Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { //...

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Slides created by: Professor Ian G. Harris Typical Embedded C Program #include <stdio.h> main() { // initialization code while (1) { // main code } } #include is a compiler directive to include (concatenate) another file main is the function where execution starts

Transcript of Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { //...

Page 1: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

Slides created by: Professor Ian G. Harris

Typical Embedded C Program

#include <stdio.h>

main() { // initialization code

while (1) { // main code }}

#include is a compiler directive to include (concatenate) another filemain is the function where execution starts

Page 2: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

Slides created by: Professor Ian G. Harris

Header Files

Files included at the top of a code fileTraditionally named with .h suffixInclude information to be shared between files

• Function prototypes• externs of global variables• Global #defines

Needed to refer to libraries

Page 3: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

Slides created by: Professor Ian G. Harris

Function Calls

Functions enable simple code reuseControl moves to function, returns on completionFunctions return only 1 value

main() { int x; x = foo( 3, 4); printf(“%i\n”, x);}

int foo(int x, int y) { return (x+y*3); }

Page 4: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Function Call Overhead

main() { int x; x = foo(2); printf(“%i\n”, x);}int foo(int x) { int y=3; return (x+y*3); }

Program counter value needs to be restored after callLocal variables are stored on the stackFunction calls place arguments and return address on the stack

20:21:22:

30:31:

103: 3 local var

102: 2 argument

101: 21 return addr

100: 2 local var

Page 5: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Variables

Static allocation vs. Dynamic allocationStatic dedicates fixed space on the stackDynamic (malloc) allocates from the heap at runtimeType sizes depend on the architecture

•On x86, int is 32 bits•On ATmega2560, int is 16 bits•char is always 8 bits

Page 6: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Variable Base Representation

Base 10 is defaultBase can be specified with a prefix before the numberBinary is 0b, Hexadecimal is 0x

Ex. char x = 0b00110011;

char x = 0h33;Binary is useful to show each bit valueHex is compact and easy to convert to binary

1 hex digit = 4 binary digits

Page 7: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Volatile Variables

The value of a volatile variable may change at any time, not just at an explicit assignmentCompiler optimizations are not applied to volatile variables

When can variables change without an explicit assignment?

1. Memory-mapped peripheral registers

2. Global variables modified by an interrupt service routine

3. Global variables accessed by multiple tasks within a multi-threaded application

Page 8: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Volatile Example

.

.while (*periph != 1); // wait until data transfer. // is complete.

periph is the mapped address of the peripheral status info*periph is assigned by peripheral directly

Compiled code will move memory contents to a registerMemory will only be moved once because *periph does not change

Page 9: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Bitwise Operations

Treat the value as an array of bitsBitwise operations are performed on pairs of

corresponding bits

X = 0b0011, Y = 0b0110Z = X | Y = 0b0111Z = X & Y = 0b0001Z = X ^ Y = 0b0101Z = ~X = 0b1100Z = X << 1 = 0b0110Z = x >> 1 = 0b0001

Page 10: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Bit Masks

Need to access a subset of the bits in a variable• Write or read

Masks are bit sequences which identify the important

bits with a ‘1’ valueEx. Set bits 3 and 5 or X, don’t change other bits

X = 01010101, mask = 0010100

X = X | maskEx. Clear bits 2 and 4

mask = 11101011

X = X & mask

Page 11: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Bit Assignment Macros

1 << (n) and ~(1) << (n) create the mask• Single 1 (0) shifted n times

Macro doesn’t require memory access (on stack)

#define SET_BIT(p,n) ((p) |= (1 << (n)))

#define CLR_BIT(p,n) ((p) &= (~(1) << (n)))

Page 12: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Embedded Toolchain

A toolchain is the set of software tools which allow

a program to run on an embedded system Host machine is the machine running the toolchain Target machine is the embedded system where the

program will execute• Host has more computational power then target

We are using the GNU toolchain• Free, open source, many features

Page 13: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Cross-Compiler

A compiler which generates code for a platform

different from the one it executes on• Executes on host, generates code for target

