powered desktop application, which enables a gamer to passively dedicate unused computing power from their GPU to confirm and validate transactions on blockchains (blockchain mining). The platform handles all aspects of mining setup, optimization, and all ongoing decision making and management for maximum rewards.

Alpha testing, real world data income simulation:

● Earnings simulation, based on Alpha Testing data, including 10% N.E.P. (Network Expansion Program)150 users. Gamer rewards $3.22/day with avg. 4 hours/day mining ($1,175.30 per year).

● This proves we can achieve our “KPI” aim of $1/day per user.

Development to MVP:

1. A.I. (machine learning) “rules engine” crypto miner.2. N.E.P (Network Expansion Program, for referrals).3. Auto-mined coin conversion to stable coin.4. Blockchain integration (EOS/ETH), with GMRX token.5. Marketplace (buy, sell, rent) and full community integration.

Current DevelopmentStage: Alpha Testing

Page 9: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

MarketplaceGMRX crypto token powered, blockchain based, digital marketplace where users can spend their rewards on gaming purchases.

● Huge utility & adoption, and therefore demand for GMRX token.

● P2P instant transactions buy, sell and rent gaming assets.

● Fully smart contract powered.

CommunityThe power of community builds customer loyalty, increases user retention, and creates huge brand awareness.

● Social proof, events, prizes, games, rewards, tournaments, user recognition.

● Planned sponsorship of esports team to build brand, identity and prestige.

Page 10: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

● Decide which coins to mine● Decide which software and mining pool

to use (accounts, profiles, etc.)● Multiple secure wallets, backups● Constant management● High learning curve● Limited to personal hash power

Not active = no mining = no income

● 1 click install, fully pre-configured, A.I. manages everything

● Mining pool and coins all managed● No management, set and forget● No limit to hash power (N.E.P.)● Instant rewards

Not active = network mines = income

Gaimin Minergate Nicehash Gshare Gamehash Computa

Automatic “hands off” mining ✓ ✗ ✗ ✗ ✓ ✓

Fully autonomous (ML) ✓ ✗ ✗ ✗ ✗ ✗

Perpetual algo optimization ✓ - - ✓ ✗ -

Auto convert mined crypto ✓ ✗ - ✗ ✓ ✓

Institutional Cold Storage ✓ - - - - -

Community & Marketplace ✓ ✗ ✗ ✗ ✗ ✗

“Functional Mining” ✓ ✗ - ✓ ✓ ✗

Passive incentivized drops ✓ ✓ ✗ ✗ ✗ ✓

Network Expansion Program ✓ ✗ ✗ ✗ ✗ ✓

So simple my mom can use it ✓ ✗ ✗ ✗ ✓ ✓

Clear Competitive Advantage

Page 11: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

1: Subscription Based Software Application

(SaaS) Auto-funded from user rewards.

No user payment details ever required.

Profit from Multiple Revenue Streams

2: MarketplaceGaming purchases,

accessories, games, in game assets.

3: Mining pool fees, micro-transactions

Page 12: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Powerful Marketing Strategy

Gamers are easy to locate, both online and offline, and inexpensive to reach.

● Specific social media channels allow direct access to ideal demographic (Instagram, Twitch, Youtube gamer channels).

● Viral recommendations are natural in gaming. Gamers are the most connected demographic ever.

● Gaming influencers have massive, faithful followings and are open to promotions.

Page 13: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Gaimin’sUnique Pluses

● Mass potential. Huge Supply (1.3 billion gaming GPUs and growing). Huge demand is assured (blockchain validation / supercomputing power / CGI rendering, PaaS, IaaS).

● Simple user decision. Passive monetization. No effort or knowledge needed. No cost. Self-funding subscription model, no payment details ever required.

● Built in viral growth via our N.E.P. (typical characteristic of gaming successes - “Fortnite”).

● Simple, future-proof business, highly scalable, low fixed costs, high profit margins.

