Programming my sounds into my game
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Transcript of Programming my sounds into my game
![Page 1: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/1.jpg)
Unit 76: Task 2Programming My Sounds Into My Game
![Page 2: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/2.jpg)
• To create a sound I had to open up game maker and click the disk like image on the tool bar.
![Page 3: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/3.jpg)
• A new window was made to hold my sound. In the window I could upload and edit the sound after I had finished I would then assign it to the action that I what the sound to play at in the game.
![Page 4: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/4.jpg)
• So assign the sounds to the action I had to go to the sprites control menu and click the sprite
![Page 5: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/5.jpg)
• A new window will open to show the games controls you can make in the game I wanted sound to play when the sprite moves so I needed to recode the sound into the steps event.
![Page 6: Programming my sounds into my game](https://reader036.fdocuments.in/reader036/viewer/2022070302/547c5c16b4795993508b4645/html5/thumbnails/6.jpg)
• We then can edit the coding where we can assign the sounds to play in an order where the sprites action will take place. I had to use audio_play_sound code and then type the sound I wanted in the game.