Sampla User Guide

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SONIVOX SAMPLA Documentation & Users Guide Copyright © 2009 Sonic Network, Inc. Page 1 SONiVOX Sampla User Guide

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It's a Sampla Manual

Transcript of Sampla User Guide

Page 1: Sampla User Guide

SONIVOX SAMPLA Documentation & Users Guide Copyright © 2009 Sonic Network, Inc. Page 1

SONiVOX Sampla User Guide

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SONIVOX SAMPLA Documentation & Users Guide Copyright © 2009 Sonic Network, Inc. Page 2

License and Copyrights

Copyright © 2009 Sonic Network, Inc. Internationally Secure All rights reserved

SONiVOX 561 Windsor Street, Suite A402 Somerville, MA 02143 617-718-0202 www.sonivoxmi.com This SONiVOX product and all its individual components referred to from this point on as (“Sampla”) are protected under United States and International copyright laws, with all rights reserved. Sampla is provided as a license to you, the customer. Ownership of Sampla is maintained solely by Sonic Network, Inc. All terms of the Sampla license are documented in detail in the Sampla End-User License Agreement on the installer that came with this manual. If you have any questions regarding this license please contact Sonic Network at [email protected]. Trademarks

SONiVOX is a registered trademark of Sonic Network Inc. Other names used in this publication may be trademarks and are acknowledged. Publication

This publication, including all photographs and illustrations, is protected under international copyright laws, with all rights reserved. Nothing herein can be copied or duplicated without express written permission from Sonic Network, Inc. The information contained herein is subject to change without notice. Sonic Network makes no direct or implied warranties or representations with respect to the contents hereof. Sonic Network reserves the right to revise this publication and make changes as necessary from time to time without any obligation of Sonic Network to notify any persons of such changes.

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TABLE OF CONTENTS

CREDITS 5

SYSTEM REQUIREMENTS 5

INSTALLING SAMPLA FOR MAC 6

INSTALLING SAMPLA FOR PC 7

AUTHORIZING SAMPLA 10

INTERNET ACTIVATION METHOD 10

MANUAL ACTIVATION METHOD 11

LAUNCHING SAMPLA FOR THE FIRST TIME 13

STANDALONE MODE 13

AUDIO MIDI CONFIGURATION 14

STANDALONE MODE OPERATION 13

USING SAMPLA AS A PLUGIN 15

GRAPHICAL USER INTERFACE & CONTROLS 17

CONTROL OF YOUR SAMPLA SOUNDS 18 INSTRUMENTS 18

OVERVIEW 19

PAD CONTROL 20

LOADING, CLEARING AND SAVING LAYOUTS 20

LOADING SAMPLES 20

SAMPLA FUNCTION MODES 21 PADS MODE 22

KEYS MODE 22

MAP MODE 23 SAMPLA EDIT MODES 25 SAMPLE MODE 25

KNOB FUNCTIONS 25

LOOP & PLAY BUTTONS 26

WORKING WITH THE WAVEFORM DISPLAY 26 THE ZOOM BUTTON 27

SLICE MODE 28

KNOB FUNCTIONS 28

AUTOMAPPING REGIONS 30 MAPPING REGIONS INDIVIDUALLY 30

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THE PLAY BUTTON 31

KEYMAP MODE 31

WHAT IS A KEYMAP? 32

LOADING SAMPLES 32

EXTENDING SAMPLE RANGES 32 KNOB FUNCTIONS 33

RECORDING WITH SAMPLA 34

SETTING UP YOUR AUDIO DEVICE 34 SAVING YOUR SAMPLES 34

THE RECORD THRESHOLD 35

CONTINUOUS RECORDING 35

THE PATTERN CREATOR 37

PATTERN DIRECTION 38

THE NOTE COUNTER 38

THE SETTINGS DIALOG 39 CHANGING YOUR CONTENT DIRECTORY PATH 39

CHANGING YOUR RECORDED CONTENT DIRECTORY PATH 40

MAINAINING SAMPLE PATH INTEGRITY 40 MISSING SAMPLES 40

MASTER PARAMETERS 41

VOLUME AND PAN CONTROL 41

TRANSPOSE AND PITCH CONTROL 42

MODULATION AND PITCH WHEELS 42 FILTER, ENVELOPE AND EFFECTS 42 ASSIGNING A FILTER 42

ENVELOPE CONTROL 43

4-BAND EQUALIZER 44

CHORUS AND DELAY EFFECTS 45

CHORUS PARAMETERS 46

DELAY PARAMETERS 47 AUTOMATING SAMPLA'S PARAMETERS 47

AUTOMATION IN YOUR DAW OR HOST APPLICATION 48

AUTOMATION USING A HARDWARE CONTROLLER 49

TROUBLESHOOTING 50

SAMPLA & OPERATION ISSUES 50

SAMPLA STANDALONE MODE 51 MY SOUNDCARD / MIDI DEVICE IS NOT RECOGNIZED. 51 SAMPLA'S SOUND IS DISTORTED, AND OR PLAYBACK DROPS OUT. 51 WHEN I TRIGGER A NOTE WITH MY MIDI CONTROLLER THERE IS A NOTICEABLE DELAY IN HEARING SOUND. 51 SAMPLA IN HOST APPLICATIONS 52 MY PLUG-IN DOES NOT SHOW UP. 52 SAMPLA AS A PLUG-IN MAKES NO SOUND. 53

CONTACTING SONIVOX 54

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Introduction

Thank you for purchasing Sampla. This guide is intended to serve as a user’s manual and reference resource that will guide you through the installation process and detail the many features of this virtual instrument. Please note that the information contained within is subject to change at anytime. Please visit www.sonivoxmi.com for updates. Sampla by SONiVOX may be used either as a standalone application or as a plug-in within a host application or digital audio workstation (DAW). In this document we will describe the installation and registration processes and then go into detail about how to use Sampla in a variety of situations. After installing Sampla, you will need to authorize it for use on your computer. We will discuss the authorization process below.

Credits Executive Producers Al Joelson, Jennifer Hruska Software Engineers Bobby Zlatkov, John McCarty, Brian Hruska Soundware Engineers Jason Jordan, Andrew Hlynsky Build & Test Engineer Peter Drawbridge Additional Testing & Support Zach Nicholls User Interface Graphic Design Toni Simonen (http://www.tsvdesign.net) Additional Graphic Design Wayne Kleppe

System Requirements

PC System Requirements Windows XP, Vista, or Windows 7 Pentium IV 2.0 GHz Processor or AMD 1500 XP

MME Compatible Audio Hardware ASIO Compatible Audio Hardware Recommended Minimum 512mb RAM 2GB Recommended A VST or RTAS compatible host application (not required for Stand-Alone Mode)

Macintosh System Requirements OS X Version 10.4.1 or higher, Intel Based Processor

Minimum 512mb RAM 2GB Recommended A VST, AU or RTAS compatible host application (not required for Stand-Alone Mode)

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Installing SAMPLA for MAC

Begin by double clicking on the installation file. You will be welcomed to begin the installation. To proceed with installing select “Continue” or to cancel click “Go Back.”

