Trade-Offs for Video-Providers in LTE Networks: Smartphone Energy Consumption Vs Wasted Traffic
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Transcript of Trade-Offs for Video-Providers in LTE Networks: Smartphone Energy Consumption Vs Wasted Traffic
www3.informatik.uni-wuerzburg.de
Institute of Computer ScienceChair of Communication Networks
Prof. Dr.-Ing. P. Tran-Gia
Trade-Offs for Video-Providers in LTE Networks:
Smartphone Energy Consumption Vs Wasted Traffic
Christian Schwartz, Marc Scheib, Tobias Hoßfeld, Phuoc Tran-Gia, Jose Manuel Gimenez-Guzman
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Motivation
Video transmission is a mayor use case for LTE, and LTE deployments are going to be increased in the next years.
Video platform operators are interested in providing a good Quality of Experience to the user reducing the amount of traffic wasted if a user aborts watching a
video before completion.
[1] Cisco Virtual Networking Index: Global Mobile Data Traffic Forecast Update, 2012-2017
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Assumptions
High QoE is the most important factor for the video platform operator:
Only mechanisms where no stalling occurs will be considered in the evaluation.
Constant video bitrate and constant bandwidth:
Not the most realistic assumptions, however useful to obtain a baseline for more realistic scenarios
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Video Model
Download: Get complete Video with maximal bandwidth bW
Live: Video can only be downloaded with video bitrate bR
Provisioning: Download with 1.2 bR in order to prevent stalling
Streaming: Download until unplayed video length is larger θ + Θ, resume if video length is smaller than θ
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Mobile Network Model
Network state depends on state machine, transitions depending on (in)activity.
RRC Idle state: No connection, but low energy consumption
RRC Connected state: Connected to network, higher energy consumption
State Continious Reception Short DRX Long DRX Idle DRX
Active Time 100 ms 1 ms 1 ms 43 ms
Inactive Time 0 ms 19 ms 39 ms 1.28 s
11.57 s
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Energy Consumption
Energy consumption [2] depends on the currently used bandwidth
the current network state
[2] J. Huang, F. Qian, A. Gerber, Z. M. Mao, S. Sen, and O. Spatscheck, “A Close Examination of Performance and Power Characteristics of 4G LTE Networks,“
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Wasted Traffic
Wasted traffic is the amount of data already downloaded in advance if a user stops watching.
User behaviour is modelled as a random variable A, giving the time of the abort.
Then, the wasted traffic is given as
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Considered Scenario
We consider a video of 1600 seconds length.
We consider a bandwidth of 12.74 Mbps, the median bandwidth in current LTE networks. [2]
While video bit rates between 1 and 50 Mbit/s are in use, we consider bitrates between 1 and 10 Mbit/s to prevent stalling.
Due to our assumptions, no random variables are used, thus the results are exact under the given assumptions, i.e. no confidence intervals are shown.
[2] J. Huang, F. Qian, A. Gerber, Z. M. Mao, S. Sen, and O. Spatscheck, “A Close Examination of Performance and Power Characteristics of 4G LTE Networks,“
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Energy Consumption
Energy consumption increases for higher bitrate independent of transmission mechanism.
Live streaming consumes most energy, video is transferred on demand with very low bandwidth.
Download consumes the least amount of energy, device is offline after initial transfer with high bandwidth.
Streaming consumes second least amount of energy.
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Wasted Traffic
User behaviour has no significant impact on amount of wasted traffic.
Download mechanism causes most wasted traffic, because data is downloaded at the beginning with full bandwidth.
Live causes least amount of wasted traffic, data is only downloaded on demand.
Again, streaming provides second best result.
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Influence of Buffer Threshold for Streaming Mechanism
If energy and wasted data are to be minimized, the smallest possible lower buffer threshold θ should be considered.
Changing the buffer size provides allows the provider to select the trade-off between wasted data and energy consumption.
The streaming mechanism provides a good trade-off between energy consumption and wasted data.
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Summary and Conclusion
Using different video transmission mechanisms allows to minimise energy consumption and wasted traffic Streaming offers best trade-off between energy consumption
and wasted data Select smallest lower buffer size so that no stalling is generated Buffer size allows to weight the trade-off to the operators needs
User behaviour showed no impact on wasted traffic
Summary
Selecting appropriate transmission mechanisms and parameters allows the video provider to: decrease the energy consumption for the end user, thus
increasing the QoE reduce the amount of wasted traffic in the datacenter, saving
energy and resources
Conclusion