TCP/IP Network and OSI Model

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1 TCP/IP Network and OSI Model

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TCP/IP Network and OSI Model . What is a Protocol?. Allows entities (i.e. application programs) from different systems to communicate Shared conventions for communicating information are called protocols Includes syntax, semantics, and timing. Why Use Protocol Architecture?. - PowerPoint PPT Presentation

Transcript of TCP/IP Network and OSI Model

Page 1: TCP/IP  Network  and  OSI  Model

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TCP/IP Network and OSI Model

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What is a Protocol?

Allows entities (i.e. application programs) from different systems to communicate

Shared conventions for communicating information are called protocols

Includes syntax, semantics, and timing

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Why Use Protocol Architecture?

Data communications requires complex procedures– Sender identifies data path/receiver– Systems negotiate preparedness– Applications negotiate preparedness– Translation of file formats

For all tasks to occur, high level of cooperation is required

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Three-Layer Model Distributed data communications involves

three primary components:– Networks– Computers– Applications

Three corresponding layers– Network access layer– Transport layer– Application layer

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Protocol “Layers”Networks are

complex! many

“pieces”:– hosts– routers– links of

various media– applications– protocols– hardware,

software

Question: Is there any hope

of organizing structure of network?

Or at least our discussion of networks?0

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Organization of air travel

a series of steps

ticket (purchase)

baggage (check)

gates (load)

runway takeoff

airplane routing

ticket (complain)

baggage (claim)

gates (unload)

runway landing

airplane routingairplane routing

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Organization of air travel: a different view

Layers: each layer implements a service– via its own internal-layer actions– relying on services provided by layer below

ticket (purchase)

baggage (check)

gates (load)

runway takeoff

airplane routing

ticket (complain)

baggage (claim)

gates (unload)

runway landing

airplane routingairplane routing

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Layered air travel: services

Counter-to-counter delivery of person+bags

baggage-claim-to-baggage-claim delivery

people transfer: loading gate to arrival gate

runway-to-runway delivery of plane

airplane routing from source to destination

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Distributed implementation of layer functionality

ticket (purchase)

baggage (check)

gates (load)

runway takeoff

airplane routing

ticket (complain)

baggage (claim)

gates (unload)

runway landing

airplane routing

airplane routing

Depa

rting

ai

rpor

t

arriv

ing

airp

ort

intermediate air traffic sitesairplane routing airplane routing

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Why layering?Dealing with complex systems: explicit structure allows identification,

relationship of complex system’s pieces– layered reference model for

discussion modularization eases maintenance,

updating of system– change of implementation of layer’s

service transparent to rest of system– e.g., change in gate procedure

doesn’t affect rest of system layering considered harmful?

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Internet protocol stack application: supporting network

applications– ftp, smtp, http

transport: host-host data transfer– tcp, udp

network: routing of datagrams from source to destination– ip, routing protocols

link: data transfer between neighboring network elements– ppp, ethernet

physical: bits “on the wire”

application

transport

network

link

physical

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TCP/IP Transmission

Control Protocol/Internet Protocol

Developed by DARPA

No official protocol standard

Can identify five layers

Application Host-to-Host

(transport) Internet Network Access Physical

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TCP Overview Connection-oriented Byte-stream

– app writes bytes– TCP sends

segments– app reads bytes

Application process

Writebytes

TCPSend buffer

Segment Segment Segment

Transmit segments

Application process

Readbytes

TCPReceive buffer

… …

Full duplex Flow control: keep sender

from overrunning receiver Congestion control: keep

sender from overrunning network

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TCP: Overview RFCs: 793, 1122, 1323, 2018, 2581

full duplex data:– bi-directional data flow

in same connection– MSS: maximum

segment size connection-oriented:

– handshaking (exchange of control msgs) init’s sender, receiver state before data exchange

flow controlled:– sender will not

overwhelm receiver

point-to-point:– one sender, one

receiver reliable, in-order byte

steam:– no “message

boundaries” pipelined:

– TCP congestion and flow control set window size

send & receive buffers

socketdoor

T CPsend buffer

T CPreceive buffer

socketdoor

segm ent

app licationwrites data

applicationreads data

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TCP segment structure

source port # dest port #32 bits

applicationdata

(variable length)

sequence numberacknowledgement

numberrcvr window sizeptr urgent datachecksum

FSRPAUheadlen

notused

Options (variable length)

URG: urgent data (generally not used)

ACK: ACK #valid

PSH: push data now(generally not used)

RST, SYN, FIN:connection estab(setup, teardown

commands)

# bytes rcvr willingto accept

countingby bytes of data(not segments!)