Next you will be asked to review the End User License Agreement. Once you have read this agreement click “Continue.” You now will be asked whether you agree or you disagree to the agreement (Pictured Right). If you accept the agreement click “Agree”. If you do not accept the agreement installation will be canceled.

Next you will be prompted to choose either “Easy Install” or “Custom Install” (Pictured Left) choosing “Easy Install” will install all the possible plug-in formats and components, while “Custom Install” will allow you to choose what plug-in formats you wish to install, (we recommend “Easy Install”). If you have chosen “Easy Install” click the “Install” button to proceed. If you have chosen, “Custom Install” you will be allowed to choose which plug-in

formats you wish to install. Check the boxes of the formats you wish to install and then click the “Install” button to continue.

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Installing SAMPLA for Mac (continued)

At this point you will be asked where you want to install the sample content of Sampla (left). Click ‘Open’ to search and select a location. If possible, for optimal performance we recommend installing sample content on a different drive than your system drive. Please note that if you change the location of your sample content later you will need to re-locate the

samples folder in Sampla’s ‘Settings’ dialog box. After you have chosen the sample install path please click “Open.”

At this time the installer will install all files needed for SAMPLA operation. This may take a few minutes. After the installer has completed this task PLEASE RESTART YOUR COMPUTER.

Installing SAMPLA for PC

The process of installing SAMPLA on a PC is easy. Begin by double clicking on the installation file on the Sampla Installation DVD. For PC users this file is called “Sampla Installer_PC.exe”. A welcome screen will appear where you can begin the installation. To proceed with installing select “next” or to cancel click “Cancel.”

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Installing SAMPLA for PC (continued)

Next you will be asked to review the End User License Agreement. Once you have read the agreement you will be asked whether you accept the agreement terms or not. If you accept the agreement terms, click to signify you do, and then click “Next”. If you do not accept the agreement terms, the installation will be canceled and you can contact us for a refund.

At this point you will be asked where you want to install the sample content of Sampla. You may install into the default directory, as specified by the installer, or click “Browse” to search and select a location elsewhere. You will need approximately 4 gigabytes of free space for Sampla’s content. For optimal performance we recommend installing sample content on a different drive than your system drive. Please note that if you decide later to change the location of your sample content, you will need to open the Settings dialog and point the ‘Sample Content Directory’ to your Samples folder.

After you have chosen the sample install path please click “Next.”

Next you will be asked where you have your

VST’s installed on your system. We recommend you locate the folder where you have other VSTi’s installed, however, you may choose to install Sampla in the default location also. (Users not planning on using VST mode should select the default path.) After you have chosen the VST install path please proceed by clicking “Next.”

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Installing SAMPLA for PC (continued) Now you can choose to install some or all of the possible SAMPLA plug-in formats. If you wish to install all of the formats, select “Complete Installation” and click “Next.” If you wish to install only some of the plug-ins, select “Custom Installation” from the dropdown menu and check the components you wish to install and then click “Next.”

The installer will install all files needed for SAMPLA operation. This may take several minutes depending on the speed of your computer. Do not interrupt the installation process. After the installer has finished, the wizard will display an ‘Installation Successful’ message to let you know that installation has successfully completed.

Once installation is complete, reboot your machine before loading Sampla up for the first time. Please note that Sampla uses PACE copy protection. As such it will install the PACE InterLok driver on your system if you do not already have it. As most audio software uses PACE copy protection, it is likely you already have this installed.

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Authorizing SAMPLA

The Sampla activation/authorization process is identical for Mac and PC. There are two different methods for authorizing SAMPLA, the Internet Activation Method or the Manual Activation Method. If the machine you’re installing Sampla on has Internet access, it is much simpler and faster to authorize Sampla for use using the Internet Activation Method. If you do not have Internet access or you do not have Internet access on your Sampla machine, you may use the Manual Activation Method. Both scenarios are described in detail below.

Internet Activation Method

After installing Sampla, launch the application in Standalone Mode or from within a host application. You’ll see the screen pictured to the right. Sampla will run for 5 days in Trial Mode after which it won’t run without authorization so, if you have time now, hit the Authorize button and let’s get started.

When the next screen appears, select “Internet activation”.

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Authorizing SAMPLA (continued): At this point you will be connected to the SONiVOX authorization website. If you are not connected in a few minutes, please check to make sure your Internet connection is good and that you can reach other websites. On the website you’ll be prompted to fill in your License number. You’ll find this license number on a card inside your Sampla box. You must also fill in your email address and any other required fields. All information sent to SONiVOX is encrypted and held securely and we do not sell or release this information to third parties. If at any point you need to reauthorize your Sampla product, you must contact us directly as only one authorization is allowed per customer, per computer.

Manual Activation Method

If your music computer is NOT connected to the Internet follow these instructions for Manual Activation. This procedure will allow you to request a license from our server and receive a license response back from us that can then be transferred to the machine onto which SAMPLA is installed. Manual activation is a simple process consisting of 2 simple steps: Step 1 is sending SONiVOX your license request file. Step 2 is receiving a license response file back from SONiVOX. What you’ll need is another computer with internet access from which you can send and receive email messages. Start by selecting ‘Manual activation’ from the authorization wizard.

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Authorizing SAMPLA (continued):

On the next screen, select “Save License Request”. This will allow you to save a License Request File (Sampla.ilr) to your hard drive. Copy and move this file to a machine that is connected to the Internet.

Next, email this file as an attachment to [email protected]. In the subject field of the email you must enter your serial number exactly as it appears on your authorization card that came in your Sampla box (be sure to include the spaces so that the serial number looks like this: ‘xxxx xxxx xxxx xxxx xxxx’). Within a few minutes you will receive a license response file (“Sampla.ilf”) back from the SONiVOX server. Transfer this file to the machine onto which Sampla is installed and press the “Read License” button. Then, browse to the location where you saved the license file and hit ‘Open’ to complete the product authorization. When you are finished click “Next”.

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Authorizing SAMPLA (continued):

When you have completed the authorization process, you will see a confirmation screen. Click the “Finish” button to complete product authorization.

Launching Sampla for the First Time The first time you launch Sampla, whether it’s within a host or in Standalone Mode, the ‘Empty Default.svx’ file will automatically load up with it. As its name suggests, this file is empty and contains no samples as it is meant as a template for you to begin with. To load factory instruments, just click on the folder icon and select ‘Load File.’ Any time you select ‘New File,’ the empty template will load back up.

