Virtual Round Table - Gamify Your Classroom
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Transcript of Virtual Round Table - Gamify Your Classroom
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Gamify your classroom
Blog www.digitalplay.info/blog Twitter @eltdigitalplay
Email: [email protected]
Virtual Round Table20th April 2012
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http://www.deltapublishing.co.uk/titles/methodology/digital-play
Digital Play
Computer games and language aims
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Give examples of things you have learnt with technology that are not related to school work
http://milesberry.net/?p=476#more-476
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http://www.digitalplay.info/blog
Digital Play
Relevance
There are 1 million gamers in UK
Average young person in UK will spend 10,000 hours gaming by the age of 21*
*Jane McGonigal - Reality is broken
Why?
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http://www.digitalplay.info/blog
Digital Play
Engaging
Games make learning fun
Games capture learners' attention
Why?
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http://www.digitalplay.info/blog
Digital Play
Communication
Games encourage language production
Learners love talking about games
Why?
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http://www.digitalplay.info/blog
Digital Play
Teaching
Games can be easily adapted for teaching
Games can be used to practise all language skills
Why?
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Digital Play
Why gamify your classroom?
http://georgewigmore.wordpress.com/2011/06/29/gamification/
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http://www.digitalplay.info/blog
Digital Play
No Computers in your classroom?
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http://www.digitalplay.info/blog
Digital Play
One Computer?
http://www.chorewars.com
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http://www.digitalplay.info/blog
Digital Play
http://www.chorewars.com
Chore wars
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http://www.digitalplay.info/blog
Digital Play
http://playspent.org
Play Spent
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http://www.ugo.com/games/superhero-generator-heromachine-2-5
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http://www.digitalplay.info/blog
Digital Play
www.bubblebox.com/play/adventure/1747.htm
Multiple Computers?
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http://www.digitalplay.info/blog
Digital Play
www.bubblebox.com/play/adventure/1747.htm
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http://www.digitalplay.info/blog
Digital Play
http://en.wikipedia.org/wiki/Limbo_(video_game)
Support for preparation of materials
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http://www.digitalplay.info/blog
Digital Play
www.bubblebox.com/play/adventure/1747.htm
http://jayisgames.com/archives/2010/04/hetherdale.php#walkthrough
Finding and using a walkthrough
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http://www.digitalplay.info/blog
Digital Play
Procedure and practicalities
learner grouping – pairs or groups use handouts – clear instructions / task teacher uses game guide (walkthrough) encourage use of English during computer use learners explore, examine and pick up objects pause game and reflect on puzzles together those who solve puzzle tell whole class discuss where they been and what seen authentic information gap activity
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http://www.digitalplay.info/blog
Digital Play
Classroom management
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http://www.digitalplay.info/blog
Digital Play
Recommended reading
http://janemcgonigal.com/
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http://www.digitalplay.info/blog
Digital Play
Recommended reading
http://tomchatfield.net/
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http://www.digitalplay.info/blog
Digital Play
Recommended reading
http://epistemicgames.org
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http://www.digitalplay.info/blog
Digital Play
http://www.jamespaulgee.com
Recommended reading
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Digital Play
Thank you! Any questions?
www.digitalplay.info/blog @eltdigitalplay
@grahamstanley [email protected]