Prototype

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Transcript of Prototype

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Dishmaker by Ted Selker and Leonardo Bonanni from MIT

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is the iterative generation of artifacts intended to answer questions that get you closer to your final solution

is creating a concrete embodiment of a concept which become a way to test your hypotheses

is building to think

prototyping . . .

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is an attitude

prototyping . . .

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to gain empathy

to explore

to test

to inspire

understand the design space

build to think

test and refine solutions

inspire with your prototype

prototype: why?

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prototype: fail early and often

cost of failure vs. project time

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prototype: fail early and often

risk and cost vs. iteration cycles

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prototype: identify a variable

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prototype: identify a variable

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prototype: identify a variable

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“Like this?”

“Mm, yes like that.”Developed for Gyrus ACMI, ENT Division

prototype: scale resolution

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prototype: create experiences

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Embrace v 0.0

Embrace v 1.0

prototype: let go

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prototype resolution should match the progress of your development

identify the variable

you want to explore

let go of yourprototypes

createexperiences

prototype: how?

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prototype now

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PROTOTYPE

TODAY:DEEPER EXPLORATION- Prototype using analogous situations- Prototyping intangibles [digital & service]

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PROTOTYPE . . .using ANALOGOUS SITUATIONS

-helpful if the context is inaccessible-helpful if you’re stuck-helpful if the problem is intangible

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PROTOTYPE . . .ANALOGOUSLY

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PROTOTYPE . . .ANALOGOUSLY

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Help people in despair

PROTOTYPE . . .ANALOGOUSLY

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Placeholders

PROTOTYPE . . .ANALOGOUSLY

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PROTOTYPE . . .ANALOGOUSLY

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Gone to the ATM

PROTOTYPE . . .ANALOGOUSLY

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PROTOTYPE . . .ANALOGOUSLY

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Happy customer back in line

PROTOTYPE . . .ANALOGOUSLY

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PROTOTYPE . . .AT SCALE

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PROTOTYPE . . .AT SCALE

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