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Standalone Mode

Operating Sampla in Standalone Mode is as easy as launching the Sampla application and configuring it to work with your audio soundcard and external midi device. First, you’ll need to open Sampla up so that you can access the I/O Settings dialog. Navigate to where you have installed your SAMPLA product (MAC users look in your ‘Applications’ folder, PC users use the shortcut on your desktop that was created during installation) and fire Sampla up. Now, let’s get your devices configured.

Audio MIDI Configuration

Launching the Device Settings Dialog Box: Under the Sampla menu- I/O Settings, click on ‘Device Settings’ (right), to open the settings dialog box. This will allow you to select your Audio Device for Sampla’s audio input & output

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Audio MIDI Configuration (continued)

Selecting Your Driver Type & Setting Up Your Audio Routing:

With the Device Settings dialog box open, use the pull-down menus to select your driver type and Audio Device for input & output. For PC users we recommend using your soundcard’s ASIO driver if it has one. Once you’ve selected your preferred audio device, use the ‘Input’ and ‘Output’ menus to select your respective audio channels.

Note- Sampla 1.0 only supports

stereo input at this time. This does not mean that you cannot record a mono source, only that it will appear as one half of a stereo file.

Setting the Sample Rate: Use the pull-down menu to select the sample rate; rates from 44,100 to 96k are supported. When used as a plug-in, the sample rate will be determined by your host’s settings

Setting the Audio Buffer Size: When setting your buffer size, remember that a lower buffer setting will result in a lower latency and better real-time performance but will require more CPU usage. 512 is a good place to start. Slower computers may need a larger buffer size and faster computers may handle a smaller buffer size. If you hear crackling in your audio, generally this means you need to increase your buffer size. When Sampla is being used as a plug-in, the host application will determine the buffer size.

. Setting the MIDI Input Port: Under Sampla’s Menu – I/O Settings – Midi Ports, select the MIDI device you wish to use. If you connect your Midi device after launching Sampla, Sampla may or may not recognize it. If it doesn’t show up in the list, close Sampla and re-open it while the Midi device is still connected; this should cause it to be recognized.

*For more information on how to use Sampla as a recording device, please consult the section entitled ‘Recording with Sampla.’

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Standalone Mode Operation

After you’ve finished configuring your audio & midi devies, all you need to do is make sure your MIDI control device(s) is powered on to start using Sampla in Standalone mode.

The first time you launch Sampla, whether it’s within a host or in Standalone Mode, the ‘Empty Default.svx’ file will automatically load up with it. As its name suggests, this file is empty and contains no samples as it is meant as a template for you to begin with. To load factory instruments, just click on the folder icon and select ‘Load File.’ Any time you select ‘New File,’ the empty template will load back up.

Loading an Instrument: Click on the folder icon button in the upper right-hand corner of the Sampla interface and then select ‘Load File.’ This will bring up the Sampla browser window which

will automatically point to the Sampla content directory. Once you have an instrument loaded, you can use the scroll buttons to quickly audition other instruments in the same folder.

Creating an Instrument: Click on the folder icon and select ‘New File.’ This will load

the ‘Empty Default.svx’ file which is the empty template for loading samples and creating your own

instruments. Remember that the ‘Empty Default’ file is always empty; you won’t hear anything until you load some samples.

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Using SAMPLA as a Plugin

SAMPLA functions as a standard instrument plug-in inside your host Digital Audio Workstation (DAW) like Logic, Live, Cubase, etc. For information regarding using plug-ins with your DAW, please refer to your chosen DAW’s user’s guide. Once you’ve got Sampla locked and loaded, read on. You’re almost there.

Graphical User Interface & Controls Below is an overview of Sampla’s Graphical User Interface

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Control of Your Sampla Sounds Control over Sampla’s sounds is handled via Sampla’s “Instruments” and “Pad Layouts”. Check out the next two sections to fully understand these two things. The diagrams and pop outs will give you a quick overview. Detailed explanations are included as well.

Instruments

Sampla has over 200 Instruments. An Instrument is simply a multi-sample; a collection of samples programmed into a Sampla instrument. Each instance of Sampla can have one Instrument loaded at a time. If you want to use more than one Instrument in a song, simply open another instance of Sampla on another track in your sequencer. To load a Sampla instrument, click on the browser button at the top right of the Sampla interface. A browser window will appear where a series of folders organized by Instrument type appear. Inside these folders are .svx files. These are your Sampla Instruments. Select one and hit “Open”. To quickly scroll through instruments, select the up or down buttons. The next or previous Sampla instruments will load. After loading, Sampla is ready for playback. If you’re using a MIDI keyboard or pad controller you can simply start playing. You can also click on the keyboard notes at the bottom of the Sampla screen, or the pads themselves in the middle of the screen.

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PAD Control; the Pad Grid, Pad Layouts, and Saving Learned Pad Assignments

Overview

Sampla’s 16 PAD layout grid is one of the centerpieces of the Sampla virtual instrument. It is command central for where you’ll program your beats. For this reason it is important for you to understand a few simple concepts about its functionality. To do so, read on.

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Pad Layouts

Sampla has 16 pads arranged in a grid. We call this the Pad Layout. Each pad can be programmed individually by selecting the pad you want to program before assigning notes, triggers, or retrigger functionality. Or you can simply select from the many pre-programmed pad layouts (we call these Sampla Layas) we’ve programmed for you. Pad Layouts are different from Instruments in that they only contain the MIDI notes assigned to each pad. Because of this, you can use the same Pad Layout for any of the over 200 Sampla Instruments.

Learn Layouts Also assigned to each of the 16 pads is a MIDI note number that will trigger that pad. Using the LEARN button you can select which MIDI note (or which pad on your external pad controller) will be assigned to each Sampla pad. These settings are saved in your MIDI Learn Preset. Like Pad Layouts, you can use the same Learn Preset for any of the over 200 Sampla Instruments or any instruments you create yourself.

Loading, Clearing and Saving Layouts

When you first launch Sampla a default Pad Layout and Learn Layout will be loaded so you can immediately use the pad grid to play Instruments. To load a new Pad Layout, click the “Load Layout” button (bottom right of the LCD). This will open a browser window where you can select any of SONiVOX’s pre-programmed Pad Layouts or any you have saved yourself. To load a SONiVOX Pad Layout, browse to the ‘Layas’ folder, open it, and select any of the layout files in that folder. To save a Pad Layout, simply select ‘Save Layout’ (above). A browser window will appear where you can name your layout and save it.

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To clear a Pad Layout on any of the 16 Sampla pads, right-click on that pad and select ‘Clear Map.’ Loading, saving and clearing Learn Layouts works exactly the same. The diagram below will show you what your options are any time you right-click on a pad in the Pad Grid.

