The Ten Dictums of User Experience (UX) Design – John Kuefler

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© 2013 John Kuefler The Ten Dictums of User Experience Design

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Ten guidelines for applying user experience (UX) design best practices to your digital project.

Transcript of The Ten Dictums of User Experience (UX) Design – John Kuefler

© 2013 John Kuefler

The Ten Dictums of User Experience Design

© 2013 John Kuefler

© 2013 John Kuefler

© 2013 John Kuefler

© 2013 John Kuefler

IRemember that she is the user, and thou art not

© 2013 John Kuefler

IIThou shalt understand that thy view is not her view

© 2013 John Kuefler

IIThou shalt understand that thy view is not her view

© 2013 John Kuefler

IIThou shalt understand that thy view is not her view

© 2013 John Kuefler

IIILess shall be more

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IVThou shalt seek, but not covet novelty

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VThy guiding light shall be intuitiveness

© 2013 John Kuefler

VIYou shall provide affordance, mapping, feedback,a good conceptual model and forcing functions

© 2013 John Kuefler

VIIRemember thy home page is not the front door to thy website, rather Google is thy front door

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VIIRemember thy home page is not the front door to thy website, rather Google is thy front door

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VIIIAccessibility shall not be seen as an albatross around thy neck

2009 ADA statistic from 2005 US census report

$200 billion annually

54 million adults in U.S.

‣ 15% of the world’s population lives with a disability.120% of the U.S. population will be over 65 in 2030, experiencing some level of impairment.2

(1) World Health Organization; (2) U.S. Department of Labor

© 2013 John Kuefler

IXThou shalt prototype, test, iterate and retest, until all is well

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XIf the user is befuddled, it is thou who art at fault, not she

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Does UXD kill creativity?

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Functional + Innovative = Genius

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Design is not just what it looks like and feels like. Design is how it works.”

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User experience design has become just as important as the concept.”

Perry FairChief Creative Officer

JWT Atlanta, Dallas & Houston

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‣ adoption‣ conversion rates‣ ease of use‣ satisfaction‣ Transactions‣ product sales‣ Traffic‣ Retention‣ Conversion‣ market share‣ brand equity

Improves‣ development costs‣ development time‣ redesign costs‣ maintenance costs‣ user errors‣ learning time‣ support costs‣ training costs‣ bounce rates‣ brand damage‣ frustration

Reduces

Business case for UXD

© 2013 John Kuefler

© 2013 John Kuefler