Roadmap: Wearable Computing 2020 - · PDF fileRoadmap: Wearable Computing 2020 ... sensor data...
Transcript of Roadmap: Wearable Computing 2020 - · PDF fileRoadmap: Wearable Computing 2020 ... sensor data...
Roadmap: Wearable Computing 2020
Motivation
1. Access to high speed communication is becoming ubiquitous
2. Relevant information is available somewhere on the net for every conceivable situation
3. Information recording is desirable and possible in many situations
4. But the information is hardly used outside classical office environment
Conventional Computer
stationary
focused on the system
not immediately dealing with the environment
Today’s Mobile Interaction
user
realworld
mobilesystem
95%
user
mobilesystem
<5%
realworld
interactionmode change
The Wearable Vision
• non disruptive interaction • environment oriented
– context recognition– augmentation
• physically unobtrusive• seamlessly connected
wear.system
userreal
world100%
>>50% 100%
What is Wearable ?
• you wear clothing• clothing is something you need always and
everywhere– it does not disturb you – it is performing a useful function all the time
Wearable computing is technology that you use always and everywhere
A Prototypical Wearable Device
Hearing aid computer
•permanently useful•augments user‘s perception
•situation sensitive–adjusts amplification to the situation
•virtually unnoticeable
Key Architecture Question
What does integration with the outfit mean ?Observation: clothing is a heterogeneous,
distributed, dynamically reconfigurable system
– function – technology– user expectation
Solution: 4 layers of integration reflecting relation between clothing and electronic
Layer 1: Functional Textiles conductive fabric stripes
spacer fabric
Simple Functions in Textiles
textile wires forconnection of
ditributed sensornetworks
textile antennas(Bluetooth) for
communication withprocessing units (QBIC)
and external devices
electrical circuitsintegrated into fabricsfor preprocessing of
sensor dataDr. Tünde Kirstein
Smart Shirts
Wearable Motherboard, Smart Shirt (GATECH)
Layer 2: Embedded Microsystems
Miniaturized Sensors
(Bharatula, Ossevoort, Lukowicz, Tröster, 2004)
Layer 3: Attachable Peripherals
Head Mounted Displays and AR
image source: IJMI, O. Wenker
Sensor Based Interfaces
ETH QBIC: Belt Integrated System
• buckle as computer housing
• belt as peripheral bus
– connectors
– batteries
– wireless adapter, storage etc.
QBIC
(Amft, Lauer, Ossevoort, Macaluso, Lukowicz, & Tröster, 2004)
ETH QBIC
Layer 4: Carry On Devices
Wearable System Architecture
Design Space
functionality
costusability andsocial impact
wearablesystem
design space
- performance- ………….. - connectivity- battery life
Design Space
functionality
costusability andsocial impact
wearablesystem
design space
- ………- dispaly- input device- context- obtrusivness- acceptance
Design Space
functionality
cost
wearablesystem
design space
- system- deployment- training- maintanance
usability andsocial impact
Design Space
functionality
cost
wearablesystem
design space
resources usage profile
techn
olo
gy
usability andsocial impact
Wearable Vision
wear.system
userreal
world100%
>>50% 100%
wearable computer: system as an enhancer and facilitator in the interaction between the user and the
real world