Loading Samples

Sampla let’s you load samples in 2 different ways- via the Pads and the Keys (you must be in KMap mode to load samples into keys. To load a sample into a pad, just right click on any pad and click ‘Load Sample.’ This will bring up the browser where you can navigate to a sample on your computer.

To load a sample into a key, put Sampla into KMap mode and right click on any key on Sampla’s UI keyboard. Select ‘Load Sample,’ and then browse to and open the sample you wish to load.

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Sampla Function Modes

There are four modes in Sampla that specifically relate to the functional way in which the instrument works and interfaces with your Midi hardware. We call these Function Modes to differentiate them from the three Sampla Edit Modes (Sample, Slice & Keymap) which deal more specifically with the editing of samples and keymaps. Of these four Function modes, two are play modes and two are used to program Sampla’s pads the way you like them. Use “Keys” mode when you want to play Sampla’s Instruments from your keyboard or MPC style controller. Use “Map” mode when you want to program certain notes/sounds to the pads. Use “Learn” mode when you want to program what key or pad from your external controller will trigger a pad. Folllowing is a detailed “how-to” for each of these modes.

Pads Mode

The get into Pads Mode, simply select the “Pads” button until you see it light up. Pads Mode directs incoming MIDI notes to Sampla’s pad grid. Use this mode after you’ve programmed Sampla’s pads the way you want them and are ready to play Sampla’s pads from your MPC controller or keyboard controller.

Keys Mode

To put Sampla into Keys Mode, simply select the “Keys” button until you see it light up. Keys Mode lets you play Sampla Instruments from your external MIDI controller independent of the Pad Grid. You can also click on Sampla’s virtual keyboard to hear instruments quickly. In Keys Mode, notes played from your controller get sent directly to Sampla’s internal synthesizer and bypass any triggers you may have set up in the pad layout. You can still trigger Sampla’s pads using the mouse however.

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Map Mode

Map Mode allows you to map MIDI notes to an individual pad. Each pad can hold up to 16 MIDI notes, so you can assign multiple kick drums or chord stacks to your liking. To do this, simply select the “Map” button so its LED lights up. Then select the Pad you want to map notes to. Next either select the notes on the keyboard at the bottom of the screen or use your MIDI keyboard to select the notes you want that pad to play. Notice that when you play a note from your keyboard, the virtual keyboard in Sampla will indicate which note has been played. If you don’t like any notes you’ve played or selected, simply click them on the virtual keyboard and they will be unassigned. That’s a lot of words but it’s really only four steps. Check it out.

You can save the Pad Control assignments as “Pad Layouts” and use them with any Learn Layout or Instrument. See above for details.

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Learn Mode

In Learn Mode, you allow a pad to “learn” which MIDI key from your keyboard controller or MIDI pad from your pad controller will trigger a particular pad. For example, say you have an MPC and you want the first pad to trigger the notes you’ve assigned to Sampla Pad 1. You would put Sampla into Learn Mode by selecting the Learn button, then hit the Sampla pad you want to assign a trigger to, then hit the pad on your MPC that you want to use as a trigger. Simple as that. After you’ve assigned triggers to pads, put Sampla into Pads Mode by selecting the “Pads” button. Now when you play from your keyboard or pad controller, you are playing Sampla’s pads. You can save the Learn assignments as “Learn Layouts” and use them with any Pad Layout or Instrument. See above for details.

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Sampla Edit Modes (Sample, Slice & KMap)

Sample Mode Sample Mode allows you to edit sample start & end points, adjust root key information, pan, pitch & volume parameters. To edit a sample, just click on the Pad that contains the sample you want to edit; this will automatically bring the sample up in the waveform display.

Sample Mode Knob Functions:

Start: This knob lets you adjust the sample’s start point. You can also edit this parameter by grabbing the start point marker with your mouse and dragging it left or right. The sample start point sets the point in the sample at which playback begins.

End: The End knob allows you to edit the sample’s end point. Just like the Start parameter, this can also be edited by mousing over the End point marker and dragging it left or right as space allows. The sample end point sets the point beyond which sample playback stops.

RootKey: The root key knob allows you to subtly or drastically effect a sample’s pitch and timbre depending on how much you adjust this setting. Moving the knob clock-wise will have the effect of lowering the pitch. Moving the knob counter clock-wise will have the effect of raising the pitch. In both cases, you’ll find that pitch shifting is just a small part of what this little knob can do.

Pan: For mono samples, the pan knob allows you to adjust where the sample appears in the stereo field. Whatever value you set here will also be displayed in Sampla’s KMap Mode view.

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Pitch: Use this knob to shift the sample’s pitch by +/- 12 semitones. Since the Pitch function is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes as well.

Volume: Use this knob to adjust the sample’s playback volume. Since the sample Volume parameter is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes.

The Loop & Play Buttons Play: Hit the Play button to play the sample back in its current state. This button

is a momentary (and not a toggle) button; as soon as you release it, playback will stop. This can come in handy when editing as you won’t have to listen to the entire sample play back each time you want to preview your edits.

Loop: Engaging the Loop button allows you to loop playback of the current sample. This is not a momentary switch; once engaged the sample will loop as

long for as long as it remains triggered. The sample start and end points do double duty as loop start and end points. Adjusting these points will alter the loop accordingly.

Working With the Waveform Display

As we mentioned above, you can use the knobs to adjust sample start and end points but it’s quicker to just grab the markers with your mouse and move them that way.

Notice in the examples here that the color of the waveform display is darker in areas outside of the region start & end points.

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This is to remind you that these areas are no longer active during sample playback.

You can click anywhere inside the waveform display and drag the waveform to the left or right.

Use the zoom control to zoom in and out. Clicking any of the arrows repeatedly will let you zoom in by increments. Clicking and holding

will zoom continuously.

The Zoom Button has four functions: the left & right arrows will allow you to zoom in and zoom out while the up/down arrows give you the ability to increase or decrease the vertical height of the displayed waveform.

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Slice Mode Slice mode is where you’ll take a sample when you want to cut it up into more than 1 region. Each region you create in Slice mode can then be mapped to a Pad and triggered independently. Slice mode is different from sample mode in that it gives you some specific functions not available anywhere else in the Sampla interface.

Slice Mode Knob Functions:

NumRgn (Number of Regions): This knob lets you select how many different regions you want the currently displayed sample to be divided up into. The maximum is 16 regions. For each new region you create, a region Start & End marker will be drawn in the waveform display.

SelRgn (Select Region): Use this knob to select the region you want to edit. A quicker way to do this is to just move your mouse over a region and double-click it; this will highlight it visually.

RgnStart (Region Start Point): This knob allows you to edit the selected region’s start point. As with ‘SelRgn,’ a quicker way to do this is to grab the region start point with your mouse and drag it.