Generates an object file (.o) Contains machine instructions References are virtual

• Absolute addresses are not yet available• Labels are used instead

Page 14: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Cross-Compiler Example

ABBOTT.o…MOVE R1, (idunno)CALL whosonfirst…

ABBOTT.cint idunno;…whosonfirst(idunno)…

Cross- compiler

COSTELLO.cint whosonfirst(int x){…}

Cross- compiler

COSTELLO.o……whosonfirst:…

Idunno, whosonfirst

Unknown addresses

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Linker

Combines multiple object files References are relative to the start of the executable Executable is relocatable Typically need an operating system to handle

relocation

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Linker Example

ABBOTT.o…MOVE R1, (idunno)CALL whosonfirst…

COSTELLO.o…whosonfirst:MOVE R5, R1…

HAHA.exe…MOVE R1, 2388CALL 1547…MOVE R5, R1…(value of idunno)

1547

2388

Linker

Functions are merged

Relative addresses used

Page 17: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Linker/Locator

Links executables and identifies absolute physical

addresses on the target Locating obviates the need for an operating system Needs memory map information

• Select type of memory to be used (Flash, SRAM, …)• Select location in memory to avoid important data (stack,

etc.)• Often provided manually

Page 18: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Segments

Data in an executable is typically divided into segments Type of memory is determined by the segment Instruction Segment - non-volatile storage Constant Strings – non-volatile storage Uninitialized Data – volatile storage Initialized Data – non-volatile and volatile

• Need to record initial values and allow for changes

Page 19: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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AVR GNU Toolchain

Cross-Compiler: avr-gcc Linker/Locator: avr-ld Cross-Assembler: avr-as Programmer: avrdude

All can be invoked via AVR Studio 5

Page 20: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ATmega 2560 Pins

Fixed-Use pins• VCC, GND, RESET• XTAL1, XTAL2 - input/output for crystal oscillator• AVCC - power for ADC, connect to VCC• AREF - analog reference pin for ADC

General-Purpose ports• Ports A-E, G, H, J, L• Ports F and K are for analog inputs• All ports are 8-bits, except G (6 bits)

Page 21: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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I/O Pins, Output Path

DDRx

PORTx

Page 22: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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I/O Pins, Input Path

PINx

Page 23: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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I/O Control Registers

DDRx – Controls the output tristate for port x• DDRx bit = 1 makes the port x an output pin• DDRx bit = 0 makes the port x an input pin• Ex. DDRA = 0b11001100, outputs are bits 7, 6, 3, and 2

PORTx – Control the value driven on port x• Only meaningful if port x is an output• Ex. PORTA = 0b00110011 assigns pin values as shown

PINx – Contains value on port x• Ex. Q = PINC;

Page 24: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Test and Debugging

Controllability and observability are required

Controllability• Ability to control sources of data used by the system• Input pins, input interfaces (serial, ethernet, etc.)• Registers and internal memory

Observability• Ability to observe intermediate and final results• Output pins, output interfaces• Registers and internal memory

Page 25: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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I/O Access is Insufficient

Control and observation of I/O is not enough to debug

main(){ x = f1(RA0,RA1); foo (x);}

foo(x){ y = f2(x); bar (y);}

bar(y){ RA2 = f3(y);}

RA0

RA1RA2

If RA2 is incorrect, how do you locate the bug?Control/observe x and y at function calls?

