Transmedia & Marketing
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Transcript of Transmedia & Marketing
Transmedia Entertainment Marketing
This Presentation• Transmedia Entertainment Marketing• Benefits of transmedia storytelling• Developing transmedia entertainment• Integrated marketing communications• Next steps
Brand options in entertainment• Product placement
– product is dropped into shot; better if product benefits integrated into story
• Branded entertainment– entertainment that aligns with brand attributes
and reflects brand personality• Transmedia entertainment marketing
– branded entertainment that’s co-created with consumers; multi-platform; dynamic; engaging
Transmedia Entertainment Marketing• Telling a story across multiple platforms• Built on social media & social networks• Co-created entertainment experience with
consumers• Provides bridges between platforms to get
consumers to point of purchase (online or in store)
• Opportunity to be responsive/dynamic• Provides new consumer insights
Entertainment and AIDA
Attention Interest Desire Action
Product Placement & Branded Entertainment
Transmedia Entertainment Marketing
Transmedia Entertainment Marketing presents opportunity to integrate sales promotion but has to be done correctly without damaging the credibility and authenticity of the entertainment.
It’s not advertising• Pull marketing rather than push marketing
– consumers seek it out and don’t try to avoid it– content they want to share with friends– content that generates word-of-mouth
• Entertainment that’s valued by the targeted consumer group and therefore:– stronger emotional connection to consumer– builds brand affinity
• When co-created with consumer, opportunity for new insights
Working with you• Define the project• Develop the creative• Design the experience• Deliver and operate• Hand-over
Possible Objectives 1 of 2• Awareness
– Maintain or boost brand awareness – Reach beyond the usual or core consumer– Assist in profiling and recruiting influential consumers– Generate press (old & new media)
• Advocacy– Increase consumer advocacy– Reward or empower advocates– Accelerate and amplify buzz around brands and products
that have the “wow” factor– Generate fans and followers
Possible Objectives 2 of 2• Revitalization
– Create a “wow” factor around dull or undifferentiated products
– Generate word-of-mouth around low involvement products
– Re-position against competitors• Sales
– Generate indirect sales through all the above– Increase in direct sales by increasing consumer closer
proximity to point of purchase, combine with sales promotion
Integrated Marketing Communications
• Advertising• Sales Promotion• Events and Experiences• Public Relations and Publicity• Interactive Marketing• Word of Mouth Marketing• Direct Marketing• Personal Selling
TransmediaEntertainment Marketing
Can fit within your IMCor utilize the IMC approach
Transmedia project: Colour Bleed
Live performance
Real World
Online
Our Video
Business Cards
Website (“History of Colour”)
Graphic Novel
Phase 1: ARG sites & Puzzle
UG Video
Cinema screeningU
RL to
mai
n sit
e
film
ed
uplo
aded
Rabb
it ho
le
Rew
ard!
Rew
ard!
Rew
ard!
GPS
of s
ecre
t loc
atio
n
Live
str
eam
ing
Phase 2: ARG (Becky’s website )
Bar codes (newspapers etc)
URL
Code
foun
d in
clu
es
Unl
ocke
d U
RLs
rew
ard
Conc
lusio
n on
sa
me
nigh
t
Emai
l inv
itatio
n to
att
end
with
eve
nt d
etai
ls
clue
s
inst
ruct
ion
inst
ruct
ion
Code
foun
d in
clu
es
Phase One: Two Months Phase Two: Two Months
scre
enin
g
New Product Launch exampleLive performance
Real World
Online
Our Video
Business Cards
Website (“History of Colour”)
Graphic Novel
Phase 1: ARG sites & Puzzle
UG Video
Cinema screening
URL
to m
ain
site
film
ed
uplo
aded
Rabb
it ho
le
Rew
ard!
Rew
ard!
Rew
ard!
GPS
of s
ecre
t loc
atio
n
Live
str
eam
ing
Phase 2: ARG (Becky’s website )
Bar codes (newspapers etc)
scre
enin
g
Integrated Marketing
Point of Sale
Packaging
Advertising
Coupons
Samples
TV ads builds tease and emotional connection
Live flash dance and UG video builds engagement
Special sample packs provide story content: have narrative value in addition to trial of product
ARG provides coupons as rewards as well as narrative content. Could be stand-alone coupon or better: tear sheet in comic book
Limited edition packaging and point-of-sale display provides game clues to complete online puzzle
Final cinema screening offers another chance for narrative-themed product samples and direct sponsorship
Brand marketing is baked into transmedia entertainment.
Brand motives are transparent & honest yet it’s “all about the narrative” and not “all about me”.
Location-based Marketing• Proliferation of GPS cellphones and mobile
devices offer a multitude of opportunities for location-based marketing
• Promotional opportunities such as those offered by FourSquare & GoWalla are only the beginning
• Huge opportunity to integrate LbM into an integrated, transmedia entertainment experience
Augmented Reality• Opportunity for creative use of (store) location• Opportunity to drive offline activities, online
Next steps• Goals
• Scope
• Success criteria
• Target audience– Definition; Where they gather; Quality expectations; Engagement
• Business case
• Team
www.transmediastoryteller.comThe online service for interactive, cross-media
content delivery, management and measurement
Robert Prattentwitter.com/zenfilms