RgnEnd (Region End Point): Allows you to adjust a region’s end point marker. You can also do this by grabbing the marker with your mouse and dragging it. Since a region’s start point marker is always overlapped by the previous region’s end point marker, determining which markers belong to which regions can be a little confusing at first. Just remember that moving the previous region’s end marker will allow the

next region’s start marker to be displayed. For more information about this, check out the section below called ‘Working With Region Start & End Markers.’

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Pitch: Use this knob to shift the sample’s pitch by +/- 12 semitones. Since the Pitch function is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes as well.

Volume: Use this knob to adjust the sample’s playback volume. Since the sample Volume parameter is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes.

Working With Region Start & End Markers As we mentioned above, the first time you create some regions in Slice Mode, you might be confused when you try to figure out where one region begins and the other one ends; this is because region Start & End markers overlap. The rule to remember is that end markers always overlap start markers. To see a region’s start marker, just move the preceding region’s end marker to the left; this will uncover the start point of the following region.

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Mapping Regions to Pads: AutoMap The ‘A.Map’ button in the Slice Mode window allows you to automatically map all the regions/slices currently displayed to the Pad Grid. If there are 7 regions currently displayed, they’ll be mapped to Pads 1-7. Region 1 will go to Pad1, Region 2 to Pad 2 and so on. Any samples already loaded into any of these Pads will be replaced by the samples being Automapped.

Mapping Regions Individually If you don’t want to map all the regions at the same time, that’s no problem. Just highlight an individual region and right-click on it. This will bring up a Pad menu that allows you to pick the Pad you would like to assign this region to. As with the AutoMap function, if the Pad you select already has a sample in it, it’ll be replaced by the region you just designated for assignment.

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The ‘Play’ Button Just as it does in Sample Mode, hitting the Play button lets you hear the current sample in its current state. If you have more than 1 region, the Play button will play whichever region is highlighted.

Keymap Mode

Keymap Mode allows you to edit sample parameters as they appear on Sampla’s UI keyboard and create instruments that suit your own tastes and/or specific workflow needs. You might find KMap mode useful for a variety of reasons; creating your own melodic instruments, stretching a sample or samples to cover a wider playable range, or organizing samples so that they can be triggered in a method that’s more suited to the way you work. We’ll look at how you can utilize Keymap Mode below:

First- What is a keymap? Simply put, a keymap is a collection of samples mapped to a graphical keyboard interface. Every key on the keyboard interface has a specific pitch and corresponding MIDI note number that allows it to sync up with a MIDI controller. Striking the C3 key on your MIDI keyboard controller, for instance, tells the Sampla interface ‘play whatever sample is loaded into the C3 key.’ Your MIDI controller doesn’t care what sample is loaded into the C3 key, though, its only job is to send the MIDI ‘note-on’ message. The Keymap, then, is simply a means of organizing your samples in a way that you find intuitive to work with.

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Working With Samples in Keymap Mode As mentioned previously, you can load a sample into any key simply by right-clicking a key and selecting ‘Load Sample.’ This will bring up the standard browser window and allow you to point to the sample you want to load. Once loaded, your sample will have a key range of 1 semitone; it can be played only by triggering the key into which you loaded it. To increase this Key Range and make the sample playable by more than one key, click and drag the left or right edge of the sample. This will ‘stretch’ the sample to cover a wider playable range. Keep in mind that, as you stretch a sample, the pitch of the sample will change in relation to the pitch it exhibits at its original key. As a sample is stretched upwards, its pitch will rise. As it is stretched downwards, its pitch will fall.

Remember, when working in KeyMap mode, that it’s very easy to create unintended overlap if you plan on triggering an instrument via both the pads and the keys. Since each Sampla Pad has its own default note assignment (left), if you map or stretch samples that overlap the keyboard range of C3-D#4 you could end up inadvertently clearing these samples out if you load a sample into any of the pads since this is the keyboard range that Sampla’s pads use.

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Keymap Mode Knob Functions:

LowKey: The lowest key in a sample’s key range. You can also edit this parameter graphically by dragging the left edge of the sample in the Sampla UI keyboard

Hi Key: The highest key in a sample’s key range. As with ‘LowKey,’ this can also be edited graphically by dragging the right edge of the sample in the Sampla UI keyboard.

RootKey: The root key knob allows you to subtly or drastically effect a sample’s pitch and timbre depending on how much you adjust this setting. Moving the knob clock-wise will have the effect of lowering the pitch. Moving the knob counter clock-wise will have the effect of raising the pitch. In both cases, you’ll

find that pitch shifting is just a small part of what this little knob can do.

Pan: For mono samples, the pan knob allows you to adjust where the sample appears in the stereo field. Whatever value you set here will also be displayed in Sampla’s KMap Mode view.

Pitch: Use this knob to shift the sample’s pitch by +/- 12 semitones. Since the Pitch function is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes as well.

Volume: Use this knob to adjust the sample’s playback volume. Since the sample Volume parameter is shared by all 3 Sampla Modes, whatever value you set here will also be displayed in Sample & KMap Modes.

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Recording with Sampla

To record your own sample data into Sampla, first launch Sampla in Standalone Mode (recording is not supported in host applications) and open up Sampla’s Device Settings dialog to configure your audio device for recording and playback.

Choose your preferred input & output channels from the pull-down menus in the settings dialog. PC users can choose between ASIO & MME drivers (ASIO recommended).

Once your audio device is configured, launch Sampla in Standalone Mode.

Click the Record button to launch the Sample save dialog window; this will ask you to name your sample and pick a location to save it to before recording begins. By default, this location will be the ‘Sampla User Recorded Samples’ folder that appears in your Sampla content directory. If you prefer another location, just browse to it and hit ‘Save.’

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Once you’ve named your sample and picked a place to save it to, the record button will turn red and Sampla’s level meters will become active in response to the incoming audio signal. To arm Sampla for recording, now press the Play button. The Threshold slider sets the dB threshold above which Sampla will engage the recording transport; recording will begin when the audio signal exceeds this threshold level. When recording is in progress, both the Record and Play buttons will be lit. To stop recording, just hit the Play button again.

The Threshold Slider The record threshold slider allows you to adjust the sensitivity of Sampla’s record function. The slider can be adjusted from -90 to -6 dB which gives you plenty of leeway by which to avoid recording dead air in situations where it isn’t preferable.

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Continuous Recording If you prefer to record multiple takes in one continuous ‘session’ without naming each take individually, just leave the red record button lit and turn the play button on and off for each successive take. Recording in this method will still create a unique sample for each take but will automatically append a number to the name of each new sample. As an example, let’s say your initial sample name (the name you gave the sample when you first pressed the record button and were prompted to name and save it) is ‘808 Snare.wav.’ If you leave the record button on and record additional samples, each additional sample will have a number appended to the end of it like so: ‘808 Snare-1.wav,’ 808 Snare-2.wav,’ etc.

