Traditional games worksheet

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COMENIUS “MOSAICO” COMENIUS “MOSAICO” TRADITIONAL GAMES TRADITIONAL GAMES NAME OF THE GAME: Brilé NAME OF THE GAME: Sack-race NUMBER OF PLAYER: More than 3 NUMBER OF PLAYERS: Two or more players THIGS WE NEED: A ball THIGS YOU NEED: A sack FIELD: Street or countryside FIELD: Field with grass MAIN RULES: - You don’t exit the field marked. - If a player gets the ball on the fly, win a living. MAIN RULES: - During the race you can’t take out the legs of the sack. - You shouldn’t push another player, if you pushing, you are eliminated. DESCRIPTION: At each extreme a player is placed. Star the game and the opposite players trying hit with the ball to the center players. If the opposite players hits to a center player in a part of the body, the center player is eliminated and changed with the opposite player who has touching him. If the center player gets the ball on the fly, this player will win a life. DESCRIPTION: Players put on the starting line. At the output signal all players have to jump until the finish line. The first to arrive will be the winner of the race. DRAW: DRAW:

Transcript of Traditional games worksheet

Page 1: Traditional games worksheet

COMENIUS “MOSAICO” COMENIUS “MOSAICO”

TRADITIONAL GAMES TRADITIONAL GAMES

NAME OF THE GAME: Brilé NAME OF THE GAME: Sack-race

NUMBER OF PLAYER: More than 3 NUMBER OF PLAYERS: Two or more players

THIGS WE NEED: A ball THIGS YOU NEED: A sack

FIELD: Street or countryside FIELD: Field with grass

MAIN RULES: - You don’t exit the field marked. - If a player gets the ball on the fly, win a living.

MAIN RULES: - During the race you can’t take out the legs of the sack.

- You shouldn’t push another player, if you pushing, you are eliminated.

DESCRIPTION: At each extreme a player is placed. Star the game and the opposite players trying hit with the ball to the center players. If the opposite players hits to a center player in a part of the body, the center player is eliminated and changed with the opposite player who has touching him. If the center player gets the ball on the fly, this player will win a life.

DESCRIPTION: Players put on the starting line. At the output signal all players have to jump until the finish line. The first to arrive will be the winner of the race.

DRAW:

DRAW: