The Internet of Things Backgrounder
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![Page 1: The Internet of Things Backgrounder](https://reader037.fdocuments.in/reader037/viewer/2022100318/545ff991af79593a708b5152/html5/thumbnails/1.jpg)
June 2011, Press Backgrounder
The Internet of Things
Since its humble beginnings in 1969 as a University network called
ARPANET, the Internet has evolved and grown beyond our expectations.
Today, more than two billion people are connectedi, and each day, we buy
one million PCsii. Between us, we view 8.6 billion Facebook* pages, watch 2
billion videos on YouTube* and tweet 146 million times every dayiii. And, as
of writing this, there are currently more than 5 billion devices connected to
the Internetiv.
Despite this phenomenal uptake, we believe that if the Internet was a
movie, we’d still be at the opening credits. In other words, while the
Internet is huge, it’s going to get a lot bigger. By 2020, there will be 4 billion
people online, and 31 billion Internet-connected devicesv.
We’re entering a new phase of Internet evolution. It is expanding much
more rapidly than it has done in the last decade. Increasing numbers of
everyday appliances are connecting to the Internet, their environment and
to each other. Cars, fitness equipment, factory robots, retail signage and
vending machines are becoming ‘smart’ thanks to tiny embedded computer
processors and sensors, just like those in your laptop or mobile phone.
This smarter, connected world has the potential to completely change how
we live. Imagine cars that warn each other about traffic congestion;
interactive adverts in shopping malls that recognise your gender, age and
even mood and tailor the advert accordingly; medicine containers that
remind you when you’ve forgotten to take your pills; or wine glasses that
tell you when you’ve had enough to drink. The possibilities are endless.
Some call this new era the ‘Internet of Things’, at Intel we call it the
‘Compute Continuum’ – a world where computing happens on many of your
devices or appliances, devices that are always-connected, pervasive and
personal.
Just as Intel is known the world over for being at the heart of computing,
the Internet and the mobile revolution, so too Intel is leading the way with
smart embedded devices. Thousands of developers are using Intel® Core™
and Intel® Atom™ processor-based platforms in intelligent embedded
designs to transform cars, energy management, digital signage, and more.
Additionally, high-performance Intel servers are powering the data centres
that support the billions of Internet-connected devices and serve the
content we so copiously demand. They are creating a huge amount of
Internet traffic and it is growing fast. In 2010, about 245 exabytes of traffic
crossed the Internet and that is expected to reach 1,000 exabytes by 2015vi.
The Four Eras of Computing and the
Internet
Since summer of 1969, when the
University of California, LA, and the
University of Stanford connected via
packet switching technology for the
first time, the evolution of the
Internet and computing have been
inextricably linked. Together, they
have evolved through four different
eras:
The first era was defined by
computers the size of rooms,
otherwise known as mainframes.
These vast computers were
expensive, but by connecting to this
‘network’, researchers could share
resources and access computers
remotely.
The second era was the
democratisation of computers and the
Internet. Desktop PCs, laptops and
servers became much more
affordable and Internet access
improved significantly across the
world. Together, this meant that the
Internet was available to a much
wider audience.
The third era is marked by the
ubiquity of mobile phones and smart
computing devices notable for their
powerful processing ability. The
vision of mobile computing, with
Internet access from anywhere,
anytime starts to become a reality.
Today we’re on the cusp of the fourth
era that Intel calls the ‘Compute
Continuum’, others refer to it as the
‘Internet of Things’. This era is
characterised by billions of everyday
objects becoming intelligent as
computing power and Internet
connectivity are embedded into them.
People will barely see the all pervasive
and seamless computing that
surrounds them other than through
the devices they use.
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That’s 1,000,000,000,000,000,000,000 bytes – or the equivalent of 250,000,000,000,000 digital
photos!vii
The Internet and intelligent devices are profoundly changing the way we live. At Intel, the compute
continuum is our vision of delivering a smarter, more secure, and always-connected computing
experience that spans a range of device segments – including laptops, cars, smartphones and smart
TVs – and the Internet data centres to which they connect. Intel is helping to enrich and simplify the
lives of people worldwide by putting our collective intelligence into billions of devices that are
connecting to the Internet.
Intel (NASDAQ: INTC) is a world leader in computing innovation. The company designs and builds the essential technologies that serve as the foundation for the world’s computing devices. Additional information about Intel is available at newsroom.intel.com and blogs.intel.com. Intel is a trademark of Intel Corporation in the United States and other countries. * Other names and brands may be claimed as the property of others.
i http://www.internetworldstats.com/stats.htm ii IDC Worldwide Quarterly PC Tracker, January 2011 iii IDC: stats quoted by Otellini in Intel Investor meeting, May 2011 iv http://newsroom.intel.com/servlet/JiveServlet/download/1186-28-2531/Day1_IDF_Keynote_Transcript_Otellini.pdf v IDC Directions 2010, ICT Outlook: Recovering Intel a New World, Doc# DR2010_GS2_JG, March 2010 vi Otellini, Q4 2010 call with press and analysts http://www.eweekeurope.co.uk/news/intel-sees-benefits-challenges-in-tablets-smartphones-18123 vii rough guide based on 10 mega pixel camera)