Loading Your Recorded Samples Once you’re done recording, all your recorded samples are available to load and edit; just right click on a pad or key , say ‘Load Sample’ and browse to your Recorded Sample directory to load.

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The Pattern Creator

Sampla’s Pattern Creator allows you to create sample playback patterns on a per-pad basis by cycling through all the samples mapped to a single pad. Using the Retrigger function, Pattern Direction menu and the Note Counter lets you mix things up and create unique musical phrases for every pad on the Pad Grid. With 16 pads, it’s possible to have up to 16 unique patterns in each instance of Sampla.

How to Create Patterns Creating patterns is as simple as mapping notes to a pad and turning on the Retrig and Patrn buttons. Here’s how to do it:

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Pattern Direction and the Note Counter Use the Pattern Direction pull-down menu to change the direction the pattern moves in. The number counter to the right of this will determine how many times Sampla plays each note before moving on to the next one in the pattern. For example, with 3 notes mapped to a pad and the direction set to ‘Up-Down’ with a note count of ‘1,’ the pattern would move like this: 1-2-3-2-1 Changing the note counter to ‘2’ would make the pattern play like this: 1-1-2-2-3-3-2-2-1-1

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The ‘Settings’ Dialog The Settings dialog box allows you to change your Sampla locations for factory content and content you record yourself. Sampla Content Directory

After installing Sampla, this field automatically points to the ‘Samples’ folder inside your Sampla content directory. This is the folder the Sampla engine needs to see in order for factory content to play back correctly. There’s no need to change this directory path unless you physically move your Sampla content to a new location. If you move your Sampla content directory to a new location:

Click on the ‘Change’ button in the ‘Sampla Content Directory’ field and browse to the new location. Find the ‘Samples’ folder, highlight it and say ‘Choose.’ This will re-point the Sampla engine to the new location of your Sampla factory samples. Remember, if you need to move your Sampla factory content to a new location, to keep your content directory intact so that the instrument folders always sit at the same level as your ‘Samples’ folder. The directory structure should always look like this: Sampla Sampla Construction Kits Sampla Drums Sampla Instruments Sampla Orchestral Sampla Synths Sampla User Drum Samples Sampla User Recorded Samples Sampla User Synth Samples Samples Sonic Emulations Loops

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Recorded Content Directory

The Recorded Content Directory is the default folder for storing samples you record yourself. This is the folder that opens up automatically when you hit the ‘Record’ button and Sampla asks you to name the new sample you are about to record. After installation, this will default to the ‘Sampla User Recorded Samples’ folder in your factory content directory. This is provided more as a means for keeping your recorded content organized than anything else; the Sampla engine does not require this field to be set to a particular folder as the ‘Sampla Content Directory’ does. If you wish to change this location, just hit the ‘Change’ button and point to a new folder. Creating Your Own Instruments and Maintaining Sample Path Integrity

Saving and re-loading instruments you’ve created is easy to do. One thing that makes it even easier is to keep your samples in the same location they were in when you first created the instrument. ‘Sample path integrity’ refers to the practice of keeping your samples organized so that the Sampla engine knows where to find them. If you create an instrument and save it, Sampla will remember the location of your instrument’s samples and will look for them there the next time you load the instrument. If any of the samples have moved, Sampla will ask you where it can find them. When Sampla sees that samples are missing from your instrument, it will pop up a ‘Missing Sample Files’ dialog box to notify you and ask you if you want to locate them. You can hit ‘Cancel’ in which case the instrument will load without the missing samples, or ‘Ok’ to locate the missing samples manually. If you select ‘Ok,’ Sampla will open up a browser window and ask you to locate the missing samples. At the top of the browser window, you’ll see the name of the first sample in the list preceded by the folder the sample was in at the time you saved it.

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Use the browser to find the location of the missing sample and click the ‘open’ button. If the remaining missing samples are in the same folder, Sampla will load them automatically. If not, Sampla will pop up another missing sample message to notify you that samples are still missing from the instrument to be loaded along with the next sample that it can’t find. Continue the process of locating samples until all samples are located. When the instrument loads, be sure to save it if you want Sampla to save these new samples paths with the instrument.

Master Parameters

Sampla’s master parameters include the master volume control, master pan control, master transposition, master tune, ModWheel and PitchWheel. Read each section below for the details.

Volume and Pan Control

The master volume and pan controls set your overall volume and pan for the currently loaded Sampla Instrument. For the most part you’ll keep your master volume at full for the best signal to noise ratio. Exceptions to this might include where you’ve added

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chorus, delay, and EQ effects that clip the overall volume. Then you’ll want to turn it down a bit. Use your ears and keep your eye on the LED meters at the top left of the Sampla interface. The master pan control can be used to pan a Sampla Instrument left or right. Both the volume and pan controls can be controlled with automation from your DAW or assigned to an external controller. (see Automation section)

Transpose and Pitch Control

On the bottom right of the Sampla interface you’ll see two knobs corresponding to Pitch and Transpose. Transpose will transpose Sampla’s Instrument in semitone (half step or 50 ‘cent’) increments. The range is +/- 12 semitones. The Tune control allows for fine tune control of the pitch in 1 cent increments. The range here is +/- 50 cents. These parameters can also be automated in your DAW and controlled by external controllers.

Pitch & Modulation Wheels

Sampla’s pitch and modulation wheels are at the bottom left of the Sampla interface. The ModWheel corresponds to the standard MIDI continuous controller 1 (CC1) message. When you mouse the ModWheel up or down you will hear modulation of the loaded Instrument, There are many interesting sounds here so the ModWheel is worth exploring. The Pitch Wheel corresponds to the standard MIDI RNP0 message. It controls the pitch of the Instrument in real-time. Both the ModWheel and Pitch Wheel can be automated by your DAW and assigned to an external controller.

Filter, Envelope and Effects

Sampla’s envelopes and effects give you extra control over how your Instruments sound and play in your mix. Read each section below for the details.

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Assigning a Filter

Sampla’s filter section let’s you choose from 10 different filter types for use with your Sampla instruments. To load a filter, just pick one from the drop-down menu. You can adjust your frequency cutoff and Q settings with the Freq and Q knobs in the Filter view.

Envelope Control

Sampla has two 4-stage envelopes for modulating Sampla’s amplitude and filter. The four stages are Attack, Decay, Sustain, and Release. Additionally, Velocity to Amplitude and Velocity to Filter knobs allow you to determine touch sensitivity as it relates to amplitude and filter settings. Moving the “Attack” knob modulates how fast or slow the sample starts (amp env) or the filter opens (ftl env) after you play a note. “Decay” determines how long the sample should decay to the sustain level (volume for amp env

or filter frequency for flt env). “Release” specifies how fast the sample should decay (amp env) or open the filter (flt env) once a note has been released (when you lift your finger off the key or pad).