Page 14: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Hashrate Growth ForecastAchievable User Growth

We anticipate strong user adoption and retention due to proven alpha testing results, viral growth nature of gaming world, Madrid Games Week market validation, and gamer market accessibility.

Indicators / Context

● Current gaming market = 1.3 billion gaming PCs● 1% market penetration = 13 million gamers● 0.1% = 1.3 million gamers ● Fortnite achieved 127 million users in 10 months

with 40 million MAU (Monthly Active Users)● DOTA 2 has over 10 million MAU● Steam has over 67 million MAU

Page 15: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

The 3 Year Plan To $1 Billion ValuationThe “big picture” numbers to achieve our goal

● 1 million active users (“active” = min. $1/day rewards)● $10/month user subscription (auto paid from rewards, user never enters payment info)● $10M/month revenue = $120M/annual revenue● Estimated $20M annual costs to run platform● $100M annual profits● Business valuation multiplier: 10● Gaimin Valuation = $1 billion● Time to achieve this dependent upon monthly user growth rate

The 2 critical KPIs to achieve this

1. $1/day minimum user rewards2. MAU (monthly “active” user) growth rate of 28k/mth = 36 months to 1M users

Page 16: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Business strategy consultant, 28 years

background in sales & marketing. Experienced

working with Internet start-ups.

Focused on company operations & logistics

with in-depth knowledge in event management &

community development.

Experienced blockchain miner and strategic blockchain solution

advisor.

Founder of large Canadian digital ad

agency, specializing in online advertising, branding & social

media.

Extensive knowledge of blockchain technologies

& all aspects of IT product dev. Vast

experience with big data tech. stack & ML.

Martin Clive Calvin Andrew Buki

SPEIGHT AROSKIN ADAMUS FARIDANI BEN NATAN

Page 17: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Software engineer & architect. Blockchain

specialist with over 15 years of skills

development as a Pro-Gamer.

Specialist in public relations, marketing, public speaking and successfully raising

funds for several tech related startups.

25+ years of corporate experience in direct sales developing &

executing operational strategies to drive

international expansion.

Technical stock market analyst for 18 years.

Specialized in utilizing systems based on human behavior

patterns.

Advisor for the Hispanic Markets.

Gaming industry expert and CEO of Spanish Gaming and VR/AR

company.

Roman Shaun Beverley Enrique Miguel

GOLOVAKHA MARTELLY WARBURTON SANTOS FERRERO

Page 18: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

2018 AchievementsMilestones achieved: Basic Proof of Concept

● Company formation: UK/Crypto Valley, Switzerland● Team, partners & strategic advisors in place

(gaming, marketing, regulatory, blockchain) ● Internet presence (website, social media etc)● Initial documentation (decks, use of funds, lite

paper, marketing plan etc)● Software development: alpha stage, 100 testers ● User demand confirmed: Madrid Games Week

2019 Q1 Objective summary:

● Update presence based on 2018 insights● Fundraising stage 2● Software Beta phase

2019 Q2 Objective summary:

● Software to MVP ● Fundraising stage 3 ● Community & user growth● Establish marketing channel KPIs ● Advance gaming partnerships

2019 Q3Objective summary:

● MVP launch● TGE marketing & event● List GMRX token on exchanges● Community & user focus

2019 Q4Objective summary:

● Expand operation● Advanced funding for scaling● Full public launch● ‘Massive presence’ plan

Page 19: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Current Funding StatusStage 1: Private funding: The 3 "Fs" (Founders, Family, Friends).- Currently raised $340k - Stage 1 target $1million.

Stage 1 Funding ObjectivesStage 1: Full Proof of Concept, MVP, Users and Revenue:

● MVP (minimum viable product), full alpha and beta tested.

● Initial tests for marketing channel CPA establishment.

● Initial user real-world feedback.● Required legals and regs.● Operations & admin for user

onboarding and growth planning.

