Transmedia & Marketing

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Transmedia Entertainment Marketing

Transcript of Transmedia & Marketing

Page 1: Transmedia & Marketing

Transmedia Entertainment Marketing

Page 2: Transmedia & Marketing

This Presentation• Transmedia Entertainment Marketing• Benefits of transmedia storytelling• Developing transmedia entertainment• Integrated marketing communications• Next steps

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Brand options in entertainment• Product placement

– product is dropped into shot; better if product benefits integrated into story

• Branded entertainment– entertainment that aligns with brand attributes

and reflects brand personality• Transmedia entertainment marketing

– branded entertainment that’s co-created with consumers; multi-platform; dynamic; engaging

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Transmedia Entertainment Marketing• Telling a story across multiple platforms• Built on social media & social networks• Co-created entertainment experience with

consumers• Provides bridges between platforms to get

consumers to point of purchase (online or in store)

• Opportunity to be responsive/dynamic• Provides new consumer insights

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Entertainment and AIDA

Attention Interest Desire Action

Product Placement & Branded Entertainment

Transmedia Entertainment Marketing

Transmedia Entertainment Marketing presents opportunity to integrate sales promotion but has to be done correctly without damaging the credibility and authenticity of the entertainment.

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It’s not advertising• Pull marketing rather than push marketing

– consumers seek it out and don’t try to avoid it– content they want to share with friends– content that generates word-of-mouth

• Entertainment that’s valued by the targeted consumer group and therefore:– stronger emotional connection to consumer– builds brand affinity

• When co-created with consumer, opportunity for new insights

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Working with you• Define the project• Develop the creative• Design the experience• Deliver and operate• Hand-over

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Possible Objectives 1 of 2• Awareness

– Maintain or boost brand awareness – Reach beyond the usual or core consumer– Assist in profiling and recruiting influential consumers– Generate press (old & new media)

• Advocacy– Increase consumer advocacy– Reward or empower advocates– Accelerate and amplify buzz around brands and products

that have the “wow” factor– Generate fans and followers

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Possible Objectives 2 of 2• Revitalization

– Create a “wow” factor around dull or undifferentiated products

– Generate word-of-mouth around low involvement products

– Re-position against competitors• Sales

– Generate indirect sales through all the above– Increase in direct sales by increasing consumer closer

proximity to point of purchase, combine with sales promotion

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Integrated Marketing Communications

• Advertising• Sales Promotion• Events and Experiences• Public Relations and Publicity• Interactive Marketing• Word of Mouth Marketing• Direct Marketing• Personal Selling

TransmediaEntertainment Marketing

Can fit within your IMCor utilize the IMC approach

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Transmedia project: Colour Bleed

Live performance

Real World

Online

Our Video

Business Cards

Website (“History of Colour”)

Graphic Novel

Phase 1: ARG sites & Puzzle

UG Video

Cinema screeningU

RL to

mai

n sit

e

film

ed

uplo

aded

Rabb

it ho

le

Rew

ard!

Rew

ard!

Rew

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GPS

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t loc

atio

n

Live

str

eam

ing

Phase 2: ARG (Becky’s website )

Bar codes (newspapers etc)

URL

Code

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Conc

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Phase One: Two Months Phase Two: Two Months

scre

enin

g

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New Product Launch exampleLive performance

Real World

Online

Our Video

Business Cards

Website (“History of Colour”)

Graphic Novel

Phase 1: ARG sites & Puzzle

UG Video

Cinema screening

URL

to m

ain

site

film

ed

uplo

aded

Rabb

it ho

le

Rew

ard!

Rew

ard!

Rew

ard!

GPS

of s

ecre

t loc

atio

n

Live

str

eam

ing

Phase 2: ARG (Becky’s website )

Bar codes (newspapers etc)

scre

enin

g

Integrated Marketing

Point of Sale

Packaging

Advertising

Coupons

Samples

TV ads builds tease and emotional connection

Live flash dance and UG video builds engagement

Special sample packs provide story content: have narrative value in addition to trial of product

ARG provides coupons as rewards as well as narrative content. Could be stand-alone coupon or better: tear sheet in comic book

Limited edition packaging and point-of-sale display provides game clues to complete online puzzle

Final cinema screening offers another chance for narrative-themed product samples and direct sponsorship

Brand marketing is baked into transmedia entertainment.

Brand motives are transparent & honest yet it’s “all about the narrative” and not “all about me”.

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Location-based Marketing• Proliferation of GPS cellphones and mobile

devices offer a multitude of opportunities for location-based marketing

• Promotional opportunities such as those offered by FourSquare & GoWalla are only the beginning

• Huge opportunity to integrate LbM into an integrated, transmedia entertainment experience

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Augmented Reality• Opportunity for creative use of (store) location• Opportunity to drive offline activities, online

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Next steps• Goals

• Scope

• Success criteria

• Target audience– Definition; Where they gather; Quality expectations; Engagement

• Business case

• Team

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www.transmediastoryteller.comThe online service for interactive, cross-media

content delivery, management and measurement

Robert Prattentwitter.com/zenfilms