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The sliders of the envelope can also be automated in your DAW (Logic, Cubase, Digital Performer, etc.). They will show up as “Attack”, “Decay”, “Sustain”, and “Release” in your DAW’s Sampla automation list. Check your DAW’s manual if you’re unsure how to do this as it is different for each DAW. If you have a hardware controller that sends MIDI continuous controller messages (MIDI CCs) you can assign those to control the envelope parameters in real-time. This

works exactly like assigning a trigger to a Sampla Pad. First put Sampla into Learn Mode by clicking on the “Learn” button. Next move the Sampla slider or knob that you want to assign the controller to. Finally, move the controller you are assigning to the slider. (or send a MIDI CC command from your sequencer into Sampla) To remove a CC assignment on a slider simply right click on the

slider (or CTRL click on the Mac) and select “Remove Learn”. That’s it. Once you’re done, be sure to take Sampla out of Learn Mode (or it will keep learning) and put it into either Keys Mode or Pads Mode for playing.

4-Band Equalizer

The SONiVOX 4-band graphic EQ gives you immediate control over how your Sampla Instruments will sit in your mix. The EQ filter frequencies have been preset individually for the Sampla instruments so be sure to try the EQ with each new Instrument. Each band has 18dB of cut or gain. Your EQ settings will be saved with each Sampla Instrument. If you edit the settings of a default Sampla Instrument, be sure to save it. We suggest using a new name so you keep your factory default Instruments intact.

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The sliders of the equalizer can also be automated in your DAW (Logic, Cubase, Digital Performer, etc.). They will show up as “Low”, “Mid”, “High”, and “Treble” in your DAW’s Sampla automation list. Check your DAW’s manual if you’re unsure how to do this as it is different for each DAW. If you have a hardware controller that sends MIDI continuous controller messages (MIDI CCs) you can assign those to control the envelope parameters in real-time. This works exactly like assigning a trigger to a Sampla Pad. First put Sampla into Learn Mode by clicking on the “Learn” button. Next move the Sampla slider that you want to assign the controller to. Finally, move the controller you are assigning to the slider. (or send a MIDI CC command from your sequencer into Sampla) To remove a CC assignment on a slider simply right click on the slider (or CTRL click on the Mac) and select “Remove Learn”. That’s it. Once you’re done, be sure to take Sampla out of Learn Mode (or it will keep learning) and put it into either Keys Mode or Pads Mode for playing.

Chorus and Delay Effects

Sampla has two effects in addition to the 4-band graphic equalizer, the Chorus effect and the Delay effect. It’s always best to use your own ears, but in general the chorus can be nice to thicken synth or keyboard patches, and the delay is nice for special delay effects. The delay can also make a nice reverb in some cases. Many of the Sampla Instruments use the delay this way. Feel free to copy these settings to other Instruments if you like it. Your Chorus and Delay settings will be saved with each Sampla Instrument. If you edit the settings of a default Sampla Instrument, be sure to save it. We suggest using a new name so you keep your factory default Instruments intact.

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Chorus Parameters

When you select the Chorus (CHR) button, the Chorus parameters will be displayed. These include:

Depth: this controls the depth of the chorus LFO. Values range from 0% (no LFO modulation) to 100% (full modulation).

Delay: this controls the delay time of the chorus. Values range from 0ms (no delay) to 50ms.

Rate: this controls the rate of the chorus LFO. Values range from 0hz to 10hz.

Mix: this controls the wet/dry mix of the chorus effect. Values range from 0% (no chorus signal) to 100% (chorus signal only).

Feedback: this controls how much of the chorus effect is fed back into the chorus delay line. Values range from 0% to 100%.

On/Off: this sets the chorus effect to ON or OFF. Setting the chorus to OFF bypasses the effect entirely and will save CPU cycles.

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Delay Parameters

When you select the Delay (DLY) button, the Delay parameters will be displayed. These include:

Pan: this controls the pan position of the stereo delay. Values range from -100 (full Left) to +100 (full Right)

Delay L: this controls the delay time of the left channel delay. Values range from 0ms (no delay) to 3000ms.

Delay R: this controls the delay time of the right channel delay. Values range from 0ms (no delay) to 3000ms.

Mix: this controls the wet/dry mix of the delay effect. Values range from 0% (no delay effect) to 100% (delay signal only).

Feedback: this controls how much of the delay effect is fed back into the delay line. Values range from 0% to 100%.

Automating Sampla’s Parameters

Almost all of Sampla’s parameters can be automated inside your DAW (Logic, Cubase, Digital Performer, etc.). If you haven’t used automation in your tracks before you should consult the user’s manual of your DAW to see how to do it since its different for every DAW. But we’ll still give you some tips in this section. In addition to automating Sampla’s parameters with your DAW you can also “play” the parameters with a hardware controller. For example, if you have a controller with some sliders or knobs that send MIDI continuous controllers (MIDI CCs) you can assign any of those to a slider or knob in Sampla’s interface and manually control them using your

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controller. It’s common to use this in conjunction with automation in your DAW to get the right feel or to edit things after you’ve played them in.

Automation in your DAW or Host Application

Following is a list of Sampla’s automation parameters. These will appear in the list of automation parameters inside your digital audio workstation or host application. The example here uses Logic Pro.

Simply select the parameter you wish to automate from the list of Sampla’s automation parameters then either draw the automation in with your mouse or use a hardware controller to play it in. When you initiate playback, you will see Sampla’s

parameters change in the GUI in real-time. All of the parameters are self explanatory except perhaps Pad Rez, which is the Retrigger Rate on an individual Sampla Pad.

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Automation Using a Hardware Controller

Often in conjunction with automating Sampla’s parameters in your DAW, you’ll want to “play” the controls in using the sliders, knobs, wheels or touchpads from an external MIDI controller. Doing this is quite simple. In fact it’s the same method of “Learning” a trigger to a Sampla Pad. First put Sampla into Learn Mode by selecting the “Learn” button. Next, move the slider or knob you wish to control from your external controller. Next, move the external controller that you wish to assign to the Sampla parameter. Finally put Sampla back into a play mode such as Keys Mode or Pads Mode, otherwise it will keep “learning”. That’s it. Now when you move your external controller you should see the Sampla parameter that you’ve assigned it to move in real-time. If you hit Record in your DAW, you can now record the movements of the Sampla parameter, edit the recording, and play it back.