Internetchecksum

(as in UDP)

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TCP Segment (TCP PDU) Source port (16 bits) Destination port (16 bits) Sequence number (32 bits) Acknowledgment number

(32 bits) Data Offset (4 bits) Reserved (6 bits) Flags (6 bits) : URG, ACK, PSH, RST, SYN, FIN

Window (16 bits) Checksum (16 bits) Urgent Pointer (16

bits) Options (variable)

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TCP/IP Physical Layer Physical interface between a DTE (e.g.

computer or terminal) and a transmission medium

Specifies:– Characteristics of medium– Nature of signals– Data rate

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TCP/IP Network Access Exchange of data between end system and

network Address of host and destination Prioritization of transmission Software at this layer depends on network

(e.g. X.25 vs. Ethernet) Segregation means that no other software

needs to be concerned about net specifics

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Network Access Layer Concerned with exchange of data between

computer and network Includes addressing, routing, prioritizing, etc Different networks require different software at

this layer Example: X.25 standard for network access

procedures on packet-switching networks

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TCP/IP Internet Layer An Internet is an interconnection of two or

more networks Internet layer handles tasks similar to network

access layer, but between networks rather than between nodes on a network

Uses IP for addressing and routing across networks

Implemented in workstations and routers

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TCP/IP Transport Layer

Also called host-to-host layer Reliable exchange of data between

applications Uses TCP protocols for transmission

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Transport Layer

Concerned with reliable transfer of information between applications

Independent of the nature of the application

Includes aspects like flow control and error checking

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TCP/IP Application Layer

Logic needed to support variety of applications

Each type of application (file transfer, remote access) requires different software on this layer

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TCP/IP Applications SMTP (Simple Mail Transfer Protocol)

– Basic e-mail facility, transferring messages among hosts

FTP (File Transfer Protocol)– Sends files from one system to another on user

command

Telnet– Remote login capability, allowing a user to emulate a

terminal on the remote system

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TCP & UDP Most TCP/IP applications use TCP for transport layer

TCP provides a connection (logical association) between

two entities to regulate flow check errors

UDP (User Datagram Protocol) does not maintain a

connection, and therefore does not guarantee delivery,

preserve sequences, or protect against duplication

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UDP: User Datagram Protocol [RFC 768]

“no frills,” “bare bones” Internet transport protocol

“best effort” service, UDP segments may be:– lost– delivered out of order

to app connectionless:

– no handshaking between UDP sender, receiver

– each UDP segment handled independently of others

Why is there a UDP? no connection

establishment (which can add delay)

simple: no connection state at sender, receiver

small segment header no congestion control:

UDP can blast away as fast as desired

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UDP: more often used for streaming

multimedia apps– loss tolerant– rate sensitive

other UDP uses (why?):– DNS– SNMP

reliable transfer over UDP: add reliability at application layer– application-specific

error recover!

source port # dest port #

32 bits

Applicationdata

(message)

UDP segment format

length checksumLength, in

bytes of UDPsegment,including

header

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Addressing

Each computer on a network requires a unique address on that network

Each application requires a unique address within the computer to allow support for multiple applications (service access points, or SAP)

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IPv4 Header Version (4 bits) Internet header length (4 bits) Type of Service (8 bits) Total Length (16 bits) Identification (16 bits) Flags (3 bits) Fragment Offset (13 bits)

Time to Live (8 bits) Protocol (8 bits Header Checksum (16 bits) Source Address ( 32 bits) Destination Address (32

bits) Options (variable) Padding (variable)

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IP and IPv6 IP provides for 32-bit source and

destination addresses IPv6 (1996 standard) provides for 128-

bit addresses Migraqtion to IPv6 will be a very slow

process

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Data Transmission Application layer creates data block Transport layer appends header to

create PDU (protocol data unit)– Destination SAP, Sequence #, Error-

Detection Code Network layer appends another header

– Destination computer, facilities (e.g. “priority”)

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Standardized Protocol Architectures

Vendors like standards because they make their products more marketable

Customers like standards because they enable products from different vendors to interoperate

Two protocol standards are well-known:– TCP/IP: widely implemented– OSI: well-known, less used, still useful for

modeling/conceptualizing

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Routers

Equipment used to interconnect independent networks

Several essential functions– Provide a link between networks– Provide routing and delivery of data between

processes on systems from different networks– Provide the above functions without requiring

modification of the attached networks

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Router Issues

Addressing schemes Maximum packet size Interfaces Reliability

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Internetworking

Interconnected networks, usually implies

TCP/IP

Can appear to users as a single large network

The global Internet is the largest example, but

intranets and extranets are also examples

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IP Internet Concatenation of Networks

Protocol Stack

R2

R1

H4

H5

H3H2H1

Network 2 (Ethernet)

Network 1 (Ethernet)

H6

Network 3 (FDDI)

Network 4(point-to-point)

H7 R3 H8

R1

ETH FDDI

IPIP

ETH

TCP R2

FDDI PPP

IP

R3

PPP ETH

IP

H1

IP

ETH

TCP

H8

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Internetworking Protocols

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Question ???