The Assassin.pdf
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Character: Jarl QuicksnortPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.05.01 on Jan 25, 2016 at 11:35:40 PMLevel:2 (CR:1/2)
Page 1
Jarl Quicksnort Lamashtu
The RiverKingdoms(Lambreth) Neutral Evil
Character Name Player Name Deity Region Alignment
Expert 2 Goblin / Humanoid Small / 5 ft. 3' 1" / 35 lbs. Darkvision (60 ft.)CLASS RACE SIZE / FACE HEIGHT / WEIGHT VISION
2 (1/2) 2000 / 5000 0 Male 10Character Level (CR) EXP/NEXT LEVEL AGE GENDER EYES HAIR Points
WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION SPEED
HPhit points
14 Walk 30 ft.
ACarmor class
17 : 13 : 15 = 10 + 2 + 0 + 4 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT SIZE NATURAL
ARMOR
DEFLEC-
TIONDODGE Morale Insight Sacred Profane MISC
INITIATIVEmodifier
+4 = +4 + +0 10 +0 0TOTAL DEX
MODIFIER
MISC
MODIFIER
MISS
CHANCE
Arcane
Spell
Failure
ARMOR
CHECK
PENALTY
SPELL
RESIST
ABILITY NAME ABILITY
SCORE
EQUIPPED
SCORE
ABILITY
MODIFIER
ABILITY
DAMAGE
PENALTY
STRStrength
10 +0
DEXDexterity
18 +4
CONConstitution
8 -1
INTIntelligence
14 +2
WISWisdom
10 +0
CHACharisma
8 -1
Encumbrance Light
SAVING THROWS TOTAL BASE
SAVE
ABILITY MAGIC MISC EPIC TEMP
FORTITUDE(constitution)
-1 = +0 + -1 + +0 + +0 + +0 +
REFLEX(dexterity)
+4 = +0 + +4 + +0 + +0 + +0 +
WILL(wisdom)
+3 = +3 + +0 + +0 + +0 + +0 +
TOTAL BASE ATTACK BONUS STAT SIZE MISC EPIC TEMP
MELEEattack bonus
+2 = +1 + +0 + +1 + +0 + 0 +
RANGEDattack bonus
+6 = +1 + +4 + +1 + +0 + 0 +
CMBattack bonus
+0 = +1 + +0 + -1 + +2 + +
GRAPPLE TRIP DISARM SUNDER
BULL
RUSH OVERRUN
CMB +0 +0 +0 +0 +0 +0
CMD 14 14 14 14 14 14
HAND TYPE SIZE CRITICAL REACH*Dagger (Bloodthirst) (Small)Off-hand PS S 19-20/x2 5 ft.
TOTAL ATTACK BONUS DAMAGE
+8 1d3+2Range: 10 ft. To Hit: +8 Damage: 1d3+2
20 ft. 30 ft. 40 ft. 50 ft.
TH +6 +4 +2 +0 +8Dam 1d3+2 1d3+2 1d3+2 1d3+2 1d3+2
Special Properties: Deals an additional +1 point of damage against the target for each bleeding
wound the creature possesses (maximum +10)., deals 1 point of bleed damage per hit
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (offhand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.
ARMOR TYPE AC MAXDEX CHECK SPELL FAILURE
*Leather (Small) Light +2 +6 +0 10
TOTAL SKILLPOINTS: 16 SKILLS MAX RANKS: 2/2
SKILL NAMEKEY ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
� Acrobatics DEX 9 = 4 + 2 + 3� Appraise INT 2 = 2� Bluff CHA 5 = -1 + 2 + 4� Climb STR 5 = 0 + 2 + 3� Craft (Untrained) INT 2 = 2� Diplomacy CHA -1 = -1� Disguise CHA 4 = -1 + 2 + 3� Escape Artist DEX 9 = 4 + 2 + 3� Fly DEX 6 = 4 + 2� Heal WIS 0 = 0� Intimidate CHA -1 = -1
Knowledge (Geography) INT 7 = 2 + 2 + 3� Perception WIS 5 = 0 + 2 + 3� Perform (Untrained) CHA -1 = -1� Ride DEX 8 = 4 + 4� Sense Motive WIS 0 = 0� Stealth DEX 17 = 4 + 2 + 11� Survival WIS 5 = 0 + 2 + 3� Swim STR 0 = 0
= + +
= + +
�: can be used untrained. �: exclusive skills. *: Skill Mastery.