Page 26: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Embedded Debugging

Properties of a debugging environment:

1. Run Control of the target- Start and stop the program execution

2. Ability to change code and data on target- Fix errors, test alternatives

3. Real-Time Monitoring of target execution- Non-intrusive in terms of performance

4. Timing and Functional Accuracy- Debugged system should act like the real system

Page 27: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Host-Based Debugging

Compile and debug your program on the host system, not target- Compile C to your laptop, not the microcontroller

Advantages:1.Can use a good debugging environment2.Easy to try it, not much setup (register names, etc)

Disadvantages:1.Timing is way off2.Peripherals will not work, need to simulate them3.Interrupts probably implemented differently4.Different data sizes and “endian”ness

Page 28: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Instruction Set Simulator

Instruction Set Simulator (ISS) runs on the host but simulates the targetEach machine instruction on the target is converted into a set of instructions on the host

Example:

Target Instruction - add x: Adds register x to the acc register, result in the acc register

Host equivalent: add acc, x, acc: Adds second reg to third, result in the first reg

Page 29: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ISS Tradeoffs

Advantages:1. Total run control2. Can change code and data easily

Disadvantages:1. Simulator assumptions can cause inaccuracies2. Timing is off, no real-time monitoring

- initial register values, timing assumptions3. “Hardware environment” of target cannot be easily modeled

Page 30: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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QuickTime™ and aBMP decompressor

are needed to see this picture.

Hardware Environment

PIC communicates with the switch and the RAMCommunications must be modeled to test PIC codeSimulators allow generation of simple event sequencesResponsiveness is more difficult to model

Page 31: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Remote Debug/Debug Kernel

Remote debugger on the host interacts with a debug kernel on the targetCommunication through a spare channel (serial or ethernet)Debug kernel responds to commands from remote debuggerDebug kernel is an interrupt, so control is possible at any time

Host(PC)

Target (Atmega)

Serial or TCP/IP

Page 32: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Remote Debug Tradeoffs

Advantages:1.Good run control using interrupts to stop execution2.Debug kernel can alter memory and registers3.Perfect functional accuracy

Disadvantages:1.Debug interrupts alter timing so real-time monitoring is not possible2.Need a spare communication channel3.Need program in RAM (not flash) to add breakpoints

Page 33: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ROM Emulator

Common to read instructions from a separate ROM on the target ROM emulator substitutes the ROM for a RAM with a controller

Page 34: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ROM Emulator Features

Remote debugger where ROM is replaced by RAM- Debug kernel is in the RAM

Solves the “non-writable ROM” problem of remote debugging

ROM emulator completely controls the instructions- Full data access is possible

ROM emulator can contain a debug communication channelNo need for a spare channel

Page 35: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ROM Emulator Disadvantages

Instruction ROM must be separate from the microcontroller- No embedded ROM

There must be a way to write to the ROM- May be done with a complex sequence of reads

Alters timing, just as any debug kernel would

Page 36: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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In-Circuit Emulation (ICE)

Replace the microcontroller with an new oneCan select instructions from external ROM (normal mode) or internal shadow RAM (test mode)

Page 37: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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ICE Advantages

ICE can always maintain control of the program - Interrupt cannot be masked

Works even if system ROM is broken

Generally the best solution

Page 38: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

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Debouncing Buttons

Micro-controller

Vcc

Input

input

10ms

Mechanical bounce in switch causes signal to bounce

Noticable at MHz clock rates

Need to wait until signal settles before sampling it

Page 39: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

Slides created by: Professor Ian G. Harris

Wait to Settle

settletime is the time a button signal must stay constant to be sure that it is settledAfter a signal change, wait settletime clksDebounce rising edge, reset counter every signal change to 0

i = 0;while (i < settletime) {

if (in == 0) i = 0; else i = i + 1;

}

Reset counterAdvance counter

Need to debounce falling edge as well as rising edge

Page 40: Slides created by: Professor Ian G. Harris Typical Embedded C Program #include main() { // initialization code while (1) { // main code }  #include is.

Slides created by: Professor Ian G. Harris

Debouncing Code

while (1 == 1) { i = 0; while (i < settletime) {

if (in == 0) i = 0; else i = i + 1;

} i = 0; while (i < settletime) {

if (in == 1) i = 0; else i = i + 1;

} // perform operation}

Wait for rising edge to settle

Wait for falling edge to settle

Perform Operation