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Troubleshooting

Usually there is a very logical reason for problems when they occur. Through our intensive testing and the feedback we have received from our beta team and users like you, we have compiled a list of some helpful tips in troubleshooting problems you may run into. In the case that this guide is not helpful in solving your issues, please first check www.sonivoxmi.com for the latest updates and information regarding this SAMPLA product. In the case that this is unsuccessful in solving your issue, please contact our support team at: [email protected]. We will do our best to get back to you as soon as possible.

Sampla Installation & Operation Issues (Mac): I get an error message that says ‘The software to be installed requires Mac OS 10.4.1 or newer, which is not on this computer.’

Solution: Your Mac doesn’t meet the minimum system requirements. The Sampla minimum system requirements (as stated on the Sampla box) require that your system be an Intel Mac running at least OS 10.4.1

(Mac): I get an ‘Error creating folder. Access denied’ message when I try to install Sampla that prevents the installation from completing. The installer is telling me that I ‘don’t have sufficient privileges to complete this operation.’ (See screenshot below)

Solution: This is most likely related to a (pre-existing) corruption issue with your folder permissions that prevents the Sampla installation from gaining access to required folders on your system. First, be sure that you have administrator privileges on the machine in question as you cannot install Sampla without administrator privileges. To may need to run the ‘Repair/Verify Disk Permissions’ utility. Go to Applications > Utilities > Disk Utility. Click on ‘Macintosh HD’ (or whatever the name of your Mac boot drive is) on the left. Then click ‘Verify Disk Permissions’ at the bottom. Wait until this completes then click

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‘Repair Disk Permissions.’ After completing these steps restart your computer and launch the Sampla installer again. With disk permissions repaired you should have no issues completing Sampla installation.

SAMPLA Standalone Mode

My soundcard / MIDI device is not recognized.

• First quit all of your open applications

• Disconnect and reconnect the audio and or MIDI device. Try another USB / Firewire port if one is available. Connect the device directly to the computer and not via a USB / Firewire hub.

• Open Audio MIDI Setup (Mac OS X) or the Device Manager in you PC’s Control Panel (PC Users) and see if the device shows up there. Check to see if the device is in an error state.

• Update any soundcard / MIDI drivers from the manufacturer’s website.

• Uninstall and reinstall your soundcard / MIDI drivers.

• Check and see if the device is working with other audio or MIDI applications you may have. If so and is just not working with SAMPLA please contact SONiVOX at [email protected] I don’t hear any sound.

Typically there are two causes for this problem. It is either MIDI or soundcard/routing related.

• Make sure that Sampla’s MIDI input is set to receive from your MIDI device properly. This may be done by going to the “I/O Settings tab” in the Sampla menu and making sure your MIDI device is selected in the “MIDI Ports” list and has a check mark next to it.

• Make sure Sampla’s Audio Output is set to your Audio Output Device. This may be done by going to the “I/O Settings tab” in the Sampla menu and making sure that the Audio Device that you want to use is selected. You can tell that it is selected if it has a check mark next to it

• Make sure Sampla’s Audio Output Channel is set correctly. This may be done by going to the “I/O Settings tab” in the Sampla menu and making sure that the Audio Channel that you want to use is selected. You can tell that it is selected if it has a check mark next to it.

SAMPLA’s sound is distorted, and or playback drops out.

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• Your latency settings may be too low. Low soundcard buffers (low latency settings) strain your CPU more, so it may be helpful to increase the buffer size. This is found in the “I/O Settings Menu” under “Device Settings”; or in a host/sequencer/DAW, the soundcard setup. Your CPU may be overloading. If you are running a lot of Sampla’s built-in effects and running multiple SAMPLA’s or other processor intensive applications this could be the case. If this isn’t the case, then your computer may have other processes which are using resources needed for real-time audio processing. PC Users Please check the “Task Manager” by pressing (ctrl-alt-delete) simultaneously or MAC users please check your “Activity Monitor” this is found in your Applications folder, in Utilities. Quitting processes using a lot of CPU power will free up recourses for SAMPLA. Please note that we do not recommend force quitting applications from inside of the Task Manager. You can also bounce Sampla tracks down to audio tracks, and/or “freeze” Sampla tracks to free up CPU cycles. Check with your DAW manual on how to do these things.

When I trigger a note with my MIDI controller there is a noticeable delay in hearing sound.

• The audio buffer is set too high. Go to the “I/O Settings” tab and select a lower audio buffer in the “Audio Buffer” submenu. In a host/sequencer/DAW, this is done in the soundcard setup.

PC users please note that ASIO drivers are recommended for optimal low-latency performance. Many soundcards have ASIO drivers. In the case your particular card does not, you may be able to find a generic ASIO driver for your system online.

SAMPLA in Host Applications

My plug-in does not show up.

Before proceeding, please make sure that you have the latest SAMPLA updates installed.

• Cubase/Nuendo: From the Devices menu, open the plug-in information dialog. Make sure that the installed plug-in can be seen. Click the checkbox next to the plug-in name to activate it. Now restart Cubase or Nuendo and the changes should take effect.

• Logic: Make sure that the plug-in was installed correctly by checking the local plug-ins folder (Macintosh HD/Library/Audio/Plug-ins/Components) for installed items. Start the Logic AU Manager from the Logic Menu/Preferences. Rescan individual plug-ins or reset and rescan all plug-ins. After scanning, you may need to activate a plug-in by clicking the checkbox next to it.

• Ableton Live: If you are using a custom vst/au folder make sure you install Sampla into the same folder as the rest of your plug-ins and that in Live’s preferences you have directed Live to search that folder for plug-ins

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• Digital Performer: Rescanning all the plug-ins often solves this problem. To force Digital Performer to rescan all plug-ins, delete the plug-in preference file “AudioUnit info cache” from the folder: Macintosh HD/Users/~/Library/Preferences/Digital Performer

SAMPLA as a plug-in makes no sound.

Try clicking the software's virtual keyboard. If there is sound the problem is MIDI related and most-likely haven’t set the midi output from one of your instrument tracks correctly to Sampla. Also some hosts may require the MIDI track to be record enabled in order to hear sound (for example Logic).

Page 54: Sampla User Guide

SONIVOX SAMPLA Documentation & Users Guide Copyright © 2009 Sonic Network, Inc. Page 54

Contacting SONiVOX

The folks at SONiVOX are friendly people and want to hear from you! Below you will find contact information for the various departments at SONiVOX. Sending baked goods is highly encouraged. General Mailing:

SONiVOX 561 Windsor Street, Suite A402 Somerville, MA 02143 www.sonivoxmi.com Sales Inquiries:

[email protected] Toll Free: 888-577-9629 International sales inquiries: 617-718-0202 Fax: 617-718-0227 Support:

[email protected] Phone: 617-718-0202 Fax: 617-718-0227