Character: Jarl QuicksnortPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.05.01 on Jan 25, 2016 at 11:35:40 PMLevel:2 (CR:1/2)
Page 2
EQUIPMENTITEM LOCATION QTY WT / COST
Dagger (Bloodthirst) (Small) Equipped 1 0.5 / 93,102
Deals an additional +1 point of damage against the target for each bleeding wound the creature possesses (maximum+10)., deals 1 point of bleed damage per hit
Dagger (Bloodthirst) (Small) Equipped 1 0.5 / 93,102
Deals an additional +1 point of damage against the target for each bleeding wound the creature possesses (maximum+10)., deals 1 point of bleed damage per hit
Leather (Small) Equipped 1 7.5 / 10
Pouch (Belt) (Small) Equipped 1 0.1 / 1
4 lbs., 2 Caltrops
Caltrops Pouch (Belt)
(Small)
2 2 (4) / 1 (2)
TOTAL WEIGHT CARRIED/VALUE 12.62 lbs. 186,217gp
WEIGHT ALLOWANCELight 25 Medium 50 Heavy 75
Lift over head 75 Lift off ground 150 Push / Drag 375
LanguagesCommon, Gnoll, Goblin
TraitsAnatomist [Paizo Inc. - Advanced
Player's Guide, p.327]
You have studied the workings of anatomy, either as a student at university or as an
apprentice mortician or necromancer. You gain a +1 trait bonus on all rolls made to
confirm critical hits.
Fast-Talker [Paizo Inc. - Advanced
Player's Guide, p.330]
You had a knack at getting yourself into trouble as a child, and as a result developed
a silver tongue at an early age. You gain a +1 trait bonus on Bluff checks, and Bluff
is always a class skill for you.
Special QualitiesFast (Ex) [Paizo Inc. - Bestiary,
p.115]
Goblins have a base speed of 30 ft.
Skilled (Ex) [Paizo Inc. - Bestiary,
p.18]
Goblins gain a +4 racial bonus on Ride and Stealth checks.
FeatsWeapon Finesse [Paizo Inc. - Core
Rulebook, p.136]
You are trained in using your agility in melee combat, as opposed to brute strength.
With a light weapon, rapier, whip, or spiked chain made for a creature of your size
category, you may use your Dexterity modifier instead of your Strength modifier on
attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Armor Proficiency, Light [Paizo Inc. - Core
Rulebook, p.118]
You are skilled at wearing light armor.
When you wear a type of armor with which you are proficient, the armor check penalty
for that armor applies only to Dexterity- and Strength-based skill checks.
Simple Weapon Proficiency [Paizo Inc. - Core
Rulebook, p.133]
You are trained in the use of basic weapons.
You make attack rolls with simple weapons without penalty.
ProficienciesBattle Aspergillum, Bayonet, Blowgun, Boar Spear, Boarding Pike, Brass
Knife, Brass Knuckles, Cestus, Club, Crossbow (Heavy), Crossbow (Light),
Dagger, Dagger (Chain), Dagger (Punching), Dart, Gaff, Gauntlet, Gauntlet
(Spiked), Grapple, Hook Hand, Javelin, Longspear, Mace (Heavy), Mace
(Light), Mere Club, Morningstar, Quarterstaff, Rock, Shortspear, Sickle, Sling,
Spear, Spear (Boar), Spells (Ray), Spells (Touch), Splash Weapon, Stake,
Unarmed Strike, Underwater Crossbow (Heavy), Underwater Crossbow (Light)
Templates
Character: Jarl QuicksnortPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.05.01 on Jan 25, 2016 at 11:35:40 PMLevel:2 (CR:1/2)
Page 3
Jarl QuicksnortGoblinRACE
0AGE
MaleGENDER
Darkvision (60 ft.)VISION
Neutral EvilALIGNMENT
RightDOMINANT HAND
3' 1"HEIGHT
35 lbs.WEIGHT
EYE COLOUR
SKIN COLOUR
,HAIR / HAIR STYLE
PHOBIAS
,PERSONALITY TRAITS
INTERESTS
,SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
The River Kingdoms (Lambreth)REGION
LamashtuDEITY
HumanoidRace Type
Race Sub Type
Description:
Biography:You are the son of the leader of the Quicksnort clan and fourth in line for the cheiftanship, maybe this will thin some of your brothers
out.
You were neaqr the throne room when the invqsion started, you ran into the throne room to find it being looten and your father's body
on the ground as well as the king dead. You grabbed what you could and got out. You ducked into a side passage with a few other
goblins. You could probably team up and get out.
Your "evil" is best described as disdain. You hold every other living creature in high contempt and refuse to acknowledge anyone as
better than you. You are glad your father was dead because that means you get to move up the ladder towards cheiftanhood.
You know about a large stash of poison and alchemist's fire hidden near the entrance of the caverns but it is the total opposite
direction of where you are going and you would be guaranteed to run into the invading force.