Anticipated Use Of Raised Funds

Please NoteFundraising stages, minimum and maximum fundraising targets (soft cap and hard cap) and use of funds are explained in detail here: gaimin.io/useoffunds

Funding StagesStage 1: $1m total - private fundingStage 2: $4m more - private funding ($5m cumulative total) Stage 3: $5m more (min) - public TGE ($10m cumulative total)

Total $10m to reach project “softcap” goal.

34% ..

Page 20: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Stage 1 Investor Offer (limited to first $1 million)

● Equity: 1% per $100k

● GMRX tokens at $0.10 plus bonus 40% tokens

● 6% shared on all TGE generated funds to a maximum of $25m

● Post TGE option to purchase additional tokens with 50% token bonus (limited to maximum of initial investment)

● Min investment $10k

Example Based On a $100k Investment

● 1% equity

● $150,000 as your share of the 6% public TGE fundraise, assuming $25m is raised. You get 10% of the 6%: calculated as $100k invested of the $1 million Stage 1 investment. (* See ROI Percentage Explanation)

● 1,000,000 GMRX tokens, plus 400,000 bonus GMRX tokens (** Subject to vesting period)

GMRX Token Value Determined By

Adoption & Utility

The GMRX token is a utility token used for all transactions on the Gaimin platform and for user

subscription payments.

● Limited supply of GMRX token issued

● All user activity requires token = huge demand

● User growth = token demand growth

Page 21: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

ROI Calculation

Investment● $100k USD

- Invested now at stage 1 funding period, before we hit the first $1m

Based on a $100k investment, for initial seed investors (limited to first $1 million USD)

$ Return● $150k USD

- 6% of $25m total TGE funds raised = $1.5m

- Your $100k is 10% of the first $1m

ROI %● 50% in USD (*)

● Plus 1% Equity● Plus 1,4 million

GMRX (**)

- At a $1bn valuation, 1% = $10m

Timeframe● Before end 2019

- Roadmap TGE event planned Q3 2019

Page 22: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

For Investment Enquiries

Contact: Martin Speight, CEO of Gaimin.io Limited Email: [email protected] Telegram: @MartinSpeight

More Investor Information: https://gaimin.io/

For all other inquiries:

Email: [email protected]

Gaimin.io Limited Address: 55 King Street, Manchester M2 4LQ Company UK Registration Number: 11237993

Page 23: We solve the biggest problem for - Gaimin › wp-content › uploads › 2019 › 03 › ... · marketing. Experienced working with Internet start-ups. Focused on company operations

Forward Looking Statements - DisclaimerThis document contains forward-looking statements. Forward-looking statements are provided to allow potential token buyers the opportunity to see the company management’s understandings, beliefs and opinions in respect of the future so that they may use such understandings, beliefs and opinions as one factor in evaluating the purchase of tokens. These statements are not guarantees of future performance and undue reliance should not be placed upon them. Such forward looking statements necessarily involve known and unknown risks and uncertainties, which may cause actual performance and financial results in future periods to differ materially from any projections of future performance or results expressed or implied by such forward looking statements. Although forward looking statements contained in this presentation are based upon what management of the Company believes are reasonable assumptions, there can be no assurance that forward looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. The Company undertakes no obligation to update forward looking statements if circumstances or management’s estimates or opinions should change except as required by applicable laws. The reader is cautioned not to place undue reliance on forward looking statements.

ROI Percentage Explanation & GMRX Token Vesting Period* ROI percentage explanation - Should, for any reason, the TGE not raise enough money to give the 50% return on initial investment, the percentage will be amended to make a return to cover the initial investment and to additionally return a further 20% (from the 100K invested, a minimum ROI of 20%, $120,000 to be returned)

** Vesting period - The vesting period will assign a specific amount of tokens locked in a smart contract to be distributed at a fixed rate, released by a pre-programmed set of rules to be determined at a later stage (for example 10% immediately after TGE and 90% within 12 months after TGE in fractions)