Stretchy Hero
Transcript of Stretchy Hero
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Abilities: 20 + 10 + 0 + 2 + 4 + 4 = 40PP
Strength: 30 (+10)
Dexterity: 20 (+5)
Constitution: 10 (+0)Intelligence: 12 (+1)
Wisdom: 14 (+2)
Charisma: 14 (+2)
Combat: 10 + 10 = 20PP
Initiative: +13 (+5 Dex, +8 Super-Speed)Attack: +10 Melee, +5 Ranged
Grapple: +34 (+10 Strength, +10 Attack Bonus, +10 Elongation, +4 Super-
Strength) or +29 (using Dexterity)
Defense: +10 (+5 Base, +5 Dodge Focus), +3 Flat-Footed
Knockback: -5
Saving Throws: 8 + 5 + 7 = 20PP
Toughness: +10 (+0 Con, +10 [Protection])
Fortitude: +8 (+0 Con, +8)
Reflex: +10 (+5 Dex, +5)
Will: +9 (+2 Wis, +7)
Skills: 40R = 10PP
Diplomacy 8 (+10)
Gather Information 8 (+10)
Investigate 4 (+5)
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Notice 8 (+10)
Search 4 (+5)
Sense Motive 8 (+10)
Feats: 15PP
Attack Focus (Melee) 5
Dodge Focus 5
Fearless
Grappling Finesse
Improved Grab
Improved GrappleImproved Pin
Powers: 10 + 5 + 9 + 10 + 11 = 45PP
Elongation 10 [10PP] (Incredible Stretching)
Insubstantial 1 [5PP] (Semisolid Form)
Protection 10 (Drawbacks: Noticeable) [9PP] (Rubbery Body)
Super-Speed 2 (Feats: Rapid Attack) [10PP] (Swift-Flowing Limbs)
Super-Strength 4 (Feats: Shockwave, Super-Breath, Thunderclap) [11PP]
(Elastic Strength)
Drawbacks: (-0) + (-0) = -0PP
DC Block
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ATTACK RANGE SAVE EFFECT
Unarmed Touch DC25 Toughness Damage (Physical)
Shockwave 100ft Cone DC20 Reflex Damage (Physical)Super-Breath 100ft Cone DC20 Reflex Trip Attack (Half DC if
Saved)
Thunderclap 50ft Aura DC20 Reflex Dazzle (Auditory)
Totals: Abilities (40) + Combat (20) + Saving Throws (20) + Skills (10) +
Feats (15) + Powers (45) - Drawbacks (0) = 150/150 Power Points