Student-Generated Content Powered by Web 2.0 and Motivation Theories
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Transcript of Student-Generated Content Powered by Web 2.0 and Motivation Theories
WEB 2.0 AND MOTIVATION THEORIES: WAYS TO PROMOTE ENDURING STUDENT-GENERATED CONTENT
Eunbae LeeLearning, Design, and Technology
University of GeorgiaAECT Conference, Jacksonville, FL
November 12, 2011
What Motivates Students?
“It’s mine!” attitudeRewardsFeeling good about themselvesBenefiting others
Student-Generated Content (SGC)
• User-generated content• Learning Artifacts: Students as
“prosumers”• Students take charge• Use Web 2.0 tools• Lasting value for real world audience
Self-Determination Theory (SDT) (Ryan & Deci, 2000)
SGC in terms of SDT
Web 2.0
Web 2.0 Tools: YouTube•5th graders teaching fractions with everyday example•Producer, director, editor, playwright, and actor•Visual representation•Organization, negotiation, decision making
Fun with fractions, decimals, and percent
Web 2.0 Tools: Blogs•Students blog about technology integration in education wordpress.com •Published author•Write a paper, poem, journals, and reflections•Customize to their unique interests and personalities
Brandy Walker’s Blog on Exploring Technology Integration
Web 2.0 Tools: Wiki•Graduate course service learning project in Population-based intervention course – “Mental Health Screening” wikispaces.com •Write, edit, and publish collaboratively•Yearbook, handbook, newspaper, community magazine
Population-Based Intervention Wiki
1. Discuss the Problem First
Expectancy-Value Theory (Wigfield & Eccles, 2000)
• Discuss the value of the project• Represent the problem• Learning first, technology second
2. Help Students Set a SMART Goal
Goal Setting Theory (Locke & Latham, 2000)
• Specific• Measurable• Attainable• Realistic• Time-sensitive
3: Boost Confidence
• Easy to difficult task• Low-stake, medium-stake, and high-
stake tasks• Self-efficacy Expectancy-Value Theory
(Wigfield & Eccles, 2000)
4: Help Students Select Easy Tools
Attribution Theory (Weiner, 1985)Students attribute
their successes or failures to factors that will enable them to feel good about themselves.
• Don’t let technology be the blame.
Closing Remarks
• Empower students with SGC using Web 2.0• Strategies
1. Discuss the problem first2. Help students set a SMART goal3. Boost confidence4. Help students select easy tools
THE UNIVERSITY OF GEORGIA
College of EducationLEARNING, DESIGN, AND TECHNOLOGY
Questions and Comments?
Continue conversations at http://tinyurl.com/sgclee
Email Eunbae [email protected]